list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob_cambium/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob_cambium/?format=api",
    "key": "tob_cambium",
    "name": "Cambium",
    "document": {
        "name": "Tome of Beasts",
        "key": "tob",
        "display_name": "Tome of Beasts",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts/"
    },
    "type": {
        "name": "Fiend",
        "key": "fiend",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "14.000",
    "challenge_rating_text": "14",
    "proficiency_bonus": null,
    "speed": {
        "walk": 40.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 40.0,
        "crawl": 20.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 20.0,
        "swim": 20.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "neutral evil",
    "languages": {
        "as_string": "Common, Draconic, Infernal",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Draconic",
                "key": "draconic",
                "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "desc": "Typical speakers include dragons and dragonborn."
            },
            {
                "name": "Infernal",
                "key": "infernal",
                "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "desc": "Typical speakers are devils."
            }
        ]
    },
    "armor_class": 19,
    "armor_detail": "natural armor",
    "hit_points": 264,
    "hit_dice": "23d10+138",
    "experience_points": 11500,
    "ability_scores": {
        "strength": 21,
        "dexterity": 16,
        "constitution": 23,
        "intelligence": 17,
        "wisdom": 16,
        "charisma": 18
    },
    "modifiers": {
        "strength": 5,
        "dexterity": 3,
        "constitution": 6,
        "intelligence": 3,
        "wisdom": 3,
        "charisma": 4
    },
    "initiative_bonus": 3,
    "saving_throws": {
        "dexterity": 8,
        "constitution": 11,
        "intelligence": 8,
        "wisdom": 8,
        "charisma": 9
    },
    "saving_throws_all": {
        "strength": 5,
        "dexterity": 8,
        "constitution": 11,
        "intelligence": 8,
        "wisdom": 8,
        "charisma": 9
    },
    "skill_bonuses": {
        "arcana": 8,
        "deception": 9,
        "insight": 8,
        "medicine": 8,
        "perception": 8,
        "stealth": 8
    },
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": 3,
        "arcana": 8,
        "athletics": 5,
        "deception": 9,
        "history": 3,
        "insight": 8,
        "intimidation": 4,
        "investigation": 3,
        "medicine": 8,
        "nature": 3,
        "perception": 8,
        "performance": 4,
        "persuasion": 4,
        "religion": 3,
        "sleight_of_hand": 3,
        "stealth": 8,
        "survival": 3
    },
    "passive_perception": 18,
    "resistances_and_immunities": {
        "damage_immunities_display": "poison",
        "damage_immunities": [
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "exhaustion, poisoned",
        "condition_immunities": [
            {
                "name": "Exhaustion",
                "key": "exhaustion",
                "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Ability Damage",
            "desc": "When the target of the cambium's needle fingers fails its Constitution saving throw, one of its ability scores (cambium's choice) is reduced by 1d4 until it finishes a long rest. If this reduces a score to 0, the creature is unconscious until it regains at least one point.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 3
            }
        },
        {
            "name": "Choleric Flux: The target becomes confused (as the spell) for 3d6 rounds",
            "desc": "The target can repeat the saving throw at the end of each of its turns to shrug off the flux before the duration ends.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": null,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Imbalance Humors",
            "desc": "When the target of the cambium's needle fingers fails its Constitution saving throw, apply one of the following effects:",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 3
            }
        },
        {
            "name": "Melancholic Flux: The target is incapacitated for 1d4 rounds and slowed (as the spell) for 3d6 rounds",
            "desc": "The target can repeat the saving throw at the end of each of its turns to shrug off the flux before the duration ends.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": null,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The cambium makes four needle fingers attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Needle Fingers",
            "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage. In addition, the target must make a DC 19 Constitution saving throw; if it fails, the cambium can either inflict Ability Damage or Imbalance Humors. A target makes this saving throw just once per turn, even if struck by more than one needle fingers attack.",
            "attacks": [
                {
                    "name": "Needle Fingers attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 10,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D10",
                    "damage_bonus": null,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Phlegmatic Flux: A successful DC 18 Constitution saving throw negates this effect",
            "desc": "A failed saving throw means the target gains one level of exhaustion which lasts for 3d6 rounds.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 7,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Sanguine Flux: The target cannot be healed",
            "desc": "The target cannot be healed-naturally or magically-until after their next long rest.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Innate Spellcasting",
            "desc": "the cambium's innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). The cambium can innately cast the following spells, requiring no material components:\n\nconstant: levitate\n\nat will: alter self, detect thoughts, hold person, plane shift, spare the dying\n\n3/day: cure wounds 21 (4d8 + 3), ray of sickness 18 (4d8), protection from poison, heal\n\n1/day: finger of death"
        }
    ],
    "creaturesets": [],
    "environments": [
        {
            "name": "Underworld",
            "key": "underworld",
            "url": "https://api-beta.open5e.com/v2/environments/underworld/?format=api"
        },
        {
            "name": "Urban",
            "key": "urban",
            "url": "https://api-beta.open5e.com/v2/environments/urban/?format=api"
        }
    ]
}