Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=-passive_perception&page=4
{ "count": 3540, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-passive_perception&page=5", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-passive_perception&page=3", "results": [ { "key": "tob-2023_adult-void-dragon", "name": "Adult Void Dragon", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 80, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 80, "crawl": 40, "hover": false, "fly": 40, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "Chaotic Neutral", "languages": { "as_string": "Common, Draconic, Void Speech", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 229, "hit_dice": "17d12 + 119", "experience_points": 15000, "ability_scores": { "strength": 24, "dexterity": 10, "constitution": 25, "intelligence": 16, "wisdom": 13, "charisma": 21 }, "modifiers": { "strength": 7, "dexterity": 0, "constitution": 7, "intelligence": 3, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 5, "constitution": 12, "wisdom": 6, "charisma": 10 }, "saving_throws_all": { "strength": 7, "dexterity": 5, "constitution": 12, "intelligence": 3, "wisdom": 6, "charisma": 10 }, "skill_bonuses": { "arcana": 13, "history": 13, "perception": 11, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 13, "athletics": 7, "deception": 5, "history": 13, "insight": 1, "intimidation": 5, "investigation": 3, "medicine": 1, "nature": 3, "perception": 11, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 0, "stealth": 5, "survival": 1 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Aura of Madness", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or suffer short-term madness for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Aura of Madness for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 10 (3d6) cold damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Gravitic Breath", "desc": "The dragon exhales localized gravity in a 60-foot cube, originating from the dragon. When a creature ends a fall in the cube, it takes 1d10 bludgeoning damage for every 10 feet it fell, to a maximum of 20d10. A creature that enters the cube for the first time on a turn or starts its turn there must make a DC 20 Dexterity saving throw. On a failure, the creature is restrained. On a success, the creature's speed is halved as long as it remains in the cube. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The cube lasts until the dragon's breath weapon recharges.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon uses its Aura of Madness. It then makes one Bite attack and two Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stellar Breath", "desc": "The dragon exhales star fire in a 60-foot cone. Each creature in that area must make a DC 20 Dexterity saving throw, taking 31 (9d6) fire damage and 31 (9d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The dragon makes a Tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Void Slip", "desc": "The dragon twists the fabric of space around it, disappearing and reappearing in an unoccupied space it can see within 120 feet of it. Each creature within 10 feet of the dragon must succeed on a DC 20 Constitution saving throw or take 14 (4d6) cold damage and be knocked prone.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Void Twist", "desc": "The dragon adds 5 to its AC against one attack that would hit it, as it twists reality to open a small rift in space to protect itself. To do so, the dragon must be able to see the attacker. If the attack misses by 5 or more, the dragon can choose to open a second, connected rift next to another creature it can see within 30 feet of it to direct the attack at that creature instead, using the original attack roll result against the new target's AC.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Chill of the Void", "desc": "Creatures with resistance to cold damage don’t have resistance to the cold damage dealt by the Void dragon. A creature with immunity to cold damage is still immune to the dragon’s cold damage." }, { "name": "Expert Void Traveler", "desc": "The Void dragon doesn’t require air, food, drink, sleep, or ambient pressure. While traveling in the Void, the dragon magically glides on solar winds, covering immense distances in short times." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_queen-of-night-and-magic", "name": "Queen of Night and Magic", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 30, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "Neutral Evil", "languages": { "as_string": "Celestial, Common, Elvish, Sylvan, Umbral, telepathy 120 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "desc": "Typical speakers are elves." }, { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 22, "armor_detail": "Regal Bearing", "hit_points": 225, "hit_dice": "30d8 + 90", "experience_points": 33000, "ability_scores": { "strength": 12, "dexterity": 19, "constitution": 17, "intelligence": 20, "wisdom": 18, "charisma": 26 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 3, "intelligence": 5, "wisdom": 4, "charisma": 8 }, "initiative_bonus": 4, "saving_throws": { "constitution": 10, "wisdom": 11 }, "saving_throws_all": { "strength": 1, "dexterity": 4, "constitution": 10, "intelligence": 5, "wisdom": 11, "charisma": 8 }, "skill_bonuses": { "arcana": 12, "deception": 15, "intimidation": 15, "perception": 11, "stealth": 11 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 4, "arcana": 12, "athletics": 1, "deception": 15, "history": 5, "insight": 4, "intimidation": 15, "investigation": 5, "medicine": 4, "nature": 5, "perception": 11, "performance": 8, "persuasion": 8, "religion": 5, "sleight_of_hand": 4, "stealth": 11, "survival": 4 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with cold iron weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "fire, lightning", "damage_resistances": [ { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The Queen of Night and Magic makes one Star Strike attack. She doesn't have disadvantage on this attack roll from being within 5 feet of a creature, though she can have disadvantage from other sources.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell", "desc": "The Queen of Night and Magic uses Spellcasting.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Hidden Step", "desc": "The Queen of Night and Magic magically teleports, along with any equipment she is wearing or carrying, up to 60 feet to an unoccupied space she can see and takes the Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The Queen of Night and Magic moves up to her walking speed or up to half of her flying speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The Queen of Night and Magic makes three Rapier or Star Strike attacks. She can replace one attack with a use of Spellcasting or Unravel.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) cold damage.", "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Rift", "desc": "The Queen of Night and Magic creates a shadowy rift on a point she can see within 120 feet. Each creature within the 20 feet of the rift must make a DC 23 Constitution saving throw. On a failure, a creature takes 36 (8d8) cold damage and 36 (8d8) necrotic damage and is restrained by wisps of icy shadow for 1 minute. On a success, a creature takes half the damage and isn't restrained. A restrained creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Spellcasting", "desc": "The Queen of Night and Magic casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 23):\n\n- **At Will:** command, dancing lights, darkness, mage hand, suggestion\n- **3/Day Each:** confusion, fear, greater invisibility, mirror image\n- **1/Day Each:** dominate monster, plane shift, power word stun", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Star Strike", "desc": "Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: 17 (2d8 + 8) fire damage plus 9 (2d8) radiant damage.", "attacks": [ { "name": "Star Strike attack", "attack_type": "SPELL", "to_hit_mod": 15, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sudden Fraying", "desc": "When the Queen of Night and Magic is targeted by a spell or included in a spell's area and the spell doesn't have an instantaneous duration, she can use Unravel on the spell, dispelling it after it is cast. She doesn't need to see a spell to target it with this reaction, but she must be able to see at least some portion of an area or object affected by the spell.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swirling Stars", "desc": "The stars on the Queen's gown pulse with brilliant starlight. Each creature within 15 feet of her must succeed on a DC 23 Dexterity saving throw or be blinded until the end of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Unravel", "desc": "The Queen of Night and Magic ends one magical effect she can see within 60 feet of her. To do so, she must succeed on a Charisma check against a DC of 10 + the spell's level or the magical effect's DC, whichever is higher.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the Queen of Night and Magic fails a saving throw, she can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The Queen of Night and Magic has advantage on saving throws against spells and other magical effects." }, { "name": "Regal Bearing", "desc": "While the Queen of Night and Magic is wearing no armor and wielding no shield, her AC includes her Charisma modifier." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob-2023_shoggoth", "name": "Shoggoth", "document": { "name": "Tome of Beasts 1 (2023 Edition)", "key": "tob-2023", "type": "SOURCE", "display_name": "Tome of Beasts 1 (2023 Edition)", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "Chaotic Neutral", "languages": { "as_string": "Void Speech", "data": [ { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 325, "hit_dice": "21d12 + 189", "experience_points": 22000, "ability_scores": { "strength": 26, "dexterity": 14, "constitution": 28, "intelligence": 12, "wisdom": 20, "charisma": 13 }, "modifiers": { "strength": 8, "dexterity": 2, "constitution": 9, "intelligence": 1, "wisdom": 5, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 8, "dexterity": 2, "constitution": 9, "intelligence": 1, "wisdom": 5, "charisma": 1 }, "skill_bonuses": { "perception": 11 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 1, "athletics": 8, "deception": 1, "history": 1, "insight": 5, "intimidation": 1, "investigation": 1, "medicine": 5, "nature": 1, "perception": 11, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "cold, slashing, thunder", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "bludgeoning, fire, piercing", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, deafened, prone, stunned, unconscious", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Deafened", "key": "deafened" }, { "name": "Prone", "key": "prone" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [ { "name": "Crush", "desc": "The shoggoth crushes up to two creatures it is grappling by rolling them beneath its bulk. Each target must succeed on a DC 19 Strength saving throw or take 30 (4d10 + 8) bludgeoning damage, be unable to breathe, and be restrained until the grapple ends. If the shoggoth moves, a creature beneath it is no longer restrained and is able to breathe, but it remains grappled.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shoggoth makes four Slam attacks. It can replace two Slam attacks with a use of Crush.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage, and the target is grappled (escape DC 18) if it is a Large or smaller creature.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Absorb Flesh", "desc": "When the shoggoth kills a creature while within 15 feet of it, the creature’s body is absorbed into the shoggoth’s. The creature can be restored to life only by means of a true resurrection or a wish spell." }, { "name": "Amorphous", "desc": "The shoggoth can move through a space as narrow as 1 foot wide without squeezing." }, { "name": "Anaerobic Nature", "desc": "The shoggoth doesn’t require air." }, { "name": "Hideous Cacophony", "desc": "The shoggoth’s many mouths constantly emit whistles, fluting, and other high-pitched noises. It has disadvantage on Dexterity (Stealth) checks made to be unheard. Each creature that starts its turn within 60 feet of the shoggoth and that can hear it must make a DC 19 Wisdom saving throw or be disoriented until the start of its next turn. A disoriented creature is incapacitated, and when it moves, it moves in a random direction." }, { "name": "Keen Hearing and Smell", "desc": "The shoggoth has advantage on Wisdom (Perception) checks that rely on hearing or smell." }, { "name": "Limited Mutability", "desc": "Any spell or effect that would alter the shoggoth’s form alters it for only 1 round. Afterward, the shoggoth returns to its amorphous blob form." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd_aboleth", "name": "Aboleth", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Deep Speech, telepathy 120 ft.", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 135, "hit_dice": "18d10+36", "experience_points": 5900, "ability_scores": { "strength": 21, "dexterity": 9, "constitution": 15, "intelligence": 18, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 2, "intelligence": 4, "wisdom": 2, "charisma": 4 }, "initiative_bonus": -1, "saving_throws": { "constitution": 6, "intelligence": 8, "wisdom": 6 }, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 6, "intelligence": 8, "wisdom": 6, "charisma": 4 }, "skill_bonuses": { "history": 12, "perception": 10 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": 4, "athletics": 5, "deception": 4, "history": 12, "insight": 2, "intimidation": 4, "investigation": 4, "medicine": 2, "nature": 4, "perception": 10, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Detect", "desc": "The aboleth makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Enslave", "desc": "The aboleth targets one creature it can see within 30 ft. of it. The target must succeed on a DC 14 Wisdom saving throw or be magically charmed by the aboleth until the aboleth dies or until it is on a different plane of existence from the target. The charmed target is under the aboleth's control and can't take reactions, and the aboleth and the target can communicate telepathically with each other over any distance.\nWhenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the aboleth.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Multiattack", "desc": "The aboleth makes three tentacle attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Drain", "desc": "One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the aboleth regains hit points equal to the damage the creature takes.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Swipe", "desc": "The aboleth makes one tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute and can be removed by any magic that cures disease. After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. When the creature is outside a body of water, it takes 6 (1d12) acid damage every 10 minutes unless moisture is applied to the skin before 10 minutes have passed.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The aboleth can breathe air and water." }, { "name": "Mucous Cloud", "desc": "While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 ft. of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater." }, { "name": "Probing Telepathy", "desc": "If a creature communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires if the aboleth can see the creature." } ], "creaturesets": [], "environments": [ { "name": "Caves", "key": "caves" }, { "name": "Ocean", "key": "ocean" }, { "name": "Sewer", "key": "sewer" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Underworld", "key": "underworld" } ], "illustration": { "name": "Aboleth", "key": "open5e_aboleth", "file_url": "/static/img/object_illustrations/open5e-illustrations/monsters/aboleth.png", "alt_text": "", "attribution": "" } }, { "key": "srd_androsphinx", "name": "Androsphinx", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "type": "SOURCE", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": "Sphinxes", "alignment": "lawful neutral", "languages": { "as_string": "Common, Sphinx", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 199, "hit_dice": "19d10+95", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 16, "wisdom": 18, "charisma": 23 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 6 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 6, "constitution": 11, "intelligence": 9, "wisdom": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 11, "intelligence": 9, "wisdom": 10, "charisma": 6 }, "skill_bonuses": { "arcana": 9, "perception": 10, "religion": 15 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 9, "athletics": 6, "deception": 6, "history": 3, "insight": 4, "intimidation": 6, "investigation": 3, "medicine": 4, "nature": 3, "perception": 10, "performance": 6, "persuasion": 6, "religion": 15, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Cast a Spell", "desc": "The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw Attack", "desc": "The sphinx makes one claw attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx makes two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "The sphinx emits a magical roar. Each time it roars before finishing a long rest, the roar is louder and the effect is different, as detailed below. Each creature within 500 feet of the sphinx and able to hear the roar must make a saving throw.\n**First Roar.** Each creature that fails a DC 18 Wisdom saving throw is frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n**Second Roar.** Each creature that fails a DC 18 Wisdom saving throw is deafened and frightened for 1 minute. A frightened creature is paralyzed and can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n**Third Roar.** Each creature makes a DC 18 Constitution saving throw. On a failed save, a creature takes 44 (8d10) thunder damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Teleport", "desc": "The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Inscrutable", "desc": "The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage." }, { "name": "Magic Weapons", "desc": "The sphinx's weapon attacks are magical." }, { "name": "Spellcasting", "desc": "The sphinx is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following cleric spells prepared:\n\n* Cantrips (at will): sacred flame, spare the dying, thaumaturgy\n* 1st level (4 slots): command, detect evil and good, detect magic\n* 2nd level (3 slots): lesser restoration, zone of truth\n* 3rd level (3 slots): dispel magic, tongues\n* 4th level (3 slots): banishment, freedom of movement\n* 5th level (2 slots): flame strike, greater restoration\n* 6th level (1 slot): heroes' feast" } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" }, { "name": "Ruins", "key": "ruins" } ], "illustration": null }, { "key": "srd-2024_aboleth", "name": "Aboleth", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Deep Speech; telepathy 120 ft.", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 150, "hit_dice": "20d10 + 40", "experience_points": 5900, "ability_scores": { "strength": 21, "dexterity": 9, "constitution": 15, "intelligence": 18, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 2, "intelligence": 4, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 7, "saving_throws": { "strength": 5, "dexterity": 3, "constitution": 6, "intelligence": 8, "wisdom": 6, "charisma": 4 }, "saving_throws_all": { "strength": 5, "dexterity": 3, "constitution": 6, "intelligence": 8, "wisdom": 6, "charisma": 4 }, "skill_bonuses": { "history": 12, "perception": 10 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": 4, "athletics": 5, "deception": 4, "history": 12, "insight": 2, "intimidation": 4, "investigation": 4, "medicine": 2, "nature": 4, "perception": 10, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Consume Memories", "desc": "Intelligence Saving Throw: DC 16, one creature within 30 feet that is Charmed or Grappled by the aboleth. Failure: 10 (3d6) Psychic damage. Success: Half damage. Failure or Success: The aboleth gains the target's memories if the target is a Humanoid and is reduced to 0 Hit Points by this action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Dominate Mind", "desc": "Wisdom Saving Throw: DC 16, one creature the aboleth can see within 30 feet. Failure: The target has the Charmed condition until the aboleth dies or is on a different plane of existence from the target. While Charmed, the target acts as an ally to the aboleth and is under its control while within 60 feet of it. In addition, the aboleth and the target can communicate telepathically with each other over any distance. The target repeats the save whenever it takes damage as well as after every 24 hours it spends at least 1 mile away from the aboleth, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 2 } }, { "name": "Lash", "desc": "The aboleth makes one Tentacle attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The aboleth makes two Tentacle attacks and uses either Consume Memories or Dominate Mind if available.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Drain", "desc": "If the aboleth has at least one creature Charmed or Grappled, it uses Consume Memories and regains 5 (1d10) Hit Points.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "Melee Attack Roll: +9, reach 15 ft. 12 (2d6 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of four tentacles.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The aboleth can breathe air and water." }, { "name": "Eldritch Restoration", "desc": "If destroyed, the aboleth gains a new body in 5d10 days, reviving with all its Hit Points in the Far Realm or another location chosen by the DM." }, { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the aboleth fails a saving throw, it can choose to succeed instead." }, { "name": "Mucus Cloud", "desc": "While underwater, the aboleth is surrounded by mucus. Constitution Saving Throw: DC 14, each creature in a 5-foot Emanation originating from the aboleth at the end of the aboleth's turn. Failure: The target is cursed. Until the curse ends, the target's skin becomes slimy, the target can breathe air and water, and it can't regain Hit Points unless it is underwater. While the cursed creature is outside a body of water, the creature takes 6 (1d12) Acid damage at the end of every 10 minutes unless moisture is applied to its skin before those minutes have passed." }, { "name": "Probing Telepathy", "desc": "If a creature the aboleth can see communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_pit-fiend", "name": "Pit Fiend", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 20.