list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/ccdx_monkey-king/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/ccdx_monkey-king/?format=api",
    "key": "ccdx_monkey-king",
    "name": "Monkey King",
    "document": {
        "name": "Creature Codex",
        "key": "ccdx",
        "display_name": "Creature Codex",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
    },
    "type": {
        "name": "Celestial",
        "key": "celestial",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "21.000",
    "challenge_rating_text": "21",
    "proficiency_bonus": null,
    "speed": {
        "walk": 60.0,
        "unit": "feet",
        "fly": 60.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 60.0,
        "crawl": 30.0,
        "hover": false,
        "fly": 60.0,
        "burrow": 0.0,
        "climb": 30.0,
        "swim": 30.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "neutral",
    "languages": {
        "as_string": "Celestial, Common, Simian",
        "data": [
            {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "desc": "Typical speakers are celestials"
            },
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            }
        ]
    },
    "armor_class": 21,
    "armor_detail": "natural armor",
    "hit_points": 262,
    "hit_dice": "25d8+150",
    "experience_points": 33000,
    "ability_scores": {
        "strength": 19,
        "dexterity": 24,
        "constitution": 22,
        "intelligence": 16,
        "wisdom": 21,
        "charisma": 17
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 7,
        "constitution": 6,
        "intelligence": 3,
        "wisdom": 5,
        "charisma": 3
    },
    "initiative_bonus": 7,
    "saving_throws": {
        "dexterity": 14,
        "constitution": 13,
        "wisdom": 12
    },
    "saving_throws_all": {
        "strength": 4,
        "dexterity": 14,
        "constitution": 13,
        "intelligence": 3,
        "wisdom": 12,
        "charisma": 3
    },
    "skill_bonuses": {
        "acrobatics": 14,
        "deception": 10,
        "insight": 12,
        "perception": 12,
        "stealth": 14
    },
    "skill_bonuses_all": {
        "acrobatics": 14,
        "animal_handling": 5,
        "arcana": 3,
        "athletics": 4,
        "deception": 10,
        "history": 3,
        "insight": 12,
        "intimidation": 3,
        "investigation": 3,
        "medicine": 5,
        "nature": 3,
        "perception": 12,
        "performance": 3,
        "persuasion": 3,
        "religion": 3,
        "sleight_of_hand": 7,
        "stealth": 14,
        "survival": 5
    },
    "passive_perception": 22,
    "resistances_and_immunities": {
        "damage_immunities_display": "necrotic, poison, radiant",
        "damage_immunities": [
            {
                "name": "Necrotic",
                "key": "necrotic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            },
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            },
            {
                "name": "Radiant",
                "key": "radiant",
                "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
            }
        ],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed, frightened, poisoned, stunned",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            },
            {
                "name": "Stunned",
                "key": "stunned",
                "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": 120.0,
    "actions": [
        {
            "name": "Drunken Dodge",
            "desc": "When the Monkey King is hit by a weapon attack, he gains resistance to bludgeoning, piercing, and slashing damage until the end of that turn.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Enlightened Ray",
            "desc": "Ranged Spell Attack: +12 to hit, range 100 ft., one target. Hit: 18 (4d8) radiant damage. The target must succeed on a DC 18 Charisma saving throw or be stunned until the end of its next turn.",
            "attacks": [
                {
                    "name": "Enlightened Ray attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 12,
                    "reach": null,
                    "range": 100.0,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 4,
                    "damage_die_type": "D8) ra",
                    "damage_bonus": null,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Golden Burst",
            "desc": "Each creature of the Monkey King's choice within 10 feet of him must make a DC 18 Charisma saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much damage on a successful one.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": 3,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Golden Burst (Costs 3 Actions)",
            "desc": "Each creature of the Monkey King's choice within 10 feet of him must make a DC 18 Charisma saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much damage on a successful one.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": null,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Golden Staff",
            "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) bludgeoning damage plus 7 (2d6) radiant damage.",
            "attacks": [
                {
                    "name": "Golden Staff attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 14,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D10",
                    "damage_bonus": 7,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Great Leap",
            "desc": "The Monkey King moves up to his speed without provoking opportunity attacks.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The Monkey King makes three golden staff attacks or two golden staff attacks and one tail attack.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Quick Staff",
            "desc": "The Monkey King makes a golden staff attack.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Tail",
            "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage, and the target must succeed on a DC 22 Dexterity saving throw or be knocked prone.",
            "attacks": [
                {
                    "name": "Tail attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 14,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 7,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Legendary Resistance (3/Day)",
            "desc": "If the Monkey King fails a saving throw, he can choose to succeed instead."
        },
        {
            "name": "Magic Resistance",
            "desc": "The Monkey King has advantage on saving throws against spells and other magical effects."
        },
        {
            "name": "Simian Affinity",
            "desc": "The Monkey King can communicate with primates as if they shared a language. In addition, he can control primates with an Intelligence of 8 or lower that are within 120 feet of him."
        }
    ],
    "creaturesets": [],
    "environments": []
}