list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob2_warmth-thief/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob2_warmth-thief/?format=api",
    "key": "tob2_warmth-thief",
    "name": "Warmth Thief",
    "document": {
        "name": "Tome of Beasts 2",
        "key": "tob2",
        "display_name": "Tome of Beasts 2",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-2/"
    },
    "type": {
        "name": "Fey",
        "key": "fey",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
    },
    "size": {
        "name": "Tiny",
        "key": "tiny",
        "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
    },
    "challenge_rating_decimal": "9.000",
    "challenge_rating_text": "9",
    "proficiency_bonus": null,
    "speed": {
        "walk": 10.0,
        "unit": "feet",
        "fly": 40.0,
        "hover": true
    },
    "speed_all": {
        "unit": "feet",
        "walk": 10.0,
        "crawl": 5.0,
        "hover": true,
        "fly": 40.0,
        "burrow": 0.0,
        "climb": 5.0,
        "swim": 5.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "neutral evil",
    "languages": {
        "as_string": "Common, Sylvan, Umbral",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Sylvan",
                "key": "sylvan",
                "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "desc": "Typical speakers are fey creatures."
            }
        ]
    },
    "armor_class": 16,
    "armor_detail": "natural armor",
    "hit_points": 112,
    "hit_dice": "15d4+75",
    "experience_points": 5000,
    "ability_scores": {
        "strength": 11,
        "dexterity": 18,
        "constitution": 20,
        "intelligence": 17,
        "wisdom": 15,
        "charisma": 18
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 4,
        "constitution": 5,
        "intelligence": 3,
        "wisdom": 2,
        "charisma": 4
    },
    "initiative_bonus": 4,
    "saving_throws": {
        "dexterity": 8,
        "wisdom": 6,
        "charisma": 8
    },
    "saving_throws_all": {
        "strength": 0,
        "dexterity": 8,
        "constitution": 5,
        "intelligence": 3,
        "wisdom": 6,
        "charisma": 8
    },
    "skill_bonuses": {
        "deception": 8,
        "stealth": 8
    },
    "skill_bonuses_all": {
        "acrobatics": 4,
        "animal_handling": 2,
        "arcana": 3,
        "athletics": 0,
        "deception": 8,
        "history": 3,
        "insight": 2,
        "intimidation": 4,
        "investigation": 3,
        "medicine": 2,
        "nature": 3,
        "perception": 2,
        "performance": 4,
        "persuasion": 4,
        "religion": 3,
        "sleight_of_hand": 4,
        "stealth": 8,
        "survival": 2
    },
    "passive_perception": 12,
    "resistances_and_immunities": {
        "damage_immunities_display": "cold",
        "damage_immunities": [
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            }
        ],
        "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "paralyzed, prone",
        "condition_immunities": [
            {
                "name": "Paralyzed",
                "key": "paralyzed",
                "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
            },
            {
                "name": "Prone",
                "key": "prone",
                "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": 60.0,
    "actions": [
        {
            "name": "Freezing Claw",
            "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 7 (1d6 + 4) slashing damage plus 14 (4d6) cold damage. The warmth thief regains hp equal to half the cold damage dealt. The target must succeed on a DC 16 Constitution saving throw or be chilled for 1 minute. A chilled creature takes 7 (2d6) cold damage at the start of each of its turns. A chilled creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A humanoid slain while chilled rises 24 hours later as a chill haunt, unless the humanoid is restored to life or its body is destroyed.",
            "attacks": [
                {
                    "name": "Freezing Claw attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D6",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": 4,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The warmth thief makes two freezing claw attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Aura of Warmth Stealing",
            "desc": "At the start of each of the warmth thief’s turns, each creature within 5 feet of the warmth thief must succeed on a DC 16 Constitution saving throw or take 7 (2d6) cold damage. The warmth thief regains hp equal to the single highest amount of cold damage dealt."
        },
        {
            "name": "Cold Physiology",
            "desc": "A warmth thief can’t abide constant warmth. Each hour it spends in an area with a temperature above 40 degrees Fahrenheit, the warmth thief must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion that can’t be removed until it finishes a long rest in an area with a temperature below 40 degrees."
        }
    ],
    "creaturesets": [],
    "environments": []
}