list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/ccdx_nightgaunt/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/ccdx_nightgaunt/?format=api",
    "key": "ccdx_nightgaunt",
    "name": "Nightgaunt",
    "document": {
        "name": "Creature Codex",
        "key": "ccdx",
        "display_name": "Creature Codex",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
    },
    "type": {
        "name": "Aberration",
        "key": "aberration",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "10.000",
    "challenge_rating_text": "10",
    "proficiency_bonus": null,
    "speed": {
        "walk": 20.0,
        "unit": "feet",
        "fly": 60.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 20.0,
        "crawl": 10.0,
        "hover": false,
        "fly": 60.0,
        "burrow": 0.0,
        "climb": 10.0,
        "swim": 10.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "lawful evil",
    "languages": {
        "as_string": "understands Common, Abyssal, and Void Speech, but can't speak",
        "data": [
            {
                "name": "Abyssal",
                "key": "abyssal",
                "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "desc": "Typical speakers are demons."
            }
        ]
    },
    "armor_class": 17,
    "armor_detail": "natural armor",
    "hit_points": 142,
    "hit_dice": "15d10+60",
    "experience_points": 5900,
    "ability_scores": {
        "strength": 18,
        "dexterity": 17,
        "constitution": 18,
        "intelligence": 4,
        "wisdom": 16,
        "charisma": 16
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 4,
        "intelligence": -3,
        "wisdom": 3,
        "charisma": 3
    },
    "initiative_bonus": 3,
    "saving_throws": {
        "strength": 8,
        "constitution": 8,
        "wisdom": 7,
        "charisma": 7
    },
    "saving_throws_all": {
        "strength": 8,
        "dexterity": 3,
        "constitution": 8,
        "intelligence": -3,
        "wisdom": 7,
        "charisma": 7
    },
    "skill_bonuses": {
        "athletics": 8,
        "intimidation": 7,
        "perception": 7,
        "stealth": 11
    },
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": 3,
        "arcana": -3,
        "athletics": 8,
        "deception": 3,
        "history": -3,
        "insight": 3,
        "intimidation": 7,
        "investigation": -3,
        "medicine": 3,
        "nature": -3,
        "perception": 7,
        "performance": 3,
        "persuasion": 3,
        "religion": -3,
        "sleight_of_hand": 3,
        "stealth": 11,
        "survival": 3
    },
    "passive_perception": 17,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "bludgeoning, necrotic",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Necrotic",
                "key": "necrotic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "blinded, frightened",
        "condition_immunities": [
            {
                "name": "Blinded",
                "key": "blinded",
                "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": 120.0,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Baneful Presence",
            "desc": "Each creature of the nightgaunt's choice that is within 30 feet of the nightgaunt and aware of it must succeed on a DC 16 Wisdom saving throw or have disadvantage on all attack rolls and saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nightgaunt's Baneful Presence for the next 24 hours.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Barbed Tail",
            "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 10 (3d6) poison damage.",
            "attacks": [
                {
                    "name": "Barbed Tail attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D8",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": 3,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Clutching Claws",
            "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, and the target is grappled (escape DC 16) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained. The nightgaunt has two claws, each of which can grapple only one target. While using a claw to grapple, the nightgaunt can't use that claw to attack.",
            "attacks": [
                {
                    "name": "Clutching Claws attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The nightgaunt can use its Baneful Presence. It then makes three attacks: two with its clutching claws and one with its barbed tail. If the nightgaunt is grappling a creature, it can use its barbed tail one additional time.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Flyby",
            "desc": "The nightgaunt doesn't provoke an opportunity attack when it flies out of an enemy's reach."
        },
        {
            "name": "Magic Resistance",
            "desc": "The nightgaunt has advantage on saving throws against spells and other magical effects."
        },
        {
            "name": "Pack Tactics",
            "desc": "The nightgaunt has advantage on attack rolls against a creature if at least one of the nightgaunt's allies is within 5 feet of the creature and the ally isn't incapacitated."
        },
        {
            "name": "Utterly Silent",
            "desc": "The nightgaunt doesn't make a sound and has advantage on Dexterity (Stealth) checks."
        }
    ],
    "creaturesets": [],
    "environments": []
}