list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob2_alchemical-skunk/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob2_alchemical-skunk/?format=api",
    "key": "tob2_alchemical-skunk",
    "name": "Alchemical Skunk",
    "document": {
        "name": "Tome of Beasts 2",
        "key": "tob2",
        "display_name": "Tome of Beasts 2",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-2/"
    },
    "type": {
        "name": "Monstrosity",
        "key": "monstrosity",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
    },
    "size": {
        "name": "Small",
        "key": "small",
        "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
    },
    "challenge_rating_decimal": "4.000",
    "challenge_rating_text": "4",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "burrow": 10.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 10.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "unaligned",
    "languages": {
        "as_string": "",
        "data": []
    },
    "armor_class": 15,
    "armor_detail": "natural armor",
    "hit_points": 66,
    "hit_dice": "12d6+24",
    "experience_points": 1100,
    "ability_scores": {
        "strength": 13,
        "dexterity": 17,
        "constitution": 14,
        "intelligence": 2,
        "wisdom": 12,
        "charisma": 7
    },
    "modifiers": {
        "strength": 1,
        "dexterity": 3,
        "constitution": 2,
        "intelligence": -4,
        "wisdom": 1,
        "charisma": -2
    },
    "initiative_bonus": 3,
    "saving_throws": {},
    "saving_throws_all": {
        "strength": 1,
        "dexterity": 3,
        "constitution": 2,
        "intelligence": -4,
        "wisdom": 1,
        "charisma": -2
    },
    "skill_bonuses": {
        "perception": 3,
        "stealth": 5
    },
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": 1,
        "arcana": -4,
        "athletics": 1,
        "deception": -2,
        "history": -4,
        "insight": 1,
        "intimidation": -2,
        "investigation": -4,
        "medicine": 1,
        "nature": -4,
        "perception": 3,
        "performance": -2,
        "persuasion": -2,
        "religion": -4,
        "sleight_of_hand": 3,
        "stealth": 5,
        "survival": 1
    },
    "passive_perception": 13,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": 10.0,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Alchemical Spray",
            "desc": "The alchemical skunk raises its tail and sprays an alchemical mixture. The skunk is immune to its own spray effects and to the spray effects of other alchemical skunks. Roll a d6 to determine the skunk's spray.\n1. Pleasant Mist. The skunk produces a rosy mist. Each creature within 10 feet of the skunk must succeed on a DC 13 Charisma saving throw or be charmed until the end of its next turn.\n2. Shrinking Cloud. The skunk releases a yellow gas. Each creature in a 15-foot cone must succeed on a DC 13 Constitution saving throw or be reduced as if targeted by the enlarge/reduce spell for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n3. Laughing Gas. The skunk emits a sparkling orange cloud. Each creature in a 15-foot cone must succeed on a DC 13 Wisdom saving throw or become incapacitated as it laughs for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n4. Blinding Spray. The skunk shoots a stream of a green fluid. Each creature in a line that is 30 feet long and 5 feet wide must succeed on a DC 13 Dexterity saving throw or be blinded for 1 minute, or until the creature uses an action to wipe its eyes.\n5. Sleeping Fog. The skunk sprays a sweet-smelling blue fog. Each creature within 10 feet of the skunk must succeed on a DC 13 Constitution saving throw or fall unconscious for 1 minute. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.\n6. Poison Fog. The skunk excretes a foul-smelling purple fog around itself until the start of its next turn. Each creature that starts its turn within 20 feet of the skunk must succeed on a DC 13 Constitution saving throw or be poisoned until the start of its next turn.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Bite",
            "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.",
            "attacks": [
                {
                    "name": "Bite attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D4",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Claws",
            "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.",
            "attacks": [
                {
                    "name": "Claws attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D6",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The alchemical skunk uses its Alchemical Spray. It then makes three attacks: one with its bite and two with its claws.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Keen Hearing and Smell",
            "desc": "The alchemical skunk has advantage on Wisdom (Perception) checks that rely on hearing or smell."
        },
        {
            "name": "Magic Resistance",
            "desc": "The alchemical skunk has advantage on saving throws against spells and other magical effects."
        }
    ],
    "creaturesets": [],
    "environments": []
}