list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob-2023_rime-worm-grub/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rime-worm-grub/?format=api",
    "key": "tob-2023_rime-worm-grub",
    "name": "Rime Worm Grub",
    "document": {
        "name": "Tome of Beasts 1 (2023 Edition)",
        "key": "tob-2023",
        "display_name": "Tome of Beasts 1 (2023 Edition)",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
    },
    "type": {
        "name": "Elemental",
        "key": "elemental",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "1.000",
    "challenge_rating_text": "1",
    "proficiency_bonus": null,
    "speed": {
        "walk": 20.0,
        "unit": "feet",
        "burrow": 30.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 20.0,
        "crawl": 10.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 30.0,
        "climb": 10.0,
        "swim": 10.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "Unaligned",
    "languages": {
        "as_string": "",
        "data": []
    },
    "armor_class": 13,
    "armor_detail": "natural armor",
    "hit_points": 45,
    "hit_dice": "6d8 + 18",
    "experience_points": 200,
    "ability_scores": {
        "strength": 16,
        "dexterity": 12,
        "constitution": 16,
        "intelligence": 4,
        "wisdom": 12,
        "charisma": 3
    },
    "modifiers": {
        "strength": 3,
        "dexterity": 1,
        "constitution": 3,
        "intelligence": -3,
        "wisdom": 1,
        "charisma": -4
    },
    "initiative_bonus": 1,
    "saving_throws": {},
    "saving_throws_all": {
        "strength": 3,
        "dexterity": 1,
        "constitution": 3,
        "intelligence": -3,
        "wisdom": 1,
        "charisma": -4
    },
    "skill_bonuses": {
        "stealth": 3
    },
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 1,
        "arcana": -3,
        "athletics": 3,
        "deception": -4,
        "history": -3,
        "insight": 1,
        "intimidation": -4,
        "investigation": -3,
        "medicine": 1,
        "nature": -3,
        "perception": 1,
        "performance": -4,
        "persuasion": -4,
        "religion": -3,
        "sleight_of_hand": 1,
        "stealth": 3,
        "survival": 1
    },
    "passive_perception": 11,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "cold",
        "damage_resistances": [
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 120.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Rime Tendril",
            "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 4 (1d8) cold damage.",
            "attacks": [
                {
                    "name": "Rime Tendril attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D6",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": 1,
                    "extra_damage_die_type": "D8",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Amphibious",
            "desc": "The rime worm grub can breathe air and water."
        },
        {
            "name": "Ravenous Larva",
            "desc": "The rime worm grub can make an opportunity attack against any creature that leaves its reach, even if the creature takes the Disengage action. In addition, it has advantage on melee attack rolls against any creature that doesn’t have all its hp."
        },
        {
            "name": "Snow Camouflage",
            "desc": "The rime worm grub has advantage on Dexterity (Stealth) checks made to hide in snowy terrain."
        },
        {
            "name": "Snow Stride",
            "desc": "The rime worm grub can burrow through nonmagical snow and ice in addition to sand, earth, and mud. In addition, difficult terrain composed of snow or ice doesn’t cost it extra movement."
        }
    ],
    "creaturesets": [],
    "environments": [],
    "illustration": null
}