list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob-2023_red-hag/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_red-hag/?format=api",
    "key": "tob-2023_red-hag",
    "name": "Red Hag",
    "document": {
        "name": "Tome of Beasts 1 (2023 Edition)",
        "key": "tob-2023",
        "display_name": "Tome of Beasts 1 (2023 Edition)",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
    },
    "type": {
        "name": "Fey",
        "key": "fey",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "7.000",
    "challenge_rating_text": "7",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "Neutral Evil",
    "languages": {
        "as_string": "Common, Druidic, Giant, Sylvan",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Druidic",
                "key": "druidic",
                "url": "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
            },
            {
                "name": "Giant",
                "key": "giant",
                "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "desc": "Typical speakers include ogres, and giants."
            },
            {
                "name": "Sylvan",
                "key": "sylvan",
                "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "desc": "Typical speakers are fey creatures."
            }
        ]
    },
    "armor_class": 15,
    "armor_detail": "natural armor",
    "hit_points": 136,
    "hit_dice": "16d8 + 64",
    "experience_points": 2900,
    "ability_scores": {
        "strength": 19,
        "dexterity": 16,
        "constitution": 18,
        "intelligence": 18,
        "wisdom": 21,
        "charisma": 15
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 4,
        "intelligence": 4,
        "wisdom": 5,
        "charisma": 2
    },
    "initiative_bonus": 3,
    "saving_throws": {},
    "saving_throws_all": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 4,
        "intelligence": 4,
        "wisdom": 5,
        "charisma": 2
    },
    "skill_bonuses": {
        "arcana": 10,
        "deception": 5,
        "insight": 8,
        "perception": 8
    },
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": 5,
        "arcana": 10,
        "athletics": 4,
        "deception": 5,
        "history": 4,
        "insight": 8,
        "intimidation": 2,
        "investigation": 4,
        "medicine": 5,
        "nature": 4,
        "perception": 8,
        "performance": 2,
        "persuasion": 2,
        "religion": 4,
        "sleight_of_hand": 3,
        "stealth": 3,
        "survival": 5
    },
    "passive_perception": 18,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed, frightened, poisoned",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Blood Bolt",
            "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 14 (2d8 + 5) necrotic damage. If the target is a creature with blood, it must succeed on a DC 16 Constitution saving throw or be poisoned until the end of its next turn.",
            "attacks": [
                {
                    "name": "Blood Bolt attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 8,
                    "reach": null,
                    "range": 60.0,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 5,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Claw",
            "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) necrotic damage.",
            "attacks": [
                {
                    "name": "Claw attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 7,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D8",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Siphon Blood",
            "desc": "The red hag drains blood from nearby creatures. Each creature that isn't a Construct or Undead within 20 feet of the red hag must make a DC 16 Constitution saving throw, taking 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one. If at least one creature fails the saving throw, the next spell the red hag casts is cast as if the spell used a spell slot two levels higher than the spell's lowest level.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        },
        {
            "name": "Spellcasting",
            "desc": "The red hag casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 16):\nAt will: animal friendship, druidcraft, entangle\n3/day: cure wounds, dispel magic, lesser restoration\n1/day: control water, freedom of movement",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Amphibious",
            "desc": "The red hag can breathe air and water."
        },
        {
            "name": "Blood Sense",
            "desc": "The red hag can pinpoint the location of creatures that aren’t Constructs or Undead within 60 feet of her and can sense the general direction of such creatures within 1 mile of her."
        },
        {
            "name": "Magic Resistance",
            "desc": "The red hag has advantage on saving throws against spells and other magical effects."
        },
        {
            "name": "Speak with Beasts",
            "desc": "The red hag can communicate with Beasts as if they shared a language."
        }
    ],
    "creaturesets": [],
    "environments": []
}