list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=alignment
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=alignment&page=2",
    "previous": null,
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ghost/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ghost",
            "name": "Ghost",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "any alignment",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 45,
            "ability_scores": {
                "strength": 7,
                "dexterity": 13,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 17
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -2,
                "deception": 3,
                "history": 0,
                "insight": 1,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Etherealness",
                    "desc": "The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.\n"
                },
                {
                    "name": "Horrifying Visage",
                    "desc": "Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.\n"
                },
                {
                    "name": "Possession",
                    "desc": "One humanoid that the ghost can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body. The ghost now controls the body but doesn't deprive the target of awareness. The ghost can't be targeted by any attack, spell, or other effect, except ones that turn undead, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.\n\nThe possession lasts until the body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears in an unoccupied space within 5 feet of the body. The target is immune to this ghost's Possession for 24 hours after succeeding on the saving throw or after the possession ends.\n",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Withering Touch",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage.\n",
                    "attacks": [
                        {
                            "name": "Withering Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_half-red-dragon-veteran/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_half-red-dragon-veteran",
            "name": "Half-Red Dragon Veteran",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Half-Dragon Template",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "any alignment",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 65,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Fire Breath",
                    "desc": "The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 100,
                            "long_range_ft": 400,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        },
                        {
                            "name": "Longsword attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.\n"
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_lich/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_lich",
            "name": "Lich",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "any evil alignment",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 135,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 20,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 5,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 18,
                "history": 12,
                "insight": 9,
                "perception": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 18,
                "athletics": 0,
                "deception": 3,
                "history": 12,
                "insight": 9,
                "intimidation": 3,
                "investigation": 5,
                "medicine": 2,
                "nature": 5,
                "perception": 9,
                "performance": 3,
                "persuasion": 3,
                "religion": 5,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 19,
            "actions": [
                {
                    "name": "Paralyzing Touch",
                    "desc": "Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Paralyzing Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 12,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "cold"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "cold"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-black-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-black-dragon",
            "name": "Adult Black Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 195,
            "ability_scores": {
                "strength": 23,
                "dexterity": 14,
                "constitution": 21,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 10,
                "wisdom": 6,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 7,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 11,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 6,
                "deception": 3,
                "history": 2,
                "insight": 1,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 11,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 7,
                "survival": 1
            },
            "passive_perception": 21,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-red-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-red-dragon",
            "name": "Adult Red Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 256,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 13,
                "charisma": 21
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 13,
                "wisdom": 7,
                "charisma": 11
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 13,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 11
            },
            "skill_bonuses": {
                "perception": 13,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 8,
                "deception": 5,
                "history": 3,
                "insight": 1,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 13,
                "performance": 5,
                "persuasion": 5,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 23,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-white-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-white-dragon",
            "name": "Adult White Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 11,
                "wisdom": 6,
                "charisma": 6
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 5,
                "constitution": 11,
                "intelligence": -1,
                "wisdom": 6,
                "charisma": 6
            },
            "skill_bonuses": {
                "perception": 11,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 6,
                "deception": 1,
                "history": -1,
                "insight": 1,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 11,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 21,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-black-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-black-dragon",
            "name": "Ancient Black Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 367,
            "ability_scores": {
                "strength": 27,
                "dexterity": 14,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 9,
                "constitution": 14,
                "wisdom": 9,
                "charisma": 11
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 9,
                "constitution": 14,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 11
            },
            "skill_bonuses": {
                "perception": 16,
                "stealth": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 8,
                "deception": 4,
                "history": 3,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 16,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 26,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-red-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-red-dragon",
            "name": "Ancient Red Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 22,
            "hit_points": 546,
            "ability_scores": {
                "strength": 30,
                "dexterity": 10,
                "constitution": 29,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 23
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 16,
                "wisdom": 9,
                "charisma": 13
            },
            "all_saving_throws": {
                "strength": 10,
                "dexterity": 7,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 9,
                "charisma": 13
            },
            "skill_bonuses": {
                "perception": 16,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 10,
                "deception": 6,
                "history": 4,
                "insight": 2,
                "intimidation": 6,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 16,
                "performance": 6,
                "persuasion": 6,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 26,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 10,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 10,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 10,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-white-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-white-dragon",
            "name": "Ancient White Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 20,
            "hit_points": 333,
            "ability_scores": {
                "strength": 26,
                "dexterity": 10,
