Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob_zmey/?format=api
https://api-beta.open5e.com/v2/creatures/tob_zmey/?format=api", "key": "tob_zmey", "name": "Zmey", "document": { "name": "Tome of Beasts", "key": "tob", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Dragon", "key": "dragon", "url": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "14.000", "challenge_rating_text": "14", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 50.0, "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic, Elvish, Sylvan", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Elvish", "key": "elvish", "url": "https://api-beta.open5e.com/v2/languages/elvish/?format=api", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 189, "hit_dice": "18d12+72", "experience_points": 11500, "ability_scores": { "strength": 22, "dexterity": 13, "constitution": 19, "intelligence": 16, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 4, "intelligence": 3, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": { "constitution": 9, "wisdom": 8, "charisma": 6 }, "saving_throws_all": { "strength": 6, "dexterity": 1, "constitution": 9, "intelligence": 3, "wisdom": 8, "charisma": 6 }, "skill_bonuses": { "perception": 8 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 3, "arcana": 3, "athletics": 6, "deception": 1, "history": 3, "insight": 3, "intimidation": 1, "investigation": 3, "medicine": 3, "nature": 3, "perception": 8, "performance": 1, "persuasion": 1, "religion": 3, "sleight_of_hand": 1, "stealth": 1, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold, fire", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "paralyzed, unconscious", "condition_immunities": [ { "name": "Paralyzed", "key": "paralyzed", "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Unconscious", "key": "unconscious", "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 90.0, "blindsight_range": 60.0, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "The zmey makes a bite attack.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The zmey breathes up to three 60-foot cones of fire, one from each of its heads. Creatures in a cone take 16 (3d10) fire damage, or half damage with a successful DC 16 Dexterity saving throw. If cones overlap, their damage adds together but each target makes only one saving throw. A zmey can choose whether this attack harms plants or plant creatures.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The zmey makes one bite attack per head and one claws attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 20.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The zmey makes a tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Trample", "desc": "The zmey moves up to half its land speed. It can enter enemy-occupied spaces but can't end its move there. Creatures in spaces the zmey enters must make successful DC 14 Dexterity saving throws or take 10 (1d8 + 6) bludgeoning damage and fall prone.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The zmey can breathe air and water." }, { "name": "Lake Leap", "desc": "A zmey spends much of its time lurking in lakes and ponds. When submerged in a natural pool of standing water, it can transport itself as a bonus action to a similar body of water within 5,000 feet. Rapidly flowing water doesn't serve for this ability, but the zmey can leap to or from a river or stream where the water is calm and slow-moving." }, { "name": "Legendary Resistance (1/Day)", "desc": "If the zmey fails a saving throw, it can count it as a success instead." }, { "name": "Multiheaded", "desc": "The zmey normally has three heads. While it has more than one head, the zmey has advantage on saving throws against being blinded, charmed, deafened, frightened, and stunned. If the zmey takes 40 or more damage in a single turn (and the damage isn't poison or psychic), one of its heads is severed. If all three of its heads are severed, the zmey dies." }, { "name": "Regeneration", "desc": "The zmey regains 15 hit points at the start of its turn. If the zmey takes acid or fire damage, this trait doesn't function at the start of the zmey's next turn. Regeneration stops functioning when all heads are severed. It takes 24 hours for a zmey to regrow a functional head." }, { "name": "Spawn Headling", "desc": "The severed head of a zmey grows into a zmey headling 2d6 rounds after being separated from the body. Smearing at least a pound of salt on the severed head's stump prevents this transformation." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest", "url": "https://api-beta.open5e.com/v2/environments/forest/?format=api" } ] }{ "url": "