list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob-2023_beli/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_beli/?format=api",
    "key": "tob-2023_beli",
    "name": "Beli",
    "document": {
        "name": "Tome of Beasts 1 (2023 Edition)",
        "key": "tob-2023",
        "display_name": "Tome of Beasts 1 (2023 Edition)",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
    },
    "type": {
        "name": "Fey",
        "key": "fey",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
    },
    "size": {
        "name": "Small",
        "key": "small",
        "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
    },
    "challenge_rating_decimal": "2.000",
    "challenge_rating_text": "2",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "fly": 30.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 30.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "Neutral Evil",
    "languages": {
        "as_string": "Common, Dwarvish, Giant",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Dwarvish",
                "key": "dwarvish",
                "url": "https://api-beta.open5e.com/v2/languages/dwarvish/?format=api",
                "desc": "Typical speakers are dwarves."
            },
            {
                "name": "Giant",
                "key": "giant",
                "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "desc": "Typical speakers include ogres, and giants."
            }
        ]
    },
    "armor_class": 15,
    "armor_detail": "natural armor",
    "hit_points": 45,
    "hit_dice": "10d6 + 10",
    "experience_points": 450,
    "ability_scores": {
        "strength": 11,
        "dexterity": 16,
        "constitution": 12,
        "intelligence": 8,
        "wisdom": 11,
        "charisma": 14
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 3,
        "constitution": 1,
        "intelligence": -1,
        "wisdom": 0,
        "charisma": 2
    },
    "initiative_bonus": 3,
    "saving_throws": {
        "dexterity": 5
    },
    "saving_throws_all": {
        "strength": 0,
        "dexterity": 5,
        "constitution": 1,
        "intelligence": -1,
        "wisdom": 0,
        "charisma": 2
    },
    "skill_bonuses": {
        "perception": 4,
        "stealth": 5
    },
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": 0,
        "arcana": -1,
        "athletics": 0,
        "deception": 2,
        "history": -1,
        "insight": 0,
        "intimidation": 2,
        "investigation": -1,
        "medicine": 0,
        "nature": -1,
        "perception": 4,
        "performance": 2,
        "persuasion": 2,
        "religion": -1,
        "sleight_of_hand": 3,
        "stealth": 5,
        "survival": 0
    },
    "passive_perception": 14,
    "resistances_and_immunities": {
        "damage_immunities_display": "cold",
        "damage_immunities": [
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            }
        ],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "fire",
        "damage_vulnerabilities": [
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            }
        ],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Ice Dagger",
            "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 5 (2d4) cold damage.",
            "attacks": [
                {
                    "name": "Ice Dagger attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D4",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D4",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Icy Shortbow",
            "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 5 (2d4) cold damage, and the target must succeed on a DC 13 Constitution saving throw or suffer one level of exhaustion from the arrow's icy chill. On a success, the target can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours. If a creature would suffer a sixth level of exhaustion from this attack, it is reduced to 0 hp instead and must make death saving throws as normal. A creature reduced to 0 hp in this way can't suffer further levels of exhaustion from any beli's Icy Shortbow for 24 hours.",
            "attacks": [
                {
                    "name": "Icy Shortbow attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": null,
                    "range": 80.0,
                    "long_range": 320.0,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D6",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D4",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Invisibility",
            "desc": "The beli magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the beli wears or carries is invisible with it.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Arctic Hunter",
            "desc": "The beli has advantage on Dexterity (Stealth) checks made to hide in snowy terrain. In addition, it has advantage on Wisdom (Perception) checks that rely on sight in snowy terrain."
        },
        {
            "name": "Cold Regeneration",
            "desc": "If it starts its turn in an area with below freezing temperature, the beli regains 3 hp. If the beli takes fire damage, this trait doesn’t function at the start of the beli’s next turn. The beli dies only if it starts its turn with 0 hp and it doesn’t regenerate."
        },
        {
            "name": "Flyby",
            "desc": "The beli doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
        }
    ],
    "creaturesets": [],
    "environments": []
}