Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob3_elemental-rockslide/?format=api
https://api-beta.open5e.com/v2/creatures/tob3_elemental-rockslide/?format=api", "key": "tob3_elemental-rockslide", "name": "Elemental, Rockslide", "document": { "name": "Tome of Beasts 3", "key": "tob3", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "8.000", "challenge_rating_text": "8", "proficiency_bonus": null, "speed": { "walk": 40.0 }, "speed_all": { "unit": null, "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Terran", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 147, "hit_dice": "14d10+70", "experience_points": 3900, "ability_scores": { "strength": 22, "dexterity": 8, "constitution": 20, "intelligence": 5, "wisdom": 10, "charisma": 5 }, "modifiers": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 6, "dexterity": -1, "constitution": 5, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "perception": 0 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -3, "athletics": 6, "deception": -3, "history": -3, "insight": 0, "intimidation": -3, "investigation": -3, "medicine": 0, "nature": -3, "perception": 0, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "nonmagic B/P/S attacks", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned, unconscious", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Unconscious", "key": "unconscious", "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": 30.0, "truesight_range": null, "actions": [ { "name": "Nimble Separation", "desc": "Can briefly separate its components parts and take the Dash action. Opportunity attacks vs. it have disadvantage until start of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If it moves 20'+ straight to foe and hits with Slam attack on same turn target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature it must make DC 16 Str save or be knocked prone. If the elemental used Nimble Separation before making this Slam attack the target has disadvantage on the save." }, { "name": "Elemental Nature", "desc": "Doesn’t require air food drink or sleep." }, { "name": "Stone Camouflage", "desc": "Advantage on Dex (Stealth) checks made to hide in rocky terrain." } ], "creaturesets": [], "environments": [] }{ "url": "