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Infernal; telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 337, "hit_dice": "27d10 + 189", "experience_points": 25000, "ability_scores": { "strength": 26, "dexterity": 14, "constitution": 24, "intelligence": 22, "wisdom": 18, "charisma": 24 }, "modifiers": { "strength": 8, "dexterity": 2, "constitution": 7, "intelligence": 6, "wisdom": 4, "charisma": 7 }, "initiative_bonus": 14, "saving_throws": { "strength": 8, "dexterity": 8, "constitution": 7, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 8, "constitution": 7, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "skill_bonuses": { "perception": 10, "persuasion": 19 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 6, "athletics": 8, "deception": 7, "history": 6, "insight": 4, "intimidation": 7, "investigation": 6, "medicine": 4, "nature": 6, "perception": 10, "performance": 7, "persuasion": 19, "religion": 6, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Attack Roll: +14, reach 10 ft. 18 (3d6 + 8) Piercing damage. If the target is a creature, it must make the following saving throw. Constitution Saving Throw: DC 21. Failure: The target has the Poisoned condition. While Poisoned, the target can't regain Hit Points and takes 21 (6d6) Poison damage at the start of each of its turns, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Devilish Claw", "desc": "Melee Attack Roll: +14, reach 10 ft. 26 (4d8 + 8) Necrotic damage.", "attacks": [ { "name": "Devilish Claw attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Mace", "desc": "Melee Attack Roll: +14, reach 10 ft. 22 (4d6 + 8) Force damage plus 21 (6d6) Fire damage.", "attacks": [ { "name": "Fiery Mace attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hellfire Spellcasting", "desc": "The pit fiend casts Fireball (level 5 version) twice, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21). It can replace one Fireball with Hold Monster (level 7 version) or Wall of Fire.\n\n- **At Will:**", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Multiattack", "desc": "The pit fiend makes one Bite attack, two Devilish Claw attacks, and one Fiery Mace attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Diabolical Restoration", "desc": "If the pit fiend dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells." }, { "name": "Fear Aura", "desc": "The pit fiend emanates an aura in a 20-foot Emanation while it doesn't have the Incapacitated condition. Wisdom Saving Throw: DC 21, any enemy that starts its turn in the aura. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this pit fiend's aura for 24 hours." }, { "name": "Legendary Resistance (4/Day)", "desc": "If the pit fiend fails a saving throw, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The pit fiend has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_storm-giant", "name": "Storm Giant", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Giant", "key": "giant" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 25, "swim": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": true, "fly": 25, "burrow": 0, "climb": 25, "swim": 50 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 230, "hit_dice": "20d12 + 100", "experience_points": 10000, "ability_scores": { "strength": 29, "dexterity": 14, "constitution": 20, "intelligence": 16, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 9, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 7, "saving_throws": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 9 }, "saving_throws_all": { "strength": 14, "dexterity": 2, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 9 }, "skill_bonuses": { "arcana": 8, "athletics": 14, "history": 8, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 8, "athletics": 14, "deception": 4, "history": 8, "insight": 5, "intimidation": 4, "investigation": 3, "medicine": 5, "nature": 3, "perception": 10, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 30, "actions": [ { "name": "Lightning Storm", "desc": "Dexterity Saving Throw: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect]|XPHB|Cylinder originating from a point the giant can see within 500 feet. Failure: 55 (10d10) Lightning damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):\n\n- **At Will:** Detect Magic, Light\n- **1/Day Each:** Control Weather", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Storm Sword", "desc": "Melee Attack Roll: +14, reach 10 ft. 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.", "attacks": [ { "name": "Storm Sword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderbolt", "desc": "Ranged Attack Roll: +14, range 500 ft. 22 (2d12 + 9) Lightning damage, and the target has the Blinded and Deafened conditions until the start of the giant's next turn.", "attacks": [ { "name": "Thunderbolt attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": null, "range": 500, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The giant can breathe air and water." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_adult-black-dragon", "name": "Adult Black Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 253, "hit_dice": "22d12+110", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 20, "intelligence": 14, "wisdom": 12, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 8, "constitution": 11, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 11, "intelligence": 2, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "history": 8, "perception": 7, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 2, "athletics": 6, "deception": 3, "history": 8, "insight": 1, "intimidation": 3, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 2, "stealth": 8, "survival": 1 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Breath", "desc": "The dragon exhales sizzling acid in a 60-foot-long 5-foot-wide line. Each creature in that area makes a DC 19 Dexterity saving throw taking 63 (14d8) acid damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Acid Spit", "desc": "The dragon targets a creature within 60 feet forcing it to make a DC 19 Dexterity saving throw. The creature takes 22 (4d10) acid damage on a failure or half damage on a success. A creature that fails the save also takes 5 (1d10) ongoing acid damage. A creature can use an action to end the ongoing damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) acid damage. Instead of dealing piercing damage the dragon can grapple the target (escape DC 20) and a Large or smaller creature grappled in this way is restrained. While grappling a creature the dragon can't bite or use Acid Spit against another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Darkness", "desc": "The dragon creates a 20-foot-radius sphere of magical darkness originating from a point it can see within 120 feet. Darkvision can't penetrate this darkness. The darkness lasts for 1 minute or until the dragon uses this action again.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack it can use Acid Spit.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 17 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the dragon pushes the target 10 feet away.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 20 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ambusher", "desc": "When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously." }, { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Fog Cloud, Pass Without Trace, Legend Lore, Speak with Dead" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to mud. If it has no more uses of this ability, its Armor Class is reduced to 17 until it finishes a long rest." }, { "name": "Ruthless (1/Round)", "desc": "After scoring a critical hit on its turn, the dragon can immediately make one claw attack." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_adult-black-dragon-lich", "name": "Adult Black Dragon Lich", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 253, "hit_dice": "22d12+110", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 20, "intelligence": 14, "wisdom": 12, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 5, "intelligence": 2, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 8, "constitution": 11, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 8, "constitution": 11, "intelligence": 2, "wisdom": 7, "charisma": 9 }, "skill_bonuses": { "history": 8, "perception": 7, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 2, "athletics": 6, "deception": 3, "history": 8, "insight": 1, "intimidation": 3, "investigation": 2, "medicine": 1, "nature": 2, "perception": 7, "performance": 3, "persuasion": 3, "religion": 2, "sleight_of_hand": 2, "stealth": 8, "survival": 1 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid, necrotic, poison", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigued, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Breath", "desc": "The dragon exhales sizzling acid or necrotic energy in a 60-foot-long 5-foot-wide line. Each creature in that area makes a DC 19 Dexterity saving throw taking 31 (7d8) acid damage and 31 (7d8) necrotic damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Acid Spit", "desc": "The dragon targets a creature within 60 feet forcing it to make a DC 19 Dexterity saving throw. The creature takes 22 (4d10) acid damage on a failure or half damage on a success. A creature that fails the save also takes 5 (1d10) ongoing acid damage. A creature can use an action to end the ongoing damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) acid damage. Instead of dealing piercing damage the dragon can grapple the target (escape DC 20) and a Large or smaller creature grappled in this way is restrained. While grappling a creature the dragon can't bite or use Acid Spit against another target.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Darkness", "desc": "The dragon creates a 20-foot-radius sphere of magical darkness originating from a point it can see within 120 feet. Darkvision can't penetrate this darkness. The darkness lasts for 1 minute or until the dragon uses this action again.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack it can use Acid Spit.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 17 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the dragon pushes the target 10 feet away.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 20 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ambusher", "desc": "When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Animate Dead, Fog Cloud, Legend Lore, Pass Without Trace, Speak with Dead" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_adult-brass-dragon", "name": "Adult Brass Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 30, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic, two more", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 161, "hit_dice": "14d12+70", "experience_points": 15000, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 18, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": 4, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 5, "constitution": 10, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "arcana": 9, "history": 9, "nature": 9, "perception": 7, "persuasion": 8, "religion": 9, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": 9, "athletics": 6, "deception": 3, "history": 9, "insight": 2, "intimidation": 3, "investigation": 4, "medicine": 2, "nature": 9, "perception": 7, "performance": 3, "persuasion": 8, "religion": 9, "sleight_of_hand": 0, "stealth": 5, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Analyze", "desc": "The dragon evaluates one creature it can see within 60 feet. It learns the creatures resistances, immunities, vulnerabilities, and current and maximum hit points. That creatures next attack roll against the dragon before the start of the dragons next turn is made with disadvantage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons:", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Change Shape", "desc": "The dragon magically takes the shape of a humanoid or beast or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form the dragons stats are unchanged except for its size. It can't use Molten Spit Breath Weapons Tail Attack or Wing Attack except in dragon form. In beast form it can attack only with its bite and claws if appropriate to its form. If the beast form is Large or smaller the reach of these attacks is reduced to 5 feet. In humanoid form it can attack only with its staff.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 9, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Molten Breath", "desc": "The dragon exhales molten glass in a 60-foot-long 5-foot-wide line. Each creature in the area makes a DC 18 Dexterity saving throw taking 56 (16d6) fire damage on a failed save or half damage on a success. A creature that fails the save is also blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Molten Spit", "desc": "The dragon targets a creature within 60 feet forcing it to make a DC 18 Dexterity saving throw. The creature takes 11 (2d10) fire damage on a failure or half damage on a success. A creature that fails the saving throw also takes 5 (1d10) ongoing fire damage. A creature can use an action to end the ongoing damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws. In place of its bite it can use Molten Spit.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 16 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Sleep Breath", "desc": "The dragon exhales sleep gas in a 60-foot cone. Each creature in the area makes a DC 18 Constitution saving throw. On a failure a creature falls unconscious for 10 minutes or until it takes damage or someone uses an action to wake it.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 8, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Staff", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Staff (Humanoid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": "Humanoid Form Only", "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the dragon pushes the target 10 feet away.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 19 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 16). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**comprehend languages, Identify, Commune, Legend Lore" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, some of its scales fall away and turn to sand. If it has no more uses of this ability, its Armor Class is reduced to 16 until it finishes a long rest." }, { "name": "Scholar of the Ages", "desc": "The brass dragon gains a d4 expertise die on Intelligence checks made to recall lore. If it fails such a roll, it can use a Legendary Resistance to treat the roll as a 20." }, { "name": "Self-Sufficient", "desc": "The brass dragon can subsist on only a quart of water and a pound of food per day." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_adult-copper-dragon", "name": "Adult Copper Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic, two more", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 253, "hit_dice": "22d12+110", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 12, "constitution": 20, "intelligence": 18, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 5, "intelligence": 4, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 7, "constitution": 11, "wisdom": 8, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 7, "constitution": 11, "intelligence": 4, "wisdom": 8, "charisma": 9 }, "skill_bonuses": { "deception": 10, "perception": 9, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 4, "athletics": 6, "deception": 10, "history": 4, "insight": 2, "intimidation": 3, "investigation": 4, "medicine": 2, "nature": 4, "perception": 9, "performance": 3, "persuasion": 3, "religion": 4, "sleight_of_hand": 1, "stealth": 7, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acid Breath", "desc": "The dragon exhales acid in a 60-foot-long 5-foot-wide line. Each creature in the area makes a DC 19 Dexterity saving throw taking 63 (14d8) acid damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Acid Spit", "desc": "The dragon targets a creature within 60 feet forcing it to make a DC 19 Dexterity saving throw. The creature takes 16 (3d10) acid damage on a failure or half damage on a success. A creature that fails the save also takes 5 (1d10) ongoing acid damage. A creature can use an action to end the ongoing damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) acid damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons:", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Change Shape", "desc": "The dragon magically takes the shape of a humanoid or beast or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form the dragons stats are unchanged except for its size. It can't use Acid Spit Breath Weapons Tail Attack or Wing Attack except in dragon form. In beast form it can attack only with its bite and claws if appropriate to its form. If the beast form is Large or smaller the reach of these attacks is reduced to 5 feet. In humanoid form it can attack only with its war pick.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 9, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws. In place of its bite it can use Acid Spit.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 17 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Slowing Breath", "desc": "The dragon exhales toxic gas in a 60-foot cone. Each creature in the area makes a DC 19 Constitution saving throw becoming slowed for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 8, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage and the dragon pushes the target 10 feet away.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tricksters Gambit", "desc": "The dragon magically teleports to an unoccupied space it can see within 30 feet and creates two illusory duplicates in different unoccupied spaces within 30 feet. These duplicates have an AC of 11, and a creature that hits one with an attack can make a DC 16 Intelligence (Investigation) check, identifying it as a fake on a success. The duplicates disappear at the end of the dragons next turn but otherwise mimic the dragons actions perfectly, even moving according to the dragons will.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "War Pick", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) piercing damage.", "attacks": [ { "name": "War Pick (Humanoid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": "Humanoid Form Only", "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 19 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flow Within the Mountain", "desc": "The dragon has advantage on Stealth checks made to hide in mountainous regions. By spending 1 minute in concentration while touching a natural stone surface, the dragon can merge into it and emerge from any connected stone surface within a mile." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Hideous Laughter, Suggestion, Mislead, Polymorph" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, some of its scales fall away and turn to stone. If it has no more uses of this ability, its Armor Class is reduced to 16 until it finishes a long rest." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_adult-silver-dragon", "name": "Adult Silver Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic, one more", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 283, "hit_dice": "21d12+147", "experience_points": 22000, "ability_scores": { "strength": 24, "dexterity": 14, "constitution": 24, "intelligence": 16, "wisdom": 12, "charisma": 20 }, "modifiers": { "strength": 7, "dexterity": 2, "constitution": 7, "intelligence": 3, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 8, "constitution": 13, "wisdom": 7, "charisma": 11 }, "saving_throws_all": { "strength": 7, "dexterity": 8, "constitution": 13, "intelligence": 3, "wisdom": 7, "charisma": 11 }, "skill_bonuses": { "arcana": 9, "history": 9, "perception": 7, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 9, "athletics": 7, "deception": 5, "history": 9, "insight": 1, "intimidation": 5, "investigation": 3, "medicine": 1, "nature": 3, "perception": 7, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 2, "stealth": 8, "survival": 1 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) piercing damage plus 4 (1d8) cold damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons:", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Change Shape", "desc": "The dragon magically takes the shape of a humanoid or beast or changes back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (dragons choice). In the new form the dragons stats are unchanged except for its size. It can't use Spit Frost Breath Weapons Tail Attack or Wing Attack except in dragon form. In beast form it can attack only with its bite and claws if appropriate to its form. If the beast form is Large or smaller the reach of these attacks is reduced to 5 feet. In humanoid form it can attack only with its rapier.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 9, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frost Breath", "desc": "The dragon exhales freezing wind in a 60-foot cone. Each creature in the area makes a DC 21 Constitution saving throw taking 72 (16d8) cold damage on a failed save or half damage on a success. On a failure the creature is also slowed until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon attacks with its bite and twice with its claws. In place of its bite it can use Spit Frost.