list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-armor_class&page=23
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3540,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=24",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-armor_class&page=22",
    "results": [
        {
            "key": "tob3_life-broker",
            "name": "Life Broker",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 13.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 190,
            "hit_dice": "20d8+100",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 15,
                "dexterity": 19,
                "constitution": 20,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 20
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 1,
                "wisdom": 7,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 2,
                "deception": 5,
                "history": 4,
                "insight": 2,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 2,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks not made w/cold iron weapons",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Quick-Footed",
                    "desc": "Takes Dash Disengage or Dodge.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Draw Life Essence",
                    "desc": "Can spend 10 min coaxing life essence out of willing creature taking only agreed amount of time from creature’s max lifetime. Essence appears as rosy mist that rises from mouth nose or skin of creature and snakes into carved crystal vial in broker’s cloak where it takes the form of a crimson liquid. Creature that drinks such a vial gains life stored within it provided broker gave vial willingly. If broker draws all remaining life from creature creature dies and can be returned to life only via wish spell."
                },
                {
                    "name": "Life Reading",
                    "desc": "If it spends 1 min studying a mortal creature it can see within 30' of it broker can determine the remainder of that creature’s natural life to the second."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Necrotic Weapons",
                    "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals + 4d8 necrotic (included below)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_midnight-sun",
            "name": "Midnight Sun",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "fly": 60
            },
            "speed_all": {
                "unit": null,
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Deep Speech",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d10+48",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 11,
                "wisdom": 18,
                "charisma": 15
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 7,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 7,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 4,
                "arcana": 0,
                "athletics": 0,
                "deception": 2,
                "history": 0,
                "insight": 4,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 4,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 4
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic (in night form), poison, radiant (in day form)",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_vulnerabilities_display": "necrotic (in day form), radiant (in night form)",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Changing Form",
                    "desc": "Automatically changes based on presence light.Day Form. While more than half midnight sun is in darkness it appears as a glowing orb of light but sheds no light. In this form it deals radiant has immunity to radiant and vulnerability to necrotic.Night Form. While more than half the midnight sun is in bright or dim light it appears as an orb of darkness. In this form it deals necrotic has immunity to necrotic and has vulnerability to radiant.Twilight Form. While half of it is in bright or dim light and half is in darkness it appears as split orb of light and darkness. It deals force."
                },
                {
                    "name": "Energy Being",
                    "desc": "Can move through a space as narrow as 1 inch wide with o squeezing and it can enter a hostile creature’s space and stop there. The first time it enters a creature’s space on a turn that creature takes 3 (1d6) damage of the type determined by the sun’s current form."
                },
                {
                    "name": "Reality Inversion",
                    "desc": "When creature starts turn in sun’s space or within 5 ft. any circumstance trait or feature that would grant it advantage instead grants disadvantage and vice versa until start of its next turn."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_mindshard",
            "name": "Mindshard",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "fly": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Deep Speech, telepathy 60'",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 81,
            "hit_dice": "18d6+18",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 1,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "constitution": 3,
                "intelligence": 2
            },
            "saving_throws_all": {
                "strength": -5,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": -5,
                "deception": 4,
                "history": 0,
                "insight": 2,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enthralling Defense",
                    "desc": "When a creature the mindshard can see within 30' of it hits it with an attack that creature must make DC 14 Cha save or be charmed until end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Mindleech Aura",
                    "desc": "When a charmed creature enters a space within 15 ft. of the mindshard on a turn or starts its turn within 15 ft. of the mindshard that creature takes 7 (2d6) psychic."
                },
                {
                    "name": "Translucent",
                    "desc": "Is invisible to creatures more than 60' away from it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_moonweb",
            "name": "Moonweb",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "fly": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 97,
            "hit_dice": "13d8+39",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 16,
                "charisma": 6
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": 3,
                "charisma": -2
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": 3,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": -5,
                "athletics": 0,
                "deception": -2,
                "history": -5,
                "insight": 3,
                "intimidation": -2,
                "investigation": -5,
                "medicine": 3,
                "nature": -5,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -5,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ethereal Jaunt",
                    "desc": "Magically shifts from the Material Plane to the Ethereal Plane or vice versa.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Alien Nature",
                    "desc": "Doesn’t require air or sleep."
                },
                {
                    "name": "Transparent",
                    "desc": "Advantage on Dex (Stealth) checks while motionless or in dim light."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_mortifera",
            "name": "Mortifera",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "swim": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 135,
            "hit_dice": "18d10+36",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 15,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 4,
                "deception": -3,
                "history": -1,
                "insight": 0,
                "intimidation": -3,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, deafened, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "Can breathe air and water."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from bed of lotus flowers."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Poisonous Tendrils",
                    "desc": "A creature that starts its turn grappled by the mortifera must make DC 15 Con save or be poisoned for 1 min. A poisoned creature can re-save at end of each of its turns success ends effect on itself."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_myrmex-speaker",
            "name": "Myrmex Speaker",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "burrow": 40,
                "climb": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 40,
                "climb": 40,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral good",
            "languages": {
                "as_string": "understands Common, Terran, and Undercommon but can't speak, telepathy 120'",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d10+42",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 13,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 4,
                "deception": 0,
                "history": 1,
                "insight": 3,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison; nonmagic B/P/S attacks",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious ",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Earth Manipulation",
                    "desc": "Can manipulate and move earth within 30' of it that fits within a 5 ft. cube. This manipulation is limited only by its imagination but it often includes creating caricatures of creatures to tell stories of travels or etching symbols to denote dangerous caverns or similar markers for those in the colony. It can also choose to make the ground within 10 ft. of it difficult terrain or to make difficult terrain normal if the ground is earth or stone. Changes caused by Earth Manipulation are permanent.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Elemental Nature",
                    "desc": "Doesn’t require air food drink or sleep."
                },
                {
                    "name": "Keen Smell",
                    "desc": "Advantage: smell Wis (Percept) checks."
                },
                {
                    "name": "Stone Walk",
                    "desc": "Difficult terrain composed of earth or stone doesn’t cost the myrmex extra movement."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_necrotech-bonecage-constrictor",
            "name": "Necrotech Bonecage Constrictor",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50
            },
            "speed_all": {
                "unit": null,
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands Common and Darakhul but can't speak",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 175,
            "hit_dice": "14d12+84",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 19,
                "dexterity": 16,
                "constitution": 22,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 8,
                "dexterity": 7
            },
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 7,
                "constitution": 6,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": -1
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 4,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "bludgeoning, thunder",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "condition_immunities_display": "poisoned, prone",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 30,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Necrotic Prison",
                    "desc": "Creatures restrained by its Encage automatically stabilize at 0 hp and take no further damage from Encage. If creature damaged from another source while restrained suffers death save failure as normal but immediately stabilizes if not its final death save."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_niya-atha-warrior",
            "name": "Niya-Atha Warrior",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "chain mail",
            "hit_points": 49,
            "hit_dice": "9d8+9",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 5,
                "constitution": 3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enlarge",
                    "desc": "Magically increases in size along with anything it is wearing or carrying. While enlarged it is Large doubles its damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. While enlarged it also can no longer use the Standing Leap trait. If it lacks the room to become Large this action fails.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Reduce",
                    "desc": "If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required)."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The warrior’s long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start. The warrior can’t use this trait while enlarged."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_npc-atavist",
            "name": "Npc: Atavist",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 13,
                "wisdom": 7,
                "charisma": 9
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": -2,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "wisdom": 0
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": -2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": 1,
                "athletics": 4,
                "deception": -1,
                "history": 1,
                "insight": -2,
                "intimidation": -1,
                "investigation": 1,
                "medicine": -2,
                "nature": 1,
                "perception": -2,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic, poison",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Malleable Physiology",
                    "desc": "At the start of its turn the atavist gains one of the following benefits until it ends the effect (no action required) or the start of its next turn:Darkvision out to a range of 30 feet.A climbing flying or swimming speed of 30 feet.Advantage on Wis (Perception) checks that rely on hearing or smell.Bony spikes sprout along its skin and a creature that touches the atavist or hits it with melee attack while within 5 ft. of it takes 4 (1d8) piercing damage."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_oaken-sentinel",
            "name": "Oaken Sentinel",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 10
            },
            "speed_all": {
                "unit": null,
                "walk": 10,
                "crawl": 5,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 5,
                "swim": 5
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 189,
            "hit_dice": "18d12+72",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 6,
                "constitution": 19,
                "intelligence": 5,
                "wisdom": 8,
                "charisma": 3
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "skill_bonuses": {
                "perception": -1
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -1,
                "arcana": -3,
                "athletics": 6,
                "deception": -4,
                "history": -3,
                "insight": -1,
                "intimidation": -4,
                "investigation": -3,
                "medicine": -1,
                "nature": -3,
                "perception": -1,
                "performance": -4,
                "persuasion": -4,
                "religion": -3,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "lightning",
                "damage_vulnerabilities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    }
                ],
                "condition_immunities_display": "blinded, deafened, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from ordinary oak tree."