                "constitution": 26,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 14
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 14,
                "wisdom": 7,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 14,
                "intelligence": 0,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 13,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 8,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 13,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 23,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 9 (2d8) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 22 Constitution saving throw, taking 72 (16d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_balor/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_balor",
            "name": "Balor",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 262,
            "ability_scores": {
                "strength": 26,
                "dexterity": 15,
                "constitution": 22,
                "intelligence": 20,
                "wisdom": 16,
                "charisma": 22
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 6
            },
            "saving_throws": {
                "strength": 14,
                "constitution": 12,
                "wisdom": 9,
                "charisma": 12
            },
            "all_saving_throws": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 12,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 12
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 5,
                "athletics": 8,
                "deception": 6,
                "history": 5,
                "insight": 3,
                "intimidation": 6,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 3,
                "performance": 6,
                "persuasion": 6,
                "religion": 5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 13 (3d8) lightning damage. If the balor scores a critical hit, it rolls damage dice three times, instead of twice.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 13,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The balor makes two attacks: one with its longsword and one with its whip.\n"
                },
                {
                    "name": "Teleport",
                    "desc": "The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.\n"
                },
                {
                    "name": "Whip",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 30 ft., one target. Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor.\n",
                    "attacks": [
                        {
                            "name": "Whip attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 30,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_black-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_black-dragon-wyrmling",
            "name": "Black Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 33,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_bugbear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_bugbear",
            "name": "Bugbear",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 27,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 6,
                "survival": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 2,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack (at range)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Javelin attack (in melee)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Morningstar",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Morningstar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_chimera/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_chimera",
            "name": "Chimera",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 114,
            "ability_scores": {
                "strength": 19,
                "dexterity": 11,
                "constitution": 19,
                "intelligence": 3,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -4,
                "athletics": 4,
                "deception": 0,
                "history": -4,
                "insight": 2,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 2,
                "nature": -4,
                "perception": 8,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 18,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Horns",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Horns attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 1,
                                "die_type": "D12",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_chuul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_chuul",
            "name": "Chuul",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 93,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 11,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 4,
                "deception": -3,
                "history": -3,
                "insight": 0,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 4,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.\n"
                },
                {
                    "name": "Pincer",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.\n",
                    "attacks": [
                        {
                            "name": "Pincer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tentacles",
                    "desc": "One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_dretch/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_dretch",
            "name": "Dretch",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 18,
            "ability_scores": {
                "strength": 11,
                "dexterity": 11,
                "constitution": 12,
                "intelligence": 5,
                "wisdom": 8,
                "charisma": 3
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -3,
                "athletics": 0,
                "deception": -4,
                "history": -3,
                "insight": -1,
                "intimidation": -4,
                "investigation": -3,
                "medicine": -1,
                "nature": -3,
                "perception": -1,
                "performance": -4,
                "persuasion": -4,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fetid Cloud",
                    "desc": "A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The dretch makes two attacks: one with its bite and one with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_drider/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_drider",
            "name": "Drider",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 123,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 2,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage plus 9 (2d8) poison damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) poison damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        },
                        {
                            "name": "Longsword attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ettin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ettin",
            "name": "Ettin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 85,
            "ability_scores": {
                "strength": 21,
                "dexterity": 8,
                "constitution": 17,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 4
            },
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 5,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 5,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Morningstar",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Morningstar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 5,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The ettin makes two attacks: one with its battleaxe and one with its morningstar.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_gargoyle/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_gargoyle",
            "name": "Gargoyle",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 52,
            "ability_scores": {
                "strength": 15,
                "dexterity": 11,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 11,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The gargoyle makes two attacks: one with its bite and one with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ghast/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ghast",
            "name": "Ghast",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Ghouls",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 36,
            "ability_scores": {
                "strength": 16,
                "dexterity": 17,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 12,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ghoul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ghoul",
            "name": "Ghoul",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Ghouls",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 13,
                "dexterity": 15,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 1,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_glabrezu/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_glabrezu",
            "name": "Glabrezu",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 157,
            "ability_scores": {
                "strength": 20,
                "dexterity": 15,
                "constitution": 21,
                "intelligence": 19,
                "wisdom": 17,