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Breath", "desc": "The dragon exhales paralytic gas in a 60-foot cone. Each creature in the area must succeed on a DC 20 Constitution saving throw or be paralyzed until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 8, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) piercing damage.", "attacks": [ { "name": "Rapier (Humanoid Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": "Humanoid Form Only", "usage_limits": null }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 19 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spit Frost", "desc": "The creature targets one creature within 60 feet forcing it to make a DC 21 Constitution saving throw. The creature takes 16 (3d10) cold damage on a failure or half damage on a success. On a failure the creatures Speed is also halved until the end of its next turn. Flying creatures immediately fall unless they are magically kept aloft.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage and the dragon pushes the target 10 feet away.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Windstorm", "desc": "Pounding winds surround the dragon in a 20-foot radius. A creature in this area attempting to move closer to the dragon must spend 2 feet of movement for every 1 foot closer it moves, and ranged attacks against the dragon are made with disadvantage. A creature that starts its turn in the windstorm makes a DC 20 Constitution saving throw, taking 5 (1d10) cold damage on a failure. The windstorm lasts until the start of the dragons next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 21 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cloud Strider", "desc": "The dragon suffers no harmful effects from high altitudes. When flying at high altitude, the dragon can, after 1 minute of concentration, discorporate into clouds. In this form, it has advantage on Stealth checks, its fly speed increases to 300 feet, it is immune to all nonmagical damage, it has resistance to magical damage, and it can't take any actions except Hide. If it takes damage or descends more than 500 feet from where it transformed, it immediately returns to its corporeal form. It can revert to its true form as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 19). It can innately cast the following spells, requiring no material components.\n\n- **3/Day Each:** Charm Person, Faerie Fire, Awaken, Geas" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, some of its scales dissipate into clouds. If it has no more uses of this ability, its Armor Class is reduced to 17 until it finishes a long rest." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_adult-white-dragon", "name": "Adult White Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 30, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 30, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 250, "hit_dice": "20d12+120", "experience_points": 15000, "ability_scores": { "strength": 22, "dexterity": 12, "constitution": 22, "intelligence": 8, "wisdom": 14, "charisma": 14 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 6, "intelligence": -1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 6, "constitution": 11, "wisdom": 7, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 11, "intelligence": -1, "wisdom": 7, "charisma": 7 }, "skill_bonuses": { "intimidation": 7, "perception": 7, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": -1, "athletics": 6, "deception": 2, "history": -1, "insight": 2, "intimidation": 7, "investigation": -1, "medicine": 2, "nature": -1, "perception": 7, "performance": 2, "persuasion": 2, "religion": -1, "sleight_of_hand": 1, "stealth": 6, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) cold damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cold Breath", "desc": "The dragon exhales a 60-foot cone of frost. Each creature in the area makes a DC 19 Constitution saving throw. On a failure it takes 52 (15d6) cold damage and its speed is reduced to 0 until the end of its next turn. On a success it takes half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack it can spit ice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Raging Storm", "desc": "For 1 minute, gusts of sleet emanate from the dragon in a 40-foot-radius sphere, spreading around corners. The area is lightly obscured and the ground is difficult terrain The first time a creature moves on its turn while in the area, it must succeed on a DC 15 Dexterity saving throw or fall prone (or fall if it is flying).", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Roar", "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 15 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turn, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spit Ice", "desc": "The dragon targets a creature within 60 feet forcing it to make a DC 19 Dexterity saving throw. On a failure the target takes 16 (3d10) cold damage and its speed is reduced to 0 until the end of its next turn. On a success it takes half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage and the dragon pushes the target 10 feet away.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 19 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cold Mastery", "desc": "The dragons movement and vision is not hindered by cold, icy surfaces, snow, wind, or storms. Additionally, the dragon can choose to burrow through snow and ice without leaving a trace." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Dominate Beast, Fire Shield, Animal Friendship, Sleet Storm" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn to ice. If it has no more uses of this ability, its Armor Class is reduced to 16 until it finishes a long rest." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_ancient-amethyst-dragon", "name": "Ancient Amethyst Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 23.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60, "burrow": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 40, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 20, "armor_detail": "", "hit_points": 313, "hit_dice": "19d20+114", "experience_points": 50000, "ability_scores": { "strength": 22, "dexterity": 24, "constitution": 22, "intelligence": 26, "wisdom": 16, "charisma": 24 }, "modifiers": { "strength": 6, "dexterity": 7, "constitution": 6, "intelligence": 8, "wisdom": 3, "charisma": 7 }, "initiative_bonus": 7, "saving_throws": { "constitution": 13, "intelligence": 15, "wisdom": 10, "charisma": 14 }, "saving_throws_all": { "strength": 6, "dexterity": 7, "constitution": 13, "intelligence": 15, "wisdom": 10, "charisma": 14 }, "skill_bonuses": { "deception": 14, "insight": 10, "perception": 10, "persuasion": 14 }, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 3, "arcana": 8, "athletics": 6, "deception": 14, "history": 8, "insight": 10, "intimidation": 7, "investigation": 8, "medicine": 3, "nature": 8, "perception": 10, "performance": 7, "persuasion": 14, "religion": 8, "sleight_of_hand": 7, "stealth": 7, "survival": 3 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "force, psychic", "damage_resistances": [ { "name": "Force", "key": "force" }, { "name": "Psychic", "key": "psychic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Assume Control", "desc": "When a creature charmed by the dragon begins its turn, the dragon telepathically commands the charmed creature until the end of the creatures turn. If the dragon commands the creature to take an action that would harm itself or an ally, the creature makes a DC 22 Wisdom saving throw. On a success, the creatures turn immediately ends.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 28 (4d10 + 6) piercing damage plus 9 (2d8) force damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Captivating Harmonics", "desc": "Each creature of the dragons choice within 120 feet makes a DC 18 Wisdom saving throw. On a failure, it becomes psionically charmed by the dragon for 1 minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Charm", "desc": "The dragon targets a creature within 60 feet, forcing it to make a DC 18 Wisdom saving throw. On a failure, the creature is charmed by the dragon for 24 hours, regarding it as a trusted friend to be heeded and protected. Although it isnt under the dragons control, it takes the dragons requests or actions in the most favorable way it can. At the end of each of the targets turns and at the end of any turn during which the dragon or its companions harmed the target, it repeats the saving throw, ending the effect on a success.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Concussive Breath", "desc": "The dragon psionically unleashes telekinetic energy in a 90-foot cone. Each creature in that area makes a DC 21 Constitution saving throw taking 82 (15d10) force damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite it can use Psionic Wave.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psionic Wave", "desc": "The dragon uses Psionic Wave.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Stupefy", "desc": "The dragon targets a creature within 60 feet. If the target is concentrating on a spell, it must make a DC 22 Constitution saving throw or lose concentration.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 22). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Calm Emotions, Charm Person, Mass Suggestion, Modify Memory\n- **1/Day:** Plane Shift, Project Image" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, its scales dull briefly, and it can't use telepathy or psionic abilities until the end of its next turn." }, { "name": "Psionic Powers", "desc": "The dragons psionic abilities are considered both magical and psionic." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_ancient-shadow-dragon", "name": "Ancient Shadow Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 24.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "climb": 40, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 40, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic, one more", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 296, "hit_dice": "16d20+128", "experience_points": 62000, "ability_scores": { "strength": 26, "dexterity": 16, "constitution": 26, "intelligence": 16, "wisdom": 16, "charisma": 26 }, "modifiers": { "strength": 8, "dexterity": 3, "constitution": 8, "intelligence": 3, "wisdom": 3, "charisma": 8 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 10, "constitution": 15, "intelligence": 10, "wisdom": 10 }, "saving_throws_all": { "strength": 8, "dexterity": 10, "constitution": 15, "intelligence": 10, "wisdom": 10, "charisma": 8 }, "skill_bonuses": { "deception": 15, "insight": 10, "nature": 10, "perception": 10, "stealth": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 3, "athletics": 8, "deception": 15, "history": 3, "insight": 10, "intimidation": 8, "investigation": 3, "medicine": 3, "nature": 10, "perception": 10, "performance": 8, "persuasion": 8, "religion": 3, "sleight_of_hand": 3, "stealth": 10, "survival": 3 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue, frightened, grappled, paralyzed, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 240, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Anguished Breath", "desc": "The dragon exhales a shadowy maelstrom of anguish in a 90-foot cone. Each creature in that area makes a DC 23 Wisdom saving throw taking 81 (18d8) necrotic damage and gaining a level of strife on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Bite", "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) piercing damage plus 9 (2d8) necrotic damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 9 (2d8) necrotic damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Corrupting Presence", "desc": "Each creature of the dragons choice within 120 feet and aware of it must succeed on a DC 18 Wisdom saving throw or gain a level of strife. Once a creature has passed or failed this saving throw, it is immune to the dragons Corrupting Presence for the next 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Grasp of Shadows", "desc": "The dragon targets a creature within 60 feet forcing it to make a DC 18 Dexterity saving throw. On a failure it is grappled by tendrils of shadow (escape DC 23) and restrained while grappled this way. The effect ends if the dragon is incapacitated or uses this ability again.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Horrid Whispers", "desc": "A creature that can hear the dragon makes a DC 23 Wisdom saving throw. On a failure, the creature takes 18 (4d8) psychic damage, and the dragon regains the same number of hit points.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Lash Out", "desc": "When a creature the dragon can see hits it with a melee weapon attack, the dragon makes a claw attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lurk", "desc": "If the dragon is in dim light or darkness, it magically becomes invisible until it attacks, causes a creature to make a saving throw, or enters an area of bright light. It can't use this ability if it has taken radiant damage since the end of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon uses Grasp of Shadows then attacks once with its bite and twice with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slip Through Shadows", "desc": "If the dragon is in dim light or darkness, it magically teleports up to 60 feet to an unoccupied space that is also in dim light or darkness. The dragon can't use this ability if it has taken radiant damage since the end of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The dragon can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Essence Link", "desc": "The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area." }, { "name": "Evil", "desc": "The dragon radiates an Evil aura." }, { "name": "Incorporeal Movement", "desc": "The dragon can move through other creatures and objects. It takes 17 (3d10) force damage if it ends its turn inside an object." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 23). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**Darkness, Detect Evil and Good, Bane, Create Undead,\n- **1/Day:** Hallow, Magic Jar" }, { "name": "Legendary Resistance (3/Day)", "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it becomes more solid, losing its Incorporeal trait and its damage resistances, until the end of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_dread-knight", "name": "Dread Knight", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 262, "hit_dice": "25d8+150", "experience_points": 22000, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 22, "intelligence": 14, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 6, "intelligence": 2, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "skill_bonuses": { "history": 8, "intimidation": 11, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 2, "athletics": 6, "deception": 5, "history": 8, "insight": 4, "intimidation": 11, "investigation": 2, "medicine": 4, "nature": 2, "perception": 10, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Break Magic", "desc": "The dread knight ends all spell effects created by a 5th-level or lower spell slot on a creature, object, or point within 30 feet.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cursed Greatsword", "desc": "The dread knight makes a cursed greatsword attack.", "attacks": [ { "name": "Cursed Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Blast", "desc": "A fiery mote streaks from the dread knights finger to a point within 120 feet and blossoms into a 20-foot-radius sphere of black fire which spreads around corners. Each creature within the area makes a DC 16 Dexterity saving throw taking 63 (18d6) fire damage on a failed saving throw or half damage on a success. This damage ignores fire resistance and treats immunity to fire damage as fire resistance.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Ice Wall", "desc": "The dread knight magically creates a wall of ice on a solid surface it can see within 60 feet. The wall is flat 1 foot thick and can be up to 50 feet long and 15 feet high. The wall lasts for 1 minute or until destroyed. Each 10-foot section has AC 12 30 hit points vulnerability to fire damage and immunity to cold necrotic poison and psychic damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (creatures choice)", "desc": "The creature then makes a DC 16 Dexterity saving throw taking 49 (14d6) cold damage on a successful save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Wrack", "desc": "A creature within 60 feet makes a DC 16 Constitution saving throw taking 70 (20d6) necrotic damage and falling prone on a failed save or taking half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Summon Fiendish Steed", "desc": "A fell nightmare or wyvern magically appears in an empty space within 5 feet. The steed follows the dread knights commands and acts on its turn. It may attack on the turn on which it is summoned. It remains until the dread knight dismisses it as an action or it is killed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Undead Nature", "desc": "A dread knight doesnt require air, sustenance, or sleep." }, { "name": "Unholy Aura", "desc": "The dread knight and allies within 30 feet have advantage on saving throws against spells and other magic effects and against features that turn undead. Other creatures of the dread knights choice within 30 feet have disadvantage on saving throws against spells and other magic effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_dread-knight-champion", "name": "Dread Knight Champion", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 23.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 346, "hit_dice": "33d8+198", "experience_points": 50000, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 22, "intelligence": 14, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 6, "intelligence": 2, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 9, "constitution": 12, "intelligence": 8, "wisdom": 10, "charisma": 11 }, "skill_bonuses": { "history": 8, "intimidation": 11, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 2, "athletics": 6, "deception": 5, "history": 8, "insight": 4, "intimidation": 11, "investigation": 2, "medicine": 4, "nature": 2, "perception": 10, "performance": 5, "persuasion": 5, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Break Magic", "desc": "The dread knight ends all spell effects created by a 5th-level or lower spell slot on a creature, object, or point within 30 feet.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cursed Greatsword", "desc": "The dread knight makes a cursed greatsword attack.", "attacks": [ { "name": "Cursed Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Blast", "desc": "A fiery mote streaks from the dread knights finger to a point within 120 feet and blossoms into a 20-foot-radius sphere of black fire which spreads around corners. Each creature within the area makes a DC 16 Dexterity saving throw taking 63 (18d6) fire damage on a failed saving throw or half damage on a success. This damage ignores fire resistance and treats immunity to fire damage as fire resistance.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Ice Wall", "desc": "The dread knight magically creates a wall of ice on a solid surface it can see within 60 feet. The wall is flat 1 foot thick and can be up to 50 feet long and 15 feet high. The wall lasts for 1 minute or until destroyed. Each 10-foot section has AC 12 30 hit points vulnerability to fire damage and immunity to cold necrotic poison and psychic damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (creatures choice)", "desc": "The creature then makes a DC 16 Dexterity saving throw taking 49 (14d6) cold damage on a successful save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Wrack", "desc": "A creature within 60 feet makes a DC 16 Constitution saving throw taking 70 (20d6) necrotic damage and falling prone on a failed save or taking half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Summon Fiendish Steed", "desc": "A fell nightmare or wyvern magically appears in an empty space within 5 feet. The steed follows the dread knights commands and acts on its turn. It may attack on the turn on which it is summoned. It remains until the dread knight dismisses it as an action or it is killed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Legion", "desc": "The dread knights sword is a +3 greatsword that grants a +3 bonus to attack and damage rolls when it attacks with its cursed greatsword. A humanoid killed by damage from this sword rises the next dusk as a zombie. While attuned to the sword, the dread knight can use a bonus action to command zombies created in this way." }, { "name": "Undead Nature", "desc": "A dread knight doesnt require air, sustenance, or sleep." }, { "name": "Unholy Aura", "desc": "The dread knight and allies within 30 feet have advantage on saving throws against spells and other magic effects and against features that turn undead. Other creatures of the dread knights choice within 30 feet have disadvantage on saving throws against spells and other magic effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_greater-sphinx", "name": "Greater Sphinx", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, telepathy 120 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 20, "armor_detail": "", "hit_points": 220, "hit_dice": "21d12+84", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 18, "intelligence": 18, "wisdom": 22, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 4, "intelligence": 4, "wisdom": 6, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10, "charisma": 5 }, "skill_bonuses": { "arcana": 8, "history": 8, "perception": 10, "religion": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 6, "arcana": 8, "athletics": 6, "deception": 5, "history": 8, "insight": 6, "intimidation": 5, "investigation": 4, "medicine": 6, "nature": 4, "perception": 10, "performance": 5, "persuasion": 5, "religion": 8, "sleight_of_hand": 2, "stealth": 2, "survival": 6 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Demiplane", "desc": "The creatures appear in empty spaces of the sphinxs choice on a demiplane. The demiplane can be up to one square mile in size. The demiplane can appear to be inside, outside, or underground, and can contain terrain, nonmagical objects, and magical effects of the sphinxs choosing. The sphinx may populate it with creatures and hazards with a total Challenge Rating equal to or less than the sphinxs Challenge Rating.