Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/ccdx_nightgaunt/?format=api
https://api-beta.open5e.com/v2/creatures/ccdx_nightgaunt/?format=api", "key": "ccdx_nightgaunt", "name": "Nightgaunt", "document": { "name": "Creature Codex", "key": "ccdx", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Aberration", "key": "aberration", "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "10.000", "challenge_rating_text": "10", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "fly": 60.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 60.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "understands Common, Abyssal, and Void Speech, but can't speak", "data": [ { "name": "Abyssal", "key": "abyssal", "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api", "desc": "Typical speakers are demons." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 142, "hit_dice": "15d10+60", "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 17, "constitution": 18, "intelligence": 4, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": -3, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "strength": 8, "constitution": 8, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 3, "constitution": 8, "intelligence": -3, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "athletics": 8, "intimidation": 7, "perception": 7, "stealth": 11 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": -3, "athletics": 8, "deception": 3, "history": -3, "insight": 3, "intimidation": 7, "investigation": -3, "medicine": 3, "nature": -3, "perception": 7, "performance": 3, "persuasion": 3, "religion": -3, "sleight_of_hand": 3, "stealth": 11, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, necrotic", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, frightened", "condition_immunities": [ { "name": "Blinded", "key": "blinded", "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": 120.0, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Baneful Presence", "desc": "Each creature of the nightgaunt's choice that is within 30 feet of the nightgaunt and aware of it must succeed on a DC 16 Wisdom saving throw or have disadvantage on all attack rolls and saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nightgaunt's Baneful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Barbed Tail", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 10 (3d6) poison damage.", "attacks": [ { "name": "Barbed Tail attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Clutching Claws", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, and the target is grappled (escape DC 16) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained. The nightgaunt has two claws, each of which can grapple only one target. While using a claw to grapple, the nightgaunt can't use that claw to attack.", "attacks": [ { "name": "Clutching Claws attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The nightgaunt can use its Baneful Presence. It then makes three attacks: two with its clutching claws and one with its barbed tail. If the nightgaunt is grappling a creature, it can use its barbed tail one additional time.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flyby", "desc": "The nightgaunt doesn't provoke an opportunity attack when it flies out of an enemy's reach." }, { "name": "Magic Resistance", "desc": "The nightgaunt has advantage on saving throws against spells and other magical effects." }, { "name": "Pack Tactics", "desc": "The nightgaunt has advantage on attack rolls against a creature if at least one of the nightgaunt's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Utterly Silent", "desc": "The nightgaunt doesn't make a sound and has advantage on Dexterity (Stealth) checks." } ], "creaturesets": [], "environments": [] }{ "url": "