list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=type&page=70
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3539,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=type&page=71",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=type&page=69",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_grave-behemoth/?format=api",
            "key": "ccdx_grave-behemoth",
            "name": "Grave Behemoth",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 9,
            "armor_detail": "",
            "hit_points": 210,
            "hit_dice": "20d12+80",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 8,
                "constitution": 19,
                "intelligence": 13,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "constitution": 8,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 6,
                "deception": -1,
                "history": 1,
                "insight": 0,
                "intimidation": -1,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gorge",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 25 (3d12 + 6) piercing damage plus 14 (4d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Gorge attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D12",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hurl Flesh",
                    "desc": "The grave behemoth vomits putrid flesh and 5 (2d4) zombies in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw. On a failure, a target takes 38 (11d6) necrotic damage and is covered in rotting slime for 1 minute. On a success, a target takes half the necrotic damage and isn't covered in slime. A creature, including the target, can take an action to clean off the slime. Zombies under the grave behemoth's control have advantage on attack rolls against creatures covered in a grave behemoth's slime.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The grave behemoth makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Flesh Wound",
                    "desc": "At the end of any turn in which the behemoth took at least 30 damage, roll a d8. On a 1, it loses an arm. On a 2, it loses a leg. In addition, 2 (1d4) zombies fall prone in unoccupied spaces within 10 feet of the behemoth, spilling from the wound."
                },
                {
                    "name": "Fleshbag",
                    "desc": "The behemoth starts with two arms and two legs. If it loses one arm, it can't multiattack. If it loses both arms, it can't slam. If it loses one leg, its speed is halved. If it loses both legs, it falls prone. If it has both arms, it can crawl. With only one arm, it can still crawl, but its speed is halved. With no arms or legs, its speed is 0, and it can't benefit from bonuses to speed."
                },
                {
                    "name": "Turning Defiance",
                    "desc": "The grave behemoth and any zombies within 30 feet of it have advantage on saving throws against effects that turn undead."
                },
                {
                    "name": "Zombie Keeper",
                    "desc": "Zombies created by a grave behemoth's Flesh Wound and Hurl Flesh share a telepathic link with it, are under its control, are immune to necrotic damage, and act immediately and on the grave behemoth's initiative."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_hierophant-lich/?format=api",
            "key": "ccdx_hierophant-lich",
            "name": "Hierophant Lich",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any evil alignment",
            "languages": {
                "as_string": "Common, Abyssal, Infernal, Void Speech",
                "data": [
                    {
                        "name": "Abyssal",
                        "key": "abyssal",
                        "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                        "desc": "Typical speakers are demons."
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Infernal",
                        "key": "infernal",
                        "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                        "desc": "Typical speakers are devils."
                    },
                    {
                        "name": "Void Speech",
                        "key": "void-speech",
                        "url": "https://api-beta.open5e.com/v2/languages/void-speech/?format=api",
                        "desc": "Void speech is a rename of Deep Speech from Tome of Beasts."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 12,
                "dexterity": 13,
                "constitution": 15,
                "intelligence": 12,
                "wisdom": 20,
                "charisma": 17
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "constitution": 6,
                "intelligence": 5,
                "wisdom": 9
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 6,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 3
            },
            "skill_bonuses": {
                "insight": 9,
                "perception": 9,
                "religion": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 5,
                "arcana": 1,
                "athletics": 1,
                "deception": 3,
                "history": 1,
                "insight": 9,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 9,
                "performance": 3,
                "persuasion": 3,
                "religion": 5,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 5
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "cold, lightning, necrotic",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Cantrip",
                    "desc": "The hierophant lich casts a cantrip.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Damnation",
                    "desc": "The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Damnation (Costs 2 Actions)",
                    "desc": "The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unholy Smite",
                    "desc": "The heirophant lich uses its Unholy Smite.",
                    "attacks": [
                        {
                            "name": "Unholy Smite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 1,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unholy Smite (Costs 2 Actions)",
                    "desc": "The heirophant lich uses its Unholy Smite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the lich fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, a hierophant lich can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the lich doesn't need to concentrate to continue levitating each round."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If it has a sacred vessel, a destroyed hierophant lich gains a new body in 1d10 days, regaining all its hp and becoming active again. The new body appears within 5 feet of the vessel."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lich is an 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The lich has the following cleric spells prepared:\nCantrips (at will): guidance, mending, sacred flame, thaumaturgy\n1st level (4 slots): command, detect magic, protection from evil and good, sanctuary\n2nd level (3 slots): blindness/deafness, hold person, silence\n3rd level (3 slots): animate dead, dispel magic, spirit guardians\n4th level (3 slots): banishment, freedom of movement, guardian of faith\n5th level (1 slot): flame strike"
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The hierophant lich has advantage on saving throws against any effect that turns undead."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_jiangshi/?format=api",
            "key": "ccdx_jiangshi",
            "name": "Jiangshi",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands any languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 117,
            "hit_dice": "18d8+36",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 6,
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 6,
                "deception": 2,
                "history": -2,
                "insight": 1,
                "intimidation": 2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "blinded, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded",
                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. The target is grappled (escape DC 14) if it is a Medium or smaller creature and the jiangshi doesn't have two other creatures grappled.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature that is grappled by the jiangshi, incapacitated, or restrained. Hit: 14 (4d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. \n\nA humanoid slain in this way rises 24 hours later as a jiangshi, unless the humanoid is restored to life, its body is bathed in vinegar before burial, or its body is destroyed.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6) necrotic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The jiangshi makes two claw attacks. It can use Life Drain in place of one claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Blind Senses",
                    "desc": "The jiangshi can't use its blindsight while deafened."
                },
                {
                    "name": "Keen Hearing",
                    "desc": "The jiangshi has advantage on Wisdom (Perception) checks that rely on hearing."
                },
                {
                    "name": "Prayer of Magic Resistance",
                    "desc": "The jiangshi has advantage on saving throws against spells and other magical effects. A creature can take its action while within 5 feet of the jiangshi to rip the prayer off the jiangshi by succeeding on a DC 16 Strength check. The jiangshi loses this trait if its prayer scroll is removed."
                },
                {
                    "name": "Standing Leap",
                    "desc": "The jiangshi's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start."
                },
                {
                    "name": "Terrifying Appearance",
                    "desc": "When a creature that can see the jiangshi starts its turn within 30 feet of the jiangshi, it must make a DC 14 Wisdom saving throw, unless the jiangshi is incapacitated. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the jiangshi's Terrifying Appearance for the next 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_kulmking/?format=api",
            "key": "ccdx_kulmking",
            "name": "Külmking",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 127,
            "hit_dice": "15d10+45",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 17
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": 3,
                "deception": 3,
                "history": 1,
                "insight": 4,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 4,
                "nature": 1,
                "perception": 8,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature that is not undead, it must make a DC 16 Constitution saving throw or take 12 (2d8 + 3) necrotic damage. The külmking regains hp equal to the amount of necrotic damage dealt.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is not undead, it must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The külmking makes two claw attacks and one bite or hooves attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Corruption",
                    "desc": "If the külmking moves through another creature, it can use a bonus action to corrupt that creature's soul. The target creature must make a DC 16 Charisma saving throw. A creature paralyzed by the külmking has disadvantage on this saving throw. \n\nOn a failed save, a creature suffers from terrible and violent thoughts and tendencies. Over the course of 2d4 days, its alignment shifts to chaotic evil. A creature that dies during this time, or after this shift is complete, rises 24 hours later as a külmking. The corruption can be reversed by a remove curse spell or similar magic used before the creature's death. \n\nOn a success, a creature is immune to the külmking's Corruption for the next 24 hours."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "The külmking can pass through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Trampling Charge",
                    "desc": "If the külmking moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the külmking can make one hooves attack against it as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_lady-in-white/?format=api",
            "key": "ccdx_lady-in-white",
            "name": "Lady in White",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 30.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any languages it knew in life",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 49,
            "hit_dice": "11d8",
            "experience_points": 450,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 18
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -2,
                "deception": 4,
                "history": 0,
                "insight": 0,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Corpse Revealed",
                    "desc": "The lady in white does away with her living disguise and reveals her undead state. Each non-undead creature within 50 feet of the lady that can see her must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the lady's Corpse Revealed for the next 24 hours.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Grasp",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) necrotic damage, and, if the target is a Large or smaller humanoid, the lady in white attaches to it. The lady in white attaches to the target's back, where it is unable to see the lady in white. The lady in white can detach itself by spending 5 feet of its movement. A creature, other than the target, can take its action to detach the lady in white by succeeding on a DC 14 Strength check.",
                    "attacks": [
                        {
                            "name": "Grasp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Inflict Sorrow",
                    "desc": "The lady in white makes one grasp attack against the target to which it is attached. If the attack hits, the target's Charisma score is reduced by 1d4. The target dies if this reduces its Charisma to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a female humanoid dies from this attack, a new lady in white rises from the corpse 1d4 hours later.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The lady in white turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The lady in white can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_lord-zombie/?format=api",
            "key": "ccdx_lord-zombie",
            "name": "Lord Zombie",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 82,
            "hit_dice": "11d8+33",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "constitution": 6,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silver",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) necrotic damage. The target must succeed on a DC 16 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. \n\nA humanoid slain by this attack rises 24 hours later as a zombie under the lord's control, unless the humanoid is restored to life or its body is destroyed. The lord can have no more than twenty zombies under its control at one time.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lord zombie makes two slam attacks. It can use its Life Drain in place of one slam attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shambling Hordes",
                    "desc": "The lord telepathically commands all zombies it controls within 1 mile to immediately move up to half their speed. A zombie that moves out of an enemy's reach because of this movement doesn't provoke an opportunity attack. Life Drain (Costs 2 Actions). The lord makes a life drain attack. Arise (Costs 3 Actions). The lord targets a humanoid corpse within 30 feet, which rises as a zombie under the lord's control.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the lord fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Stench",
                    "desc": "Any non-undead creature that starts its turn within 30 feet of the lord must succeed on a DC 16 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the lord's Stench for 24 hours."
