list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob-2023_shadow-beast/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_shadow-beast/?format=api",
    "key": "tob-2023_shadow-beast",
    "name": "Shadow Beast",
    "document": {
        "name": "Tome of Beasts 1 (2023 Edition)",
        "key": "tob-2023",
        "display_name": "Tome of Beasts 1 (2023 Edition)",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
    },
    "type": {
        "name": "Fey",
        "key": "fey",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "7.000",
    "challenge_rating_text": "7",
    "proficiency_bonus": null,
    "speed": {
        "walk": 40.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 40.0,
        "crawl": 20.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 20.0,
        "swim": 20.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "Chaotic Evil",
    "languages": {
        "as_string": "Common, Elvish, Umbral, Void Speech",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Elvish",
                "key": "elvish",
                "url": "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "desc": "Typical speakers are elves."
            },
            {
                "name": "Void Speech",
                "key": "void-speech",
                "url": "https://api-beta.open5e.com/v2/languages/void-speech/?format=api",
                "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
            }
        ]
    },
    "armor_class": 15,
    "armor_detail": "",
    "hit_points": 112,
    "hit_dice": "15d8 + 45",
    "experience_points": 2900,
    "ability_scores": {
        "strength": 6,
        "dexterity": 20,
        "constitution": 17,
        "intelligence": 14,
        "wisdom": 14,
        "charisma": 19
    },
    "modifiers": {
        "strength": -2,
        "dexterity": 5,
        "constitution": 3,
        "intelligence": 2,
        "wisdom": 2,
        "charisma": 4
    },
    "initiative_bonus": 5,
    "saving_throws": {
        "constitution": 6,
        "wisdom": 5
    },
    "saving_throws_all": {
        "strength": -2,
        "dexterity": 5,
        "constitution": 6,
        "intelligence": 2,
        "wisdom": 5,
        "charisma": 4
    },
    "skill_bonuses": {
        "stealth": 8
    },
    "skill_bonuses_all": {
        "acrobatics": 5,
        "animal_handling": 2,
        "arcana": 2,
        "athletics": -2,
        "deception": 4,
        "history": 2,
        "insight": 2,
        "intimidation": 4,
        "investigation": 2,
        "medicine": 2,
        "nature": 2,
        "perception": 2,
        "performance": 4,
        "persuasion": 4,
        "religion": 2,
        "sleight_of_hand": 5,
        "stealth": 8,
        "survival": 2
    },
    "passive_perception": 12,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
        "damage_resistances": [
            {
                "name": "Acid",
                "key": "acid",
                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            },
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Lightning",
                "key": "lightning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            },
            {
                "name": "Thunder",
                "key": "thunder",
                "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, restrained",
        "condition_immunities": [
            {
                "name": "Exhaustion",
                "key": "exhaustion",
                "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
            },
            {
                "name": "Grappled",
                "key": "grappled",
                "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
            },
            {
                "name": "Paralyzed",
                "key": "paralyzed",
                "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
            },
            {
                "name": "Petrified",
                "key": "petrified",
                "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            },
            {
                "name": "Restrained",
                "key": "restrained",
                "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Bite",
            "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) necrotic damage.",
            "attacks": [
                {
                    "name": "Bite attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D8",
                    "damage_bonus": 5,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Claw",
            "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 7 (2d6) necrotic damage.",
            "attacks": [
                {
                    "name": "Claw attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D6",
                    "damage_bonus": 5,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Frightful Shadows",
            "desc": "The shadow beast releases a wave of shadows filled with frightening images of eyes, fangs, and other barely seen and terrifying beasts in a 30-foot cone. Each creature in the area must make a DC 15 Wisdom saving throw. On a failure, a creature takes 42 (12d6) necrotic damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature must take the Dash action and move away from the shadow beast by the safest available route on each of its turns, unless there is nowhere to move. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        },
        {
            "name": "Multiattack",
            "desc": "The shadow beast makes one Bite attack and two Claw attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Incorporeal Movement",
            "desc": "The shadow beast can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
        },
        {
            "name": "Magic Resistance",
            "desc": "The shadow beast has advantage on saving throws against spells and other magical effects."
        },
        {
            "name": "Shadow Weapons",
            "desc": "The shadow beast’s weapon attacks are magical. When the shadow beast hits with any weapon, the weapon deals an extra 2d6 necrotic damage (included in the attack)."
        },
        {
            "name": "Sunlight Sensitivity",
            "desc": "While in sunlight, the shadow beast has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
        }
    ],
    "creaturesets": [],
    "environments": []
}