                "charisma": 16
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "strength": 9,
                "constitution": 9,
                "wisdom": 7,
                "charisma": 7
            },
            "all_saving_throws": {
                "strength": 9,
                "dexterity": 2,
                "constitution": 9,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 5,
                "deception": 3,
                "history": 4,
                "insight": 3,
                "intimidation": 3,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Fist",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.\n"
                },
                {
                    "name": "Pincer",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.\n",
                    "attacks": [
                        {
                            "name": "Pincer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 16,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 5,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_gnoll/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_gnoll",
            "name": "Gnoll",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 22,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 11,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_harpy/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_harpy",
            "name": "Harpy",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 38,
            "ability_scores": {
                "strength": 12,
                "dexterity": 13,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 13
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 1,
                "deception": 1,
                "history": -2,
                "insight": 0,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Luring Song",
                    "desc": "The harpy sings a magical melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated.\n\nWhile charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it.\n\nA target that successfully saves is immune to this harpy's song for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The harpy makes two attacks: one with its claws and one with its club.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_hezrou/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_hezrou",
            "name": "Hezrou",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 136,
            "ability_scores": {
                "strength": 19,
                "dexterity": 17,
                "constitution": 20,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "strength": 7,
                "constitution": 8,
                "wisdom": 4
            },
            "all_saving_throws": {
                "strength": 7,
                "dexterity": 3,
                "constitution": 8,
                "intelligence": -3,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 4,
                "deception": 1,
                "history": -3,
                "insight": 1,
                "intimidation": 1,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The hezrou makes three attacks: one with its bite and two with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_hill-giant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_hill-giant",
            "name": "Hill Giant",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Giants",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 105,
            "ability_scores": {
                "strength": 21,
                "dexterity": 8,
                "constitution": 19,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 6
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 2
            },
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": -1,
                "arcana": -3,
                "athletics": 5,
                "deception": -2,
                "history": -3,
                "insight": -1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": -1,
                "nature": -3,
                "perception": 2,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -1
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 18,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 5,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two greatclub attacks.\n"
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 21,
                                "die_count": 3,
                                "die_type": "D10",
                                "bonus": 5,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_kraken/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_kraken",
            "name": "Kraken",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 472,
            "ability_scores": {
                "strength": 30,
                "dexterity": 11,
                "constitution": 25,
                "intelligence": 22,
                "wisdom": 18,
                "charisma": 20
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws": {
                "strength": 17,
                "dexterity": 7,
                "constitution": 14,
                "intelligence": 13,
                "wisdom": 11
            },
            "all_saving_throws": {
                "strength": 17,
                "dexterity": 7,
                "constitution": 14,
                "intelligence": 13,
                "wisdom": 11,
                "charisma": 5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 6,
                "athletics": 10,
                "deception": 5,
                "history": 6,
                "insight": 4,
                "intimidation": 5,
                "investigation": 6,
                "medicine": 4,
                "nature": 6,
                "perception": 4,
                "performance": 5,
                "persuasion": 5,
                "religion": 6,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 5 ft., one target. Hit: 23 (3d8 + 10) piercing damage. If the target is a Large or smaller creature grappled by the kraken, that creature is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the kraken, and it takes 42 (12d6) acid damage at the start of each of the kraken's turns.\n\nIf the kraken takes 50 damage or more on a single turn from a creature inside it, the kraken must succeed on a DC 25 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the kraken. If the kraken dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 23,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 10,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fling",
                    "desc": "One Large or smaller object held or creature grappled by the kraken is thrown up to 60 feet in a random direction and knocked prone. If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 18 Dexterity saving throw or take the same damage and be knocked prone.\n"
                },
                {
                    "name": "Lightning Storm",
                    "desc": "The kraken magically creates three bolts of lightning, each of which can strike a target the kraken can see within 120 feet of it. A target must make a DC 23 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The kraken makes three tentacle attacks, each of which it can replace with one use of Fling.\n"
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 30 ft., one target. Hit: 20 (3d6 + 10) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained. The kraken has ten tentacles, each of which can grapple one target.\n",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 30,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 20,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 10,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_lamia/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_lamia",
            "name": "Lamia",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 97,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 15,
                "intelligence": 14,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 7,
                "insight": 4,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 3,
                "deception": 7,
                "history": 2,
                "insight": 4,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Dagger",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Intoxicating Touch",
                    "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.\n",
                    "attacks": [
                        {
                            "name": "Intoxicating Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_marilith/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_marilith",
            "name": "Marilith",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 189,
            "ability_scores": {
                "strength": 18,
                "dexterity": 20,
                "constitution": 20,
                "intelligence": 18,
                "wisdom": 16,
                "charisma": 20
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 3,
                "charisma": 5
            },
            "saving_throws": {
                "strength": 9,
                "constitution": 10,
                "wisdom": 8,
                "charisma": 10
            },
            "all_saving_throws": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 8,
                "charisma": 10
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 5,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 4,
                "deception": 5,
                "history": 4,
