Feat Instance
list: API endpoint for returning a list of feats.
retrieve: API endpoint for returning a particular feat.
GET /v2/feats/a5e-ag_survivor/?format=api
https://api-beta.open5e.com/v2/feats/a5e-ag_survivor/?format=api", "key": "a5e-ag_survivor", "has_prerequisite": false, "benefits": [ { "desc": "When you are reduced to 0 or fewer hit points, you can use your reaction to move up to your Speed before falling unconscious. Moving in this way doesn’t provoke opportunity attacks." }, { "desc": "On the first turn that you start with 0 hit points and must make a death saving throw, you make that saving throw with advantage." }, { "desc": "When you take massive damage that would kill you instantly, you can use your reaction to make a death saving throw. If the saving throw succeeds, you instead fall unconscious and are dying." }, { "desc": "Medicine checks made to stabilize you have advantage." }, { "desc": "Once between long rests, when a creature successfully stabilizes you, at the start of your next turn you regain 1 hit point." } ], "document": { "name": "Adventurer's Guide", "key": "a5e-ag", "display_name": "Adventurer's Guide", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://a5esrd.com/a5esrd" }, "name": "Survivor", "desc": "* When you are reduced to 0 or fewer hit points, you can use your reaction to move up to your Speed before falling unconscious. Moving in this way doesn’t provoke opportunity attacks.\r\n* On the first turn that you start with 0 hit points and must make a death saving throw, you make that saving throw with advantage.\r\n* When you take massive damage that would kill you instantly, you can use your reaction to make a death saving throw. If the saving throw succeeds, you instead fall unconscious and are dying. \r\n* Medicine checks made to stabilize you have advantage. \r\n* Once between long rests, when a creature successfully stabilizes you, at the start of your next turn you regain 1 hit point.", "prerequisite": "", "type": "GENERAL" }{ "url": "