                },
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the lord to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the lord drops to 1 hp instead."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_lost-minotaur/?format=api",
            "key": "ccdx_lost-minotaur",
            "name": "Lost Minotaur",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "dexterity": 3,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 8,
                "perception": 4,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 8,
                "deception": -1,
                "history": -3,
                "insight": 1,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, stunned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The minotaur makes two twilight greataxe attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Twilight Greataxe",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) slashing damage and 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Twilight Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge",
                    "desc": "If the lost minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 13 (3d8) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed up to 10 feet away and knocked prone."
                },
                {
                    "name": "Keen Smell",
                    "desc": "The lost minotaur has advantage on Wisdom (Perception) checks that rely on smell."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The lost minotaur has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Sense Life",
                    "desc": "The lost minotaur can magically sense the presence of living creatures within 1 mile away. It knows each creature's general direction but not exact location."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_mold-zombie/?format=api",
            "key": "ccdx_mold-zombie",
            "name": "Mold Zombie",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "experience_points": 700,
            "ability_scores": {
                "strength": 17,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 5,
                "wisdom": 0
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": -2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": -2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The zombie makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Plague Breath",
                    "desc": "The zombie breathes a cloud of spores in 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or take 10 (3d6) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Spore Death",
                    "desc": "When the zombie is reduced to 0 hp and doesn't survive with its Undead Fortitude, it explodes in a cloud of spores. Each creature within 5 feet of the zombie must succeed on a DC 13 Constitution saving throw or take 9 (2d8) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar)."
                },
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_monarch-skeleton/?format=api",
            "key": "ccdx_monarch-skeleton",
            "name": "Monarch Skeleton",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "chain mail",
            "hit_points": 142,
            "hit_dice": "15d8+75",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 21,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 5,
                "deception": -1,
                "history": 1,
                "insight": 2,
                "intimidation": -1,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silver",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dreadblade",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage plus 7 (2d6) necrotic damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hp maximum to 0.",
                    "attacks": [
                        {
                            "name": "Dreadblade attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Grasp of the Grave",
                    "desc": "Each non-skeleton creature within 30 feet of the monarch must succeed on a DC 16 Dexterity saving throw or be restrained by ghostly, skeletal hands for 1 minute. A restrained target takes 10 (3d6) necrotic damage at the start of each of its turns. A creature, including the target, can take its action to break the ghostly restraints by succeeding on a DC 16 Strength check.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The monarch skeleton makes two dreadblade attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Master Tactician",
                    "desc": "The monarch skeleton and any skeletons within 30 feet of it have advantage on attack rolls against a creature if at least one of the skeleton's allies is within 5 feet of the creature and the ally isn't incapacitated."
                },
                {
                    "name": "Sovereign's Command",
                    "desc": "As a bonus action, the monarch commands a skeleton within 30 feet of it to make one attack as a reaction against a creature the monarch attacked this round."
                },
                {
                    "name": "Turning Defiance",
                    "desc": "The monarch skeleton and any skeletons within 30 feet of it have advantage on saving throws against effects that turn undead."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_nachzehrer/?format=api",
            "key": "ccdx_nachzehrer",
            "name": "Nachzehrer",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 15.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "16d8+64",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 15,
                "charisma": 9
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 5,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage plus 13 (3d8) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the nachzehrer regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. The target must succeed on a DC 16 Constitution saving throw or become infected with the grave pox disease (see the Grave Pox trait).",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fist",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The nachzehrer makes three attacks: two with its fists and one with its bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Grave Pox",
                    "desc": "A creature infected with grave pox becomes vulnerable to necrotic damage and gains one level of exhaustion that can't be removed until the disease is cured. Additionally, the creature cannot reduce its exhaustion by finishing a long rest. The infected creature is highly contagious. Each creature that touches it, or that is within 10 feet of it when it finishes a long rest, must succeed on a DC 12 Constitution saving throw or also contract grave pox. \n\nWhen an infected creature finishes a long rest, it must succeed on a DC 16 Constitution saving throw or gain one level of exhaustion. As the disease progresses, the infected creature becomes weaker and develops painful green pustules all over its skin. A creature that succeeds on two saving throws against the disease recovers from it. The cured creature is no longer vulnerable to necrotic damage and can remove exhaustion levels as normal."
                },
                {
                    "name": "Weakening Shadow",
                    "desc": "A creature other than a construct or undead has disadvantage on attack rolls, saving throws, and ability checks based on Strength while within 5 feet of the nachzehrer."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_necrophage-ghast/?format=api",
            "key": "ccdx_necrophage-ghast",
            "name": "Necrophage Ghast",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 65,
            "hit_dice": "10d8+20",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 16,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "arcana": 5,
                "investigation": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 5,
                "athletics": 0,
                "deception": -1,
                "history": 3,
                "insight": 0,
                "intimidation": -1,
                "investigation": 5,
                "medicine": 0,
                "nature": 3,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Necrophage Stench",
                    "desc": "Any living creature that starts its turn within 30 feet of the necrophage ghast must succeed on a DC 13 Constitution saving throw or have disadvantage on all saving throws against spells cast by any necrophage ghast for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the stench of all necrophage ghasts for the next 24 hours."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The necrophage ghast is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The necrophage ghast has the following wizard spells prepared: \nCantrips (at will): friends, mage hand, poison spray, prestidigitation\n1st level (4 slots): charm person, false life, magic missile, ray of sickness\n2nd level (3 slots): hold person, invisibility\n3rd level (2 slots): animate dead, hypnotic pattern"
                },
                {
                    "name": "Turning Defiance",
                    "desc": "The necrophage ghast and any undead within 30 feet of it have advantage on saving throws against effects that turn undead."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_pact-lich/?format=api",
            "key": "ccdx_pact-lich",
            "name": "Pact Lich",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "15.000",
            "challenge_rating_text": "15",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any evil alignment",
            "languages": {
                "as_string": "any languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 195,
            "hit_dice": "26d8+78",
            "experience_points": 13000,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 20
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 5
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 8,
                "intelligence": 8
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 8,
                "constitution": 3,
                "intelligence": 8,
                "wisdom": 2,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 10,
                "persuasion": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 0,
                "deception": 10,
                "history": 3,
                "insight": 2,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 5,
                "persuasion": 10,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison; bludgeoning, piercing and slashing from nonmagical attacks",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "cold, fire, necrotic",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "At Will Spell",
                    "desc": "The lich casts a spell it can cast at will.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Eldritch Master",
                    "desc": "The lich entreats its patron for aid, regaining all expended spells.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Enhanced Eldritch Blast",
                    "desc": "Ranged Spell Attack: +10 to hit, range 300 ft., one target. Hit: 10 (1d10 + 5) force damage. On a successful hit, the pact lich can push the target 10 feet away from it in a straight line.",
                    "attacks": [
                        {
                            "name": "Enhanced Eldritch Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 10,
                            "reach": null,
                            "range": 300.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fiendish Resilience",
                    "desc": "The pact lich chooses one damage type, gaining resistance to that damage type until it chooses a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hurl Through Hell",
                    "desc": "The pact lich targets one creature it can see within 60 feet of it. The target must make a DC 18 Wisdom saving throw. On a failure, the target disappears and is paralyzed as it is hurtled through the nightmare landscape of the lower planes. At the end of the pact lich's next turn, the target returns to the space it previously occupied, or the nearest unoccupied space, and is no longer paralyzed. If the target is not a fiend, it takes 55 (10d10) psychic damage when it returns. The target must succeed on another DC 18 Wisdom saving throw or be frightened until the end of the lich's next turn as the target reels from its horrific experience.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Maddening Touch",
                    "desc": "The pact lich uses its Maddening Touch.",
                    "attacks": [
                        {
                            "name": "Maddening Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6) necrotic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Maddening Touch (Costs 2 Actions)",
                    "desc": "The pact lich uses its Maddening Touch.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The pact lich makes four enhanced eldritch blast attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Innate Spellcasting",
                    "desc": "The pact lich's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, detect magic, levitate, mage hand, prestidigitation, speak with dead, true strike\n1/day each: banishment, bestow curse, compulsion, confusion, conjure elemental, dominate monster, eyebite, finger of death, fly, hellish rebuke (5d10), hold monster, slow"
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the pact lich fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "One With Shadows",
                    "desc": "As a bonus action when in an area of dim light or darkness, the pact lich can become invisible until it moves or takes an action or reaction."