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Different Location or Plane of Existence", "desc": "The creatures appear in empty spaces of the sphinxs choice anywhere on the Material Plane or on a different plane altogether.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dispel Magic", "desc": "(3rd-Level; V, S) The sphinx scours the magic from one creature object or magical effect within 120 feet that it can see. A spell ends if it was cast with a 3rd-level or lower spell slot. For spells using a 4th-level or higher spell slot the sphinx makes a Wisdom ability check (DC 10 + the spells level) for each one ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "First Roar: A creature that fails the saving throw is frightened for 1 minute", "desc": "It can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 18 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx attacks twice with its claw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Jaunt", "desc": "The sphinx targets up to eight willing creatures it can see within 300 feet. The targets are magically transported to a different place, plane of existence, demiplane, or time. This effect ends after 24 hours or when the sphinx takes a bonus action to end it. When the effect ends, the creatures reappear in their original locations, along with any items they acquired on their jaunt. While the effect lasts, the sphinx can communicate telepathically with the targets. The sphinx chooses one of the following destinations:", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Roar", "desc": "The sphinx unleashes a magical roar. Each time it roars before taking a long rest its roar becomes more powerful. Each creature within 300 feet of the sphinx that can hear it makes a DC 18 Constitution saving throw with the following consequences:", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Second Roar: A creature that fails the saving throw takes 22 (4d10) thunder damage and is frightened for 1 minute", "desc": "On a success the creature takes half damage. While frightened by this roar the creature is paralyzed. It can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Speed Time", "desc": "For 1 minute, the sphinxs Speed and flying speed are doubled, opportunity attacks against it are made with disadvantage, and it can attack three times with its claw (instead of twice) when it uses Multiattack.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Third Roar: A creature that fails the saving throw takes 44 (8d10) thunder damage and is knocked prone", "desc": "On a success the creature takes half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Time", "desc": "The creatures appear in empty spaces of the sphinxs choosing anywhere on the Material Plane, at any time from 1,000 years in the past to 1,000 years in the future. At the Narrators discretion, changes made in the past may alter the present.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The sphinxs spellcasting ability is Wisdom (spell save DC 18). It can cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic, Minor Illusion, Spare the Dying\n- **3/Day Each:** Dispel Magic, Identify, Lesser Restoration, Remove Curse, Scrying Tongues, Zone of Truth,\n- **1/Day Each:** contact other plane, flame strike, Freedom of Movement, Greater Restoration, Legend Lore, Heroes Feast" }, { "name": "Inscrutable", "desc": "The sphinx is immune to divination and to any effect that would sense its emotions or read its thoughts. Insight checks made to determine the sphinxs intentions are made with disadvantage." }, { "name": "Legendary Resistance (1/Day)", "desc": "Each greater sphinx wears a piece of jewelry, such as a crown, headdress, or armlet. When the greater sphinx fails a saving throw, it can choose to succeed instead. When it does so, its jewelry shatters. The sphinx can create a new piece of jewelry when it finishes a long rest." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_lich", "name": "Lich", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any six", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 170, "hit_dice": "20d8+80", "experience_points": 33000, "ability_scores": { "strength": 12, "dexterity": 16, "constitution": 18, "intelligence": 20, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 4, "intelligence": 5, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "constitution": 11, "intelligence": 12, "wisdom": 10 }, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 11, "intelligence": 12, "wisdom": 10, "charisma": 3 }, "skill_bonuses": { "arcana": 12, "history": 12, "insight": 10, "perception": 10, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 12, "athletics": 1, "deception": 3, "history": 12, "insight": 10, "intimidation": 3, "investigation": 5, "medicine": 3, "nature": 5, "perception": 10, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Arc Lightning", "desc": "The lich uses Arc Lightning.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Blur", "desc": "(2nd-Level; V, Concentration) The lichs form is blurred. Attack rolls against it are made with disadvantage unless the attacker has senses that allow them to perceive without sight or to see through illusions (like blindsight or truesight).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The lich casts cantrip or a 1st-level spell. The lich can use 2 legendary actions to cast a 2nd-level spell or 3 legendary actions to cast a 3rd-level spell.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Confusion", "desc": "(4th-Level; S, M, Concentration) Each creature within 10 feet of a point the lich can see within 120 feet makes a DC 20 Wisdom saving throw becoming rattled until the end of its next turn on a success. On a failure a creature is confused for 1 minute and can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Death Aura", "desc": "The aura casts purple light. Each living creature that ends its turn inside the aura takes 17 (5d6) necrotic damage, and the lich regains the same number of hit points.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Disintegrate", "desc": "(6th-Level; S, M) The lich disintegrates a target within 60 feet. A Large or smaller nonmagical object or creation of magical force or a 10-foot-cube section thereof is automatically destroyed. A creature makes a DC 20 Dexterity saving throw taking 75 (10d6 + 40) force damage on a failed save. If reduced to 0 hit points the creature and its nonmagical gear are disintegrated and the creature can be restored to life only with true resurrection or wish.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Eldritch Aura", "desc": "The lich surrounds itself with a magical, rune-covered, glowing, translucent aura in a 10-foot radius. The aura moves with the lich and casts dim light inside its area. The aura disappears at the beginning of the lichs next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Finger of Death", "desc": "(7th-Level; S) A creature within 60 feet makes a DC 20 Constitution saving throw taking 61 (7d8 + 30) necrotic damage on a failed saving throw or half damage on a success. A humanoid killed by this spell turns into a zombie under the lichs control at the start of the lichs next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 8, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Bolt", "desc": "(Cantrip; S) Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage.", "attacks": [ { "name": "Fire Bolt (Cantrip; S) attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10) fire", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; S, M) Fire streaks from the lich to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 20 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Touch", "desc": "The lich uses Paralyzing Touch.", "attacks": [ { "name": "Paralyzing Touch attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Power Word Stun", "desc": "(8th-Level; V) The lich targets a creature within 60 feet. If the target has more than 150 hit points it is rattled until the end of its next turn. Otherwise it is stunned. It can make a DC 20 Constitution saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 9, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sabotage Spell", "desc": "When a creature within 60 feet casts a spell that targets the lich, the lich attempts to interrupt it. The lich makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the caster takes 10 (3d6) necrotic damage.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the lich is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the beginning of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Aura", "desc": "The aura casts orange light. It has 35 hit points. Whenever the lich would take damage, the aura takes the damage instead, and the aura visibly weakens. If the damage reduces the aura to 0 hit points, the aura disappears, and the lich takes any excess damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spell Shield Aura", "desc": "The aura casts blue light. Any spell cast with a 5th-level or lower spell slot from outside the aura can't affect anything inside the aura. Using a spell to target something inside the aura or include the auras space in an area has no effect on anything inside.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The lich can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderwave", "desc": "(1st-Level; S) Thunder rolls from the lich in a 15-foot cube. Each creature in the area makes a DC 20 Constitution saving throw. On a failure a creature takes 9 (2d8) thunder damage and is pushed 10 feet from the lich. On a success a creature takes half damage and is not pushed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "The lichs body or vestments are warded with three protective runes. When the lich fails a saving throw, it can choose to succeed instead. When it does so, one of its protective runes disappears." }, { "name": "Rejuvenation", "desc": "If it has a soul vessel, a destroyed lich gains a new body in 1d10 days, regaining all its hit points. The new body forms within 10 feet of the soul vessel." }, { "name": "Spellcasting", "desc": "The lich is a 16th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20 +12 to hit with spell attacks). The lich has the following wizard spells prepared:\n\n- **Cantrips** (at will): Fire Bolt, Mage Hand, Prestidigitation\n- **1st-Level** (4 slots): Detect Magic, Shield, Silent Image, Thunderwave\n- **2nd-Level** (3 slots): Blur, Detect Thoughts, Locate Object\n- **3rd-Level** (3 slots): Animate Dead, Dispel Magic, Fireball\n- **4th-Level** (3 slots): Confusion, Dimension Door\n- **5th-Level** (2 slots): Geas, Scrying\n- **6th-Level** (1 slot): Create Undead, Disintegrate\n- **7th-Level** (1 slot): Finger of Death, Teleport, 8th-level (1 slot): Power Word Stun" }, { "name": "Tongueless Utterance", "desc": "Unless a spell has only a vocal component, the lich can cast the spell without providing a vocal component." }, { "name": "Turn Resistance", "desc": "The lich has advantage on saving throws against any effect that turns undead." }, { "name": "Undead Nature", "desc": "A lich doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_sphinx", "name": "Sphinx", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, telepathy 120 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 20, "armor_detail": "", "hit_points": 142, "hit_dice": "15d10+60", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 18, "intelligence": 18, "wisdom": 22, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 4, "intelligence": 4, "wisdom": 6, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10, "charisma": 5 }, "skill_bonuses": { "arcana": 8, "history": 8, "perception": 10, "religion": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 6, "arcana": 8, "athletics": 6, "deception": 5, "history": 8, "insight": 6, "intimidation": 5, "investigation": 4, "medicine": 6, "nature": 4, "perception": 10, "performance": 5, "persuasion": 5, "religion": 8, "sleight_of_hand": 2, "stealth": 2, "survival": 6 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Demiplane", "desc": "The creatures appear in empty spaces of the sphinxs choice on a demiplane. The demiplane can be up to one square mile in size. The demiplane can appear to be inside, outside, or underground, and can contain terrain, nonmagical objects, and magical effects of the sphinxs choosing. The sphinx may populate it with creatures and hazards with a total Challenge Rating equal to or less than the sphinxs Challenge Rating.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Different Location or Plane of Existence", "desc": "The creatures appear in empty spaces of the sphinxs choice anywhere on the Material Plane or on a different plane altogether.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dispel Magic", "desc": "(3rd-Level; V, S) The sphinx scours the magic from one creature object or magical effect within 120 feet that it can see. A spell ends if it was cast with a 3rd-level or lower spell slot. For spells using a 4th-level or higher spell slot the sphinx makes a Wisdom ability check (DC 10 + the spells level) for each one ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 18 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx attacks twice with its claw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Jaunt", "desc": "The sphinx targets up to eight willing creatures it can see within 300 feet. The targets are magically transported to a different place, plane of existence, demiplane, or time. This effect ends after 24 hours or when the sphinx takes a bonus action to end it. When the effect ends, the creatures reappear in their original locations, along with any items they acquired on their jaunt. While the effect lasts, the sphinx can communicate telepathically with the targets. The sphinx chooses one of the following destinations:", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Speed Time", "desc": "For 1 minute, the sphinxs Speed and flying speed are doubled, opportunity attacks against it are made with disadvantage, and it can attack three times with its claw (instead of twice) when it uses Multiattack.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Time", "desc": "The creatures appear in empty spaces of the sphinxs choosing anywhere on the Material Plane, at any time from 1,000 years in the past to 1,000 years in the future. At the Narrators discretion, changes made in the past may alter the present.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The sphinxs spellcasting ability is Wisdom (spell save DC 18). It can cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic, Minor Illusion, Spare the Dying\n- **3/Day Each:** Dispel Magic, Identify, Lesser Restoration, Remove Curse, Scrying, Tongues, Zone of Truth\n- **1/Day Each:** contact other plane, Flame Strike, Freedom of Movement, Greater Restoration, Legend Lore, Heroes Feast" }, { "name": "Inscrutable", "desc": "The sphinx is immune to divination and to any effect that would sense its emotions or read its thoughts. Insight checks made to determine the sphinxs intentions are made with disadvantage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_strider", "name": "Strider", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any two", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 90, "hit_dice": "12d8+36", "experience_points": 1800, "ability_scores": { "strength": 12, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 18, "charisma": 12 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7, "wisdom": 7 }, "saving_throws_all": { "strength": 1, "dexterity": 7, "constitution": 3, "intelligence": 1, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "nature": 4, "perception": 7, "stealth": 7, "survival": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 4, "arcana": 1, "athletics": 1, "deception": 1, "history": 1, "insight": 4, "intimidation": 1, "investigation": 1, "medicine": 4, "nature": 4, "perception": 7, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 4, "stealth": 7, "survival": 7 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Aimed Strike", "desc": "The strider gains advantage on their next attack made before the end of their turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The strider attacks twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 14 (3d6 + 4) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Skirmish Step", "desc": "The strider moves up to half their Speed without provoking opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Keen Hearing and Sight", "desc": "The strider has advantage on Perception checks that rely on hearing or sight." }, { "name": "Trackless Travel", "desc": "The strider can't be tracked by nonmagical means." }, { "name": "Trained Accuracy", "desc": "The striders weapon attacks deal an extra 7 (2d6) damage (included below)." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_wood-elf-sharpshooter", "name": "Wood Elf Sharpshooter", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any two", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 90, "hit_dice": "12d8+36", "experience_points": 1800, "ability_scores": { "strength": 12, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 18, "charisma": 12 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7, "wisdom": 7 }, "saving_throws_all": { "strength": 1, "dexterity": 7, "constitution": 3, "intelligence": 1, "wisdom": 7, "charisma": 1 }, "skill_bonuses": { "nature": 4, "perception": 7, "stealth": 7, "survival": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 4, "arcana": 1, "athletics": 1, "deception": 1, "history": 1, "insight": 4, "intimidation": 1, "investigation": 1, "medicine": 4, "nature": 4, "perception": 7, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 4, "stealth": 7, "survival": 7 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Aimed Strike", "desc": "The strider gains advantage on their next attack made before the end of their turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 10 (1d8+4) piercing damage plus 7 (2d6) damage. This attack ignores half or three-quarters cover and long range doesnt impose disadvantage on the attack roll.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 7 (2d6) damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The strider attacks twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Skirmish Step", "desc": "The strider moves up to half their Speed without provoking opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Keen Hearing and Sight", "desc": "The strider has advantage on Perception checks that rely on hearing or sight." }, { "name": "Trackless Travel", "desc": "The strider can't be tracked by nonmagical means." }, { "name": "Trained Accuracy", "desc": "The striders weapon attacks deal an extra 7 (2d6) damage (included below)." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_young-earth-dragon", "name": "Young Earth Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40, "burrow": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 60, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic, Terran", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 161, "hit_dice": "17d10+68", "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 12, "constitution": 18, "intelligence": 12, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": 1, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 1, "saving_throws": { "strength": 8, "constitution": 8, "intelligence": 5, "wisdom": 7, "charisma": 4 }, "saving_throws_all": { "strength": 8, "dexterity": 1, "constitution": 8, "intelligence": 5, "wisdom": 7, "charisma": 4 }, "skill_bonuses": { "athletics": 8, "insight": 7, "nature": 5, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 3, "arcana": 1, "athletics": 8, "deception": 0, "history": 1, "insight": 7, "intimidation": 0, "investigation": 1, "medicine": 3, "nature": 5, "perception": 7, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": 1, "stealth": 1, "survival": 3 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "petrified", "condition_immunities": [ { "name": "Petrified", "key": "petrified" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": 60, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (4d10 + 4) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its slam.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scouring Breath", "desc": "The dragon exhales scouring sand and stones in a 30-foot cone. Each creature in that area makes a DC 16 Dexterity saving throw taking 38 (11d6) slashing damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Slam", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Earth Glide", "desc": "The dragon can burrow through nonmagical, unworked earth and stone without disturbing it." }, { "name": "Essence Link", "desc": "The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area." }, { "name": "False Appearance", "desc": "While the dragon remains motionless within its linked area, it is indistinguishable from a natural rocky outcropping." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:** Locate Animals or Plants, Spike Growth" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_young-sapphire-dragon", "name": "Young Sapphire Dragon", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "burrow": 20 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 20, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Deep Speech, Draconic, Undercommon, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 161, "hit_dice": "19d10+57", "experience_points": 5900, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 16, "intelligence": 18, "wisdom": 16, "charisma": 14 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 3, "intelligence": 4, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "constitution": 7, "intelligence": 8, "wisdom": 7, "charisma": 6 }, "saving_throws_all": { "strength": 4, "dexterity": 4, "constitution": 7, "intelligence": 8, "wisdom": 7, "charisma": 6 }, "skill_bonuses": { "arcana": 8, "deception": 6, "history": 8, "insight": 7, "perception": 7, "persuasion": 6 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 8, "athletics": 4, "deception": 6, "history": 8, "insight": 7, "intimidation": 2, "investigation": 4, "medicine": 3, "nature": 4, "perception": 7, "performance": 2, "persuasion": 6, "religion": 4, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) piercing damage plus 4 (1d8) psychic damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Discognitive Breath", "desc": "The dragon unleashes psychic energy in a 30-foot cone. Each creature in that area makes a DC 15 Intelligence saving throw taking 49 (9d10) psychic damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon attacks once with its bite and twice with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Far Thoughts", "desc": "The dragon is aware of any creature that uses a psionic ability or communicates telepathically within 100 miles of it. As an action, the dragon can psionically observe a creature, object, or location it is familiar with within 100 miles. While observing a subject in this way, the dragon can see, hear, and communicate telepathically, but it is blind and deaf in regard to its physical senses and does not require food or water. The dragon can psionically observe a subject indefinitely and can end this effect and return to its own senses as an action." }, { "name": "Innate Spellcasting", "desc": "The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components.\n- **3/Day Each:**comprehend languages, Detect Thoughts" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_forest-emperor", "name": "Forest Emperor", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 15.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60, "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Giant", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 161, "hit_dice": "14d12+70", "experience_points": 13000, "ability_scores": { "strength": 23, "dexterity": 12, "constitution": 21, "intelligence": 12, "wisdom": 20, "charisma": 8 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 5, "intelligence": 1, "wisdom": 5, "charisma": -1 }, "initiative_bonus": 1, "saving_throws": { "constitution": 10, "wisdom": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 1, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": -1 }, "skill_bonuses": { "nature": 6, "perception": 10, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 5, "arcana": 1, "athletics": 6, "deception": -1, "history": 1, "insight": 5, "intimidation": -1, "investigation": 1, "medicine": 5, "nature": 6, "perception": 10, "performance": -1, "persuasion": -1, "religion": 1, "sleight_of_hand": 1, "stealth": 6, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid, cold; bludgeoning from nonmagical attacks", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Acidic Claw", "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage plus 7 (2d6) acid damage.", "attacks": [ { "name": "Acidic Claw attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The forest emperor makes two claw attacks and one tail attack. If both claws hit the same target, the target must succeed on a DC 18 Constitution saving throw or its hp maximum is reduced by 7 (2d6) and the forest emperor regains hp equal to this amount. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 17 (2d10 + 6) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Toxic Nectar Spray", "desc": "The forest emperor sprays a 60-foot cone of acid from its flower-ringed eye pits. Creatures in the path of this cone must make a DC 18 Dexterity saving throw, taking 42 (12d6) acid damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Forest Camouflage", "desc": "The forest emperor has advantage on Dexterity (Stealth) checks made to hide in forest terrain." }, { "name": "Keen Smell", "desc": "The forest emperor has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Rattle", "desc": "The forest emperor constantly rattles its tail when in combat. Each creature that starts its turn within 60 feet of the forest emperor and that can hear it must succeed on a DC 18 Wisdom saving throw or become frightened until the start of its next turn. A creature that succeeds on two saving throws is unaffected by the forest emperor’s rattle for the next 24 hours." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_herald-of-the-void", "name": "Herald of the Void", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": true, "fly": 50, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Common, Void Speech", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 123, "hit_dice": "13d8+65", "experience_points": 7200, "ability_scores": { "strength": 12, "dexterity": 20, "constitution": 20, "intelligence": 19, "wisdom": 15, "charisma": 12 }, "modifiers": { "strength": 1, "dexterity": 5, "constitution": 5, "intelligence": 4, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 5, "saving_throws": { "dexterity": 9, "constitution": 9 }, "saving_throws_all": { "strength": 1, "dexterity": 9, "constitution": 9, "intelligence": 4, "wisdom": 2, "charisma": 1 }, "skill_bonuses": { "perception": 10, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 2, "arcana": 4, "athletics": 1, "deception": 1, "history": 4, "insight": 2, "intimidation": 1, "investigation": 4, "medicine": 2, "nature": 4, "perception": 10, "performance": 1, "persuasion": 1, "religion": 4, "sleight_of_hand": 5, "stealth": 9, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, radiant", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "fire, lightning, poison", "damage_resistances": [ { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Poison", "key": "poison" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, frightened, prone, stunned, unconscious", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Frightened", "key": "frightened" }, { "name": "Prone", "key": "prone" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Discorporate", "desc": "The herald chooses up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 17 Constitution saving throw or become intangible until the end of its next turn. While intangible, the creature is incapacitated, drops whatever it's holding, and is unable to interact with physical objects. The creature is still visible and able to speak.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Discorporate (Costs 2 Actions)", "desc": "The herald chooses up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 17 Constitution saving throw or become intangible until the end of its next turn. While intangible, the creature is incapacitated, drops whatever it's holding, and is unable to interact with physical objects. The creature is still visible and able to speak.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The herald flies up to half its flying speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The herald makes two void claw attacks. Alternatively, it can use its Void Ray twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Song of Mighty Doom", "desc": "The herald emits a cacophonous dirge praising the Void. Each creature other than the herald within 30 feet of the herald and that understands Void Speech gains 10 temporary hp.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Song of Mighty Doom (Costs 3 Actions)", "desc": "The herald emits a cacophonous dirge praising the Void. Each creature other than the herald within 30 feet of the herald and that understands Void Speech gains 10 temporary hp.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The Final Song", "desc": "The herald utters a melody of cosmic doom in a 30-foot cone. Each creature in that area must make a DC 17 Wisdom saving throw, taking 27 (6d8) psychic damage on a failed save, or half as much damage on a successful one. This melody doesn't affect creatures that understand Void Speech.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Void Claw", "desc": "The herald makes one void claw attack.", "attacks": [ { "name": "Void Claw attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Void Claw (Costs 2 Actions)", "desc": "The herald makes one void claw attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Void Ray", "desc": "Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 9 (2d8) cold damage and 9 (2d8) force damage.", "attacks": [ { "name": "Void Ray attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8) col", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Annihilating Form", "desc": "Any object that touches or hits the herald of the Void vaporizes. If the object is being worn or carried by a creature, the creature can make a DC 15 Dexterity saving throw to prevent the object from being vaporized. If the object is magical, the creature has advantage on the saving throw. The herald can choose to not vaporize an object." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the herald fails a saving throw, it can choose to succeed instead." }, { "name": "Zero-Dimensional", "desc": "The herald can move through any space without squeezing." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_illhveli-kembingur", "name": "Illhveli, Kembingur", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 5, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 5, "crawl": 2, "hover": false, "fly": 0, "burrow": 0, "climb": 2, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 210, "hit_dice": "12d20+84", "experience_points": 8400, "ability_scores": { "strength": 27, "dexterity": 12, "constitution": 24, "intelligence": 7, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 7, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": { "strength": 12, "constitution": 11 }, "saving_throws_all": { "strength": 12, "dexterity": 1, "constitution": 11, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "skill_bonuses": { "athletics": 12, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": -2, "athletics": 12, "deception": 1, "history": -2, "insight": 2, "intimidation": 1, "investigation": -2, "medicine": 2, "nature": -2, "perception": 10, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": 1, "stealth": 1, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "prone", "condition_immunities": [ { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 29 (6d6 + 8) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Churn Water", "desc": "The kembingur thrashes violently. Each creature within 20 feet of the kembingur must make a DC 17 Dexterity saving throw, taking 36 (8d8) bludgeoning damage on a failed save, or half as much damage on a successful one.\n\nThe water within 60 feet of the kembingur becomes difficult terrain for 1 minute. Each creature that starts its turn on the deck of a ship in this area must succeed on a DC 17 Dexterity saving throw or fall overboard.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Multiattack", "desc": "The kembingur makes one bite attack and one tail attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 26 (4d8 + 8) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 20, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The kembingur has advantage on melee attack rolls against any creature that doesn’t have all its hp." }, { "name": "Blood Scent", "desc": "The kembingur can smell blood in the water within 5 miles of it. It can determine whether the blood is fresh or old and what type of creature shed the blood. In addition, the kembingur has advantage on Wisdom (Perception) and Wisdom (Survival) checks to find or track a creature that doesn’t have all its hp." }, { "name": "Hold Breath", "desc": "The kembingur can hold its breath for 1 hour." }, { "name": "Siege Monster", "desc": "The kembingur deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_lava-keeper", "name": "Lava Keeper", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Elemental", "key": "elemental" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 18.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "burrow": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 40, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "Ignan, Terran", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 276, "hit_dice": "24d12+120", "experience_points": 20000, "ability_scores": { "strength": 24, "dexterity": 10, "constitution": 21, "intelligence": 10, "wisdom": 18, "charisma": 12 }, "modifiers": { "strength": 7, "dexterity": 0, "constitution": 5, "intelligence": 0, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 0, "saving_throws": { "constitution": 11, "wisdom": 10 }, "saving_throws_all": { "strength": 7, "dexterity": 0, "constitution": 11, "intelligence": 0, "wisdom": 10, "charisma": 1 }, "skill_bonuses": { "history": 12, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 0, "athletics": 7, "deception": 1, "history": 12, "insight": 4, "intimidation": 1, "investigation": 0, "medicine": 4, "nature": 0, "perception": 10, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, paralyzed, petrified, poisoned, prone", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 120, "truesight_range": null, "actions": [ { "name": "Fumarole", "desc": "The crater between the lava keeper's shoulders erupts in a plume of fire, rock, and toxic smoke. Each creature within 60 feet of the lava keeper must make a DC 19 Constitution saving throw. On a failure, a creature takes 21 (6d6) bludgeoning damage and 21 (6d6) fire damage and becomes poisoned for 1 minute. On a success, a creature takes half the damage and isn't poisoned. A poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The eruption surrounds the lava keeper in a 20-foot-radius sphere of smoke, considered heavily obscured until the end of its next turn. A wind of moderate or greater speed (at least 10 miles per hour) disperses the smoke.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Lava Lob", "desc": "Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 21 (6d6) fire damage, and the target must succeed on a DC 19 Dexterity saving throw or take 10 (3d6) fire damage at the start of its next turn.", "attacks": [ { "name": "Lava Lob attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6) fire", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The lava keeper makes four slam attacks. Alternatively, it can use its Lava Lob twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The lava keeper’s innate spellcasting ability is Wisdom (spell save DC 17). It can innately cast the following spells, requiring no material components:\nAt will: move earth, stone shape\n3/day each: wall of fire, wall of stone\n1/day each: conjure elemental (earth or fire elemental only), earthquake, fire storm" }, { "name": "Lava Dribble", "desc": "Each creature that starts its turn within 5 feet of the lava keeper must make a DC 19 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_young-imperial-dragon", "name": "Young Imperial Dragon", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80, "swim": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 210, "hit_dice": "20d10+100", "experience_points": 7200, "ability_scores": { "strength": 23, "dexterity": 12, "constitution": 21, "intelligence": 16, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 6, "dexterity": 1, "constitution": 5, "intelligence": 3, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 5, "constitution": 9, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 9, "intelligence": 3, "wisdom": 6, "charisma": 7 }, "skill_bonuses": { "insight": 6, "perception": 10, "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 3, "athletics": 6, "deception": 3, "history": 3, "insight": 6, "intimidation": 3, "investigation": 3, "medicine": 2, "nature": 3, "perception": 10, "performance": 3, "persuasion": 3, "religion": 3, "sleight_of_hand": 1, "stealth": 5, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "lightning, thunder", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Breath", "desc": "The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 44 (8d10) lightning damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The dragon can breathe air and water." }, { "name": "Innate Spellcasting", "desc": "The imperial dragon’s innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components.\n3/day: fog cloud\n1/day each: control water, gust of wind, stinking cloud" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_devil-shark", "name": "Devil Shark", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 0, "burrow": 0, "climb": 0, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Aquan, Deep Speech, telepathy 120 ft.", "data": [ { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 198, "hit_dice": "12d20+72", "experience_points": 10000, "ability_scores": { "strength": 24, "dexterity": 14, "constitution": 22, "intelligence": 14, "wisdom": 20, "charisma": 14 }, "modifiers": { "strength": 7, "dexterity": 2, "constitution": 6, "intelligence": 2, "wisdom": 5, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 7, "constitution": 11, "wisdom": 10 }, "saving_throws_all": { "strength": 7, "dexterity": 7, "constitution": 11, "intelligence": 2, "wisdom": 10, "charisma": 2 }, "skill_bonuses": { "intimidation": 7, "perception": 10, "religion": 7, "stealth": 7, "survival": 10 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 2, "athletics": 7, "deception": 2, "history": 2, "insight": 5, "intimidation": 7, "investigation": 2, "medicine": 5, "nature": 2, "perception": 10, "performance": 2, "persuasion": 2, "religion": 7, "sleight_of_hand": 2, "stealth": 7, "survival": 10 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold" } ], "damage_resistances_display": "fire", "damage_resistances": [ { "name": "Fire", "key": "fire" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) piercing damage and the target is grappled (escape DC 18).", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Freezing Breath", "desc": "The devil shark exhales a 60-foot cone of supernaturally cold water. Each creature in that area must make a DC 18 Constitution saving throw. On a failed save, a target takes 54 (12d8) cold damage and is pushed 20 feet away from the devil shark. On a success, a target takes half the damage but isn't pushed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Swallow", "desc": "The devil shark makes one bite attack against a Large or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the devil shark, and it takes 21 (6d6) acid damage at the start of each of the devil shark's turns. A devil shark can have two Large, four Medium, or six Small creatures swallowed at a time. \n\nIf the devil shark takes 30 damage or more on a single turn from a swallowed creature, the devil shark must succeed on a DC 18 Constitution saving throw or regurgitate all swallowed creatures, which fall prone within 10 feet of the devil shark. If the devil shark dies, a swallowed creature is no longer restrained by it and can escape by using 20 feet of movement, exiting prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The devil shark has advantage on melee attack rolls against any creature that doesn't have all its hp." }, { "name": "Keen Smell", "desc": "The devil shark has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Magic Resistance", "desc": "The devil shark has advantage on saving throws against spells and other magical effects." }, { "name": "Shark Telepathy", "desc": "The devil shark can magically command any shark within 120 feet of it, using a limited telepathy. This command is limited to simple concepts such as “come here,” “defend me,” or “attack this target.”" }, { "name": "Water Breathing", "desc": "The devil shark can breathe only underwater." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_infernal-knight", "name": "Infernal Knight", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 247, "hit_dice": "26d8+130", "experience_points": 15000, "ability_scores": { "strength": 24, "dexterity": 14, "constitution": 20, "intelligence": 17, "wisdom": 21, "charisma": 20 }, "modifiers": { "strength": 7, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 7, "constitution": 10, "wisdom": 10 }, "saving_throws_all": { "strength": 7, "dexterity": 7, "constitution": 10, "intelligence": 3, "wisdom": 10, "charisma": 5 }, "skill_bonuses": { "athletics": 12, "insight": 10, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 3, "athletics": 12, "deception": 5, "history": 3, "insight": 10, "intimidation": 5, "investigation": 3, "medicine": 5, "nature": 3, "perception": 10, "performance": 5, "persuasion": 5, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "fire, necrotic, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Greatsword", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage plus 17 (5d6) necrotic damage. A creature hit by the sword must succeed on a DC 18 Constitution saving throw or suffer disadvantage on attack rolls and ability checks based on Strength or Dexterity until the end of its next turn.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 5, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hellfire Bolt", "desc": "Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 10 (3d6) fire damage plus 17 (5d6) necrotic damage. A creature hit must succeed on a DC 18 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "attacks": [ { "name": "Hellfire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6) fire", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 5, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The infernal knight makes two melee attacks or uses its Hellfire Bolt twice. It can replace one attack with Reave Soul.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Rift", "desc": "The infernal knight magically tears a rift in the fabric of the multiverse. The rift is a portal to a plane of the infernal knight's choice. The portal remains open for 1 hour, during which time any creature can pass through it, moving from one plane to the other. A dispel magic spell targeting the rift can destroy it if the caster succeeds on a DC 18 spellcasting ability check.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Reave Soul", "desc": "The infernal knight targets a creature with 0 hp that it can see within 60 feet of it. If the creature is alive, it must succeed on a DC 18 Constitution saving throw or die and have its soul drawn into the infernal knight's greatsword. If the creature is dead and has been dead for less than 1 minute, its soul is automatically captured. When the infernal knight captures a soul, it regains 30 hp, and Reave Soul recharges at the start of its next turn. While a creature's soul is trapped, that creature can't be returned to life by any means short of a wish spell.