list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob-2023_swarm-of-fire-dancers/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_swarm-of-fire-dancers/?format=api",
    "key": "tob-2023_swarm-of-fire-dancers",
    "name": "Swarm of Fire Dancers",
    "document": {
        "name": "Tome of Beasts 1 (2023 Edition)",
        "key": "tob-2023",
        "display_name": "Tome of Beasts 1 (2023 Edition)",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
    },
    "type": {
        "name": "Elemental",
        "key": "elemental",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "7.000",
    "challenge_rating_text": "7",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "fly": 30.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 30.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "Neutral Evil",
    "languages": {
        "as_string": "Ignan",
        "data": []
    },
    "armor_class": 15,
    "armor_detail": "",
    "hit_points": 90,
    "hit_dice": "12d8 + 36",
    "experience_points": 2900,
    "ability_scores": {
        "strength": 10,
        "dexterity": 20,
        "constitution": 16,
        "intelligence": 6,
        "wisdom": 10,
        "charisma": 7
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 5,
        "constitution": 3,
        "intelligence": -2,
        "wisdom": 0,
        "charisma": -2
    },
    "initiative_bonus": 5,
    "saving_throws": {},
    "saving_throws_all": {
        "strength": 0,
        "dexterity": 5,
        "constitution": 3,
        "intelligence": -2,
        "wisdom": 0,
        "charisma": -2
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 5,
        "animal_handling": 0,
        "arcana": -2,
        "athletics": 0,
        "deception": -2,
        "history": -2,
        "insight": 0,
        "intimidation": -2,
        "investigation": -2,
        "medicine": 0,
        "nature": -2,
        "perception": 0,
        "performance": -2,
        "persuasion": -2,
        "religion": -2,
        "sleight_of_hand": 5,
        "stealth": 5,
        "survival": 0
    },
    "passive_perception": 10,
    "resistances_and_immunities": {
        "damage_immunities_display": "fire, poison",
        "damage_immunities": [
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "bludgeoning, piercing, slashing",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            },
            {
                "name": "Exhaustion",
                "key": "exhaustion",
                "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            },
            {
                "name": "Grappled",
                "key": "grappled",
                "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
            },
            {
                "name": "Paralyzed",
                "key": "paralyzed",
                "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
            },
            {
                "name": "Petrified",
                "key": "petrified",
                "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            },
            {
                "name": "Prone",
                "key": "prone",
                "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            },
            {
                "name": "Restrained",
                "key": "restrained",
                "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            },
            {
                "name": "Stunned",
                "key": "stunned",
                "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            },
            {
                "name": "Unconscious",
                "key": "unconscious",
                "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Frightening Visage",
            "desc": "The swarm rearranges itself into the shape of a giant, blue, flaming Humanoid skull. Each Humanoid within 30 feet of the swarm that can see it must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        },
        {
            "name": "Multiattack",
            "desc": "The swarm of fire dancers can use its Frightening Visage, if available. It then makes two Singe attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Singe",
            "desc": "Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the swarm's space. Hit: 22 (4d10) fire damage, or 11 (2d10) fire damage if the swarm has half its hp or fewer.",
            "attacks": [
                {
                    "name": "Singe attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 0.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 4,
                    "damage_die_type": "D10) fire",
                    "damage_bonus": null,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Elemental Nature",
            "desc": "The swarm of fire dancers doesn't require air, food, drink, or sleep."
        },
        {
            "name": "Fire Form",
            "desc": "A creature that touches the swarm or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the first time the swarm enters a creature’s space on a turn, that creature takes 5 (1d10) fire damage and catches fire. Until a creature, which can include the target, uses an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns."
        },
        {
            "name": "Illumination",
            "desc": "The swarm sheds bright light in a 30-foot radius and dim light to an additional 30 feet."
        },
        {
            "name": "Swarm",
            "desc": "The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny Elemental. The swarm can’t regain hp or gain temporary hp."
        },
        {
            "name": "Water Susceptibility",
            "desc": "For every 5 feet the swarm moves in water, or for every gallon of water splashed on it, it takes 1 cold damage."
        }
    ],
    "creaturesets": [],
    "environments": []
}