                },
                {
                    "name": "Pact Rejuvenation",
                    "desc": "If a fist-sized or larger diamond is within its lair, a destroyed pact lich usually gains a new body in 3d10 days, but its return to the Material Plane is ultimately dictated by its patron."
                },
                {
                    "name": "Patron's Blessing",
                    "desc": "When the pact lich reduces a target to 0 hp, the lich gains 25 temporary hp."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_phantom/?format=api",
            "key": "ccdx_phantom",
            "name": "Phantom",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 40.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "any alignment",
            "languages": {
                "as_string": "any languages it knew in life",
                "data": []
            },
            "armor_class": 11,
            "armor_detail": "",
            "hit_points": 22,
            "hit_dice": "5d8",
            "experience_points": 200,
            "ability_scores": {
                "strength": 7,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 6,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": 1
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": -2,
                "deception": 1,
                "history": -2,
                "insight": 1,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Chilling Moan",
                    "desc": "The phantom emits an eerie moan. Each creature within 30 feet that isn't an undead or a construct must make a DC 13 Wisdom saving throw. On a failure, the target takes 9 (2d8) cold damage and is frightened until the end of the phantom's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. On a success, the target takes half the damage and isn't frightened.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Ghostly Grasp",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Ghostly Grasp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6) necrotic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The phantom can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Sunlight Weakness",
                    "desc": "While in sunlight, the phantom has disadvantage on attack rolls, ability checks, and saving throws."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_preta/?format=api",
            "key": "ccdx_preta",
            "name": "Preta",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "experience_points": 700,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blood Siphon",
                    "desc": "The preta magically draws the blood from a target it can see within 30 feet into its ever-hungry mouth. The target must succeed on a DC 13 Constitution saving throw or take 7 (2d6) points of necrotic damage. The preta regains hp equal to half the necrotic damage dealt.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Etherealness",
                    "desc": "The preta magically enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Hidden Illusionist",
                    "desc": "The preta turns invisible until it attacks or uses Blood Siphon, or until its concentration ends (as if concentrating on a spell). While invisible, it leaves no physical evidence of its passage, leaving it traceable only by magic. Any equipment the preta wears or carriers is invisible with it. While invisible, the preta can create small illusory sounds and images like the minor illusion spell except it can create either two images, two sounds, or one sound and one image.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The preta uses its Blood Siphon. It then makes two attacks with its claws.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ethereal Sight",
                    "desc": "The preta can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_quiet-soul/?format=api",
            "key": "ccdx_quiet-soul",
            "name": "Quiet Soul",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 10.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 90,
            "hit_dice": "20d8",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 6,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 18,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": 0
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "constitution": 3,
                "wisdom": 7,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 7,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 4,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 4,
                "nature": -1,
                "perception": 7,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Psychic Lash",
                    "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 21 (6d6) psychic damage. If an unconscious creature is hit by this attack, that creature must make a DC 15 Wisdom saving throw, remaining unconscious on a failed save, or waking on a successful one.",
                    "attacks": [
                        {
                            "name": "Psychic Lash attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D6) psychic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the quiet soul remains motionless, it is indistinguishable from an ordinary humanoid corpse."
                },
                {
                    "name": "Melancholic Emanation",
                    "desc": "The quiet soul emits a magical aura of lethargy and despondency. Any creature that starts its turn within 30 feet of the quiet soul must succeed on a DC 15 Wisdom saving throw or fall unconscious for 1 minute. The effect ends for a creature if the creature takes damage or another creature uses an action to wake it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_shadow-river-lord/?format=api",
            "key": "ccdx_shadow-river-lord",
            "name": "Shadow River Lord",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 60.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 135,
            "hit_dice": "18d8+54",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 14,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 2,
                "deception": 4,
                "history": 1,
                "insight": 3,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "cold, fire, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greenfire Staff",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Greenfire Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The shadow river lord makes two greenfire staff or two shadowfrost bolt attacks. If two attacks hit the same target, the target must make a DC 16 Constitution saving throw or be blinded until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Geyser",
                    "desc": "The shadow river lord expels a geyser of shadowy water from its staff in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 21 (6d6) necrotic damage and 21 (6d6) cold damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Shadowfrost Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, range 150 ft., one target. Hit: 9 (2d8) necrotic damage plus 7 (2d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Shadowfrost Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 150.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8) necrotic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Cold",
                                "key": "cold",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The shadow river lord can move through a space as narrow as one inch wide without squeezing."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_shadow-skeleton/?format=api",
            "key": "ccdx_shadow-skeleton",
            "name": "Shadow Skeleton",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands all languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 15,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 9
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 0,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "fire, piercing, slashing",
                "damage_resistances": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Finger Darts",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute. While surrounded by the aura, the target takes an extra 7 (2d6) necrotic damage when hit by the scimitar attack of a shadow skeleton. Any creature can take an action to extinguish the shadow with a successful DC 12 Intelligence (Arcana) check. The shadow also extinguishes if the target receives magical healing.",
                    "attacks": [
                        {
                            "name": "Finger Darts attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 30.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The shadow skeleton makes two scimitar attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_skull-lantern/?format=api",
            "key": "ccdx_skull-lantern",
            "name": "Skull Lantern",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 30.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 14,
            "hit_dice": "4d4+4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 1,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 5
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "dexterity": 5
            },
            "saving_throws_all": {
                "strength": -5,
                "dexterity": 5,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": -5,
                "deception": -3,
                "history": -4,
                "insight": -2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": -2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, prone, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Fire Beam",
                    "desc": "The skull lantern opens its mouth, releasing a searing beam of light in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Flare",
                    "desc": "When immersed in magical darkness, a skull lantern emits a brilliant flash of light powerful enough to dispel magical darkness in a 30-foot-radius sphere centered on itself, illuminating the area with bright light for 1d4 rounds. Afterwards, the light winks out and the skull falls to the ground, inert. In one week, the skull lantern has a 50% chance of becoming active again, though failure to do so means it will never reanimate."
                },
                {
                    "name": "Illumination",
                    "desc": "The skull lantern sheds bright light in a 20-foot-radius and dim light for an additional 20 feet."
                },
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the skull to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the skull drops to 1 hp instead."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_spirit-lamp/?format=api",
            "key": "ccdx_spirit-lamp",
            "name": "Spirit Lamp",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 82,
            "hit_dice": "11d8+33",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 12,
                "dexterity": 19,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 7,
                "constitution": 6
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 7,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 1,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Lantern Beam",
                    "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 11 (2d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Lantern Beam attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10) fire",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The spirit lamp makes three attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spirit Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Spirit Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Jumpy",
                    "desc": "The spirit lamp can't be surprised and can use a bonus action to take the Disengage action."
                },
                {
                    "name": "Lantern Spirits",
                    "desc": "Spirits of creatures that died within the lantern's light haunt it. While the lantern is open, these spirits surround the spirit lamp, slowing and attacking all creatures within the lantern's light. A creature that starts its turn within 30 feet of the spirit lamp has its speed halved and must make a DC 15 Wisdom saving throw, taking 10 (3d6) necrotic damage on a failed save, or half as much damage on a successful one. If the spirit lamp dies and the lantern is open, the lantern's spirits continue to harm creatures within 30 feet of it until the lantern is destroyed or closed."
