Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob_forest-marauder/?format=api
https://api-beta.open5e.com/v2/creatures/tob_forest-marauder/?format=api", "key": "tob_forest-marauder", "name": "Forest Marauder", "document": { "name": "Tome of Beasts", "key": "tob", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Giant", "key": "giant", "url": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Giant, Orc, Sylvan", "data": [ { "name": "Giant", "key": "giant", "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api", "desc": "Typical speakers include ogres, and giants." }, { "name": "Orc", "key": "orc", "url": "https://api-beta.open5e.com/v2/languages/orc/?format=api", "desc": "Typical speakers are orcs" }, { "name": "Sylvan", "key": "sylvan", "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 114, "hit_dice": "12d10+48", "experience_points": 1100, "ability_scores": { "strength": 21, "dexterity": 10, "constitution": 18, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 4, "intelligence": -2, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 0, "saving_throws": { "constitution": 6 }, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 6, "intelligence": -2, "wisdom": 0, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -2, "athletics": 5, "deception": -2, "history": -2, "insight": 0, "intimidation": -2, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -2, "persuasion": -2, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Boar Spear", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:16 (2d10 + 5) piercing damage, and the forest marauder can choose to push the target 10 feet away if it fails a DC 16 Strength saving throw.", "attacks": [ { "name": "Boar Spear attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The forest marauder makes two boar spear attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rock", "desc": "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 19 (3d8 + 5) bludgeoning damage.", "attacks": [ { "name": "Rock attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 30.0, "long_range": 120.0, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest", "url": "https://api-beta.open5e.com/v2/environments/forest/?format=api" }, { "name": "Badlands", "key": "tob_badlands", "url": "https://api-beta.open5e.com/v2/environments/tob_badlands/?format=api" } ] }{ "url": "