                "insight": 3,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 3,
                "nature": 4,
                "perception": 3,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The marilith makes seven attacks: six with its longswords and one with its tail.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 15 (2d10 + 4) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 19). Until this grapple ends, the target is restrained, the marilith can automatically hit the target with its tail, and the marilith can't make tail attacks against other targets.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Teleport",
                    "desc": "The marilith magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_merrow/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_merrow",
            "name": "Merrow",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 45,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 15,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 4,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Harpoon",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.\n",
                    "attacks": [
                        {
                            "name": "Harpoon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The merrow makes two attacks: one with its bite and one with its claws or harpoon.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_minotaur/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_minotaur",
            "name": "Minotaur",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 76,
            "ability_scores": {
                "strength": 18,
                "dexterity": 11,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 16,
                "charisma": 9
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 4,
                "deception": -1,
                "history": -2,
                "insight": 3,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 7,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D12",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_nalfeshnee/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_nalfeshnee",
            "name": "Nalfeshnee",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 184,
            "ability_scores": {
                "strength": 21,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 19,
                "wisdom": 12,
                "charisma": 15
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 4,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "constitution": 11,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 7
            },
            "all_saving_throws": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 11,
                "intelligence": 9,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 4,
                "athletics": 5,
                "deception": 2,
                "history": 4,
                "insight": 1,
                "intimidation": 2,
                "investigation": 4,
                "medicine": 1,
                "nature": 4,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 32 (5d10 + 5) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 32,
                                "die_count": 5,
                                "die_type": "D10",
                                "bonus": 5,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 5,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Horror Nimbus",
                    "desc": "The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Teleport",
                    "desc": "The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ogre/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ogre",
            "name": "Ogre",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 59,
            "ability_scores": {
                "strength": 19,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 7,
                "charisma": 7
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": -2,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": -2,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": -2,
                "arcana": -3,
                "athletics": 4,
                "deception": -2,
                "history": -3,
                "insight": -2,
                "intimidation": -2,
                "investigation": -3,
                "medicine": -2,
                "nature": -3,
                "perception": -2,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -2
            },
            "passive_perception": 8,
            "actions": [
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_orc/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_orc",
            "name": "Orc",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 15,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 7,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "intimidation": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 3,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D12",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_quasit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_quasit",
            "name": "Quasit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 7,
            "ability_scores": {
                "strength": 5,
                "dexterity": 17,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -3,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 0,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws (Bite in Beast Form)",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or take 5 (2d4) poison damage and become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Claws/Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Invisibility",
                    "desc": "The quasit magically turns invisible until it attacks or uses Scare, or until its concentration ends (as if concentrating on a spell). Any equipment the quasit wears or carries is invisible with it.\n"
                },
                {
                    "name": "Scare",
                    "desc": "One creature of the quasit's choice within 20 feet of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the quasit is within line of sight, ending the effect on itself on a success.\n",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_red-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_red-dragon-wyrmling",
            "name": "Red Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 75,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 5,
                "wisdom": 2,
                "charisma": 4
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sea-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sea-hag",
            "name": "Sea Hag",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Hags",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 52,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Death Glare",
                    "desc": "The hag targets one frightened creature she can see within 30 feet of her. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points.\n"
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like an ugly creature of her general size and humanoid shape. The effect ends if the hag takes a bonus action to end it or if she dies.\n\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have no claws, but someone touching her hand might feel the claws. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 16 Intelligence (Investigation) check to discern that the hag is disguised.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shadow/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shadow",
            "name": "Shadow",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 16,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -2,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Strength Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.\n\nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.\n",
                    "attacks": [
                        {
                            "name": "Strength Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_specter/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_specter",
            "name": "Specter",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_spirit-naga/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_spirit-naga",
            "name": "Spirit Naga",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Nagas",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 75,
            "ability_scores": {
                "strength": 18,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5,
                "charisma": 6
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 6
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 3,
                "history": 3,
                "insight": 2,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_troll/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_troll",
            "name": "Troll",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 84,
            "ability_scores": {
                "strength": 18,
                "dexterity": 13,
                "constitution": 20,
                "intelligence": 7,
                "wisdom": 9,
                "charisma": 7
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 4,
                "deception": -2,
                "history": -2,