                },
                {
                    "name": "Lantern's Light",
                    "desc": "As a bonus action, the spirit lamp can open or close its lantern. When open, the lantern sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The spirit lamp can only see objects within the lantern's light and is blind while the lantern is closed. The lantern's light pierces magical and nonmagical darkness and can't be dispelled by magical darkness. If a creature dies in the lantern's light, its spirit is trapped in the lantern."
                },
                {
                    "name": "Spirit Lantern",
                    "desc": "The spirit lamp's lantern is immune to damage and can't be the target of spells or effects as long as the spirit lamp lives. When the spirit lamp dies, the lantern floats gently to the ground and opens, if it was closed. The lantern has AC 17, 50 hp, and is immune to piercing, poison, and psychic damage. A creature that touches the lantern must succeed on a DC 15 Charisma saving throw or be cursed. A cursed creature is frightened of darkness, can't see anything outside of the lantern's light, and is unable to drop the lantern. The cursed creature will risk its own life to protect the lantern. A creature can repeat the saving throw each day at dawn, lifting the curse and ending the effects on itself on a success. If this occurs, the lantern disintegrates. After three failed saving throws, remove curse or similar magic is required to end the curse. \n\nIf the creature remains cursed after 30 days, it is irreversibly changed by the curse, and it becomes the lantern's new spirit lamp. Voluntarily opening the lantern counts as a failed saving throw. If the lantern is destroyed, all captured spirits are put to rest and the cursed bearer, if it has not yet changed into a spirit lamp, is freed of the curse."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_tar-ghoul/?format=api",
            "key": "ccdx_tar-ghoul",
            "name": "Tar Ghoul",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "Common, Darakhul",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 66,
            "hit_dice": "12d8+12",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 17,
                "constitution": 13,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The tar ghoul makes one bite attack and one claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Vomit Tar",
                    "desc": "The tar ghoul vomits tar, covering the ground in a 10-foot square within 5 feet of it. Each creature in the area must succeed on a DC 13 Dexterity saving throw or be covered with tar. The tar ignites if touched by a source of fire or if a creature covered with tar takes fire damage. The tar burns for 3 (1d6) rounds or until a creature takes an action to stop the blaze. A creature that starts its turn in the area or that starts its turn covered with burning tar takes 5 (1d10) fire damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Fire Hazard",
                    "desc": "As a bonus action or when it takes fire damage, the tar ghoul bursts into flame. The tar ghoul continues burning until it takes cold damage or is immersed in water. A creature that touches the tar ghoul or hits it with a melee attack while within 5 feet of it while it is burning takes 3 (1d6) fire damage. While burning, a tar ghoul deals an extra 3 (1d6) fire damage on each melee attack, and its vomit tar action is a 15-foot cone that ignites immediately. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_tulpa/?format=api",
            "key": "ccdx_tulpa",
            "name": "Tulpa",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "the languages spoken by its creator",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 39,
            "hit_dice": "6d8+12",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 2,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Black Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Black Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Imposing Dread",
                    "desc": "The tulpa uses its action to fill a 40-foot radius around itself with dread-inducing psychic energy. Each creature, other than the tulpa's creator, within that area must succeed on a DC 13 Wisdom saving throw or be frightened of the tulpa until the end of its next turn and become cursed. A creature with an Intelligence of 5 or lower can't be cursed. While cursed by the tulpa, that creature's own thoughts turn ever more dark and brooding. Its sense of hope fades, and shadows seem overly large and ominous. The cursed creature can repeat the saving throw whenever it finishes a long rest, ending the effect on itself on a success. If not cured within three days, the cursed creature manifests its own tulpa.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The tulpa makes two black claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Blast",
                    "desc": "Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 22 (4d10) psychic damage.",
                    "attacks": [
                        {
                            "name": "Psychic Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D10) psychic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Psychic",
                                "key": "psychic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The tulpa can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "It Follows",
                    "desc": "The tulpa always remains within 500 feet if its creator. As long as the tulpa is within 500 feet of its creator, the creator has disadvantage on Wisdom saving throws."
                },
                {
                    "name": "Rise Again",
                    "desc": "Within a day of being slain, the tulpa reforms within 500 feet of its creator. It doesn't reform if its creator is slain, or if the creator's mental disturbance is healed. The tulpa is immune to all damage dealt to it by its creator."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_tveirherjar/?format=api",
            "key": "ccdx_tveirherjar",
            "name": "Tveirherjar",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "chain mail, shield",
            "hit_points": 102,
            "hit_dice": "12d8+48",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 12,
                "constitution": 19,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 2,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "A tveirherjar makes two attacks with its Niflheim longsword.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Niflheim Longsword",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 4 (1d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Niflheim Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spear of the Northern Sky",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) radiant damage, and the target is outlined in a shimmering light until the end of the tveirherjar's next turn. This light works like the faerie fire spell, except only the tveirherjar has advantage on attacks against the creature and the light is not absorbed by the tveirherjar's Niflheim longsword.",
                    "attacks": [
                        {
                            "name": "Spear of the Northern Sky  attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Terrifying Glare",
                    "desc": "The tveirherjar targets one creature it can see within 30 feet of it. If the creature can see the tveirherjar, it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. While frightened, the creature is paralyzed. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                }
            ],
            "traits": [
                {
                    "name": "Battle Frenzy",
                    "desc": "Once reduced to 30 hp or less, the tveirherjar makes all attacks with advantage."
                },
                {
                    "name": "Curse of the Tveirherjar (Recharge 6)",
                    "desc": "As a bonus action, the tveirherjar forces a creature it hit with its Niflheim longsword this round to make a DC 15 Constitution saving throw. The creature takes 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one. If an einherjar is reduced to 0 hp by this effect, it dies, cursed to become a tveirherjar at sundown."
                },
                {
                    "name": "Niflheim Longsword",
                    "desc": "The tveirherjar's longsword absorbs light within 30 feet of it, changing bright light to dim light and dim light to darkness. When the tveirherjar dies, its longsword crumbles away, its magic returning to the creator for the next tveirherjar."
                },
                {
                    "name": "Unerring Tracker",
                    "desc": "The tveirherjar can locate any einherjar within 1,000 feet. This trait works like the locate creature spell, except running water doesn't block it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_undead-phoenix/?format=api",
            "key": "ccdx_undead-phoenix",
            "name": "Undead Phoenix",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 90.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 142,
            "hit_dice": "15d12+45",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 23,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 8,
                "wisdom": 17,
                "charisma": 9
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 3,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 10,
                "constitution": 7,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": -1,
                "wisdom": 7,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": -1,
                "athletics": 6,
                "deception": -1,
                "history": -1,
                "insight": 3,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 3,
                "nature": -1,
                "perception": 7,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, fire, poison",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "poisoned",
                "condition_immunities": [
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Decaying Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 14 (4d6) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or be cursed with perpetual decay. The cursed target can't regain hp until the curse is lifted by the remove curse spell or similar magic.",
                    "attacks": [
                        {
                            "name": "Decaying Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The undead phoenix makes three attacks: two with its claws and one with its decaying bite.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Bilious Aura",
                    "desc": "A living creature that starts its turn within 10 feet of the undead phoenix can't regain hp and has disadvantage on Constitution saving throws until the start of its next turn."
