Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob2_valkruung/?format=api
https://api-beta.open5e.com/v2/creatures/tob2_valkruung/?format=api", "key": "tob2_valkruung", "name": "Valkruung", "document": { "name": "Tome of Beasts 2", "key": "tob2", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Monstrosity", "key": "monstrosity", "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 25.0, "unit": "feet", "climb": 20.0 }, "speed_all": { "unit": "feet", "walk": 25.0, "crawl": 12.5, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 12.5 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Goblin", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Goblin", "key": "goblin", "url": "https://api-beta.open5e.com/v2/languages/goblin/?format=api", "desc": "Typical speakers are goblinoids." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 22, "hit_dice": "4d6+8", "experience_points": 100, "ability_scores": { "strength": 8, "dexterity": 16, "constitution": 14, "intelligence": 5, "wisdom": 12, "charisma": 9 }, "modifiers": { "strength": -1, "dexterity": 3, "constitution": 2, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": -1, "dexterity": 3, "constitution": 2, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "skill_bonuses": { "acrobatics": 5, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": -3, "athletics": -1, "deception": -1, "history": -3, "insight": 1, "intimidation": -1, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": -1, "persuasion": -1, "religion": -3, "sleight_of_hand": 3, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target suffers an itchy rash, and, at the start of each of its turns, it must succeed on a DC 13 Wisdom saving or spend its action furiously scratching the rash. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Disarming Tendrils", "desc": "When a creature the valkruung can see targets it with a melee weapon attack, the attacker must succeed on a DC 13 Dexterity saving throw or its weapon is knocked out of its grasp into a random unoccupied space within 5 feet of the attacker. The valkruung can't use this reaction against attackers wielding a heavy or two-handed weapon.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Prehensile Tendrils", "desc": "The valkruung has 10 shiny blue-gray tendrils that constantly grab at things in the environment. Each tendril can pick up or hold a Tiny object, such as a coin or piece of jewelry, that isn’t being worn or carried. If it uses all 10 of its tendrils, the valkruung can carry a single Small object, such as a backpack. The valkruung can use its tendrils to interact with objects, but it can’t use them to wield a weapon. It has advantage on Dexterity (Sleight of Hand) checks when using its tendrils and can use its tendrils to disarm opponents (see the Disarming Tendrils reaction)." } ], "creaturesets": [], "environments": [] }{ "url": "