                "insight": -1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": 2,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The troll makes three attacks: one with its bite and two with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_vrock/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_vrock",
            "name": "Vrock",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 104,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 13,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 4,
                "charisma": 2
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The vrock makes two attacks: one with its beak and one with its talons.\n"
                },
                {
                    "name": "Spores",
                    "desc": "A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.\n",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Stunning Screech",
                    "desc": "The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Talons",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_werewolf/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_werewolf",
            "name": "Werewolf",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 58,
            "ability_scores": {
                "strength": 15,
                "dexterity": 13,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "(Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). The werewolf makes two attacks: one with its bite and one with its claws or spear.\n"
                },
                {
                    "name": "Spear",
                    "desc": "(Humanoid Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_white-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_white-dragon-wyrmling",
            "name": "White Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 32,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 4,
                "wisdom": 2,
                "charisma": 2
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 2,
                "deception": 0,
                "history": -3,
                "insight": 0,
                "intimidation": 0,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_will-o-wisp/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_will-o-wisp",
            "name": "Will-o'-Wisp",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 28,
                "constitution": 10,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 9,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -5,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 9,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).\n"
                },
                {
                    "name": "Shock",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.\n",
                    "attacks": [
                        {
                            "name": "Shock attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "lightning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "lightning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_young-black-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_young-black-dragon",
            "name": "Young Black Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 127,
            "ability_scores": {
                "strength": 19,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 6,
                "wisdom": 3,
                "charisma": 5
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 6,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three attacks: one with its bite and two with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_young-red-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_young-red-dragon",
            "name": "Young Red Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 178,
            "ability_scores": {
                "strength": 23,
                "dexterity": 10,
                "constitution": 21,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 19
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 9,
                "wisdom": 4,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 4,
                "constitution": 9,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 8,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 6,
                "deception": 4,
                "history": 2,
                "insight": 0,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 8,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 18,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three attacks: one with its bite and two with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_young-white-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_young-white-dragon",
            "name": "Young White Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 133,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 6,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 3,
                "constitution": 7,
                "wisdom": 3,
                "charisma": 4
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 7,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 4,
                "deception": 1,
                "history": -2,
                "insight": 0,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three attacks: one with its bite and two with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-brass-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-brass-dragon",
            "name": "Adult Brass Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 172,
            "ability_scores": {
                "strength": 23,
                "dexterity": 10,
                "constitution": 21,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 10,
                "wisdom": 6,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 5,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {
                "history": 7,
                "perception": 11,
                "persuasion": 8,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 6,
                "deception": 3,
                "history": 7,
                "insight": 1,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 11,
                "performance": 3,
                "persuasion": 8,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 21,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nFire Breath. The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one.\n\nSleep Breath. The dragon exhales sleep gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_adult-copper-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_adult-copper-dragon",
            "name": "Adult Copper Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 184,
            "ability_scores": {
                "strength": 23,
                "dexterity": 12,
                "constitution": 21,
                "intelligence": 18,
                "wisdom": 15,
                "charisma": 17
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 8
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 10,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "deception": 8,
                "perception": 12,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 6,
                "deception": 8,
                "history": 4,
                "insight": 2,
                "intimidation": 3,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 12,
                "performance": 3,
                "persuasion": 3,
                "religion": 4,
                "sleight_of_hand": 1,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 22,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nAcid Breath. The dragon exhales acid in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one.\n\nSlowing Breath. The dragon exhales gas in a 60-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ancient-brass-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ancient-brass-dragon",
            "name": "Ancient Brass Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 20,
            "hit_points": 297,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 25,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 19
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 13,
                "wisdom": 8,
                "charisma": 10
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 13,
                "intelligence": 3,
                "wisdom": 8,
                "charisma": 10
            },
            "skill_bonuses": {
                "history": 9,
                "perception": 14,
                "persuasion": 10,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 8,
                "deception": 4,
                "history": 9,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 14,
                "performance": 4,
                "persuasion": 10,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 24,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 8,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons:\n\nFire Breath. The dragon exhales fire in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 56 (16d6) fire damage on a failed save, or half as much damage on a successful one.\n\nSleep Breath. The dragon exhales sleep gas in a 90-foot cone. Each creature in that area must succeed on a DC 21 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Change Shape",
                    "desc": "The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).\n\nIn a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.\n"
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 17,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 8,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        }
    ]
}