                },
                {
                    "name": "Eternal Unlife",
                    "desc": "If it dies, the undead phoenix reverts into a pile of necrotic-tainted ooze and is reborn in 24 hours with all of its hp. Only killing it with radiant damage prevents this trait from functioning."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_unhatched/?format=api",
            "key": "ccdx_unhatched",
            "name": "Unhatched",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 71,
            "hit_dice": "11d6+33",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 18,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 4,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 4,
                "athletics": 2,
                "deception": -1,
                "history": 4,
                "insight": 0,
                "intimidation": -1,
                "investigation": 4,
                "medicine": 0,
                "nature": 4,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic, piercing",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "bludgeoning",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage plus 4 (1d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Desiccating Breath",
                    "desc": "The dragon exhales a cloud of choking dust infused with necrotic magic in a 30-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 16 (3d10) necrotic damage on a failed save, or half as much damage on a successful one. A creature who fails this save can't speak until the end of its next turn as it chokes on the dust.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The unhatched makes one bite attack and one claw attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hatred",
                    "desc": "Deprived of parental bonds, the unhatched despise those who nurture and heal others. The unhatched has advantage on attacks against a creature whose most recent action was to heal, restore, strengthen, or otherwise aid another creature."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The unhatched‘s innate spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, minor illusion\n1/day: bane"
                },
                {
                    "name": "Minor Magic Resistance (3/Day)",
                    "desc": "As a bonus action, the unhatched gives itself advantage on its next saving throw against spells or other magical effects."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_vampire-patrician/?format=api",
            "key": "ccdx_vampire-patrician",
            "name": "Vampire Patrician",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 119,
            "hit_dice": "14d8+56",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 15,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 13,
                "charisma": 20
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 5
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 5,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 8,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 9
            },
            "skill_bonuses": {
                "deception": 9,
                "intimidation": 9,
                "perception": 5,
                "persuasion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 2,
                "deception": 9,
                "history": 3,
                "insight": 1,
                "intimidation": 9,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 5,
                "performance": 5,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire patrician, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the patrician regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire patrician's control.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bone-Chilling Gaze",
                    "desc": "The vampire patrician targets one humanoid it can see within 30 feet. If the target can see the patrician, the target must succeed on a DC 17 Charisma saving throw or become paralyzed with fear until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire patrician can use its Bone-Chilling Gaze. It then makes two attacks, only one of which can be a bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 3 (1d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Release the Hounds!",
                    "desc": "The vampire patrician calls 4d6 hunting hounds (use mastiff statistics) to its side. While outdoors, the vampire patrician can call 4d6 hunting raptors (use blood hawk statistics) instead. These creatures arrive in 1d4 rounds, helping the patrician and obeying its spoken commands. The beasts remain for 1 hour, until the patrician dies, or until the patrician dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                }
            ],
            "traits": [
                {
                    "name": "Cruel Combatant",
                    "desc": "A melee weapon deals one extra die of its damage and an extra 3 (1d6) necrotic damage when the vampire patrician hits with it (included in the attack)."
                },
                {
                    "name": "Misty Escape",
                    "desc": "When it drops to 0 hp outside its resting place, the vampire patrician transforms into a cloud of mist instead of falling unconscious, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 hp in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. \n\nWhile in mist form it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to all nonmagical damage, except the damage it takes from sunlight. \n\nOnce in its resting place, it reverts to vampire form. It is then paralyzed until it regains at least 1 hp. After spending 1 hour in its resting place with 0 hp, it regains 1 hp."
                },
                {
                    "name": "Noble Resilience (Recharges after a Long Rest)",
                    "desc": "The vampire patrician can ignore the effects of sunlight for up to 1 minute."
                },
                {
                    "name": "Regeneration",
                    "desc": "The patrician regains 15 hp at the start of its turn if it has at least 1 hp and isn't in sunlight or running water. If it takes radiant damage or damage from holy water, this trait doesn't function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire patrician can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire patrician has the following flaws:\nForbiddance. The patrician can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The patrician takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the patrician's heart while the patrician is incapacitated in its resting place, the patrician is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The patrician takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_vampire-priestess/?format=api",
            "key": "ccdx_vampire-priestess",
            "name": "Vampire Priestess",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "chain mail",
            "hit_points": 105,
            "hit_dice": "14d8+42",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 20,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 2
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 4,
                "wisdom": 8,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 8,
                "religion": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 5,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 8,
                "performance": 2,
                "persuasion": 2,
                "religion": 4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 5
            },
            "passive_perception": 18,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bewitching Gaze",
                    "desc": "The vampire priestess targets one humanoid she can see within 30 feet. If the target can see her, the target must succeed on a DC 16 Wisdom saving throw or be charmed by the priestess for 1 minute. While charmed, the creature is incapacitated and has a speed of 0. Each time the vampire priestess or her allies do anything harmful to the target, it can repeat the saving throw, ending the effect on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire priestess, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the priestess regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the priestess' control.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire priestess can use her Bewitching Gaze. She then makes two attacks, only one of which can be a bite attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Scourge",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the creature must succeed on a DC 16 Constitution saving throw or bleed profusely from the wound. A bleeding creature takes 7 (2d6) slashing damage at the start of each of its turns. A creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.",
                    "attacks": [
                        {
                            "name": "Scourge attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Misty Escape",
                    "desc": "When she drops to 0 hp outside her resting place, the vampire priestess transforms into a cloud of mist instead of falling unconscious, provided that she isn't in running water. If she can't transform, she is destroyed. While she has 0 hp in mist form, she can't revert to her priestess form, and she must reach her resting place within 2 hours or be destroyed. \n\nWhile in mist form she can't take any actions, speak, or manipulate objects. She is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, she can do so without squeezing, and she can't pass through water. She has advantage on Strength, Dexterity, and Constitution saving throws, and she is immune to all nonmagical damage, except the damage she takes from sunlight. \n\nOnce in her resting place, she reverts to her priestess form. She is then paralyzed until she regains at least 1 hp. After spending 1 hour in her resting place with 0 hp, she regains 1 hp. s"
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire priestess regains 15 hp at the start of her turn if she has at least 1 hp and isn't in sunlight or running water. If the priestess takes radiant damage or damage from holy water, this trait doesn't function at the start of her next turn."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The vampire priestess is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She has the following cleric spells prepared:\nCantrips (at will): light, guidance, poison spray, thaumaturgy\n1st level (4 slots): bane, command, inflict wounds, ray of sickness\n2nd level (3 slots): blindness/deafness, silence, spiritual weapon\n3rd level (3 slots): bestow curse, dispel magic, spirit guardians\n4th level (3 slots): banishment, freedom of movement\n5th level (1 slot): contagion, flame strike"
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The priestess has the following flaws:\nForbiddance. The priestess can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The priestess takes 20 acid damage if she ends her turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the priestess' heart while she is incapacitated in her resting place, the she is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The priestess takes 20 radiant damage when she starts her turn in sunlight. While in sunlight, she has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_vampiric-knight/?format=api",
            "key": "ccdx_vampiric-knight",
            "name": "Vampiric Knight",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 20,
            "armor_detail": "plate, shield",
            "hit_points": 127,
            "hit_dice": "15d8+60",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 13,
                "wisdom": 17,
                "charisma": 14
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 9,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 9,
                "deception": 2,
                "history": 1,
                "insight": 3,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Channel Corruption",
                    "desc": "Each living creature within 20 feet of the vampiric knight must make a DC 17 Constitution saving throw, taking 42 (12d6) necrotic damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Impaling Longsword",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 9 (2d8) necrotic damage. The vampiric knight impales the target on its longsword, grappling the target if it is a Medium or smaller creature (escape DC 17). Until the grapple ends, the target is restrained, takes 9 (2d8) necrotic damage at the start of each of its turns, and the vampiric knight can't make longsword attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Impaling Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampiric knight makes two impaling longsword attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shield",
                    "desc": "When a creature makes an attack against an allied vampire, the knight can grant the vampire a +3 bonus to its AC if the knight is within 5 feet of the vampire.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Regeneration",
                    "desc": "The vampiric knight regains 20 hp at the start of its turn if it has at least 1 hp and isn't in running water. If it takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampiric knight's next turn."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampiric knight has the following flaws:\nForbiddance. The vampiric knight can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The vampiric knight takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the vampiric knight's heart while the knight is incapacitated in its resting place, the vampiric knight is paralyzed until the stake is removed."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/ccdx_wind-eater/?format=api",
            "key": "ccdx_wind-eater",
            "name": "Wind Eater",
            "document": {
                "name": "Creature Codex",
                "key": "ccdx",
                "display_name": "Creature Codex",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "understands Common but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 65,
            "hit_dice": "10d8+20",
            "experience_points": 450,
            "ability_scores": {
                "strength": 8,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 13
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "constitution": 4,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": -1,
                "deception": 1,
                "history": 1,
                "insight": 3,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": 3
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "acid, cold, fire, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wind eater makes two claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Aura of Silence",
                    "desc": "A creature within 120 feet of the wind eater has disadvantage on Wisdom (Perception) checks that rely on hearing. All creatures within 20 feet of the wind eater are immune to thunder damage and are deafened. This trait works like the silence spell, except the effect moves with the wind eater and persists unless it is incapacitated or until it dies."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "The wind eater can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The wind eater's innate spellcasting ability is Wisdom (spell save DC 13). It can innately cast the following spells, requiring only somatic components:\nAt will: silent image\n3/day each: blur, major image\n1/day: mirage arcane"
                },
                {
                    "name": "Shadow Blend",
                    "desc": "As a bonus action while in dim light or darkness, the wind eater becomes invisible. The invisibility lasts until the wind eater uses a bonus action to end it or until the wind eater attacks, is in bright light, or is incapacitated. Any equipment the wind eater wears or carries is invisible with it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_balara/?format=api",
            "key": "bfrd_balara",
            "name": "Balara",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages of its creator but can't speak",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 114,
            "hit_dice": null,
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 3,
                "deception": -1,
                "history": -2,
                "insight": 2,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "charmed,frightened,Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 16 (3d8+3) piercing damage plus 4 (1d8) necrotic damage, and the target can't regain HP until the start of the balara's next turn.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (3d6+3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The balara makes one Bite attack and two Claw attacks, or it makes three Necrotic Bolt attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Necrotic Bolt",
                    "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 15 (3d8+2) necrotic damage, and the target can't regain HP until the start of the balara's next turn.",
                    "attacks": [
                        {