\n\nA banishment spell targeted at the greatsword forces the infernal knight to make a Charisma saving throw against the spell. On a failed save, any souls trapped in the blade are released instead of the spell's normal effect. Trapped souls are also released when the infernal knight dies.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Faultless Tracker", "desc": "If the infernal knight is given a quarry by its lord, the knight knows the direction and distance to its quarry as long as the two of them are on the same plane of existence." }, { "name": "Magic Resistance", "desc": "The infernal knight has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The infernal knight's weapon attacks are magical." }, { "name": "Regeneration", "desc": "The infernal knight regains 10 hp at the start of its turn if it has at least 1 hp." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_living-star", "name": "Living Star", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "Celestial, Common", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 207, "hit_dice": "18d12+90", "experience_points": 22000, "ability_scores": { "strength": 24, "dexterity": 22, "constitution": 21, "intelligence": 21, "wisdom": 19, "charisma": 22 }, "modifiers": { "strength": 7, "dexterity": 6, "constitution": 5, "intelligence": 5, "wisdom": 4, "charisma": 6 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 12, "constitution": 11, "wisdom": 10 }, "saving_throws_all": { "strength": 7, "dexterity": 12, "constitution": 11, "intelligence": 5, "wisdom": 10, "charisma": 6 }, "skill_bonuses": { "acrobatics": 12, "insight": 10, "perception": 10, "persuasion": 12 }, "skill_bonuses_all": { "acrobatics": 12, "animal_handling": 4, "arcana": 5, "athletics": 7, "deception": 6, "history": 5, "insight": 10, "intimidation": 6, "investigation": 5, "medicine": 4, "nature": 5, "perception": 10, "performance": 6, "persuasion": 12, "religion": 5, "sleight_of_hand": 6, "stealth": 6, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, radiant", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Multiattack", "desc": "The living star makes three starflare attacks. It can use its Silvered Ray in place of one starflare attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Silvered Ray", "desc": "Ranged Spell Attack: +12 to hit, range 150 ft., one target. Hit: 28 (4d10 + 6) radiant damage, and the target must succeed on a DC 19 Charisma saving throw or be stunned until the end of its next turn.", "attacks": [ { "name": "Silvered Ray attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Starflare", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage plus 14 (4d6) radiant damage.", "attacks": [ { "name": "Starflare attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The living star has advantage on saving throws against spells and other magical effects." }, { "name": "Resize", "desc": "As a bonus action, the living star can change its size. This trait works like the enlarge/reduce spell, except it deals 2d4 extra damage when enlarged and 2d4 less damage when reduced." }, { "name": "Starshine", "desc": "A creature that starts its turn within 30 feet of the living star must make a DC 19 Intelligence saving throw. On a failed save, the creature is blinded for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the living star's Starshine for the next 24 hours." }, { "name": "Supernova", "desc": "When a living star dies, it erupts, and each creature within 30 feet of it must make a DC 19 Dexterity saving throw, taking 56 (16d6) radiant damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_three-headed-clockwork-dragon", "name": "Three-Headed Clockwork Dragon", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 14.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 275, "hit_dice": "22d12+132", "experience_points": 11500, "ability_scores": { "strength": 25, "dexterity": 10, "constitution": 23, "intelligence": 10, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 7, "dexterity": 0, "constitution": 6, "intelligence": 0, "wisdom": 0, "charisma": -5 }, "initiative_bonus": 0, "saving_throws": { "strength": 12, "constitution": 11 }, "saving_throws_all": { "strength": 12, "dexterity": 0, "constitution": 11, "intelligence": 0, "wisdom": 0, "charisma": -5 }, "skill_bonuses": { "athletics": 12, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": 0, "athletics": 12, "deception": -5, "history": 0, "insight": 0, "intimidation": -5, "investigation": 0, "medicine": 0, "nature": 0, "perception": 10, "performance": -5, "persuasion": -5, "religion": 0, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "poison, psychic", "damage_immunities": [ { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 3 (1d6) fire damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Breath", "desc": "The dragon exhales fire in three separate 60-foot cones. Each creature in one of these cones must make a DC 19 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one. A creature in overlapping cones has disadvantage on the saving throw, but it takes damage from only one breath.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Fist", "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) bludgeoning damage.", "attacks": [ { "name": "Fist attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon can use its Oil Spray. It then makes five attacks: three with its bite and two with its fists.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Oil Spray", "desc": "The dragon sprays oil in a 30-foot-cone. Each creature in the area must succeed on a DC 19 Dexterity saving throw or become vulnerable to fire damage until the end of the dragon's next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Sweep", "desc": "The dragon swings its bladed tail. Each creature within 15 feet of the dragon must make a DC 19 Dexterity saving throw. On a failure, a creature takes 16 (2d8 + 7) slashing damage and is knocked prone. On a success, a creature takes half the damage but isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bound", "desc": "The dragon is magically bound to three circlets. As long as the dragon is within 1 mile of a circlet wearer on the same plane of existence, the wearer can communicate telepathically with the dragon. While the dragon is active, the wearers see through its eyes and hear what it hears. During this time, the wearers are deaf and blind with regard to their own senses. \n\nIf only two circlet wearers are within 1 mile of the active dragon each hour spent wearing the circlets imposes one level of exhaustion on those wearers. If only a single wearer is within 1 mile of the active dragon, each minute spent wearing the circlet gives that wearer one level of exhaustion. If no circlet wearers are within 1 mile of the dragon, it views all creatures it can see as enemies and tries to destroy them until a circlet wearer communicates with the dragon or the dragon is destroyed. A circlet wearer can use its action to put the dragon in an inactive state where it becomes incapacitated until a wearer uses an action to switch the dragon to active. \n\nEach circlet is a magic item that must be attuned." }, { "name": "Immutable Form", "desc": "The dragon is immune to any spell or effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The dragon has advantage on saving throws against spells and other magical effects." }, { "name": "Siege Monster", "desc": "The dragon deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_angel-kalkydra", "name": "Angel, Kalkydra", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "fly": 90, "climb": 30 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 90, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120'", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 189, "hit_dice": "14d12+98", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 24, "intelligence": 17, "wisdom": 21, "charisma": 23 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 7, "intelligence": 3, "wisdom": 5, "charisma": 6 }, "initiative_bonus": 2, "saving_throws": { "constitution": 1, "wisdom": 1, "charisma": 1 }, "saving_throws_all": { "strength": 6, "dexterity": 2, "constitution": 1, "intelligence": 3, "wisdom": 1, "charisma": 1 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 3, "athletics": 6, "deception": 6, "history": 3, "insight": 5, "intimidation": 6, "investigation": 3, "medicine": 5, "nature": 3, "perception": 5, "performance": 6, "persuasion": 6, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "fire, radiant", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "poison; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Poison", "key": "poison" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned, prone", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Solar Nimbus", "desc": "When hit by an attack it surrounds itself in a fiery nimbus searing attacker: 9 (2d8) fire and 9 (2d8) radiant and nimbus sheds bright light in 30' radius and dim light an additional 30'. Until start of kalkydra's next turn a creature within 5 ft. of kalkydra that hits it with melee attack takes 9 (2d8) fire and 9 (2d8) radiant.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon deals extra 4d8 radiant (included below)." }, { "name": "Immortal Nature", "desc": "Doesn't require food drink or sleep" }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_animal-lord-mammoth-queen", "name": "Animal Lord, Mammoth Queen", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Fey", "key": "fey" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 18.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "all, telepathy 120'", "data": [] }, "armor_class": 20, "armor_detail": "natural armor", "hit_points": 250, "hit_dice": "20d12+120", "experience_points": 20000, "ability_scores": { "strength": 25, "dexterity": 10, "constitution": 22, "intelligence": 15, "wisdom": 18, "charisma": 19 }, "modifiers": { "strength": 7, "dexterity": 0, "constitution": 6, "intelligence": 2, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 6, "wisdom": 1 }, "saving_throws_all": { "strength": 7, "dexterity": 6, "constitution": 6, "intelligence": 2, "wisdom": 1, "charisma": 4 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 2, "athletics": 7, "deception": 4, "history": 2, "insight": 4, "intimidation": 4, "investigation": 2, "medicine": 4, "nature": 2, "perception": 4, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "nonmagic B/P/S attacks", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, incapacitated, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Incapacitated", "key": "incapacitated" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Catch Weapon", "desc": "When hit by a melee weapon attack she can reduce the damage by 1d10+17. If this reduces damage to 0 queen can catch the weapon with her trunk if she is not using it to grapple a creature. If Queen catches a weapon in this way she must make a Str (Athletics) check contested by attacker's Str (Athletics) or Dex (Acrobatics) check (target chooses). Queen has disadvantage on the check if wielder is holding item with 2+ hands. If she wins she disarms creature and can throw the weapon up to 60' in a random direction as part of the same reaction.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": "Elephantine or True Form", "usage_limits": null }, { "name": "Change Shape", "desc": "Transforms into Gargantuan oliphaunt (see Creature Codex) a Huge mammoth a Med female human with thick brown hair tied back in a braid or back into her true Huge elephant-headed humanoid form. Her stats other than size are the same in each form. Any items worn/carried transform with her.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Queen's Trumpet", "desc": "Emits loud trumpeting audible to 300'. Chooses up to 3 creatures that can hear trumpet. If target is friendly has advantage on its next attack roll ability check or save. If hostile: DC 20 Wis save or frightened til end of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Regenerative Hide", "desc": "Regains 15 hp. She can't use this legendary action again until the end of her next turn. ", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shoving Stampede", "desc": "Charges becoming unstoppable stampede in line up to 80' long æ00d7 15 ft. wide. All in line: 14 (4d6) bludgeoning damage and pushed up to 15 ft. away and knocked prone (DC 20 Dex half not pushed/prone). Queen's move along this line doesn't provoke opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Trunk", "desc": "Makes one Trunk attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elephantine Passivism", "desc": "No elephant mammoth or other elephantine creature can willingly attack her. Can be forced to do so magically." }, { "name": "Legendary Resistance (3/Day)", "desc": "Choose to succeed failed save." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Magic Weapons", "desc": "Weapon attacks are magical." }, { "name": "Rejuvenation", "desc": "If she dies soul reforms on Astral Plane. In 1d6 days it inhabits body of another elephantine creature on Material Plane which becomes the Queen with all hp and abilities thereof. Only killing every elephantine creature on the Material Plane will prevent this." }, { "name": "Speak with Elephantines", "desc": "Communicate with any elephant mammoth or other elephantine creature as if they shared a language." }, { "name": "Stomp (Elephantine or True Form)", "desc": "Melee Weapon Attack: +13 to hit, 5 ft., one target, 34 (5d10+7) bludgeoning damage." }, { "name": "Trampling Charge", "desc": "If she moves 20'+ straight to creature and then hits it with Gore on same turn target knocked prone (DC 20 Str negates). If target is prone queen can make one Stomp vs. it as a bonus action." }, { "name": "Trunk (Elephantine or True Form)", "desc": "Melee Weapon Attack: +13 to hit, 15 ft., one creature,. Target is grappled (escape DC 19) if it is a Large or smaller creature. Until grapple ends target restrained queen can’t use Trunk on another." }, { "name": "Tusk Sweep (Elephantine or True Form Recharge 5–6)", "desc": "Channels raw magic as she sweeps her tusks in a wide arc. Each creature in a 15 ft. cube: 35 (10d6) bludgeoning damage and is pushed up to 15 ft. away from the queen (DC 20 Dex half damage and isn’t pushed away)." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_archon-siege", "name": "Archon, Siege", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "fly": 60 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120'", "data": [] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 187, "hit_dice": "15d12+90", "experience_points": 10000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 22, "intelligence": 10, "wisdom": 20, "charisma": 17 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 6, "intelligence": 0, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": { "strength": 1, "constitution": 1, "wisdom": 1, "charisma": 8 }, "saving_throws_all": { "strength": 1, "dexterity": 2, "constitution": 1, "intelligence": 0, "wisdom": 1, "charisma": 8 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": 0, "athletics": 6, "deception": 3, "history": 0, "insight": 5, "intimidation": 3, "investigation": 0, "medicine": 5, "nature": 0, "perception": 5, "performance": 3, "persuasion": 3, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "radiant; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [], "traits": [ { "name": "Celestial Weapons", "desc": "Its weapon attacks are magical. When archon hits with its Trunk Maul weapon deals extra 5d8 force (included below)." }, { "name": "False Appearance", "desc": "While motionless indistinguishable from inanimate statue." }, { "name": "Immortal Nature", "desc": "Doesn't require food drink or sleep" }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Siege Monster", "desc": "Double damage to objects/structures." }, { "name": "Trampling Charge", "desc": "If it moves 20'+ straight toward a creature and then hits it with trunk maul on same turn target: DC 19 Str save or be pushed up to 10 ft. and knocked prone. If target is prone archon can make one Stomp attack vs. it as a bonus action." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_bone-lord", "name": "Bone Lord", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 20, "armor_detail": "natural armor", "hit_points": 285, "hit_dice": "30d12+90", "experience_points": 22000, "ability_scores": { "strength": 21, "dexterity": 15, "constitution": 16, "intelligence": 14, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 3, "intelligence": 2, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 8, "wisdom": 1, "charisma": 1 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 3, "intelligence": 2, "wisdom": 1, "charisma": 1 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 2, "athletics": 5, "deception": 4, "history": 2, "insight": 4, "intimidation": 4, "investigation": 2, "medicine": 4, "nature": 2, "perception": 4, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; nonmagic bludgeoning, piercing, and slashing attacks", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Call Servants", "desc": "Uses Servants of Death.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Fling", "desc": "Uses Fling.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Sovereign's Onslaught", "desc": "Commands up to four friendly Undead it can see within 60' of it to move. Each target can use its reaction to immediately move up to its speed. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Sovereign's Reprisal", "desc": "Commands one friendly Undead within 30' to attack. Target can make one weapon attack as reaction.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death-Infused Weapons", "desc": "Weapon attacks are magical. When it hits with any weapon deals extra 2d8 necrotic (included below)." }, { "name": "Fling", "desc": "One Med or smaller object held or creature grappled by bone lord is thrown up to 60' in a random direction and knocked prone. If a thrown target strikes a solid surface target takes 3 (1d6) bludgeoning damage for every 10 ft. it was thrown. If target is thrown at another creature that creature: DC 19 Dex save or take the same damage and be knocked prone." }, { "name": "Legendary Resistance (3/Day)", "desc": "Choose to succeed failed save." }, { "name": "Master Tactician", "desc": "It and any friendly Undead within 60' of it have advantage on attack rolls vs. a creature if at least one of the Undead’s allies is within 5 ft. of the creature and ally isn’t incapacitated." }, { "name": "Pattern of Death (Recharge 6)", "desc": "Necrotic energy ripples out from the bone lord. Each creature that isn’t a Construct or Undead within 30' of it: 54 (12d8) necrotic (DC 19 Con half). Each friendly Undead within 30' of the bone lord including the bone lord regains hp equal to half the single highest amount of necrotic dealt." }, { "name": "Rejuvenation", "desc": "As long as at least one of its bones remains a destroyed bone lord gathers a new body in 1d10 days regaining all its hp and becoming active again. New body appears within 5 ft. of the largest remaining bone from its body." }, { "name": "Servants of Death", "desc": "The bone lord magically calls 3d6 skeletons or zombies 2d4 ghouls or 2 wights. Called creatures arrive in 1d4 rounds acting as allies of bone lord and obeying its spoken commands. The Undead remain for 1 hr until bone lord dies or until bone lord dismisses them as a bonus action. Bone lord can have any number of Undead under its control at one time provided combined total CR of the Undead is no higher than 8." }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, 15 ft., one target, 16 (2d10+5) bludgeoning damage + 9 (2d8) necrotic. Target: DC 19 Str save or be pushed up to 15 ft. away from bone lord." }, { "name": "Turning", "desc": "[+]Defiance[/+] It and any Undead within 60' of it: advantage on saves vs. effects that turn Undead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_cosmic-symphony", "name": "Cosmic Symphony", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 15.0, "proficiency_bonus": null, "speed": { "walk": 0, "fly": 60 }, "speed_all": { "unit": null, "walk": 0, "crawl": 0, "hover": false, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands all languages but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 200, "hit_dice": "16d10+112", "experience_points": 13000, "ability_scores": { "strength": 19, "dexterity": 26, "constitution": 25, "intelligence": 2, "wisdom": 21, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": -4, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 8, "saving_throws": { "wisdom": 1, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 7, "intelligence": -4, "wisdom": 1, "charisma": 9 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 5, "arcana": -4, "athletics": 4, "deception": 4, "history": -4, "insight": 5, "intimidation": 4, "investigation": -4, "medicine": 5, "nature": -4, "perception": 5, "performance": 4, "persuasion": 4, "religion": -4, "sleight_of_hand": 8, "stealth": 8, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "radiant, thunder", "damage_immunities": [ { "name": "Radiant", "key": "radiant" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "nonmagic B/P/S attacks ", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "deafened, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned", "condition_immunities": [ { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Fly", "desc": "Flies up to half its flying speed with o provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Major Chord", "desc": "The symphony regains 18 (4d8) hp.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Minor Chord", "desc": "Each creature within 10 ft. of the symphony must make DC 18 Con save or take 9 (2d8) thunder.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Invisible", "desc": "Is invisible." }, { "name": "Legendary Resistance (3/Day)", "desc": "Choose to succeed failed save." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_androsphinx", "name": "Androsphinx", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common,Sphinx", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 284, "hit_dice": null, "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 20, "constitution": 32, "intelligence": 28, "wisdom": 30, "charisma": 22 }, "modifiers": { "strength": 6, "dexterity": 5, "constitution": 11, "intelligence": 9, "wisdom": 10, "charisma": 6 }, "initiative_bonus": 5, "saving_throws": { "strength": 6, "dexterity": 5, "constitution": 11, "intelligence": 9, "wisdom": 10, "charisma": 6 }, "saving_throws_all": { "strength": 6, "dexterity": 5, "constitution": 11, "intelligence": 9, "wisdom": 10, "charisma": 6 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 10, "arcana": 9, "athletics": 6, "deception": 6, "history": 9, "insight": 10, "intimidation": 6, "investigation": 9, "medicine": 10, "nature": 9, "perception": 10, "performance": 6, "persuasion": 6, "religion": 9, "sleight_of_hand": 5, "stealth": 5, "survival": 10 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "Monstrosity Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Arcane Bolt", "desc": "_Ranged Spell Attack:_ +12 to hit, range 120 ft., one target. _Hit:_ 24 (4d8+6) force damage.", "attacks": [ { "name": "Arcane Bolt attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell", "desc": "The sphinx uses Spellcasting.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell (Costs 2 Actions)", "desc": "The sphinx uses Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +12 to hit, reach 5 ft., one target. _Hit:_ 17 (2d10+6) slashing damage plus 9 (2d8) force damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lacerating Swipe", "desc": "The sphinx rears up on its hind legs, wings fluttering, and swipes in a wide arc with both its forepaws. Each creature in a 15-foot cone must succeed on a DC 18 DEX save or take 11 (2d10) slashing damage and suffer a bleeding wound. A creature with a bleeding wound loses 5 (1d10) HP at the start of each of its turns. Any creature can take an action to stanch the wound with a successful DC 18 WIS (Medicine) check. The wound also closes if the bleeding creature receives magical healing.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Lacerating Swipe (Costs 2 Actions)", "desc": "The sphinx rears up on its hind legs, wings fluttering, and swipes in a wide arc with both its forepaws. Each creature in a 15-foot cone must succeed on a DC 18 DEX save or take 11 (2d10) slashing damage and suffer a bleeding wound. A creature with a bleeding wound loses 5 (1d10) HP at the start of each of its turns. Any creature can take an action to stanch the wound with a successful DC 18 WIS (Medicine) check. The wound also closes if the bleeding creature receives magical healing.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx makes four Claw or Arcane Bolt attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "The sphinx emits one of the following magical roars. Each roar is audible up to 300 feet away. When it roars, the sphinx chooses up to three creatures it can see within 120 feet of it to be affected by the roar. A creature that fails a save and is affected by an ongoing effect can repeat the save at the end of each of its turns, ending the effect on itself on a success.\n- **Rumbling Roar.** This deep roar rumbles through each target's body, rattling it to its bones. Each target must succeed on a DC 18 CON save or deal only half damage with weapon attacks that use STR or DEX for 1 minute.\n- **Terrifying Roar.** This shrill roar tugs at the self-preservation instincts within creatures. Each target must succeed on a DC 18 WIS save or be frightened for 1 minute. While frightened, a creature's speed is 0. If a creature fails the save by 5 or more, it is also paralyzed while frightened.\n- **Thunderous Roar.** This booming roar slams against the chosen creatures. Each target must succeed on a DC 18 STR save or be pushed up to 15 feet away from the sphinx, knocked prone, and deafened for 1 minute.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The sphinx casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 18).\n\n- **At Will:** _command_, _detect evil and good_, _thaumaturgy_\n- **3/Day Each:** _dispel magic_, _restoration_, _tongues_, _zone of truth_\n- **2/Day Each:** _freedom of movement_, _greater restoration_<br>1/day: _heal_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Inscrutable", "desc": "The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. WIS (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage." }, { "name": "Magical Claws", "desc": "The sphinx's Claw attacks are magical. When the sphinx hits with a Claw attack, the Claw deals an extra 2d8 force damage (included in the attack)." }, { "name": "Monstrosity Resilience", "desc": "The sphinx is resistant to exhaustion and to the frightened condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_pit-fiend", "name": "Pit Fiend", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 20.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 323, "hit_dice": null, "experience_points": 25000, "ability_scores": { "strength": 26, "dexterity": 26, "constitution": 36, "intelligence": 22, "wisdom": 30, "charisma": 24 }, "modifiers": { "strength": 8, "dexterity": 8, "constitution": 13, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "initiative_bonus": 8, "saving_throws": { "strength": 8, "dexterity": 8, "constitution": 13, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 8, "constitution": 13, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 10, "arcana": 6, "athletics": 8, "deception": 7, "history": 6, "insight": 10, "intimidation": 7, "investigation": 6, "medicine": 10, "nature": 6, "perception": 10, "performance": 7, "persuasion": 7, "religion": 6, "sleight_of_hand": 8, "stealth": 8, "survival": 10 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "charmed,frightened,Devilish Resilience", "damage_immunities": [], "damage_resistances_display": "Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) piercing damage plus 14 (4d6) fire damage and 13 (3d8) poison damage. The target must succeed on a DC 21 CON save or be poisoned. While poisoned in this way, the target can't regain HP. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 17 (2d8+8) piercing damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Flame", "desc": "_Ranged Spell Attack:_ +10 to hit, range 120 ft., one target. _Hit:_ 25 (6d6+4) fire damage.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mace", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 15 (2d6+8) bludgeoning damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Mace attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The pit fiend makes one Bite attack, one Gore attack, one Mace attack, and one Tail attack, or it makes four Hurl Flame attacks. If two Hurl Flame attacks hit one creature, each creature within 10 feet of the target must make a DC 21 DEX save as the fire bursts outward from the target, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +14 to hit, reach 10 ft., one target. _Hit:_ 24 (3d10+8) bludgeoning damage plus 14 (4d6) fire damage, and the target must succeed on a DC 21 STR save or be knocked prone.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of the Devil Lord", "desc": "Each hostile creature that starts its turn within 20 feet of the pit fiend must succeed on a DC 21 WIS save or be frightened until the start of its next turn. Each friendly devil within 20 feet of the pit fiend is immune to the charmed and frightened conditions and has advantage on the first attack roll it makes on each of its turns." }, { "name": "Devilish Resilience", "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Flaming Weapons", "desc": "The pit fiend's weapon attacks are magical. When the fiend hits with any weapon, the weapon deals an extra 4d6 fire damage (included in the attack)." }, { "name": "Magic Resistance", "desc": "The pit fiend has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob_aboleth-nihilith", "name": "Aboleth, Nihilith", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet", "fly": 50, "swim": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": true, "fly": 50, "burrow": 0, "climb": 5, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Void Speech, telepathy 120 ft.", "data": [ { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 135, "hit_dice": "18d10+36", "experience_points": 8400, "ability_scores": { "strength": 21, "dexterity": 9, "constitution": 15, "intelligence": 18, "wisdom": 15, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": -1, "constitution": 2, "intelligence": 4, "wisdom": 2, "charisma": 4 }, "initiative_bonus": -1, "saving_throws": { "constitution": 6, "intelligence": 8, "wisdom": 6 }, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 6, "intelligence": 8, "wisdom": 6, "charisma": 4 }, "skill_bonuses": { "history": 12, "perception": 10 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": 4, "athletics": 5, "deception": 4, "history": 12, "insight": 2, "intimidation": 4, "investigation": 4, "medicine": 2, "nature": 4, "perception": 10, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison; bludgeoning, piercing and slashing from nonmagical attacks (only when in ethereal form)", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "acid, fire, lightning, thunder (only when in ethereal form); bludgeoning, piercing and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Detect", "desc": "The aboleth makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Enslave", "desc": "The nihileth targets one creature it can see within 30 ft. of it. The target must succeed on a DC 14 Wisdom saving throw or be magically charmed by the nihileth until the nihileth dies or until it is on a different plane of existence from the target. The charmed target is under the nihileth's control and can't take reactions, and the nihileth and the target can communicate telepathically with each other over any distance. Whenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the nihileth.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Form Swap", "desc": "As a bonus action, the nihileth can alter between its material and ethereal forms at will.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The nihileth makes three tentacle attacks or three withering touches, depending on what form it is in.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Drain", "desc": "One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the aboleth regains hit points equal to the damage the creature takes.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Drain (Costs 2 Actions)", "desc": "One creature charmed by the aboleth takes 10 (3d6) psychic damage, and the aboleth regains hit points equal to the damage the creature takes.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.", "attacks": [ { "name": "Tail (Material Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": "Material Form Only", "usage_limits": null }, { "name": "Tail Swipe", "desc": "The aboleth makes one tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage. If the target creature is hit, it must make a successful DC 14 Constitution saving throw or become diseased. The disease has no effect for 1 minute; during that time, it can be removed by lesser restoration or comparable magic. After 1 minute, the diseased creature's skin becomes translucent and slimy. The creature cannot regain hit points unless it is entirely underwater, and the disease can only be removed by heal or comparable magic. Unless the creature is fully submerged or frequently doused with water, it takes 6 (1d12) acid damage every 10 minutes. If a creature dies while diseased, it rises in 1d6 rounds as a nihilethic zombie. This zombie is permanently dominated by the nihileth.", "attacks": [ { "name": "Tentacle (Material Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Material Form Only", "usage_limits": null }, { "name": "Void Body", "desc": "The nihileth can reduce the damage it takes from a single source to 0. Radiant damage can only be reduced by half.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Withering Touch", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 14 (3d6 + 4) necrotic damage.", "attacks": [ { "name": "Withering Touch (Ethereal Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Ethereal Form Only", "usage_limits": null } ], "traits": [ { "name": "Dual State", "desc": "A nihileth exists upon the Material Plane in one of two forms and can switch between them at will. In its material form, it has resistance to damage from nonmagical attacks. In its ethereal form, it is immune to damage from nonmagical attacks. The creature's ethereal form appears as a dark purple outline of its material form, with a blackish-purple haze within. A nihileth in ethereal form can move through air as though it were water, with a fly speed of 40 feet." }, { "name": "Infecting Telepathy", "desc": "If a creature communicates telepathically with the nihileth, or uses a psychic attack against it, the nihileth can spread its disease to the creature. The creature must succeed on a DC 14 Wisdom save or become infected with the same disease caused by the nihileth's tentacle attack." }, { "name": "Nihileth's Lair", "desc": "on initiative count 20 (losing initiative ties), the nihileth can take a lair action to create one of the magical effects as per an aboleth, or the void absorbance action listed below. The nihileth cannot use the same effect two rounds in a row.\n\n- Void Absorbance: A nihileth can pull the life force from those it has converted to nihilethic zombies to replenish its own life. This takes 18 (6d6) hit points from zombies within 30 feet of the nihileth, spread evenly between the zombies, and healing the nihileth. If a zombie reaches 0 hit points from this action, it perishes with no Undead Fortitude saving throw." }, { "name": "Regional Effects", "desc": "the regional effects of a nihileth's lair are the same as that of an aboleth, except as following.\n\n- Water sources within 1 mile of a nihileth's lair are not only supernaturally fouled but can spread the disease of the nihileth. A creature who drinks from such water must make a successful DC 14 Constitution check or become infected." }, { "name": "Undead Fortitude", "desc": "If damage reduces the nihileth to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the nihileth drops to 1 hit point instead." }, { "name": "Void Aura", "desc": "The undead nihileth is surrounded by a chilling cloud. A living creature that starts its turn within 5 feet of a nihileth must make a successful DC 14 Constitution saving throw or be slowed until the start of its next turn. In addition, any creature that has been diseased by a nihileth or a nihilethic zombie takes 7 (2d6) cold damage every time it starts its turn within the aura." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob_adult-cave-dragon", "name": "Adult Cave Dragon", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "burrow": 40, "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 40, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Darakhul, Draconic, Dwarvish, Goblin", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Dwarvish", "key": "dwarvish", "desc": "Typical speakers are dwarves." }, { "name": "Goblin", "key": "goblin", "desc": "Typical speakers are goblinoids." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 243, "hit_dice": "18d12+126", "experience_points": 15000, "ability_scores": { "strength": 26, "dexterity": 12, "constitution": 24, "intelligence": 12, "wisdom": 12, "charisma": 20 }, "modifiers": { "strength": 8, "dexterity": 1, "constitution": 7, "intelligence": 1, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 6, "constitution": 12, "wisdom": 6, "charisma": 10 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 12, "intelligence": 1, "wisdom": 6, "charisma": 10 }, "skill_bonuses": { "perception": 10 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": 1, "athletics": 8, "deception": 5, "history": 1, "insight": 1, "intimidation": 5, "investigation": 1, "medicine": 1, "nature": 1, "perception": 10, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid, poison, thunder", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Poison", "key": "poison" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 18 (3d6 + 8) plus 3 (1d6) poison damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Poison Breath", "desc": "The dragon exhales a cone of black poison gas in a 60-foot cone. Each target in that area takes 56 (16d6) poison damage and is poisoned if it is a creature; a successful DC 18 Constitution saving throw reduces damage by half and negates the poisoned condition. The poisoned condition lasts until the target takes a long or short rest or it's removed with lesser restoration or comparable magic.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Reset Ruff Spikes", "desc": "The dragon can use its ruff spikes as a reaction again before its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Ruff Spikes", "desc": "When a creature tries to enter a space adjacent to a cave dragon, the dragon flares its many feelers and spikes. The creature cannot enter a space adjacent to the dragon unless it makes a successful DC 18 Dexterity saving throw. If the saving throw fails, the creature can keep moving but only into spaces that aren't within 5 feet of the dragon and takes 10 (3d6) piercing damage from spikes.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Bite", "desc": "The dragon makes two bite attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Bite (Costs 2 Actions)", "desc": "The dragon makes two bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "The dragon makes a tail attack.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Cave Dragon's Lair", "desc": "on initiative count 20 (losing initiative ties), the dragon takes a lair action for one of the following effects; the dragon can't use the same effect two rounds in a row:\n\n- The ceiling collapses above one creature that the dragon can see within 120 feet of it. The creature takes 10 (3d6) bludgeoning damage and is knocked prone and restrained (by fallen debris); damage is halved and the creature is not restrained if it makes a successful DC 15 Dexterity saving throw. The creature is freed when it or an adjacent ally uses an action to make a successful DC 15 Strength (Athletics) check.\n\n- A ten foot-wide, ten foot-long crack opens in the cavern floor where the dragon wishes. Any creature occupying that space must make a successful DC 15 Dexterity saving throw or fall 20 feet, taking 7 (2d6) bludgeoning damage plus 7 (3d4) piercing damage from the jagged stones at the bottom.\n\n- The dragon summons a swarm of insects as if it had cast insect plague, filling a 20-foot radius sphere within 90 feet of the dragon. Creatures that are in the affected space or that enter it take 22 (4d10) piercing damage, or half damage with a successful DC 18 Constitution saving throw. The swarm lasts until initiative count 20 on the next round." }, { "name": "Darkness Aura", "desc": "An adult or older cave dragon can generate an aura of darkness that fills its space and the surrounding 20 feet. This darkness prevents normal vision and darkvision from functioning. Blindsight and truesight function normally. Activating or deactivating the aura is a bonus action." }, { "name": "Earth Glide", "desc": "An adult cave dragon glides through stone, dirt, or any sort of earth except metal as easily as a fish glides through water. Its burrowing produces no ripple or other sign of its presence and leaves no tunnel or hole unless the dragon chooses to do so; in that case, it creates a passageway 15 feet wide by 10 feet high. The spell move earth cast on an area containing an earth-gliding cave dragon flings the dragon back 30 feet and stuns the creature for one round unless it succeeds on a Constitution saving throw." }, { "name": "Innate Spellcasting", "desc": "the dragon's innate spellcasting ability is Charisma (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\nat will: detect magic, speak with dead\n\n3/day each: blur, counterspell, darkness, web\n\n1/day each: dispel magic, hold person" }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." }, { "name": "Regional Effects", "desc": "the region containing a legendary cave dragon's lair is warped by the dragon's magic, which creates one or more of the following effects:\n\n- Poisonous and odorless gases suddenly fill passages and caverns, and just as quickly disperse, within six miles of the dragon's lair.\n\n- Flash flooding turns tunnels into death traps as tremors create fissures in the stone within six miles of the lair. On the surface, ponds drain away, and long-dry creek beds break their banks in flood.\n\n- Swarms of vermin within one mile of the lair increase in both size and number as they try to escape the dragon's endless and undiscriminating hunger.\n\nif the dragon dies, these effects fade over the course of 1d10 days." } ], "creaturesets": [], "environments": [ { "name": "Caves", "key": "caves" }, { "name": "Ruins", "key": "ruins" }, { "name": "Underworld", "key": "underworld" } ], "illustration": null }, { "key": "tob_adult-mithral-dragon", "name": "Adult Mithral Dragon", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Dragon", "key": "dragon" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 14.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Celestial, Common, Draconic, Primordial", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 184, "hit_dice": "16d12+80", "experience_points": 11500, "ability_scores": { "strength": 27, "dexterity": 18, "constitution": 21, "intelligence": 20, "wisdom": 21, "charisma": 20 }, "modifiers": { "strength": 8, "dexterity": 4, "constitution": 5, "intelligence": 5, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 9, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 10 }, "saving_throws_all": { "strength": 8, "dexterity": 9, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 10 }, "skill_bonuses": { "athletics": 13, "history": 10, "insight": 10, "perception": 10, "persuasion": 10 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 5, "athletics": 13, "deception": 5, "history": 10, "insight": 10, "intimidation": 5, "investigation": 5, "medicine": 5, "nature": 5, "perception": 10, "performance": 5, "persuasion": 10, "religion": 5, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid, thunder", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapon", "desc": "A mithral dragon can spit a 60-foot-long, 5-foot-wide line of metallic shards. Targets in its path take 42 (12d6) magical slashing damage and lose another 8 hit points from bleeding at the start of their turns for 6 rounds; slashing and bleed damage are halved by a successful DC 18 Dexterity saving throw. Only magical healing stops the bleeding before 6 rounds. The shards dissolve into wisps of smoke 1 round after the breath weapon's use.