Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob3_herd-skulker/?format=api
https://api-beta.open5e.com/v2/creatures/tob3_herd-skulker/?format=api", "key": "tob3_herd-skulker", "name": "Herd Skulker", "document": { "name": "Tome of Beasts 3", "key": "tob3", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Monstrosity", "key": "monstrosity", "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 50.0 }, "speed_all": { "unit": null, "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 45, "hit_dice": "6d10+12", "experience_points": 200, "ability_scores": { "strength": 15, "dexterity": 17, "constitution": 15, "intelligence": 5, "wisdom": 12, "charisma": 13 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 2, "intelligence": -3, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 2, "intelligence": -3, "wisdom": 1, "charisma": 1 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": -3, "athletics": 2, "deception": 1, "history": -3, "insight": 1, "intimidation": 1, "investigation": -3, "medicine": 1, "nature": -3, "perception": 1, "performance": 1, "persuasion": 1, "religion": -3, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Change Shape", "desc": "Transforms into a Large or smaller domesticated herd animal it can see such as a cow horse sheep or chicken or back into its true canine form. Its statistics other than its size are the same in each form. Reverts on death.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Nimble Escape", "desc": "Takes the Disengage or Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Herd-Hidden (Herd Animal Form Only)", "desc": "Has advantage on Dex (Stealth) and Cha (Deception) checks to blend into herd or convince those observing herd it is part of the herd." }, { "name": "Keen Hearing and Smell", "desc": "Has advantage on Wis (Perception) checks that rely on hearing or smell." }, { "name": "One of the Herd", "desc": "A domesticated herd animal such as a cow horse sheep or chicken that can see the herd skulker treats it as a member of the herd regardless of the form skulker takes. When such an animal sees a herd skulker attack or feed it becomes immune to herd skulker’s One of the Herd for the next 24 hrs acting as it normally would when confronting a predator. Creatures immune to the charmed condition are immune to this." } ], "creaturesets": [], "environments": [] }{ "url": "