Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob-2023_glass-gator/?format=api
https://api-beta.open5e.com/v2/creatures/tob-2023_glass-gator/?format=api", "key": "tob-2023_glass-gator", "name": "Glass Gator", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "Unaligned", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 45, "hit_dice": "7d10 + 7", "experience_points": 200, "ability_scores": { "strength": 15, "dexterity": 14, "constitution": 12, "intelligence": 4, "wisdom": 10, "charisma": 5 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 1, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 1, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "perception": 2, "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -3, "athletics": 2, "deception": -3, "history": -3, "insight": 0, "intimidation": -3, "investigation": -3, "medicine": 0, "nature": -3, "perception": 2, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": 2, "stealth": 4, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60.0, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage, and the target is grappled (escape DC 12). Until the grapple ends, the target is restrained and takes 5 (2d4) poison damage at the start of each of its turns, and the glass gator can't use Constrict on another target.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Silt Cloud", "desc": "When it takes damage while underwater and within 5 feet of the bottom of a body of water, the glass gator stirs up a 10-foot-radius sphere of silt centered on it. The silt spreads around corners, and its area is heavily obscured. It lasts for 1 minute or until a strong current disperses it. The glass gator can then swim up to half its speed. The cloud of silt doesn't move with the glass gator.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The glass gator can breathe air and water." }, { "name": "Constricting Lunge", "desc": "If the glass gator jumps at least 10 feet straight toward a target and then hits it with a Claw attack on the same turn, the target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the gator can make one Constrict attack against it as a bonus action." }, { "name": "Standing Leap", "desc": "The glass gator’s long jump is up to 15 feet and its high jump is up to 10 feet, with or without a running start." }, { "name": "Transparent", "desc": "The glass gator has advantage on Dexterity (Stealth) checks made to hide while underwater or in dim light." } ], "creaturesets": [], "environments": [] }{ "url": "