                },
                {
                    "name": "Grasping Branches",
                    "desc": "Can have up to six Grasping Branches at a time. Each Grasping Branch can be attacked (AC 16; 25 hp; vulnerability to lightning; immunity to poison and psychic). Destroying a Grasping Branch deals no damage to the oaken sentinel which can extend a replacement branch on its next turn. A Grasping Branch can also be broken if a creature takes an action and succeeds on a DC 16 Str check vs. it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_obsidian-ophidian",
            "name": "Obsidian Ophidian",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Ignan, Terran",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 3,
                "deception": -2,
                "history": -3,
                "insight": 1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagical piercing & slashing attacks ",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "bludgeoning, cold",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned, prone, unconscious",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Lava Walker",
                    "desc": "Can move across lava surface as if harmless solid ground. In addition can swim through lava at its walk speed."
                },
                {
                    "name": "One with Lava",
                    "desc": "Can’t be surprised by creatures within 5 ft. of lava and  can sense any creature touching same pool of lava it is touching."
                },
                {
                    "name": "Sharp Fragments",
                    "desc": "When it takes bludgeoning each creature within 5 ft. of it takes 2 (1d4) piercing damage as shards of obsidian fly from it."
                },
                {
                    "name": "Volcanic Rejuvenation",
                    "desc": "Regains 10 hp at the start of its turn if at least part of its body is in contact with lava. If it takes cold dmage this doesn't function at the start of its next turn. Dies only if it starts its turn with 0 hp and doesn’t regenerate."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_quagga",
            "name": "Quagga",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50
            },
            "speed_all": {
                "unit": null,
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 25
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Common, Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "shield",
            "hit_points": 84,
            "hit_dice": "13d8+26",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 15,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 9,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 2,
                "deception": 0,
                "history": -1,
                "insight": 1,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "War Surge",
                    "desc": "When the quagga reduces a creature to 0 hp with melee attack on its turn the quagga can move up to half its speed and make a Twin Blade attack.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Keen Sight and Smell",
                    "desc": "Has advantage on Wis (Perception) checks that rely on sight or smell."
                },
                {
                    "name": "Knife Dancer",
                    "desc": "When the quagga hits a creature with Twin Blade attack it doesn’t provoke opportunity attacks when it moves out of that creature’s reach."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
                },
                {
                    "name": "Trampling Charge",
                    "desc": "If the quagga moves at least 20' straight toward a target and then hits it with Twin Blade attack on the same turn that target must make DC 14 Str save or be knocked prone. If the target is prone the quagga can make one Hooves attack vs. it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_sazakan",
            "name": "Sazakan",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful neutral",
            "languages": {
                "as_string": "Aquan, Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 142,
            "hit_dice": "19d8+57",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 17,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 11,
                "wisdom": 18,
                "charisma": 9
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 4,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 4,
                "nature": 0,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": 30,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Blizzard Heart",
                    "desc": "Nearby weather responds to the sazakan’s desires. At the start of each hr sazakan can choose to change the precipitation and temperature within 1 mile of it by one stage up or down (no action required). This works like the changing weather conditions aspect of the control weather spell except sazakan can’t change wind conditions change immediately and sazakan can never make it warm hot or unbearable heat."
                },
                {
                    "name": "Icy Nature",
                    "desc": "Infused with elemental power requires only half the amount of air food and drink a Humanoid of its size needs."
                },
                {
                    "name": "Wintry Aura",
                    "desc": "At the start of each of the sazakan’s turns each creature within 5 ft. of it takes 7 (2d6) cold."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_shadow-lurker",
            "name": "Shadow Lurker",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Elvish",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 84,
            "hit_dice": "13d8+26",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 10,
                "dexterity": 22,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 6,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 3,
                "history": 1,
                "insight": 2,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Shadow's Embrace",
                    "desc": "Dim light/darkness: Hide action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Creeping Mists",
                    "desc": "While not in sunlight shadowy mist surrounds it. Mist reduces bright light within 60' of the shadow lurker to dim light."
                },
                {
                    "name": "Shadow Sight",
                    "desc": "Has advantage on Wis (Perception) checks while in dim light or darkness."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_snallygaster",
            "name": "Snallygaster",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 15.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "fly": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 207,
            "hit_dice": "18d12+90",
            "experience_points": 13000,
            "ability_scores": {
                "strength": 24,
                "dexterity": 10,
                "constitution": 21,
                "intelligence": 4,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 1,
                "constitution": 1,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 7,
                "deception": 1,
                "history": -3,
                "insight": 2,
                "intimidation": 1,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, thunder",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "frightened",
                "condition_immunities": [
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Nimble Flier",
                    "desc": "Takes the Dash or Disengage action. It must be flying to use this bonus action.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry Spell",
                    "desc": "If it succeeds on save vs. spell of 5th level or lower that targets only snallygaster spell has no effect. If snallygaster succeeds on save by 5+ spell is reflected back at spellcaster using slot level spell save DC attack bonus and spellcasting ability of caster",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Regeneration",
                    "desc": "Regains 15 hp at start of its turn if it has 1+ hp."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_snatch-bat",
            "name": "Snatch Bat",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 20,
                "fly": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 20,
                "crawl": 10,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 10,
                "swim": 10
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic neutral",
            "languages": {
                "as_string": "understands Deep Speech and Umbral but can't speak",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 97,
            "hit_dice": "15d8+30",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 20,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 5,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 3,
                "deception": -3,
                "history": -2,
                "insight": 1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "force, psychic",
                "damage_resistances": [
                    {
                        "name": "Force",
                        "key": "force"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, exhaustion",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Flyby",
                    "desc": "Doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
                },
                {
                    "name": "Treasure Sense",
                    "desc": "Can pinpoint by scent the location of precious metals gemstones and jewelry within 60' of it and can sense the general direction of such objects within 1 mile of it."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_splinter-matron",
            "name": "Splinter Matron",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Elvish, Sylvan",
                "data": [
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d8+64",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 14,
                "dexterity": 18,
                "constitution": 19,
                "intelligence": 11,
                "wisdom": 9,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 7,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": -1
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": -1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": -1
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Protective Frenzy",
                    "desc": "For 1 min after a splinter matron’s tree takes damage she has advantage on attack rolls vs. any creature that damaged her tree and when she hits such a creature with her Claw the Claw deals an extra 1d8 slashing."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_star-nosed-diopsid",
            "name": "Star-Nosed Diopsid",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "fly": 30,
                "burrow": 15
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 30,
                "burrow": 15,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Deep Speech, Undercommon, telepathy 100' (300' w/its own kind)",
                "data": [
                    {
                        "name": "Deep Speech",
                        "key": "deep-speech",
                        "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural",
            "hit_points": 153,
            "hit_dice": "18d10+54",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 19,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 17,
                "wisdom": 16,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 7,
                "intelligence": 7,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 7,
                "wisdom": 7,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 4,
                "deception": 2,
                "history": 3,
                "insight": 3,
                "intimidation": 2,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": 60,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Mutagenic Venom",
                    "desc": "Produces potent poison that envenoms Humanoid victim and slowly transforms it into new diopsid. While envenomed treats all diopsid as if charmed by them. Every 24 hrs that elapse victim : DC 16 Con save reducing hp max by 5 (2d4) on failure. Reduction lasts until creature finishes long rest after venom removed. Creature dies if this reduces hp max to 0. Humanoid that dies from this horrifically transformed becoming new diopsid and losing all memory of its former life. Poison remains within creature’s body until removed by greater restoration or similar."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_troll-rattleback",
            "name": "Troll, Rattleback",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "climb": 30
            },
            "speed_all": {
                "unit": null,
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 126,
            "hit_dice": "12d10+60",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 7,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 8,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 5,
                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Distracting Rattle",
                    "desc": "Its shell plates rattle constantly creating a droning distracting noise. When a creature casts a spell with verbal component while within 30' of the troll that creature must make DC 15 Con save or lose the spell."
                },
                {
                    "name": "Night Hunters",
                    "desc": "While in dim light or darkness has advantage on Wis (Perception) checks that rely on sight."
                },
                {
                    "name": "Regeneration",
                    "desc": "Regains 10 hp at the start of its turn. If it takes fire this trait doesn’t function at start of its next turn. It dies only if it starts its turn with 0 hp and doesn’t regenerate."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_truant-devourer",
            "name": "Truant Devourer",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment (as its creator deity)",
            "languages": {
                "as_string": "Common + up to three other languages",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "",
            "hit_points": 156,
            "hit_dice": "24d8+48",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 12,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 13
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 4,
                "arcana": 3,
                "athletics": 1,
                "deception": 1,
                "history": 3,
                "insight": 4,
                "intimidation": 1,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 4
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "nonmagic B/P/S attacks",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 90,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dusty Step",
                    "desc": "Teleports  with items worn/carried up to 60' to unoccupied space it can see. Dust cloud appears at origin and destination.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Heretic Sense",
                    "desc": "Can pinpoint location of heretics of its faith within 60' of it and can sense their general direction within 1 mile of it."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "Advantage: spell/magic effect saves."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "Advantage: saves vs. turn undead effects."