                            "name": "Necrotic Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Relentless Pursuit",
                    "desc": "When a creature the balara can see moves away from it, the balara can move up to half its speed toward that creature. This movement doesn't provoke opportunity attacks.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Terrifying Luminance",
                    "desc": "When a creature that can see the balara's glowing ribcage starts its turn within 30 feet of the balara, the balara can force it to make a DC 14 WIS save if the balara isn't incapacitated and can see the creature. On a failure, the creature is frightened until the start of its next turn, as the visions, fear, and pain of the last moments of several animals flash through its mind. While frightened, the creature's speed is reduced to 0, and it can't use reactions. Unless surprised, a creature can avert its eyes to avoid the save at the start of its turn. If the creature does so, it can't see the balara until the start of its next turn, when it can avert its eyes again. If the creature looks at the balara in the meantime, it must immediately make the save."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The balara doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The balara is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_death-knight/?format=api",
            "key": "bfrd_death-knight",
            "name": "Death Knight",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 18,
            "armor_detail": "plate",
            "hit_points": 140,
            "hit_dice": null,
            "experience_points": 3900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 20,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 4
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 5,
                "arcana": 1,
                "athletics": 4,
                "deception": 4,
                "history": 1,
                "insight": 5,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,frightened,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 90.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Champion's Challenge",
                    "desc": "The death knight challenges one creature it can see within 30 feet of it. The target must succeed on a DC 15 CHA save or have disadvantage on attack rolls against creatures that aren't the knight until the end of its next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greatsword",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage and 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The death knight makes three Greatsword or Necrotic Bolt attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Necrotic Bolt",
                    "desc": "_Ranged Spell Attack:_ +7 to hit, range 60 ft., one target. _Hit:_ 18 (4d6+4) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Necrotic Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "reach": null,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Parry",
                    "desc": "The death knight adds 3 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Soul Drain",
                    "desc": "When the death knight reduces a Humanoid to 0 HP, it can absorb the creature's soul. The target must succeed on a DC 15 WIS save or immediately die, its soul becoming trapped in the death knight's sword. The death knight has advantage on attack rolls for 1 minute after absorbing a soul.<br>The creature can't be restored to life until the death knight is permanently destroyed.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Disgraced Rejuvenation",
                    "desc": "Unless redeemed, a destroyed death knight returns in 1d4 days, regaining all its HP and becoming active again within 10 feet of where it died."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The death knight has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The death knight doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The death knight is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ghast/?format=api",
            "key": "bfrd_ghast",
            "name": "Ghast",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 48,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "charmed,Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage. If the target is a creature that isn't a Construct or Undead, it must succeed on a DC 13 CON save or be paralyzed for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The ghast makes one Bite attack and two Claws attacks. If one Bite attack and at least one Claws attack hit a creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or contract ghoul hunger (see the Ghoul Hunger sidebar).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "The ghast doesn't require air or sleep. In addition, it must consume at least 2 pounds of raw meat every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the ghast can't remove levels of exhaustion until it consumes at least 4 pounds of raw meat."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The ghast can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Stench",
                    "desc": "A creature that starts its turn within 5 feet of the ghast must succeed on a DC 13 CON save or be poisoned until the start of its next turn. On a success, the creature is immune to the ghast's Stench for 24 hours."
                },
                {
                    "name": "Turning Defiance",
                    "desc": "The ghast and any ghouls within 30 feet of it have advantage on saves against effects that turn undead."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The ghast is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ghost/?format=api",
            "key": "bfrd_ghost",
            "name": "Ghost",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 40.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "any languages it knew in life",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 68,
            "hit_dice": null,
            "experience_points": 1100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 4
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": -2,
                "deception": 4,
                "history": 0,
                "insight": 3,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "cold,necrotic,charmed,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "acid,fire,lightning,thunder; bludgeoning,piercing,and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Etherealness",
                    "desc": "The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Ethereal Plane, and vice versa, yet it can't affect or be affected by anything on the other plane.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Horrify",
                    "desc": "The ghost speaks a haunting phrase, reveals the wounds from its death, or performs some other expression to scare creatures in a 30-foot cone. Each creature in that area must make a DC 14 WIS save. On a failure, a creature takes 21 (6d6) psychic damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened. A creature that fails the save by 5 or more increases its age in years by 10 percent, rounded up. This aging can be reversed with a greater restoration spell or similar magic, but only within 24 hours of the aging occurring.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The ghost makes two Withering Touch or Telekinetic Throw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Telekinetic Throw",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 20/60 ft., one target. _Hit:_ 17 (6d4+2) bludgeoning, piercing, or slashing damage, depending on the type of object thrown. The ghost can throw only Small or smaller objects within range that aren't being worn or carried.",
                    "attacks": [
                        {
                            "name": "Telekinetic Throw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 6,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Withering Touch",
                    "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one target. _Hit:_ 18 (4d6+4) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Withering Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ethereal Sight",
                    "desc": "The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The ghost doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The ghost is immune to poison damage, to exhaustion, and to the poisoned condition."
                },
                {
                    "name": "Unfinished Business",
                    "desc": "Unless its unfinished business is fulfilled, a destroyed ghost returns in 1d4 days, regaining all its HP and becoming active again within 10 feet of where it died. If presented with an object or piece of information related to its unfinished business, the ghost must succeed on a DC 13 WIS save or be incapacitated until the end of its next turn. After it has been incapacitated by a particular source, the ghost can't be incapacitated by that same source again for 24 hours. If presented with everything it needs to complete its unfinished business, the ghost permanently dies after completing it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ghoul/?format=api",
            "key": "bfrd_ghoul",
            "name": "Ghoul",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 13,
            "armor_detail": "",
            "hit_points": 34,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 6
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -2
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 0,
                "deception": -2,
                "history": -2,
                "insight": 2,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "charmed,Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claws",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage. If the target is a creature that isn't a Construct or Undead, it must succeed on a DC 13 CON save or be paralyzed for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The ghoul makes one Bite attack and one Claws attack. If both attacks hit a creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or contract ghoul hunger (see the Ghoul Hunger sidebar).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "The ghoul doesn't require air or sleep. In addition, it must consume at least 2 pounds of raw meat every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the ghoul can't remove levels of exhaustion until it consumes at least 4 pounds of raw meat."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The ghoul can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The ghoul is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_lich/?format=api",
            "key": "bfrd_lich",
            "name": "Lich",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "21.000",
            "challenge_rating_text": "21",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common plus up to five other languages",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 314,
            "hit_dice": null,
            "experience_points": 33000,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 30,
                "intelligence": 34,
                "wisdom": 28,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 3
            },
            "initiative_bonus": 3,
            "saving_throws": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 9,
                "arcana": 12,
                "athletics": 0,
                "deception": 3,
                "history": 12,
                "insight": 9,
                "intimidation": 3,
                "investigation": 12,
                "medicine": 9,
                "nature": 12,
                "perception": 9,
                "performance": 3,
                "persuasion": 3,
                "religion": 12,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 9
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "cold,lightning,necrotic",
                "damage_resistances": [
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Absorb Spell",
                    "desc": "When a creature the lich can see within 60 feet of it casts a spell, the lich can absorb the spell's energy, countering it. This works like the counterspell spell, except the lich must always make a spellcasting ability check, no matter the spell's circle. Its ability check for this is +12. If it successfully counters the spell, the lich gains 5 temporary HP for each level of the spell.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Arcane Death Burst",
                    "desc": "_Melee or Ranged Spell Attack:_ +12 to hit, reach 5 ft. or range 120 ft., one target. _Hit:_ 23 (4d8+5) force damage plus 17 (5d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Arcane Death Burst attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 12,
                            "reach": 5.0,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 5,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell (Costs 2 Actions)",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Death-Infused Rod",
                    "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 21 (4d8+3) bludgeoning damage plus 17 (5d6) necrotic damage, and the target must succeed on a DC 20 CON save or be paralyzed for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Death-Infused Rod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 5,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Disrupt Life",
                    "desc": "Each creature within 20 feet of the lich that isn't Undead must make a DC 20 CON save, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. The lich regains HP equal to the single highest amount of necrotic damage dealt.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Disrupt Life (Costs 3 Actions)",
                    "desc": "Each creature within 20 feet of the lich that isn't Undead must make a DC 20 CON save, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. The lich regains HP equal to the single highest amount of necrotic damage dealt.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Levitate",
                    "desc": "The lich can rise or descend vertically up to 20 feet and can remain suspended there. This bonus action works like the levitate spell, except there is no duration, and the lich doesn't need to concentrate to continue levitating each round.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lich's Gaze",
                    "desc": "The lich fixes its gaze on one creature it can see within 30 feet of it. The target must succeed on a DC 20 CHA save or be charmed or frightened (the lich's choice) until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The lich moves up to its speed without provoking opportunity attacks. If the lich is levitating, it can use this legendary action to move horizontally, propelling itself with a blast of arcane power.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The lich uses Lich's Gaze. It then makes four Arcane Death Burst attacks, or it makes three Arcane Death Burst attacks and one Death-Infused Rod attack. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lich casts one of the following spells, using INT as the spellcasting ability (spell save DC 20).<br>At will: _detect magic_, _disguise self_, _mage hand_, _message_, _prestidigitation_<br>3/day each: _charm_, _detect thoughts_, _dispel magic_, _invisibility_ (self only), _mirror image_<br>2/day each: _bestow curse_, _cloudkill_, _dimension door_, _greater hold_<br>1/day each: _plane shift_ (self only), _power word stun_, _wall of force_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Arcane Mastery",
                    "desc": "The lich can concentrate on two spells simultaneously. If it casts a third spell that requires concentration, the lich loses concentration on the oldest spell. If the lich is concentrating on two spells and loses concentration because of taking damage, it loses concentration only on the oldest spell."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the lich fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The lich has advantage on saves against any effect that turns undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The lich doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_minotaur-skeleton/?format=api",
            "key": "bfrd_minotaur-skeleton",
            "name": "Minotaur Skeleton",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 63,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 4,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "bludgeoning",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Counterattack",
                    "desc": "When a creature the minotaur skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Gore attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Gore",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Greataxe",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 17 (2d12+4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D12",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Charge",
                    "desc": "If the minotaur skeleton moves at least 10 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the skeleton and knocked prone."