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage, and the target loses 4 hit points from bleeding at the start of each of its turns for six rounds unless it receives magical healing. Bleeding damage is cumulative; the target loses 4 hp per round for each bleeding wound it's taken from a mithral dragon's claws.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Detect", "desc": "The dragon makes a Wisdom (Perception) check.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Presence", "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of its turn, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail Attack", "desc": "The dragon makes a tail attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack", "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 21 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Wing Attack (Costs 2 Actions)", "desc": "The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 21 Dexterity saving throw or take 15 (2d6 + 8) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the dragon's innate spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\n\nat will: tongues\n\n5/day each: dispel magic, enhance ability" }, { "name": "Legendary Resistance (3/Day)", "desc": "If the dragon fails a saving throw, it can choose to succeed instead." }, { "name": "Spellcasting", "desc": "the dragon is a 6th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). It requires no material components to cast its spells. The dragon has the following wizard spells prepared:\n\n- **Cantrips (at will)**: acid splash, light, mage hand, prestidigitation\n- **1st Level** (4 slots): charm person, expeditious retreat, magic missile, unseen servant\n- **2nd Level** (3 slots): blur, hold person, see invisibility\n- **3rd Level** (3 slots): haste, lightning bolt, protection from energy" } ], "creaturesets": [], "environments": [ { "name": "Mountain", "key": "mountain" } ], "illustration": null }, { "key": "tob_bukavac", "name": "Bukavac", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "swim": 20 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Sylvan", "data": [ { "name": "Sylvan", "key": "sylvan", "desc": "Typical speakers are fey creatures." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 199, "hit_dice": "21d10+84", "experience_points": 5000, "ability_scores": { "strength": 20, "dexterity": 17, "constitution": 18, "intelligence": 7, "wisdom": 15, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 7, "constitution": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 7, "constitution": 8, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "skill_bonuses": { "perception": 10, "stealth": 11 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": -2, "athletics": 5, "deception": 1, "history": -2, "insight": 2, "intimidation": 1, "investigation": -2, "medicine": 2, "nature": -2, "perception": 10, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": 3, "stealth": 11, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "thunder", "damage_immunities": [ { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage and grapples (escape DC15). A bukavac can grapple up to 2 Medium size foes.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D12", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Croaking Blast", "desc": "A bukavac can emit a howling thunderclap that deafens and damages those nearby. Creatures within 15 feet who fail a DC 17 Constitution saving throw take 36 (8d8) thunder damage and are permanently deafened. Those succeeding on the saving throw take half damage and are not deafened. The deafness can be cured with lesser restoration.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Gore", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The bukavac makes four claw attacks, or two claw attacks and one bite attack, or two claw attacks and one gore attack, or one bite and one gore attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hold Breath", "desc": "The bukavac can hold its breath for up to 20 minutes." }, { "name": "Hop", "desc": "A bukavac can move its enormous bulk with remarkably quick hop of up to 20 feet, leaping over obstacles and foes. It may also use the hop as part of a withdraw action." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Swamp or Marsh", "key": "swamp" } ], "illustration": null }, { "key": "tob_haugbui", "name": "Haugbui", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "the languages it spoke in life; telepathy 120 ft.", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d8+64", "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 17, "constitution": 18, "intelligence": 15, "wisdom": 20, "charisma": 16 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 2, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 8, "constitution": 9, "wisdom": 10 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 9, "intelligence": 2, "wisdom": 10, "charisma": 3 }, "skill_bonuses": { "arcana": 7, "history": 7, "intimidation": 8, "perception": 10, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 5, "arcana": 7, "athletics": 4, "deception": 3, "history": 7, "insight": 5, "intimidation": 8, "investigation": 2, "medicine": 5, "nature": 2, "perception": 10, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, lightning, necrotic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Multiattack", "desc": "The haugbui makes two psychic claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Claw", "desc": "Ranged Magical Attack: +10 to hit, range 40 ft., one target. Hit: 32 (6d8 + 5) psychic damage.", "attacks": [ { "name": "Psychic Claw attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 40, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The haugbui can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Innate Spellcasting", "desc": "the haugbui's innate spellcasting ability is Wisdom (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\nconstant: detect thoughts, invisibility, mage hand, scrying\n\nat will: dancing lights, druidcraft, mending, spare the dying\n\n7/day each: bane, create or destroy water, fog cloud, purify food and drink\n\n5/day each: blindness/deafness, gust of wind, locate object, moonbeam, shatter\n\n3/day each: bestow curse, dispel magic, plant growth, remove curse, telekinesis\n\n1/day each: blight, contagion, dream\n\n1/week each: geas, hallow" }, { "name": "Legendary Resistance (3/Day)", "desc": "If the haugbui fails a saving throw it can choose to succeed instead." }, { "name": "Sepulchral Scrying (1/Day)", "desc": "An invisible magical eye is created under the haugbui's control, allowing it to watch its territory without leaving the burial mound. The eye travels at the speed of thought and can be up to 5 miles from the haugbui's location. The haugbui can see and hear as if it were standing at the eye's location, and it can use its innate spellcasting abilities as if it were at the eye's location. The eye can be noticed with a successful DC 18 Wisdom (Perception) check and can be dispelled as if it were 3rd-level spell. Spells that block other scrying spells work against Sepulchral Scrying as well. Unless dismissed by its creator or dispelled, lasts for up to 12 hours after its creation; only one can be created per 24-hour period." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the haugbui has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Turn Resistance", "desc": "The haugbui has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "tob_horakh", "name": "Horakh", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "understands Undercommon", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 161, "hit_dice": "19d8+76", "experience_points": 5000, "ability_scores": { "strength": 18, "dexterity": 19, "constitution": 19, "intelligence": 8, "wisdom": 15, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": -1, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 12 }, "saving_throws_all": { "strength": 4, "dexterity": 12, "constitution": 4, "intelligence": -1, "wisdom": 2, "charisma": 0 }, "skill_bonuses": { "athletics": 8, "perception": 6, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": -1, "athletics": 8, "deception": 0, "history": -1, "insight": 2, "intimidation": 0, "investigation": -1, "medicine": 2, "nature": -1, "perception": 6, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 4, "stealth": 8, "survival": 2 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 30, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) slashing damage. If the bite attack hits a target that's grappled by the horakh, the target must make a successful DC 16 Dexterity saving throw or one of its eyes is bitten out. A creature with just one remaining eye has disadvantage on ranged attack rolls and on Wisdom (Perception) checks that rely on sight. If both (or all) eyes are lost, the target is blinded. The regenerate spell and comparable magic can restore lost eyes. Also see Implant Egg, below.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage. If both attacks hit the same Medium or smaller target in a single turn, the target is grappled (escape DC 14).", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Implant Egg", "desc": "If a horakh's bite attack reduces a grappled creature to 0 hit points, or it bites a target that's already at 0 hit points, it implants an egg in the creature's eye socket. The deposited egg grows for 2 weeks before hatching. If the implanted victim is still alive, it loses 1d2 Constitution every 24 hours and has disadvantage on attack rolls and ability checks. After the first week, the victim is incapacitated and blinded. When the egg hatches after 2 weeks, an immature horakh erupts from the victim's head, causing 1d10 bludgeoning, 1d10 piercing, and 1d10 slashing damage. A lesser restoration spell can kill the egg during its incubation.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The horakh makes two claw attacks and one bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Shadow Stealth", "desc": "A horakh can hide as a bonus action if it's in dim light or darkness." }, { "name": "Standing Leap", "desc": "As part of its movement, the horakh can jump up to 20 feet horizontally and 10 feet vertically, with or without a running start." } ], "creaturesets": [], "environments": [ { "name": "Caves", "key": "caves" }, { "name": "Desert", "key": "desert" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Ruins", "key": "ruins" }, { "name": "Underworld", "key": "underworld" } ], "illustration": null }, { "key": "tob_hundun", "name": "Hundun", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "understands Celestial and Primordial, but cannot speak intelligibly", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 153, "hit_dice": "18d10+54", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 16, "intelligence": 4, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 3, "intelligence": -3, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "constitution": 7, "wisdom": 9, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 7, "intelligence": -3, "wisdom": 9, "charisma": 8 }, "skill_bonuses": { "athletics": 9, "insight": 9, "perception": 9 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": -3, "athletics": 9, "deception": 4, "history": -3, "insight": 9, "intimidation": 4, "investigation": -3, "medicine": 5, "nature": -3, "perception": 9, "performance": 4, "persuasion": 4, "religion": -3, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid, psychic", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, stunned, unconscious", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Stunned", "key": "stunned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The hundun makes four slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "01-10 Inspired:", "desc": "Advantage on attack rolls, ability checks, and saving throws" }, { "name": "11-20 Distracted:", "desc": "Disadvantage on attack rolls, ability checks, and saving throws" }, { "name": "21-50 Incoherent:", "desc": "The target does nothing but babble or scribble incoherent notes on a new idea" }, { "name": "51-75 Obsessed:", "desc": "Target is recipient of geas to create a quality magical object" }, { "name": "76-100 Suggestible:", "desc": "Target receives a suggestion from the hundun" }, { "name": "Brainless", "desc": "Hunduns are immune to any spell or effect that allows an Intelligence, Wisdom, or Charisma saving throw. Trying to contact or read a Hundun's mind confuses the caster as the spell for 1 round." }, { "name": "Dance of Creation", "desc": "Hunduns can perform an act of magical creation almost unlimited in scope every 1d8 days. The effect is equivalent to a wish spell, but it must create something." }, { "name": "Enlightening Befuddlement", "desc": "when a hundun's confusion spell affects a target, it can elect to use the following table rather than the standard one:\n\n1d100 Result" }, { "name": "Innate Spellcasting", "desc": "the hundun's innate spellcasting ability is Wisdom (spell save DC 17). It can cast the following spells, requiring no material components:\n\nconstant: confusion (always centered on the hundun), detect thoughts\n\nat will: create or destroy water, dancing lights, mending, prestidigitation\n\n3/day each: compulsion, dimension door, black tentacles, irresistible dance\n\n1/day each: awaken, creation, heroes' feast, magnificent mansion, plant growth, reincarnate, stone shape" }, { "name": "Magic Weapons", "desc": "The hundun's weapon attacks are magical." } ], "creaturesets": [], "environments": [ { "name": "Arctic or Tundra", "key": "arctic" }, { "name": "Caves", "key": "caves" }, { "name": "Coast", "key": "coast" }, { "name": "Desert", "key": "desert" }, { "name": "Forest or Jungle", "key": "forest" }, { "name": "Grassland or Plains", "key": "grassland" }, { "name": "Hills", "key": "hills" }, { "name": "Laboratory", "key": "laboratory" }, { "name": "Lake", "key": "lake" }, { "name": "Mountain", "key": "mountain" }, { "name": "Ocean", "key": "ocean" }, { "name": "Ruins", "key": "ruins" }, { "name": "Sewer", "key": "sewer" }, { "name": "Shadowfell", "key": "shadowfell" }, { "name": "The Abyss", "key": "srd_abyss" }, { "name": "Astral Plane", "key": "srd_astral-plane" }, { "name": "Elysium", "key": "srd_elysium" }, { "name": "Ethereal Plane", "key": "srd_ethereal-plane" }, { "name": "Feywild", "key": "srd_feywild" }, { "name": "Hell", "key": "srd_hell" }, { "name": "Material Plane", "key": "srd_material-plane" }, { "name": "Plane of Air", "key": "srd_plane-of-air" }, { "name": "Plane of Earth", "key": "srd_plane-of-earth" }, { "name": "Plane of Fire", "key": "srd_plane-of-fire" }, { "name": "Plane of Water", "key": "srd_plane-of-water" }, { "name": "Swamp or Marsh", "key": "swamp" }, { "name": "Temple", "key": "temple" }, { "name": "Badlands", "key": "tob_badlands" }, { "name": "Tomb", "key": "tomb" }, { "name": "Underworld", "key": "underworld" }, { "name": "Urban", "key": "urban" } ], "illustration": null }, { "key": "tob_oozasis", "name": "Oozasis", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Ooze", "key": "ooze" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "climb": 20, "swim": 20 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands all languages but can't speak, telepathy 120 ft.", "data": [] }, "armor_class": 7, "armor_detail": "", "hit_points": 217, "hit_dice": "14d20+70", "experience_points": 5000, "ability_scores": { "strength": 18, "dexterity": 5, "constitution": 20, "intelligence": 12, "wisdom": 22, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": -3, "constitution": 5, "intelligence": 1, "wisdom": 6, "charisma": 4 }, "initiative_bonus": -3, "saving_throws": { "intelligence": 5, "wisdom": 10, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": -3, "constitution": 5, "intelligence": 5, "wisdom": 10, "charisma": 8 }, "skill_bonuses": { "deception": 8, "history": 5, "insight": 10, "perception": 10 }, "skill_bonuses_all": { "acrobatics": -3, "animal_handling": 6, "arcana": 1, "athletics": 4, "deception": 8, "history": 5, "insight": 10, "intimidation": 4, "investigation": 1, "medicine": 6, "nature": 1, "perception": 10, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": -3, "stealth": -3, "survival": 6 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "acid", "damage_immunities": [ { "name": "Acid", "key": "acid" } ], "damage_resistances_display": "fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "thunder", "damage_vulnerabilities": [ { "name": "Thunder", "key": "thunder" } ], "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": 120, "truesight_range": null, "actions": [ { "name": "Engulf", "desc": "The oozasis engulfs creatures grappled by it. An engulfed creature can't breathe, is restrained, is no longer grappled, has total cover against attacks and other effects outside the oozasis, takes 21 (6d6) acid damage at the start of each of the oozasis's turns, and is subject to the oozasis's Waters of Unfathomable Compulsion trait. The creature takes no damage if the oozasis chooses not to inflict any. When the oozasis moves, the engulfed creature moves with it. An engulfed creature can escape by using an action and making a successful DC 16 Strength check. On a success, the creature enters a space of its choice within 5 feet of the oozasis.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The oozasis makes two pseudopod attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pseudopod", "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage plus 10 (3d6) acid damage, and a target that's Large or smaller is grappled (escape DC 16) and restrained until the grapple ends. The oozasis has two pseudopods, each of which can grapple one target at a time.", "attacks": [ { "name": "Pseudopod attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vapors of Tranquility or Turmoil", "desc": "The oozasis sublimates its waters into a vapor that fills a disk centered on the oozasis, 60 feet in radius, and 10 feet thick. All creatures in the area are affected by either the calm emotions spell or the confusion spell (save DC 16). The oozasis chooses which effect to use, and it must be the same for all creatures.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The oozasis can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Mirage", "desc": "As a bonus action, the oozasis can create a mirage around itself to lure victims toward it while disguising its true nature. This functions as the mirage arcane spell (save DC 16) but is nonmagical, and therefore can't be detected using detect magic or similar magic, and can't be dispelled." }, { "name": "Waters of Unfathomable Compulsion", "desc": "Any creature that drinks the water of an oozasis or eats fruit from the plants growing in it has a dream (as the spell, save DC 16) the next time it sleeps. In this dream, the oozasis places a compulsion to carry out some activity as a torrent of images and sensations. When the creature awakens, it is affected by a geas spell (save DC 16, cast as a 7th-level spell) in addition to the effects of dream." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert" }, { "name": "Swamp or Marsh", "key": "swamp" } ], "illustration": null }, { "key": "tob_ravenfolk-doom-croaker", "name": "Ravenfolk Doom Croaker", "document": { "name": "Tome of Beasts", "key": "tob", "type": "SOURCE", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Humanoid", "key": "humanoid" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Common, Feather Speech, Huginn", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "studded leather armor", "hit_points": 88, "hit_dice": "16d8+16", "experience_points": 1800, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 12, "intelligence": 12, "wisdom": 18, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 1, "intelligence": 1, "wisdom": 4, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 5, "wisdom": 7 }, "saving_throws_all": { "strength": 3, "dexterity": 5, "constitution": 1, "intelligence": 1, "wisdom": 7, "charisma": 2 }, "skill_bonuses": { "perception": 10 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 1, "athletics": 0, "deception": 2, "history": 1, "insight": 4, "intimidation": 2, "investigation": 1, "medicine": 4, "nature": 1, "perception": 10, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Ghost Wings", "desc": "The ravenfolk doom croaker furiously \"beats\"a set of phantasmal wings. Every creature within 5 feet of the ravenfolk must make a successful DC 13 Dexterity saving throw or be blinded until the start of the ravenfolk's next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Radiant Runestaff", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage plus 4 (1d8) radiant damage.", "attacks": [ { "name": "Radiant Runestaff attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "the doom croaker's innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components:\n\nat will: comprehend languages\n\n3/day each: counterspell, fear, phantom steed\n\n1/day each: blight, call lightning, clairvoyance, insect plague\n\n1/week: legend lore" }, { "name": "Magic Resistance", "desc": "The doom croaker has advantage on saving throws against spells and other magical effects." }, { "name": "Mimicry", "desc": "Ravenfolk doom croakers can mimic the voices of others with uncanny accuracy. They have advantage on Charisma (Deception) checks involving audible mimicry." } ], "creaturesets": [], "environments": [ { "name": "Forest or Jungle", "key": "forest" }, { "name": "Hills", "key": "hills" }, { "name": "Urban", "key": "urban" } ], "illustration": null } ] }