                },
                {
                    "name": "Undead Nature",
                    "desc": "Doesn't require air food drink or sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob3_wandering-haze",
            "name": "Wandering Haze",
            "document": {
                "name": "Tome of Beasts 3",
                "key": "tob3",
                "type": "SOURCE",
                "display_name": "Tome of Beasts 3",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-3/"
            },
            "type": {
                "name": "Ooze",
                "key": "ooze"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan"
            },
            "challenge_rating": 10.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 5,
                "fly": 40
            },
            "speed_all": {
                "unit": null,
                "walk": 5,
                "crawl": 2,
                "hover": false,
                "fly": 40,
                "burrow": 0,
                "climb": 2,
                "swim": 2
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 170,
            "hit_dice": "11d20+55",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 16,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 13,
                "charisma": 3
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -4
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -4
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 6,
                "deception": -4,
                "history": -4,
                "insight": 1,
                "intimidation": -4,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -4,
                "persuasion": -4,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "damage_resistances_display": "cold",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Prone",
                        "key": "prone"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [],
            "traits": [
                {
                    "name": "Acidic Fog",
                    "desc": "A creature that starts its turn in the wandering haze’s space takes 7 (2d6) acid."
                },
                {
                    "name": "Cloud Form",
                    "desc": "Can move through a space as narrow as 1 inch wide with o squeezing and can enter a hostile creature’s space and vice versa. The haze’s space is heavily obscured."
                },
                {
                    "name": "False Appearance",
                    "desc": "While motionless indistinguishable from ordinary cloud or fog bank."
                },
                {
                    "name": "Ooze Nature",
                    "desc": "Doesn’t require sleep."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_ambush-hag",
            "name": "Ambush Hag",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 156,
            "hit_dice": null,
            "experience_points": 5000,
            "ability_scores": {
                "strength": 16,
                "dexterity": 26,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 26
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 8,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 8
            },
            "initiative_bonus": 8,
            "saving_throws": {
                "strength": 3,
                "dexterity": 8,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 8,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 8,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 3,
                "deception": 8,
                "history": 3,
                "insight": 2,
                "intimidation": 8,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 8,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 8,
                "stealth": 8,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison,poisoned",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "Fey Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage plus 18 (4d8) poison damage, and the target must succeed on a DC 16 CON save or be paralyzed for 1 minute. The creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and humanoid shape. The illusion ends if the hag takes a bonus action to end it or if the hag dies.<br>The changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching it would feel its rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 INT (Investigation) check to discern that the hag is disguised.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The ambush hag makes two Claw attacks or three Poison Spray attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Spray",
                    "desc": "_Ranged Spell Attack:_ +8 to hit, range 60 ft., one target. _Hit:_ 22 (4d8+4) poison damage, and the target must succeed on a DC 16 STR save or be restrained until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Poison Spray attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The ambush hag casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 16):\n\n- **At Will:** _message_, _minor illusion_, _prestidigitation_\n- **3/Day Each:** _blur_, _charm_, _hallucinatory terrain_ (as an action)\n- **1/Day Each:** _hypnotic pattern_, _major image_, _seeming_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Fey Resilience",
                    "desc": "The ambush hag is resistant to the charmed and unconscious conditions."
                },
                {
                    "name": "Mimicry",
                    "desc": "The hag can mimic Animal sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 16 WIS (Insight) check."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The ambush hag can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_bandit-captain",
            "name": "Bandit Captain",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "studded leather",
            "hit_points": 51,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 2,
                "deception": 2,
                "history": 2,
                "insight": 0,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "_Melee or Ranged Weapon Attack:_ +6 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 6 (1d4+4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bandit captain makes one Dagger attack and two Scimitar attacks, or it makes three Dagger attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The bandit captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reposition Forces",
                    "desc": "Each friendly bandit and thug under the bandit captain's command moves up to half its speed in a direction of the captain's choice. This movement doesn't provoke opportunity attacks.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Scimitar",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Steal Item",
                    "desc": "The bandit captain steals an object from one creature it can see within 5 feet of it. The target must succeed on a DC 14 DEX save or lose one object it is wearing or carrying of the bandit captain's choice. The object must weigh no more than 10 pounds, can't be a weapon, and can't be wrapped around or firmly attached to the target, such as a shirt or armor.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Opportunist",
                    "desc": "The bandit captain has advantage on opportunity attacks."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_brass-dragon-wyrmling",
            "name": "Brass Dragon Wyrmling",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60,
                "burrow": 15
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 15,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 36,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 2,
                "deception": 3,
                "history": 0,
                "insight": 2,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (1d10+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 11 DEX save, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and one Claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sleep Breath",
                    "desc": "The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 CON save or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Pounce",
                    "desc": "If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_chain-devil",
            "name": "Chain Devil",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Infernal,telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 138,
            "hit_dice": null,
            "experience_points": 3900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 24,
                "intelligence": 10,
                "wisdom": 18,
                "charisma": 20
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 0,
                "athletics": 4,
                "deception": 5,
                "history": 0,
                "insight": 4,
                "intimidation": 5,
                "investigation": 0,
                "medicine": 4,
                "nature": 0,
                "perception": 4,
                "performance": 5,
                "persuasion": 5,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "Devilish Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "grappled,Devilish Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Animate Chains",
                    "desc": "The chain devil commands chains it can see within 60 feet of it that aren't being worn or carried to grab up to two creatures it can see within 10 feet of at least one commanded chain. Each creature must succeed on a DC 15 DEX save or be restrained. A creature, including the restrained creature, can take its action to free the restrained creature by succeeding on a DC 15 STR check. The devil can have up to two creatures restrained in this way at a time. If it uses this bonus action to restrain a third, the effect ends on one of the previous targets (the devil's choice).",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Chain",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 8 (1d8+4) slashing damage plus 7 (2d6) piercing damage, and the target is grappled (escape DC 15). Until the grapple ends, the target is restrained and takes 14 (4d6) piercing damage at the start of each of its turns, and the chain devil can't use the same Chain on another target.",
                    "attacks": [
                        {
                            "name": "Chain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes four Chain attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unnerving Mask",
                    "desc": "When a creature the devil can see starts its turn within 30 feet of the devil, the devil can command its mask to shift to look like one of the creature's departed loved ones or bitter enemies. If the creature can see the mask, it must succeed on a DC 15 WIS save or be frightened until the end of its turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Devilish Resilience",
                    "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition."
                },
                {
                    "name": "Devil's Sight",
                    "desc": "Magical darkness doesn't impede the devil's darkvision."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The devil has advantage on saves against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_copper-dragon-wyrmling",
            "name": "Copper Dragon Wyrmling",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60,
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 36,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 2,
                "deception": 3,
                "history": 2,
                "insight": 2,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 11 DEX save, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (1d10+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and one Claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slowing Breath",
                    "desc": "The dragon exhales slowing gas in a 15-foot cone. Each creature in that area must make a DC 11 CON save. On a failure, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, not both. These effects last for 1 minute. The creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Pounce",
                    "desc": "If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_duergar",
            "name": "Duergar",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 1.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 25,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25,
                "crawl": 12,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 12,
                "swim": 12
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Dwarvish, Undercommon",
                "data": [
                    {
                        "name": "Dwarvish",
                        "key": "dwarvish",
                        "desc": "Typical speakers are dwarves."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "scale mail, shield",
            "hit_points": 36,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "poison, poisoned, Duergar Resilience",
                "damage_resistances": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Enlarge",
                    "desc": "The duergar magically increases in size, along with any equipment it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on weapon attacks (included in the attacks), and makes STR checks and saves with advantage. While enlarged, it also can no longer use the Invisibility action. If the duergar lacks the room to become Large, this bonus action fails.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The duergar magically turns invisible until it attacks or uses Enlarge, or until its concentration ends (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Javelin",
                    "desc": "_Melee or Ranged Weapon Attack:_ +4 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit:_ 5 (1d6+2) piercing damage, or 9 (2d6+2) piercing damage while enlarged.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": 30,
                            "long_range": 120,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield Wall",
                    "desc": "The duergar adds 2 to its AC against one weapon attack that would hit it. To do so, the duergar must be wielding a shield and within 5 feet of another duergar that is also wielding a shield.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "War Pick",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) piercing damage, or 11 (2d8+2) piercing damage while enlarged.",
                    "attacks": [
                        {
                            "name": "War Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Duergar Resilience",
                    "desc": "The duergar is resistant to the charmed and paralyzed conditions, and it has advantage on saves against spells and illusions."