                },
                {
                    "name": "False Appearance",
                    "desc": "While the minotaur skeleton remains motionless and prone, it is indistinguishable from an inanimate minotaur skeleton."
                },
                {
                    "name": "Labyrinthine Memories",
                    "desc": "The minotaur skeleton has advantage on checks and saves to avoid becoming lost or to recall a path it has previously traveled."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The skeleton doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mummy/?format=api",
            "key": "bfrd_mummy",
            "name": "Mummy",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "natural armor",
            "hit_points": 80,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "initiative_bonus": -1,
            "saving_throws": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 3,
                "deception": 1,
                "history": -2,
                "insight": 2,
                "intimidation": 1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -2,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dreadful Glare",
                    "desc": "The mummy glares at one creature it can see within 60 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it is also paralyzed for the same duration.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy makes two Rotting Fist attacks. If both attacks hit one creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rotting Fist",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Undead Nature",
                    "desc": "The mummy doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The mummy is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_mummy-lord/?format=api",
            "key": "bfrd_mummy-lord",
            "name": "Mummy Lord",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "15.000",
            "challenge_rating_text": "15",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 270,
            "hit_dice": null,
            "experience_points": 13000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 26,
                "intelligence": 20,
                "wisdom": 28,
                "charisma": 26
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "initiative_bonus": 0,
            "saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 9,
                "arcana": 5,
                "athletics": 4,
                "deception": 8,
                "history": 5,
                "insight": 9,
                "intimidation": 8,
                "investigation": 5,
                "medicine": 9,
                "nature": 5,
                "perception": 9,
                "performance": 8,
                "persuasion": 8,
                "religion": 5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 9
            },
            "passive_perception": 19,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blessed Khopesh",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice).",
                    "attacks": [
                        {
                            "name": "Blessed Khopesh attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bolster Undead",
                    "desc": "The mummy lord sends necrotic power into up to three friendly Undead it can see, other than itself, within 30 feet of it. Each target regains 14 (4d6) HP and has advantage on the next attack roll it makes before the start of the mummy lord's next turn.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Servitors",
                    "desc": "The mummy lord uses Undead Servitors.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Servitors (Costs 2 Actions)",
                    "desc": "The mummy lord uses Undead Servitors.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Detect Life",
                    "desc": "The mummy lord automatically detects every creature that isn't a Construct or Undead within 30 feet of it, pinpointing the current location of each.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Divine Bolt",
                    "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 21 (5d6+4) necrotic damage or radiant damage (the mummy lord's choice).",
                    "attacks": [
                        {
                            "name": "Divine Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 120.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 5,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Radiant",
                                "key": "radiant",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dreadful Glare",
                    "desc": "The mummy lord glares at up to two creatures it can see within 60 feet of it. Each target must succeed on a DC 17 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it is also paralyzed for the same duration.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy makes two Blessed Khopesh attacks and one Rotting Fist attack, or it makes four Divine Bolt attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rotting Fist",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 21 (6d6) necrotic damage, and the target must succeed on a DC 17 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 6,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sandy Teleport",
                    "desc": "The mummy lord transforms into loose sand and teleports up to 60 feet to an unoccupied space it can see, reforming in that space. Any equipment it is wearing or carrying transforms with it.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The mummy lord casts one of the following spells, using WIS as the spellcasting ability (spell save DC 17).<br>At will: _command_, _guidance_, _thaumaturgy_<br>3/day each: _dispel magic_, _hold_, _silence_<br>1/day each: _contagion_, _insect plague_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Undead Servitors",
                    "desc": "The mummy lord magically calls 2d6 **skeletons** or **zombies**, 1d4 **specters**, or 2 **mummies**. The called creatures arrive in 1d4 rounds, acting as allies of the mummy lord and obeying its spoken commands. The Undead remain for 1 hour, until the mummy lord dies, or until the mummy lord dismisses them as a bonus action. The mummy lord can have any number of Undead under its control at one time, provided the combined total CR of the Undead is no higher than 6.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unleash Divine Energy",
                    "desc": "The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unleash Divine Energy (Costs 2 Actions)",
                    "desc": "The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the mummy lord fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The mummy lord has advantage on saves against spells and other magical effects."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "A destroyed mummy lord gains a new body in 24 hours if its heart is intact, regaining all its HP and becoming active again. The new body appears within 5 feet of the mummy lord's heart."
