list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/ccdx_winds-harp/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/ccdx_winds-harp/?format=api",
    "key": "ccdx_winds-harp",
    "name": "Wind's Harp",
    "document": {
        "name": "Creature Codex",
        "key": "ccdx",
        "display_name": "Creature Codex",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
    },
    "type": {
        "name": "Fiend",
        "key": "fiend",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "4.000",
    "challenge_rating_text": "4",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "fly": 10.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 10.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "lawful evil",
    "languages": {
        "as_string": "Common, Infernal",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Infernal",
                "key": "infernal",
                "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "desc": "Typical speakers are devils."
            }
        ]
    },
    "armor_class": 12,
    "armor_detail": "natural armor",
    "hit_points": 63,
    "hit_dice": "14d8",
    "experience_points": 1100,
    "ability_scores": {
        "strength": 10,
        "dexterity": 13,
        "constitution": 10,
        "intelligence": 10,
        "wisdom": 10,
        "charisma": 19
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 1,
        "constitution": 0,
        "intelligence": 0,
        "wisdom": 0,
        "charisma": 4
    },
    "initiative_bonus": 1,
    "saving_throws": {
        "wisdom": 2,
        "charisma": 6
    },
    "saving_throws_all": {
        "strength": 0,
        "dexterity": 1,
        "constitution": 0,
        "intelligence": 0,
        "wisdom": 2,
        "charisma": 6
    },
    "skill_bonuses": {
        "stealth": 5
    },
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 0,
        "arcana": 0,
        "athletics": 0,
        "deception": 4,
        "history": 0,
        "insight": 0,
        "intimidation": 4,
        "investigation": 0,
        "medicine": 0,
        "nature": 0,
        "perception": 0,
        "performance": 4,
        "persuasion": 4,
        "religion": 0,
        "sleight_of_hand": 1,
        "stealth": 5,
        "survival": 0
    },
    "passive_perception": 10,
    "resistances_and_immunities": {
        "damage_immunities_display": "cold, fire, poison",
        "damage_immunities": [
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "poisoned",
        "condition_immunities": [
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Diabolical Countersong",
            "desc": "When a spell is cast within 60 feet of it, the wind's harp devil plays a single, infernal note, interrupting the spell. This reaction works like the counterspell spell, except it only works on spells of 3rd level or lower.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Hellish Chorus",
            "desc": "The wind's harp devil creates an infernal cacophony. Each creature within 30 feet of it must make a DC 14 Dexterity saving throw, taking 13 (3d8) psychic damage and 7 (2d6) thunder damage on a failed save, or half as much damage on a successful one. Devils are immune to the hellish chorus.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        },
        {
            "name": "Infernal Noise",
            "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 9 (2d8) psychic damage plus 3 (1d6) thunder damage.",
            "attacks": [
                {
                    "name": "Infernal Noise attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 6,
                    "reach": null,
                    "range": 60.0,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8) psychic",
                    "damage_bonus": null,
                    "damage_type": null,
                    "extra_damage_die_count": 1,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The wind's harp devil makes two infernal noise attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "False Appearance",
            "desc": "While the wind's harp devil remains motionless, it is indistinguishable from an ordinary object."
        },
        {
            "name": "Magic Resistance",
            "desc": "The wind's harp devil has advantage on saving throws against spells and other magical effects."
        },
        {
            "name": "Strong Winds",
            "desc": "The wind's harp devil has advantage on attack rolls against a creature if at least one of its allies is an air elemental, wind demon, or similar creature of air, is within 20 feet of the target, and isn't incapacitated. rP"
        }
    ],
    "creaturesets": [],
    "environments": []
}