list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob3_savior-lumen/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob3_savior-lumen/?format=api",
    "key": "tob3_savior-lumen",
    "name": "Savior Lumen",
    "document": {
        "name": "Tome of Beasts 3",
        "key": "tob3",
        "display_name": "Tome of Beasts 3",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-3/"
    },
    "type": {
        "name": "Celestial",
        "key": "celestial",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "5.000",
    "challenge_rating_text": "5",
    "proficiency_bonus": null,
    "speed": {
        "walk": 20.0,
        "fly": 50.0,
        "burrow": 20.0,
        "swim": 30.0
    },
    "speed_all": {
        "unit": null,
        "walk": 20.0,
        "crawl": 10.0,
        "hover": false,
        "fly": 50.0,
        "burrow": 20.0,
        "climb": 10.0,
        "swim": 30.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic good",
    "languages": {
        "as_string": "Celestial, Common, telepathy 60'",
        "data": [
            {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "desc": "Typical speakers are celestials"
            },
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            }
        ]
    },
    "armor_class": 15,
    "armor_detail": "",
    "hit_points": 114,
    "hit_dice": "12d10+48",
    "experience_points": 1800,
    "ability_scores": {
        "strength": 14,
        "dexterity": 20,
        "constitution": 18,
        "intelligence": 10,
        "wisdom": 15,
        "charisma": 16
    },
    "modifiers": {
        "strength": 2,
        "dexterity": 5,
        "constitution": 4,
        "intelligence": 0,
        "wisdom": 2,
        "charisma": 3
    },
    "initiative_bonus": 5,
    "saving_throws": {
        "constitution": 7,
        "wisdom": 5,
        "charisma": 6
    },
    "saving_throws_all": {
        "strength": 2,
        "dexterity": 5,
        "constitution": 7,
        "intelligence": 0,
        "wisdom": 5,
        "charisma": 6
    },
    "skill_bonuses": {
        "perception": 2
    },
    "skill_bonuses_all": {
        "acrobatics": 5,
        "animal_handling": 2,
        "arcana": 0,
        "athletics": 2,
        "deception": 3,
        "history": 0,
        "insight": 2,
        "intimidation": 3,
        "investigation": 0,
        "medicine": 2,
        "nature": 0,
        "perception": 2,
        "performance": 3,
        "persuasion": 3,
        "religion": 0,
        "sleight_of_hand": 5,
        "stealth": 5,
        "survival": 2
    },
    "passive_perception": 15,
    "resistances_and_immunities": {
        "damage_immunities_display": "poison ",
        "damage_immunities": [
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "acid, bludgeoning, cold, fire, piercing, radiant, slashing",
        "damage_resistances": [
            {
                "name": "Acid",
                "key": "acid",
                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            },
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Radiant",
                "key": "radiant",
                "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            },
            {
                "name": "Exhaustion",
                "key": "exhaustion",
                "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            },
            {
                "name": "Grappled",
                "key": "grappled",
                "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
            },
            {
                "name": "Paralyzed",
                "key": "paralyzed",
                "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
            },
            {
                "name": "Petrified",
                "key": "petrified",
                "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            },
            {
                "name": "Prone",
                "key": "prone",
                "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            },
            {
                "name": "Restrained",
                "key": "restrained",
                "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            },
            {
                "name": "Stunned",
                "key": "stunned",
                "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 120.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [],
    "traits": [
        {
            "name": "Amphibious",
            "desc": "Can breathe air and water."
        },
        {
            "name": "Fleeting Memory",
            "desc": "When it leaves creature’s sight creature must make DC 16 Wis save or remember swarm only as softly glowing lights."
        },
        {
            "name": "Illumination",
            "desc": "Bright light in 20' radius and dim light an extra 20'."
        },
        {
            "name": "Immortal Nature",
            "desc": "Doesn't require food drink or sleep"
        },
        {
            "name": "Magic Resistance",
            "desc": "Advantage: spell/magic effect saves."
        },
        {
            "name": "Swarm",
            "desc": "Can occupy another creature's space and vice versa and can move through any opening large enough for a Tiny celestial. Can't regain hp or gain temp hp."
        },
        {
            "name": "Team Effort",
            "desc": "Considered to be a single Large creature to determine its carrying capacity and has advantage on Str checks made to push pull lift or break objects."
        }
    ],
    "creaturesets": [],
    "environments": []
}