                },
                {
                    "name": "Reduce",
                    "desc": "If the duergar starts its turn enlarged, it can choose to end the effect and return to its normal size (no action required)."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the duergar has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_flying-sword",
            "name": "Flying Sword",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 0.25,
            "proficiency_bonus": null,
            "speed": {
                "walk": 0,
                "unit": "feet",
                "fly": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0,
                "crawl": 0,
                "hover": false,
                "fly": 50,
                "burrow": 0,
                "climb": 0,
                "swim": 0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 11,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 1
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -3,
                "charisma": -5
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -3,
                "charisma": -5
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -3,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -3,
                "arcana": -5,
                "athletics": 1,
                "deception": -5,
                "history": -5,
                "insight": -3,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -3,
                "nature": -5,
                "perception": -3,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -3
            },
            "passive_perception": 7,
            "resistances_and_immunities": {
                "damage_immunities_display": "blinded,deafened,prone,Construct Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "acid",
                "damage_vulnerabilities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Slash",
                    "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 5 (1d8+1) slashing damage.",
                    "attacks": [
                        {
                            "name": "Slash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whirling Blade",
                    "desc": "The flying sword makes a Slash attack against a target it can sense within 5 feet of it.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Antimagic Susceptibility",
                    "desc": "The sword is incapacitated while in the area of an antimagic field. If targeted by _dispel magic_, the sword must succeed on a CON save against the caster's spell save DC or fall unconscious for 1 minute."
                },
                {
                    "name": "Construct Nature",
                    "desc": "The sword doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Construct Resilience",
                    "desc": "The sword is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_gladiator",
            "name": "Gladiator",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any one language (usually Common)",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "studded leather, shield",
            "hit_points": 108,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 24,
                "dexterity": 14,
                "constitution": 22,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 7,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 7,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "frightened",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Entertaining Display",
                    "desc": "The gladiator slams its spear against its shield, twirls its spear, or roars while flexing, entertaining or intimidating up to two creatures it can see within 15 feet of it. Each target must succeed on a DC 15 CHA save or be charmed or frightened (the gladiator's choice) until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The gladiator makes two Shield Bash attacks and two Spear attacks, or it makes three Spear attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield Bash",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 9 (2d4+4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 STR save or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Shield Bash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "_Melee or Ranged Weapon Attack:_ +7 to hit, reach 5 ft. and range 20/60 ft., one target. _Hit:_ 11 (2d6+4) piercing damage, or 13 (2d8+4) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Brutal",
                    "desc": "A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack)."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_green-hag",
            "name": "Green Hag",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 76,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 22
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 6
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 6
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 4,
                "deception": 6,
                "history": 1,
                "insight": 2,
                "intimidation": 6,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 6,
                "persuasion": 6,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "Fey Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the hag takes a bonus action to end it or if the hag dies.<br>The changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching it would feel its rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 INT (Investigation) check to discern that the hag is disguised.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisible Passage",
                    "desc": "The hag magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). While invisible, it leaves no physical evidence of its passage and can be tracked only by magic. Any equipment it wears or carries is invisible with it.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag makes two Claw or Torment attacks. If two attacks hit one creature, the target must succeed on a DC 14 WIS save or be overwhelmed with pain and have disadvantage on attack rolls until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poisonous Allies",
                    "desc": "The hag magically calls 1 **giant spider**, 2 **giant poisonous snakes**, or 2d4 **poisonous snakes**. They arrive in 1d4 rounds, acting as allies of the hag and obeying its spoken commands. The creatures remain for 1 hour, until the hag dies, or until the hag dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Spellcasting",
                    "desc": "The hag casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 14).\n\n- **At Will:** _dancing lights_, _minor illusion_<br>1/day: _bestow curse_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Torment",
                    "desc": "_Ranged Spell Attack:_ +6 to hit, range 60 ft., one target. _Hit:_ 14 (3d6+4) psychic damage.",
                    "attacks": [
                        {
                            "name": "Torment attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hag can breathe air and water."
                },
                {
                    "name": "Fey Resilience",
                    "desc": "The hag is resistant to the charmed and unconscious conditions."
                },
                {
                    "name": "Mimicry",
                    "desc": "The hag can mimic Animal sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 WIS (Insight) check. Speak with Beasts. The hag can communicate with Beasts as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_hezrou",
            "name": "Hezrou",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,telepathy 120 ft.",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 138,
            "hit_dice": null,
            "experience_points": 3900,
            "ability_scores": {
                "strength": 24,
                "dexterity": 16,
                "constitution": 26,
                "intelligence": 4,
                "wisdom": 18,
                "charisma": 12
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 3,
                "constitution": 8,
                "intelligence": -3,
                "wisdom": 4,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 7,
                "dexterity": 3,
                "constitution": 8,
                "intelligence": -3,
                "wisdom": 4,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 3,
                "constitution": 8,
                "intelligence": -3,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 4,
                "arcana": -3,
                "athletics": 7,
                "deception": 1,
                "history": -3,
                "insight": 4,
                "intimidation": 1,
                "investigation": -3,
                "medicine": 4,
                "nature": -3,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "Demonic Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,Demonic Resilience",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 15 (2d10+4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 17 (3d8+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The hezrou makes one Sticky Tongue attack, one Bite attack, and two Claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Quick Leap",
                    "desc": "The hezrou jumps horizontally up to 20 feet to an unoccupied space it can see without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sticky Tongue",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 20 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage, and the target must succeed on a DC 16 STR save or be pulled up to 15 feet toward the hezrou.",
                    "attacks": [
                        {
                            "name": "Sticky Tongue attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 20,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The hezrou can breathe air and water."
                },
                {
                    "name": "Demonic Resilience",
                    "desc": "The hezrou is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The hezrou has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Speak with Frogs and Toads",
                    "desc": "The hezrou can communicate with frogs and toads as if they shared a language."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The hezrou's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start."
                },
                {
                    "name": "Stench",
                    "desc": "A creature that starts its turn within 10 feet of the hezrou must succeed on a DC 16 CON save or be poisoned until the start of its next turn. On a success, the creature is immune to the hezrou's Stench for the next 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_master-alchemist",
            "name": "Master Alchemist",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "studded leather",
            "hit_points": 152,
            "hit_dice": null,
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 18,
                "constitution": 22,
                "intelligence": 24,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 7,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 7,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 7,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 7,
                "athletics": 0,
                "deception": 2,
                "history": 7,
                "insight": 1,
                "intimidation": 2,
                "investigation": 7,
                "medicine": 1,
                "nature": 7,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 7,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Explosive Flask",
                    "desc": "The master alchemist throws an explosive flask at a point it can see within 30 feet of it. Each creature within 10 feet of that point must make a DC 15 DEX save, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Hasty Concoction",
                    "desc": "_Melee or Ranged Weapon Attack:_ +7 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 17 (3d8+4) acid, cold, fire, or poison damage (the alchemist's choice). The concoction then causes one of the following effects of the master alchemist's choice.\n- **Disorienting Vapors.** Overly sweet-smelling, pink vapors erupt from where the concoction hit the target. The target and each creature within 5 feet of it must make a DC 15 INT save. When a creature that failed this save moves on its next turn, it moves in a random direction.\n- **Poisonous Cloud.** An acrid-smelling, green gas pours out from where the concoction hit the target. The gas fills a 10-foot-radius sphere centered on the target. The gas spreads around corners, and its area is lightly obscured. A creature that enters the gas for the first time on a turn or starts its turn there must succeed on a DC 15 CON save or be poisoned until the end of its next turn. The gas disperses at the start of the master alchemist's next turn.\n- **Slick Floor.** A thick, purple foam bursts out from where the concoction hit the target. The floor within 10 feet of the target is coated in slick goop until the start of the master alchemist's next turn, when the foam dries. For the duration, when a creature moves through the area, it must succeed on a DC 15 DEX save or fall prone. When the master alchemist makes a Hasty Concoction attack, it can choose to target a point on the ground it can see within 60 feet instead. If it does so, the concoction causes only one of the above effects centered on that point instead of dealing damage.",
                    "attacks": [
                        {
                            "name": "Hasty Concoction attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Healing Unguent",
                    "desc": "The master alchemist rubs a greasy unguent on a creature's wounds. The target regains 14 (4d6) HP.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 3
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The master alchemist makes three Hasty Concoction attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Protective Draught",
                    "desc": "The master alchemist drinks one of its brews and gains resistance to acid, cold, fire, or poison damage (the master alchemist's choice) until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                }
            ],
            "traits": [
                {
                    "name": "Tools of the Trade",
                    "desc": "The master alchemist is proficient with alchemist's supplies and doubles its proficiency bonus for any ability check it makes with alchemist's supplies."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_mire-fiend",
            "name": "Mire Fiend",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "swim": 40
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 40
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 94,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 14,
                "dexterity": 22,
                "constitution": 18,
                "intelligence": 4,
                "wisdom": 14,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 2,
                "deception": -2,
                "history": -3,
                "insight": 2,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 2,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid,Demonic Resilience",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    }
                ],
                "damage_resistances_display": "Demonic Resilience",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acidic Retribution",
                    "desc": "When the mire fiend takes damage, including any damage that reduces it to 0 HP, it can expel acid from its stinger in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 14 DEX save, taking 10 (3d6) acid damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mandibles",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Mandibles attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mire fiend makes one Mandibles attack, one Spear attack, and one Stinger attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear",
                    "desc": "Melee Weapon or Ranged Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit:_ 5 (1d6+2) piercing damage, or 6 (1d8+2) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stinger",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 10 ft., one creature. _Hit:_ 5 (1d4+3) piercing damage plus 10 (3d6) poison damage, and the target must succeed on a DC 14 CON save or be poisoned.",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stunning Snap",
                    "desc": "If the mire fiend has no creature grappled, it snaps its mandibles together with great force, creating a miniature sonic boom in a 30-foot cone.<br>Each creature in that area must make a DC 14 CON save. On a failure, a creature takes 21 (6d6) thunder damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The mire fiend can breathe air and water."
