Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob2_rum-lord/?format=api
https://api-beta.open5e.com/v2/creatures/tob2_rum-lord/?format=api", "key": "tob2_rum-lord", "name": "Rum Lord", "document": { "name": "Tome of Beasts 2", "key": "tob2", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Fey", "key": "fey", "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "climb": 10.0, "swim": 10.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 15, "armor_detail": "", "hit_points": 78, "hit_dice": "12d6+36", "experience_points": 1100, "ability_scores": { "strength": 18, "dexterity": 14, "constitution": 17, "intelligence": 12, "wisdom": 9, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 1, "wisdom": -1, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 1, "wisdom": -1, "charisma": 3 }, "skill_bonuses": { "athletics": 6, "intimidation": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": 1, "athletics": 6, "deception": 3, "history": 1, "insight": -1, "intimidation": 5, "investigation": 1, "medicine": -1, "nature": 1, "perception": -1, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned", "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Ale Tap Scepter", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.", "attacks": [ { "name": "Ale Tap Scepter attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bring Me Another Round!", "desc": "The rum lord lets out a thunderous belch, calling 1d4 rum gremlins. The called rum gremlins arrive in 1d4 rounds, acting as allies of the lord and obeying its spoken commands. The rum gremlins remain for 1 hour, until the lord dies, or until the lord dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Broken Bottle Shiv", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.", "attacks": [ { "name": "Broken Bottle Shiv attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The rum lord makes two attacks: one with its ale tap scepter and one with its broken bottle shiv.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rotgut Belch", "desc": "The rum lord vomits green bile in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw. On a failure, a target takes 18 (4d8) poison damage and is covered in green bile for 1 minute. On a success, a target takes half the damage and isn't covered in bile. A creature, including the target, can take an action to wipe off the bile. Rum gremlins have advantage on attack rolls against creatures covered in a rum lord's green bile.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Aura of Drunkenness", "desc": "The rum lord radiates an aura of drunkenness to a radius of 20 feet. Each creature that starts its turn in the aura must succeed on a DC 12 Constitution saving throw or be poisoned for 1 hour. A creature that has consumed alcohol within the past hour has disadvantage on the saving throw. While poisoned, a creature falls prone if it tries to move more than half its speed during a turn. A creature that succeeds on the saving throw is immune to the rum gremlin lord’s Aura of Drunkenness for 24 hours." }, { "name": "Hearty", "desc": "The rum lord adds its Constitution modifier to its AC (included in the Armor Class)." }, { "name": "Innate Spellcasting", "desc": "The rum lord’s innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:\nAt will: prestidigitation\n3/day: command" }, { "name": "Magic Resistance", "desc": "The rum lord has advantage on saving throws against spells and other magical effects." }, { "name": "One for the Road", "desc": "When the rum lord hits a poisoned enemy with any weapon, the target takes an extra 1d6 poison damage." } ], "creaturesets": [], "environments": [] }{ "url": "