Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/srd-2024_night-hag/?format=api
https://api-beta.open5e.com/v2/creatures/srd-2024_night-hag/?format=api", "key": "srd-2024_night-hag", "name": "Night Hag", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Abyssal, Common, Infernal, Primordial", "data": [ { "name": "Abyssal", "key": "abyssal", "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." }, { "name": "Primordial", "key": "primordial", "url": "https://api-beta.open5e.com/v2/languages/primordial/?format=api", "desc": "Typical speakers are elementals." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 112, "hit_dice": "15d8 + 45", "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 15, "constitution": 16, "intelligence": 16, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 3, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 5, "saving_throws": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 3, "wisdom": 2, "charisma": 3 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 3, "wisdom": 2, "charisma": 3 }, "skill_bonuses": { "deception": 6, "insight": 5, "perception": 5, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 6, "history": 3, "insight": 5, "intimidation": 3, "investigation": 3, "medicine": 2, "nature": 3, "perception": 5, "performance": 3, "persuasion": 3, "religion": 3, "sleight_of_hand": 2, "stealth": 5, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold, fire", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The hag makes two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Nightmare Haunting (1/Day; Requires Soul Bag)", "desc": "While on the Ethereal Plane, the hag casts Dream, using the same spellcasting ability as Spellcasting. Only the hag can serve as the spell's messenger, and the target must be a creature the hag can see on the Material Plane. The spell fails and is wasted if the target is under the effect of the Protection from Evil and Good spell or within a Magic Circle spell. If the target takes damage from the Dream spell, the target's Hit Point maximum decreases by an amount equal to that damage. If the spell kills the target, its soul is trapped in the hag's soul bag, and the target can't be raised from the dead until its soul is released. - At Will: - 1/Day Each: Dream, Protection from Evil and Good, Magic Circle", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Spellcasting", "desc": "The hag casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 14): - At Will: Detect Magic, Etherealness, Magic Missile - 2e/Day Each: Phantasmal Killer, Plane Shift", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The hag has Advantage on saving throws against spells and other magical effects." }, { "name": "Soul Bag", "desc": "The hag has a soul bag. While holding or carrying the bag, the hag can use its Nightmare Haunting action. The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The hag can create a new bag after 7 days." } ], "creaturesets": [], "environments": [] }{ "url": "