                },
                {
                    "name": "Demonic Resilience",
                    "desc": "The mire fiend is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The mire fiend has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The mire fiend has advantage on attack rolls against a creature if at least one of the mire fiend's allies is within 5 feet of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Swamp Camouflage",
                    "desc": "The mire fiend's Stealth is 21 while in swampy terrain."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_oni",
            "name": "Oni",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 30,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": true,
                "fly": 30,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "chain mail",
            "hit_points": 134,
            "hit_dice": null,
            "experience_points": 2900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 22,
                "intelligence": 14,
                "wisdom": 18,
                "charisma": 22
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 6
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 6
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 4,
                "arcana": 2,
                "athletics": 4,
                "deception": 6,
                "history": 2,
                "insight": 4,
                "intimidation": 6,
                "investigation": 2,
                "medicine": 4,
                "nature": 2,
                "perception": 4,
                "performance": 6,
                "persuasion": 6,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "prone",
                "damage_immunities": [],
                "damage_resistances_display": "Giant Attributes",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Bolt",
                    "desc": "_Ranged Spell Attack:_ +6 to hit, range 60 ft., one target. _Hit:_ 17 (4d6+3) force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The oni magically transforms into a Small or Medium Humanoid, a Large ogre, or back into its true form, which is Giant. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying transforms with it, except for its glaive, which adjusts to fit its new form. If the oni dies, it reverts to its true form, and the glaive reverts to its normal size.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) slashing damage plus 10 (3d6) force damage.",
                    "attacks": [
                        {
                            "name": "Claw (True Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "True Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Glaive",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 15 (2d10+4) slashing damage, or 9 (1d10+4) slashing damage in a Medium or smaller form, plus 10 (3d6) force damage.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The oni makes two Claw or Glaive attacks, or it makes three Arcane Bolt attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The oni casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 14).\n\n- **At Will:** _darkness_, _invisibility_ (self only)\n- **1/Day Each:** _charm_, _gaseous form_, _sleep_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Whirling Glaive",
                    "desc": "The oni channels its magic into its twirling glaive, creating magical wind in a 30-foot cone. Each creature in the area must make a DC 14 STR save. On a failure, a creature takes 31 (9d6) cold damage and is pushed up to 15 feet away from the oni. On a success, a creature takes half the damage and isn't pushed.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Empowered Weapons",
                    "desc": "The oni's weapon attacks are magical. When the oni hits with any weapon, the weapon deals an extra 3d6 force damage (included in the attack)."
                },
                {
                    "name": "Giant Attributes",
                    "desc": "The oni is resistant to the stunned condition."
                },
                {
                    "name": "Regeneration",
                    "desc": "The oni regains 10 HP at the start of its turn if it has at least 1 HP."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_rakshasa",
            "name": "Rakshasa",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 13.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "fly": 30,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": true,
                "fly": 30,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Abyssal,Common,Infernal",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 166,
            "hit_dice": null,
            "experience_points": 10000,
            "ability_scores": {
                "strength": 14,
                "dexterity": 26,
                "constitution": 18,
                "intelligence": 12,
                "wisdom": 26,
                "charisma": 30
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 8,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 10
            },
            "initiative_bonus": 8,
            "saving_throws": {
                "strength": 2,
                "dexterity": 8,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 10
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 8,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 10
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 8,
                "animal_handling": 8,
                "arcana": 1,
                "athletics": 2,
                "deception": 10,
                "history": 1,
                "insight": 8,
                "intimidation": 10,
                "investigation": 1,
                "medicine": 8,
                "nature": 1,
                "perception": 8,
                "performance": 10,
                "persuasion": 10,
                "religion": 1,
                "sleight_of_hand": 8,
                "stealth": 8,
                "survival": 8
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,prone",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "piercing damage from magical attacks",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60,
            "actions": [
                {
                    "name": "Arcane Bolt",
                    "desc": "_Ranged Spell Attack:_ +10 to hit, range 60 ft., one target. _Hit:_ 22 (5d6+5) force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 10,
                            "reach": null,
                            "range": 60,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Charming Gaze",
                    "desc": "The rakshasa turns its gaze toward one creature it can see within 60 feet of it. If the target can see the rakshasa, the target must succeed on a DC 18 CHA save or be charmed for 1 minute. A charmed creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. The rakshasa can have up to three creatures charmed in this way at a time.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) slashing damage plus 10 (3d6) force damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The rakshasa covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the rakshasa takes a bonus action to end it or if the rakshasa dies. The changes wrought by this effect fail to hold up to physical inspection. For example, a creature touching the disguised rakshasa might feel its fur instead of Humanoid flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 25 INT (Investigation) check to discern that the rakshasa is disguised.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The rakshasa makes four Claw or Arcane Bolt attacks. It can replace one attack with a use of Spellcasting. If two Claw attacks hit one creature, the target is cursed. While cursed, the target gains no benefit from finishing a short or long rest. The curse lasts until removed by the remove curse spell or similar magic.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The rakshasa casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 18).\n\n- **At Will:** _detect thoughts_, _mage hand_, _minor illusion_\n- **3/Day Each:** _major image_, _suggestion_<br>1/day: _dominate_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Travel the Planes",
                    "desc": "The rakshasa magically transports itself to a different plane of existence. This works like the plane shift spell, except the rakshasa can affect only itself and can't use this action to banish an unwilling creature.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Limited Magic Immunity",
                    "desc": "The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saves against all other spells and magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_storm-giant",
            "name": "Storm Giant",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Giant",
                "key": "giant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 13.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 50,
                "unit": "feet",
                "swim": 50
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50,
                "crawl": 25,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 25,
                "swim": 50
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Giant",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "scale mail",
            "hit_points": 243,
            "hit_dice": null,
            "experience_points": 10000,
            "ability_scores": {
                "strength": 38,
                "dexterity": 14,
                "constitution": 30,
                "intelligence": 16,
                "wisdom": 28,
                "charisma": 28
            },
            "modifiers": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 9,
                "arcana": 3,
                "athletics": 14,
                "deception": 9,
                "history": 3,
                "insight": 9,
                "intimidation": 9,
                "investigation": 3,
                "medicine": 9,
                "nature": 3,
                "perception": 9,
                "performance": 9,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 9
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning,thunder",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "cold,Giant Attributes",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_vulnerabilities_display": "Giant Attributes",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatsword",
                    "desc": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 30 (6d6+9) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D6",
                            "damage_bonus": 9,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lightning Bolt",
                    "desc": "_Ranged Spell Attack:_ +9 to hit, range 150 ft., one target. _Hit:_ 22 (4d8+4) lightning damage. If the giant scores a critical hit, the target must succeed on a DC 17 CON save or be paralyzed until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Lightning Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 150,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes three Greatsword attacks, or it makes four Lightning Bolt attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Stormy Rebuke",
                    "desc": "When a creature the storm giant can see hits it with a melee attack while within 5 feet of the giant, the giant can send a stormy blast at the creature. The attacker must succeed on a DC 17 STR save or be pushed up to 15 feet away from the giant and knocked prone.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Thunderous Strike",
                    "desc": "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 DEX save. On a failure, a creature takes 36 (8d8) lightning damage and 21 (6d6) thunder damage and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Amphibious",
                    "desc": "The giant can breathe air and water."
                },
                {
                    "name": "Giant Attributes",
                    "desc": "The giant is resistant to the stunned condition, and it is vulnerable to the prone condition."
                },
                {
                    "name": "Influence Weather",
                    "desc": "Nearby weather responds to the storm giant's desires. At the start of each minute, the storm giant can choose to change the precipitation, temperature, and wind within 3 miles of it by one stage, up or down (no action required). This effect works like the changing weather conditions aspect of the control weather spell, except the conditions change immediately and the storm giant can't change the temperature by more than one stage up or down from the area's standard temperature."
                },
                {
                    "name": "Stormsight",
                    "desc": "The storm giant can see through areas obscured by clouds, fog, rain, snow, and storms without penalty."
