Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob-2023_beli/?format=api
https://api-beta.open5e.com/v2/creatures/tob-2023_beli/?format=api", "key": "tob-2023_beli", "name": "Beli", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fey", "key": "fey", "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 30.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral Evil", "languages": { "as_string": "Common, Dwarvish, Giant", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Dwarvish", "key": "dwarvish", "url": "https://api-beta.open5e.com/v2/languages/dwarvish/?format=api", "desc": "Typical speakers are dwarves." }, { "name": "Giant", "key": "giant", "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 45, "hit_dice": "10d6 + 10", "experience_points": 450, "ability_scores": { "strength": 11, "dexterity": 16, "constitution": 12, "intelligence": 8, "wisdom": 11, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 5 }, "saving_throws_all": { "strength": 0, "dexterity": 5, "constitution": 1, "intelligence": -1, "wisdom": 0, "charisma": 2 }, "skill_bonuses": { "perception": 4, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": -1, "athletics": 0, "deception": 2, "history": -1, "insight": 0, "intimidation": 2, "investigation": -1, "medicine": 0, "nature": -1, "perception": 4, "performance": 2, "persuasion": 2, "religion": -1, "sleight_of_hand": 3, "stealth": 5, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Ice Dagger", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) cold damage.", "attacks": [ { "name": "Ice Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icy Shortbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 5 (2d4) cold damage, and the target must succeed on a DC 13 Constitution saving throw or suffer one level of exhaustion from the arrow's icy chill. On a success, the target can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours. If a creature would suffer a sixth level of exhaustion from this attack, it is reduced to 0 hp instead and must make death saving throws as normal. A creature reduced to 0 hp in this way can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours.", "attacks": [ { "name": "Icy Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80.0, "long_range": 320.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The beli magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the beli wears or carries is invisible with it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Arctic Hunter", "desc": "The beli has advantage on Dexterity (Stealth) checks made to hide in snowy terrain. In addition, it has advantage on Wisdom (Perception) checks that rely on sight in snowy terrain." }, { "name": "Cold Regeneration", "desc": "If it starts its turn in an area with below freezing temperature, the beli regains 3 hp. If the beli takes fire damage, this trait doesn’t function at the start of the beli’s next turn. The beli dies only if it starts its turn with 0 hp and it doesn’t regenerate." }, { "name": "Flyby", "desc": "The beli doesn’t provoke opportunity attacks when it flies out of an enemy’s reach." } ], "creaturesets": [], "environments": [] }{ "url": "