list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob2_haleshi/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob2_haleshi/?format=api",
    "key": "tob2_haleshi",
    "name": "Haleshi",
    "document": {
        "name": "Tome of Beasts 2",
        "key": "tob2",
        "display_name": "Tome of Beasts 2",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-2/"
    },
    "type": {
        "name": "Fey",
        "key": "fey",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "7.000",
    "challenge_rating_text": "7",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "swim": 40.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 40.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "lawful neutral",
    "languages": {
        "as_string": "Aquan, Common, Elvish, Sylvan",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Elvish",
                "key": "elvish",
                "url": "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "desc": "Typical speakers are elves."
            },
            {
                "name": "Sylvan",
                "key": "sylvan",
                "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "desc": "Typical speakers are fey creatures."
            }
        ]
    },
    "armor_class": 17,
    "armor_detail": "",
    "hit_points": 123,
    "hit_dice": "13d10+52",
    "experience_points": 2900,
    "ability_scores": {
        "strength": 16,
        "dexterity": 16,
        "constitution": 18,
        "intelligence": 14,
        "wisdom": 17,
        "charisma": 19
    },
    "modifiers": {
        "strength": 3,
        "dexterity": 3,
        "constitution": 4,
        "intelligence": 2,
        "wisdom": 3,
        "charisma": 4
    },
    "initiative_bonus": 3,
    "saving_throws": {
        "dexterity": 6,
        "charisma": 7
    },
    "saving_throws_all": {
        "strength": 3,
        "dexterity": 6,
        "constitution": 4,
        "intelligence": 2,
        "wisdom": 3,
        "charisma": 7
    },
    "skill_bonuses": {
        "insight": 9,
        "nature": 5,
        "perception": 6,
        "persuasion": 7
    },
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": 3,
        "arcana": 2,
        "athletics": 3,
        "deception": 4,
        "history": 2,
        "insight": 9,
        "intimidation": 4,
        "investigation": 2,
        "medicine": 3,
        "nature": 5,
        "perception": 6,
        "performance": 4,
        "persuasion": 7,
        "religion": 2,
        "sleight_of_hand": 3,
        "stealth": 3,
        "survival": 3
    },
    "passive_perception": 16,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "cold",
        "damage_resistances": [
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Clamport",
            "desc": "The haleshi touches a clam within 5 feet of it, which enlarges and swallows the haleshi and up to three willing Medium or smaller creatures within 15 feet of the haleshi. The clam then teleports to a body of water the haleshi has visited that is large enough to hold the clam's passengers and releases them. After releasing the passengers, the clam returns to normal.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 3
            }
        },
        {
            "name": "Multiattack",
            "desc": "The haleshi makes two attacks with its stupefying touch.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Stupefying Touch",
            "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (3d8 + 3) psychic damage, and the target must succeed on a DC 15 Intelligence saving throw or be incapacitated until the end of its next turn.",
            "attacks": [
                {
                    "name": "Stupefying Touch attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 6,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D8",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Water Shield",
            "desc": "The haleshi adds 3 to its AC against one attack that would hit it. To do so, the haleshi must be within 5 feet of a gallon or more of water. Alternatively, if the haleshi would take fire damage from an attack or spell, it can negate that damage if it is within 5 feet of a gallon or more of water.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        }
    ],
    "traits": [
        {
            "name": "Amphibious",
            "desc": "The haleshi can breathe air and water."
        },
        {
            "name": "Charming Defense",
            "desc": "While the haleshi is wearing no armor and wielding no shield, its AC includes its Charisma modifier (included in the Armor Class)."
        },
        {
            "name": "Innate Spellcasting",
            "desc": "The haleshi’s innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:\n3/day each: charm person, invisibility (self only)\n1/day each: major image, water walk, zone of truth"
        }
    ],
    "creaturesets": [],
    "environments": []
}