                },
                {
                    "name": "Updraft",
                    "desc": "While in an area open to the sky, the storm giant has a flying speed of 30 feet."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_treant",
            "name": "Treant",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Plant",
                "key": "plant"
            },
            "size": {
                "name": "Huge",
                "key": "huge"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common,Druidic,Elvish,Sylvan",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    },
                    {
                        "name": "Elvish",
                        "key": "elvish",
                        "desc": "Typical speakers are elves."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 185,
            "hit_dice": null,
            "experience_points": 5000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 8,
                "constitution": 28,
                "intelligence": 12,
                "wisdom": 24,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 9,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 1
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 9,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 9,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 7,
                "arcana": 1,
                "athletics": 6,
                "deception": 1,
                "history": 1,
                "insight": 7,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 7,
                "nature": 1,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 7
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning,piercing,Plant Resilience",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": 30,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Animate Trees",
                    "desc": "The treant magically animates 2 trees or 2d6 shrubs it can see within 60 feet of it. The trees use the statistics of an **awakened tree**, and the shrubs use the statistics of an **awakened shrub**. The animated plants act as allies of the treant, obeying its spoken commands. The plants remain for 1 hour, until the treant dies, or until the treant dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Halt Intruders",
                    "desc": "The treant calls to the roots beneath up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 17 STR save or be restrained by roots until the end of its next turn. The treant can target only creatures in contact with the ground and can't target creatures in contact with a manufactured floor, such as the wooden floor of a building.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The treant makes three Slam attacks, or it makes two Throw Rock attacks. If two Slam attacks hit one creature, the target must succeed on a DC 17 STR save or be knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Throw Rock",
                    "desc": "_Ranged Weapon Attack:_ +10 to hit, range 60/180 ft., one target. _Hit:_ 33 (5d10+6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Throw Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": null,
                            "range": 60,
                            "long_range": 180,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the treant remains motionless, it is indistinguishable from a normal tree."
                },
                {
                    "name": "Plant Resilience",
                    "desc": "The treant is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The treant deals double damage to objects and structures."
                },
                {
                    "name": "Speak with Plants",
                    "desc": "The treant can communicate with Plants and nonmagical plants as if they shared a language."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_vampire",
            "name": "Vampire",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 13.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 30,
                "climb": 30,
                "swim": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 30,
                "burrow": 0,
                "climb": 30,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 177,
            "hit_dice": null,
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 28,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 24,
                "charisma": 28
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "initiative_bonus": 9,
            "saving_throws": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 9,
                "animal_handling": 7,
                "arcana": 3,
                "athletics": 4,
                "deception": 9,
                "history": 3,
                "insight": 7,
                "intimidation": 9,
                "investigation": 3,
                "medicine": 7,
                "nature": 3,
                "perception": 7,
                "performance": 9,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 9,
                "stealth": 9,
                "survival": 7
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "Vampiric Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage plus 14 (4d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite (Bat, Rat, or Wolf Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bat, Rat, or Wolf Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Call Children",
                    "desc": "The vampire uses Children of the Night.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Children (Costs 2 Actions)",
                    "desc": "The vampire uses Children of the Night.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The vampire transforms into a Tiny bat, Tiny rat, Medium wolf, or back into its true form, which is Undead. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing transforms with it, but anything it is carrying doesn't transform with it. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Charm",
                    "desc": "One Humanoid the vampire can see within 30 feet of it must succeed on a DC 17 WIS save or be magically charmed for 1 day, until the vampire dies, or until the vampire takes a bonus action to end the effect. The charmed target obeys the vampire's verbal commands and is a willing target for the vampire's Draining Bite attack. If the target suffers any harm or receives a suicidal command, it can repeat the save, ending the effect on itself on a success.<br>The vampire can have up to two creatures charmed in this way at a time. If it charms a third, the effect on the first target ends.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Children of the Night",
                    "desc": "The vampire magically calls 2d4 **swarms of bats** or **rats**, provided that the sun isn't up. While outdoors, the vampire can call 3d6 **wolves** instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The Beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action. The vampire can have any number of such Beasts under its control at one time, provided the combined total CR of the Beasts is no higher than 4.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Draining Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 9 (2d4+4) piercing damage plus 14 (4d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0. A Humanoid slain in this way and then fed at least one drop of the vampire's blood rises the following night as a **vampire spawn** under the vampire's control.",
                    "attacks": [
                        {
                            "name": "Draining Bite (Bat or Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bat or Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Excessive Bleeding",
                    "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Excessive Bleeding (Costs 2 Actions)",
                    "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a Medium cloud of mist or back into its true form, which is Undead. While in mist form, it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on STR, DEX, and CON saves, and it is immune to all nonmagical damage, except the damage it takes from sunlight.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire can use Charm. It then makes three Bite or Claw attacks. It can replace one attack with a Draining Bite attack. If two Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 17).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "The vampire doesn't require air or sleep. In addition, it must consume at least 80 ounces of blood (approximately half the blood in a Medium Humanoid's body) every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the vampire can't remove levels of exhaustion until it consumes at least 160 ounces of blood."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Misty Escape",
                    "desc": "When it drops to 0 HP outside its resting place, the vampire transforms into a cloud of mist (as in the Mist Form bonus action) instead of falling unconscious, provided it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 HP in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 HP. After spending 1 hour in its resting place with 0 HP, it regains 1 HP."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn."
                },
                {
                    "name": "Resting Place",
                    "desc": "The vampire has a coffin, grave, sarcophagus, or similar location just large enough for it to lie down designated as its resting place. While in its resting place, the vampire doesn't suffer exhaustion levels from starvation and has keensense out to a range of 120 feet."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Stake to the Heart",
                    "desc": "If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed."
                },
                {
                    "name": "Sunlight Hypersensitivity",
                    "desc": "The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n- **Forbiddance.** The vampire can't enter a residence without an invitation from one of the occupants.\n- **Harmed by Running Water.** The vampire takes 20 acid damage if it ends its turn in running water."
                },
                {
                    "name": "Vampiric Resilience",
                    "desc": "The vampire is immune to exhaustion."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_veteran",
            "name": "Veteran",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 3.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common plus any one language",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 68,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 100/400 ft., one target. _Hit:_ 7 (1d10+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 100,
                            "long_range": 400,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The veteran makes two Longsword attacks and two Shortsword attacks, or it makes three Longsword attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The veteran adds 2 to its AC against one melee attack that would hit it. To do so, the veteran must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shoulder",
                    "desc": "The veteran shoves a creature it can see within 5 feet of it. The target must succeed on a DC 13 STR save or be knocked prone.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "bfrd_white-dragon-wyrmling",
            "name": "White Dragon Wyrmling",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "type": "SOURCE",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60,
                "burrow": 15,
                "swim": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 15,
                "climb": 15,
                "swim": 30
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 54,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 4,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 2,
                "deception": 2,
                "history": -3,
                "insight": 2,
                "intimidation": 2,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (1d10+2) piercing damage plus 2 (1d4) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D4",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 12 CON save, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and one Claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ice Walk",
                    "desc": "The dragon can move across and climb icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement."
