list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob2_clockwork-leech/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob2_clockwork-leech/?format=api",
    "key": "tob2_clockwork-leech",
    "name": "Clockwork Leech",
    "document": {
        "name": "Tome of Beasts 2",
        "key": "tob2",
        "display_name": "Tome of Beasts 2",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-2/"
    },
    "type": {
        "name": "Construct",
        "key": "construct",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "1.000",
    "challenge_rating_text": "1",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "swim": 60.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 60.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "neutral",
    "languages": {
        "as_string": "",
        "data": []
    },
    "armor_class": 13,
    "armor_detail": "natural armor",
    "hit_points": 45,
    "hit_dice": "6d8+18",
    "experience_points": 200,
    "ability_scores": {
        "strength": 14,
        "dexterity": 12,
        "constitution": 17,
        "intelligence": 3,
        "wisdom": 10,
        "charisma": 7
    },
    "modifiers": {
        "strength": 2,
        "dexterity": 1,
        "constitution": 3,
        "intelligence": -4,
        "wisdom": 0,
        "charisma": -2
    },
    "initiative_bonus": 1,
    "saving_throws": {},
    "saving_throws_all": {
        "strength": 2,
        "dexterity": 1,
        "constitution": 3,
        "intelligence": -4,
        "wisdom": 0,
        "charisma": -2
    },
    "skill_bonuses": {
        "perception": 2,
        "stealth": 3
    },
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 0,
        "arcana": -4,
        "athletics": 2,
        "deception": -2,
        "history": -4,
        "insight": 0,
        "intimidation": -2,
        "investigation": -4,
        "medicine": 0,
        "nature": -4,
        "perception": 2,
        "performance": -2,
        "persuasion": -2,
        "religion": -4,
        "sleight_of_hand": 1,
        "stealth": 3,
        "survival": 0
    },
    "passive_perception": 12,
    "resistances_and_immunities": {
        "damage_immunities_display": "poison, psychic",
        "damage_immunities": [
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            },
            {
                "name": "Psychic",
                "key": "psychic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            }
        ],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            },
            {
                "name": "Exhaustion",
                "key": "exhaustion",
                "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            },
            {
                "name": "Paralyzed",
                "key": "paralyzed",
                "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
            },
            {
                "name": "Petrified",
                "key": "petrified",
                "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Bite",
            "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the clockwork leech attaches to the target. While attached, the leech doesn't attack. Instead, at the start of each of the clockwork leech's turns, the target loses 5 (1d6 + 2) hp due to blood loss, and the target must succeed on a DC 13 Constitution saving throw or be poisoned until the start of the leech's next turn. The clockwork leech can detach itself by spending 5 feet of its movement. It does so after it drains 10 hp of blood from its target or the target dies. A creature, including the target, can use its action to detach the leech by succeeding on a DC 10 Strength check.",
            "attacks": [
                {
                    "name": "Bite attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 4,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D6",
                    "damage_bonus": 2,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Tail",
            "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) bludgeoning damage.",
            "attacks": [
                {
                    "name": "Tail attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 4,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D10",
                    "damage_bonus": 2,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Anesthetizing Bite",
            "desc": "When the clockwork leech successfully bites a creature, the creature must succeed on a DC 13 Wisdom (Perception) check to notice the bite. If the leech remains attached to the target, the target can repeat this check at the start of each of its turns."
        },
        {
            "name": "Immutable Form",
            "desc": "The clockwork leech is immune to any spell or effect that would alter its form."
        },
        {
            "name": "Magic Resistance",
            "desc": "The clockwork leech has advantage on saving throws against spells and other magical effects."
        }
    ],
    "creaturesets": [],
    "environments": []
}