                },
                {
                    "name": "Pounce",
                    "desc": "If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob_angel-chained",
            "name": "Angel, Chained",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Celestial",
                "key": "celestial"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 8.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Celestial, Infernal",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 88,
            "hit_dice": "16d8+16",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 20
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 5
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": 4,
                "deception": 5,
                "history": 1,
                "insight": 4,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 4,
                "nature": 1,
                "perception": 7,
                "performance": 5,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 4
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, radiant",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant"
                    }
                ],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 200,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fallen Glory",
                    "desc": "All creatures within 50 feet of the chained angel and in its line of sight take 19 (3d12) radiant damage and are knocked prone, or take half damage and aren't knocked prone with a successful DC 15 Strength saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Fiendish Cunning",
                    "desc": "When a creature within 60 feet casts a divine spell, the chained angel can counter the spell if it succeeds on a Charisma check against a DC of 10 + the spell's level.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fiery Greatsword",
                    "desc": "Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The chained angel makes two fiery greatsword attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Redemption",
                    "desc": "Any caster brave enough to cast a knock spell on a chained angel can remove the creature's shackles, but this always exposes the caster to a blast of unholy flame as a reaction. The caster takes 16 (3d10) fire damage and 16 (3d10) radiant damage, or half as much with a successful DC 16 Dexterity saving throw. If the caster survives, the angel makes an immediate DC 20 Wisdom saving throw; if it succeeds, the angel's chains fall away and it is restored to its senses and to a Good alignment. If the saving throw fails, any further attempts to cast knock on the angel's chains fail automatically for one week."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_apau-perape",
            "name": "Apau Perape",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Fiend",
                "key": "fiend"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Ape, Infernal, telepathy 120 ft.",
                "data": [
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 95,
            "hit_dice": "10d10+40",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 21,
                "dexterity": 18,
                "constitution": 19,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 15
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 7,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 7,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "intimidation": 5,
                "perception": 4,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 5,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 5,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "cold",
                "damage_vulnerabilities": [
                    {
                        "name": "Cold",
                        "key": "cold"
                    }
                ],
                "condition_immunities_display": "frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 120,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The apau perape makes one bite attack and two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Summon Demon",
                    "desc": "Variant: Demon Summoning\n Some apau perapes have an action option that allows them to summon other demons.\n The apau perape chooses what to summon and attempts a magical summoning\n\nthe apau perape has a 50 percent chance of summoning one apau perape or one giant ape.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Diseased Ichor",
                    "desc": "Every time the apau perape takes piercing or slashing damage, a spray of caustic blood spurts from the wound toward the attacker. This spray forms a line 10 feet long and 5 feet wide. The first creature in the line must make a successful DC 15 Constitution saving throw against disease or be infected by Mechuiti's Ichor disease. The creature is poisoned until the disease is cured. Every 24 hours that elapse, the target must repeat the Constitution saving throw or reduce its hit point maximum by 5 (2d4). The disease is cured on a success. The target dies if the disease reduces its hit point maximum to 0. This reduction to the target's hit point maximum lasts until the disease is cured."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "the apau perape is an innate spellcaster. Its spellcasting ability is Charisma (spell save DC 13). The apau perape can innately cast the following spells, requiring no material components:\n\n1/day each: fear, wall of fire"
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The apau perape has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [],
            "illustration": null
        },
        {
            "key": "tob_ash-drake",
            "name": "Ash Drake",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Small",
                "key": "small"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 60
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 60,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 117,
            "hit_dice": "18d6+54",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 9,
                "wisdom": 15,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 0
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 4
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 2,
                "deception": 0,
                "history": -1,
                "insight": 2,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "fire",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "paralyzed, unconscious",
                "condition_immunities": [
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ash Breath",
                    "desc": "An ash drake spews a 20-foot cone of blistering hot, choking ash. Any targets in the path of this spray takes 14 (4d6) fire damage and become poisoned for one minute; a successful DC 13 Dexterity saving throw reduces damage by half and negates the poisoning. A poisoned creature repeats the saving throw at the end of each of its turns, ending the effect on itself with a successful save.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Ash Cloud",
                    "desc": "An ash drake can beat its wings and create a cloud of ash that extends 10 feet in all directions, centered on itself. This cloud provides half cover, though the ash drake can see normally through its own cloud. Any creature that enters or starts its turn in the cloud must succeed on a DC 14 Constitution saving throw or become blinded for 1d6 rounds.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage + 3 (1d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The ash drake makes one bite attack and two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_bandit-lord",
            "name": "Bandit Lord",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Humanoid",
                "key": "humanoid"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 4.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any non-lawful",
            "languages": {
                "as_string": "any two languages",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "breastplate",
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 5,
                "dexterity": 4,
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 5,
                "deception": 4,
                "intimidation": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 5,
                "deception": 4,
                "history": 2,
                "insight": 0,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": 20,
                            "long_range": 60,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Leadership",
                    "desc": "For 1 minute, the bandit lord can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the bandit lord. A creature can benefit from only one Leadership die at a time. This effect ends if the bandit lord is incapacitated.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bandit lord makes three melee or ranged attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The bandit lord adds 2 to its AC against one melee attack that would hit it. To do so the bandit lord must see the attacker and be wielding a weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Redirect Attack",
                    "desc": "When a creature the bandit lord can see targets it with an attack, the bandit lord chooses an ally within 5 feet of it. The bandit lord and the ally swap places, and the chosen ally becomes the target instead.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Pack Tactics",
                    "desc": "The bandit lord has advantage on an attack roll against a creature if at least one of the bandit lord's allies is within 5 feet of the creature and the ally isn't incapacitated."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_blood-hag",
            "name": "Blood Hag",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Fey",
                "key": "fey"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 11.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Giant, Infernal, Sylvan, Trollkin",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Giant",
                        "key": "giant",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 178,
            "hit_dice": "21d8+84",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 20,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 19,
                "wisdom": 21,
                "charisma": 17
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 8,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {
                "deception": 7,
                "intimidation": 7,
                "perception": 9,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 5,
                "deception": 7,
                "history": 4,
                "insight": 5,
                "intimidation": 7,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 9,
                "performance": 3,
                "persuasion": 3,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "1",
                    "desc": "Blood Choke Curse. The target's mouth fills with blood, preventing any speech or spellcasting with verbal components for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "2",
                    "desc": "Blood Eye. The target's eyes well up with bloody tears. The target is blinded for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "3",
                    "desc": "Heart Like Thunder. The target hears only the rushing of blood and their thumping heart. They are deaf for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 6,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "4",
                    "desc": "Rupturing Arteries. The victim suffers 7 (2d6) slashing damage as its veins and arteries burst open. The target repeats the saving throw at the beginning of each of its turns. It takes 3 (1d6) necrotic damage if the saving throw fails, but the effect ends on a successful save.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 7,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Blood-Drinking Hair",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) piercing damage and a Medium or smaller target is grappled (escape DC 15). A grappled creature takes 13 (2d8 + 3) necrotic damage at the start of the hag's turns, and the hag heals half as many hit points. The hag gains excess healing as temporary hit points. The hag can grapple one or two creatures at a time. Also see Face Peel.",
                    "attacks": [
                        {
                            "name": "Blood-Drinking Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call the Blood",
                    "desc": "The blood hag targets a living creature within 30 feet that she detects with her blood sense and makes the target bleed uncontrollably. The target must make a successful DC 16 Constitution saving throw or suffer one of the effects listed below. A target that saves successfully cannot be affected by this hag's ability again for 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Face Peel",
                    "desc": "The blood hag peels the face off one grappled foe. The target must make a DC 17 Dexterity saving throw. If the saving throw fails, the face is torn off; the target takes 38 (8d6 + 10) slashing damage and is stunned until the start of the hag's next turn. If the save succeeds, the target takes half damage and isn't stunned. Heal, regeneration, or comparable magic restores the stolen features; other curative magic forms a mass of scar tissue. The peeled-off face is a tiny, animated object (per the spell-20 HP, AC 18, no attack, Str 4, Dex 18) under the hag's control. It retains the former owner's memories and personality. Blood hags keep such faces as trophies, but they can also wear someone's face to gain advantage on Charisma (Deception) checks made to imitate the face's former owner.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 8,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The blood hag makes two claw attacks and one blood-drinking hair attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blood Sense",
                    "desc": "A blood hag automatically senses the blood of living creatures within 90 feet and can pinpoint their locations within 30 feet."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "the hag's innate spellcasting ability is Charisma (spell save DC 15). She can innately cast the following spells, requiring no material components:\n\nat will: disguise self, knock, minor illusion, misty step, pass without trace, protection from evil and good, tongues, water breathing\n\n3/day each: bestow curse, invisibility, mirror image\n\n1/day each: cloudkill, modify memory"
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_bukavac",
            "name": "Bukavac",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 9.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "swim": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 20,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Sylvan",
                "data": [
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 199,
            "hit_dice": "21d10+84",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 17,
                "constitution": 18,
                "intelligence": 7,
                "wisdom": 15,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 7,
                "constitution": 8,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 10,
                "stealth": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 5,
                "deception": 1,
                "history": -2,
                "insight": 2,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 10,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 11,
                "survival": 2
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "thunder",
                "damage_immunities": [
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage and grapples (escape DC15). A bukavac can grapple up to 2 Medium size foes.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Croaking Blast",
                    "desc": "A bukavac can emit a howling thunderclap that deafens and damages those nearby. Creatures within 15 feet who fail a DC 17 Constitution saving throw take 36 (8d8) thunder damage and are permanently deafened. Those succeeding on the saving throw take half damage and are not deafened. The deafness can be cured with lesser restoration.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The bukavac makes four claw attacks, or two claw attacks and one bite attack, or two claw attacks and one gore attack, or one bite and one gore attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hold Breath",
                    "desc": "The bukavac can hold its breath for up to 20 minutes."
                },
                {
                    "name": "Hop",
                    "desc": "A bukavac can move its enormous bulk with remarkably quick hop of up to 20 feet, leaping over obstacles and foes. It may also use the hop as part of a withdraw action."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_cave-dragon-wyrmling",
            "name": "Cave Dragon Wyrmling",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Dragon",
                "key": "dragon"
            },
            "size": {
                "name": "Medium",
                "key": "medium"
            },
            "challenge_rating": 2.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "fly": 20,
                "burrow": 20
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 20,
                "burrow": 20,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Draconic",
                "data": [
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "experience_points": 450,
            "ability_scores": {
                "strength": 19,
                "dexterity": 12,
                "constitution": 17,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 3,
                "constitution": 5,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 4,
                "deception": 1,
                "history": -1,
                "insight": 0,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, poison, thunder",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": null,
            "blindsight_range": 120,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Poison",
                                "key": "poison"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Poison Breath",
                    "desc": "The dragon exhales a cone of black poison gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save and the target is poisoned if it is a creature. The poisoned condition lasts until the target takes a long or short rest or removes the condition with lesser restoration. If the save is successful, the target takes half the damage and does not become poisoned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "the dragon's innate spellcasting ability is Charisma. It can innately cast the following spell, requiring no material components:\n\n3/day: darkness"
                },
                {
                    "name": "Tunneler",
                    "desc": "The cave dragon can burrow through solid rock at half its burrowing speed and leaves a 5-foot wide, 5-foot high tunnel in its wake."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_chelicerae",
            "name": "Chelicerae",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 7.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 40,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40,
                "crawl": 20,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 20
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 153,
            "hit_dice": "18d10+54",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 17,
                "constitution": 17,
                "intelligence": 14,
                "wisdom": 15,
                "charisma": 14
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 5,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 5
            },
            "skill_bonuses": {
                "acrobatics": 6,
                "athletics": 9,
                "perception": 5,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 9,
                "deception": 2,
                "history": 2,
                "insight": 2,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and the target is grappled (escape DC 16). The target must also make a successful DC 16 Constitution saving throw or become poisoned. While poisoned this way, the target is unconscious and takes 1d4 Strength damage at the start of each of its turns. The poisoning ends after 4 rounds or when the target makes a successful DC 16 Constitution save at the end of its turn.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The chelicerae makes one bite attack and two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Magic Resistance",
                    "desc": "The chelicerae has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Siphon Spell Slots",
                    "desc": "The chelicerae cannot replenish its spells naturally. Instead, it uses grappled spellcasters as spell reservoirs, draining uncast spells to power its own casting. Whenever the chelicerae wishes to cast a spell, it consumes a number of spell slots from its victim equal to the spell slots necessary to cast the spell. If the victim has too few spell slots available, the chelicerae cannot cast that spell. The chelicerae can also draw power from drained spellcasters or creatures without magic ability. It can reduce a grappled creature's Wisdom by 1d4, adding 2 spell slots to its spell reservoir for every point lowered. A creature reduced to 0 Wisdom is unconscious until it regains at least one point, and can't offer any more power. A creature regains all lost Wisdom when it finishes a long rest."
                },
                {
                    "name": "Spellcasting",
                    "desc": "the chelicerae is an 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It requires no material components to cast its spells. The chelicerae has the following wizard spells prepared:\n\ncantrips: acid splash, mage hand, minor illusion, true strike\n- **1st Level**: burning hands, detect magic, expeditious retreat, ray of sickness\n- **2nd Level**: hold person, invisibility, scorching ray\n- **3rd Level**: animate dead, haste, lightning bolt\n- **4th Level**: phantasmal killer"
                },
                {
                    "name": "Spider Climb",
                    "desc": "Chelicerae can climb difficult surfaces, including upside down on ceilings, without requiring an ability check."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_clockwork-abomination",
            "name": "Clockwork Abomination",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 5.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet",
                "climb": 30
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 30,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Infernal",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "desc": "Typical speakers are devils."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 76,
            "hit_dice": "8d10+32",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 21,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 4,
                "constitution": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "athletics": 9,
                "perception": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 9,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    }
                ],
                "damage_resistances_display": "acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning"
                    },
                    {
                        "name": "Cold",
                        "key": "cold"
                    },
                    {
                        "name": "Fire",
                        "key": "fire"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Breath Weapon",
                    "desc": "The clockwork abomination's Infernal Power Source allows it to breathe fire in a 20-foot cone. Targets in this cone take 22 (4d10) fire damage, or half damage with a successful DC 14 Dexterity saving throw.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The clockwork abomination makes one bite attack and one slam attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 15,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Additional Legs",
                    "desc": "Four legs allow the clockwork abomination to climb at a speed equal to its base speed and to ignore difficult terrain."
                },
                {
                    "name": "Immutable Form",
                    "desc": "The clockwork abomination is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Infernal Power Source",
                    "desc": "When a clockwork abomination falls to 0 hp, its infernal battery explodes. Creatures within 10 feet of the clockwork abomination take 14 (4d6) fire damage, or half damage with a successful DC 14 Dexterity saving throw."
                },
                {
                    "name": "Piston Reach",
                    "desc": "The abomination's melee attacks have a deceptively long reach thanks to the pistons powering them."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Arctic or Tundra",
                    "key": "arctic"
                },
                {
                    "name": "Caves",
                    "key": "caves"
                },
                {
                    "name": "Coast",
                    "key": "coast"
                },
                {
                    "name": "Desert",
                    "key": "desert"
                },
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Hills",
                    "key": "hills"
                },
                {
                    "name": "Laboratory",
                    "key": "laboratory"
                },
                {
                    "name": "Lake",
                    "key": "lake"
                },
                {
                    "name": "Mountain",
                    "key": "mountain"
                },
                {
                    "name": "Ocean",
                    "key": "ocean"
                },
                {
                    "name": "Ruins",
                    "key": "ruins"
                },
                {
                    "name": "Sewer",
                    "key": "sewer"
                },
                {
                    "name": "Shadowfell",
                    "key": "shadowfell"
                },
                {
                    "name": "The Abyss",
                    "key": "srd_abyss"
                },
                {
                    "name": "Astral Plane",
                    "key": "srd_astral-plane"
                },
                {
                    "name": "Elysium",
                    "key": "srd_elysium"
                },
                {
                    "name": "Ethereal Plane",
                    "key": "srd_ethereal-plane"
                },
                {
                    "name": "Feywild",
                    "key": "srd_feywild"
                },
                {
                    "name": "Hell",
                    "key": "srd_hell"
                },
                {
                    "name": "Material Plane",
                    "key": "srd_material-plane"
                },
                {
                    "name": "Plane of Air",
                    "key": "srd_plane-of-air"
                },
                {
                    "name": "Plane of Earth",
                    "key": "srd_plane-of-earth"
                },
                {
                    "name": "Plane of Fire",
                    "key": "srd_plane-of-fire"
                },
                {
                    "name": "Plane of Water",
                    "key": "srd_plane-of-water"
                },
                {
                    "name": "Swamp or Marsh",
                    "key": "swamp"
                },
                {
                    "name": "Temple",
                    "key": "temple"
                },
                {
                    "name": "Badlands",
                    "key": "tob_badlands"
                },
                {
                    "name": "Tomb",
                    "key": "tomb"
                },
                {
                    "name": "Underworld",
                    "key": "underworld"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        },
        {
            "key": "tob_clockwork-myrmidon",
            "name": "Clockwork Myrmidon",
            "document": {
                "name": "Tome of Beasts",
                "key": "tob",
                "type": "SOURCE",
                "display_name": "Tome of Beasts",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts/"
            },
            "type": {
                "name": "Construct",
                "key": "construct"
            },
            "size": {
                "name": "Large",
                "key": "large"
            },
            "challenge_rating": 6.0,
            "proficiency_bonus": null,
            "speed": {
                "walk": 30,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30,
                "crawl": 15,
                "hover": false,
                "fly": 0,
                "burrow": 0,
                "climb": 15,
                "swim": 15
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "understands Common",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 153,
            "hit_dice": "18d10+54",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 11,
                "dexterity": 5
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {
                "athletics": 8,
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 8,
                "deception": -5,
                "history": 0,
                "insight": 0,
                "intimidation": -5,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 6,
                "performance": -5,
                "persuasion": -5,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned"
                    }
                ]
            },
            "normal_sight_range": 10560,
            "darkvision_range": 60,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alchemical Fireball",
                    "desc": "The clockwork myrmidon's alchemical flame reservoir explodes when the construct is destroyed, spraying nearby creatures with burning fuel. A creature within 5 feet of the myrmidon takes 19 (3d12) fire damage, or half damage with a successful DC 15 Dexterity saving throw. This explosion doesn't occur if the clockwork myrmidon has already fired its alchemical flame jet four times.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Alchemical Flame Jet",
                    "desc": "The clockwork myrmidon can spew a jet of alchemical fire in a line 20 feet long and 5 feet wide. Any creature in the path of the jet takes 26 (4d12) fire damage, or half damage with a successful DC 15 Dexterity saving throw. The clockwork myrmidon can use this attack four times before its internal reservoir is emptied.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Grease Spray",
                    "desc": "As a bonus action, the clockwork myrmidon's chest can fire a spray of alchemical grease with a range of 30 feet, covering a 10-by-10 foot square area and turning it into difficult terrain. Each creature standing in the affected area must succeed on a DC 15 Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a DC 15 Dexterity saving throw or fall prone. The clockwork myrmidon can use this attack four times before its internal reservoir is emptied.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Heavy Pick",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The clockwork myrmidon makes two attacks: two pick attacks or two slam attacks, or one of each.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D12",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The clockwork myrmidon is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The clockwork myrmidon has advantage on saving throws against spells and other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": [
                {
                    "name": "Forest or Jungle",
                    "key": "forest"
                },
                {
                    "name": "Grassland or Plains",
                    "key": "grassland"
                },
                {
                    "name": "Urban",
                    "key": "urban"
                }
            ],
            "illustration": null
        }
    ]
}