                },
                {
                    "name": "Turning Defiance",
                    "desc": "The mummy lord and any friendly Undead within 30 feet of it have advantage on saves against effects that turn undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The mummy lord doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The mummy lord is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ogre-zombie/?format=api",
            "key": "bfrd_ogre-zombie",
            "name": "Ogre Zombie",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Common and Giant but can't speak",
                "data": []
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 72,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 18,
                "dexterity": 6,
                "constitution": 18,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 4
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "initiative_bonus": -2,
            "saving_throws": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": -2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": -2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatclub",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Lumbering Charge",
                    "desc": "The ogre zombie shoulders its weapon and charges forward, shoving into creatures on its way. It moves up to 20 feet in a straight line and can move through the space of any Medium or smaller creature. The first time it enters a creature's space during this move, that creature must make a DC 14 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The ogre zombie makes two Greatclub attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The zombie doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The zombie is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shadow/?format=api",
            "key": "bfrd_shadow",
            "name": "Shadow",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 17,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -2,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Shadow Bond",
                    "desc": "One creature the shadow can see within 5 feet of it must succeed on a DC 12 WIS save or the shadow bonds with the target's shadow for 1 minute. While bonded with the target's shadow, the shadow can use this bonus action to teleport to an unoccupied space within 5 feet of that creature, provided the creature is within 120 feet of the shadow.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shadow Stealth",
                    "desc": "The shadow takes the Hide action. It can use this bonus action only while in dim light or darkness.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Strength Drain",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d6+2) necrotic damage, and the target's STR score is reduced by 1d4. The target dies if this reduces its STR to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a Humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.",
                    "attacks": [
                        {
                            "name": "Strength Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The shadow can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The shadow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Sunlight Weakness",
                    "desc": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saves."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The shadow doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The shadow is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_skeleton/?format=api",
            "key": "bfrd_skeleton",
            "name": "Skeleton",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "armor scraps",
            "hit_points": 14,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 0,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -1
            },
            "passive_perception": 9,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "bludgeoning",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Counterattack",
                    "desc": "When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Shortbow",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 80.0,
                            "long_range": 320.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shortsword",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The skeleton doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_specter/?format=api",
            "key": "bfrd_specter",
            "name": "Specter",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 50.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "",
            "hit_points": 27,
            "hit_dice": null,
            "experience_points": 200,
            "ability_scores": {
                "strength": 1,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -5,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. _Hit:_ 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Retributive Shriek",
                    "desc": "When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The specter doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The specter is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_vampire/?format=api",
            "key": "bfrd_vampire",
            "name": "Vampire",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 177,
            "hit_dice": null,
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 28,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 24,
                "charisma": 28
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "initiative_bonus": 9,
            "saving_throws": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 9,
                "animal_handling": 7,
                "arcana": 3,
                "athletics": 4,
                "deception": 9,
                "history": 3,
                "insight": 7,
                "intimidation": 9,
                "investigation": 3,
                "medicine": 7,
                "nature": 3,
                "perception": 7,
                "performance": 9,
                "persuasion": 9,
                "religion": 3,
                "sleight_of_hand": 9,
                "stealth": 9,
                "survival": 7
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "Vampiric Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage plus 14 (4d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite (Bat, Rat, or Wolf Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bat, Rat, or Wolf Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Call Children",
                    "desc": "The vampire uses Children of the Night.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Children (Costs 2 Actions)",
                    "desc": "The vampire uses Children of the Night.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Change Shape",
                    "desc": "The vampire transforms into a Tiny bat, Tiny rat, Medium wolf, or back into its true form, which is Undead. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing transforms with it, but anything it is carrying doesn't transform with it. It reverts to its true form if it dies.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Charm",
                    "desc": "One Humanoid the vampire can see within 30 feet of it must succeed on a DC 17 WIS save or be magically charmed for 1 day, until the vampire dies, or until the vampire takes a bonus action to end the effect. The charmed target obeys the vampire's verbal commands and is a willing target for the vampire's Draining Bite attack. If the target suffers any harm or receives a suicidal command, it can repeat the save, ending the effect on itself on a success.<br>The vampire can have up to two creatures charmed in this way at a time. If it charms a third, the effect on the first target ends.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": "Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Children of the Night",
                    "desc": "The vampire magically calls 2d4 **swarms of bats** or **rats**, provided that the sun isn't up. While outdoors, the vampire can call 3d6 **wolves** instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The Beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action. The vampire can have any number of such Beasts under its control at one time, provided the combined total CR of the Beasts is no higher than 4.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": "Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Draining Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 9 (2d4+4) piercing damage plus 14 (4d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0. A Humanoid slain in this way and then fed at least one drop of the vampire's blood rises the following night as a **vampire spawn** under the vampire's control.",
                    "attacks": [
                        {
                            "name": "Draining Bite (Bat or Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 4,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": "Bat or Vampire Form Only",
                    "usage_limits": null
                },
                {
                    "name": "Excessive Bleeding",
                    "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Excessive Bleeding (Costs 2 Actions)",
                    "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a Medium cloud of mist or back into its true form, which is Undead. While in mist form, it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on STR, DEX, and CON saves, and it is immune to all nonmagical damage, except the damage it takes from sunlight.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire can use Charm. It then makes three Bite or Claw attacks. It can replace one attack with a Draining Bite attack. If two Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 17).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "The vampire doesn't require air or sleep. In addition, it must consume at least 80 ounces of blood (approximately half the blood in a Medium Humanoid's body) every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the vampire can't remove levels of exhaustion until it consumes at least 160 ounces of blood."
                },
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Misty Escape",
                    "desc": "When it drops to 0 HP outside its resting place, the vampire transforms into a cloud of mist (as in the Mist Form bonus action) instead of falling unconscious, provided it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 HP in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 HP. After spending 1 hour in its resting place with 0 HP, it regains 1 HP."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn."
                },
                {
                    "name": "Resting Place",
                    "desc": "The vampire has a coffin, grave, sarcophagus, or similar location just large enough for it to lie down designated as its resting place. While in its resting place, the vampire doesn't suffer exhaustion levels from starvation and has keensense out to a range of 120 feet."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Stake to the Heart",
                    "desc": "If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed."
                },
                {
                    "name": "Sunlight Hypersensitivity",
                    "desc": "The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n- **Forbiddance.** The vampire can't enter a residence without an invitation from one of the occupants.\n- **Harmed by Running Water.** The vampire takes 20 acid damage if it ends its turn in running water."
                },
                {
                    "name": "Vampiric Resilience",
                    "desc": "The vampire is immune to exhaustion."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_vampire-spawn/?format=api",
            "key": "bfrd_vampire-spawn",
            "name": "Vampire Spawn",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 91,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 22,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": 6,
            "saving_throws": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 3,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "Vampiric Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Call Blood",
                    "desc": "The vampire calls to the blood within one injured creature it can see within 10 feet of it, causing blood to pour from the creature's wounds. If the target doesn't have all its HP, it must make a DC 14 CON save, losing 7 (2d6) HP on a failed save, or losing half as much HP on a successful one. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed the save.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 8 (2d4+3) slashing damage plus 10 (3d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Draining Bite",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 8 (2d4+3) piercing damage plus 10 (3d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.",
                    "attacks": [
                        {
                            "name": "Draining Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": 3,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire spawn makes two Claw attacks. It can replace one attack with a Draining Bite attack. If both Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 14).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Hungry Dead Nature",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire spawn regains 10 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn."
                },
                {
                    "name": "Resting Place",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Spider Climb",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "As the **vampire**."
                },
                {
                    "name": "Vampiric Resilience",
                    "desc": "The vampire is immune to exhaustion."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_virtuoso-lich/?format=api",
            "key": "bfrd_virtuoso-lich",
            "name": "Virtuoso Lich",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common plus up to two other languages",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 185,
            "hit_dice": null,
            "experience_points": 8400,
            "ability_scores": {
                "strength": 10,
                "dexterity": 24,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 20,
                "charisma": 28
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "initiative_bonus": 7,
            "saving_throws": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 7,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 5,
                "arcana": 2,
                "athletics": 0,
                "deception": 9,
                "history": 2,
                "insight": 5,
                "intimidation": 9,
                "investigation": 2,
                "medicine": 5,
                "nature": 2,
                "perception": 5,
                "performance": 9,
                "persuasion": 9,
                "religion": 2,
                "sleight_of_hand": 7,
                "stealth": 7,
                "survival": 5
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "blinded,deafened,charmed,frightened,paralyzed,Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Artistic Flourish",
                    "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 18 (3d8+5) damage of the type chosen with the Versatile Artist trait plus 9 (2d8) force damage.",
                    "attacks": [
                        {
                            "name": "Artistic Flourish attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": 60.0,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Force",
                                "key": "force",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Call Muse",
                    "desc": "The lich uses Call Muse.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 2,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Cast a Spell (Costs 2 Actions)",
                    "desc": "The lich uses Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Corrupted Art",
                    "desc": "The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see, other than itself, within 60 feet. This action's effects change, depending on if the target is Undead.\n- **Non-Undead.** The target must make a DC 17 WIS save. On a failure, a creature is blinded, charmed, or deafened (the lich's choice) until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.\n- **Undead.** The target regains 18 (4d8) HP. Healing that exceeds the target's HP maximum becomes temporary HP.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Move",
                    "desc": "The lich moves up to its speed without provoking opportunity attacks.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The virtuoso lich uses Corrupted Art. It then makes three Artistic Flourish attacks. It can replace one attack with a use of Spellcasting.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spellcasting",
                    "desc": "The lich casts one of the following spells, using CHA as the spellcasting ability (spell save DC 17).<br>At will: _disguise self_, _mage hand_, _message_, _prestidigitation_<br>3/day each: _charm_, _hideous laughter_, _hold_, _invisibility_ (self only)<br>2/day each: _dispel magic_, _fear_, _dimension door_<br>1/day each: _irresistible dance_, _programmed illusion_, _seeming_",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unrestrained Art",
                    "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unrestrained Art (Costs 3 Actions)",
                    "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the lich fails a save, it can choose to succeed instead."
                },
                {
                    "name": "Rejuvenation",
                    "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery."
                },
                {
                    "name": "Turn Resistance",
                    "desc": "The lich has advantage on saves against any effect that turns undead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The lich doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition."
                },
                {
                    "name": "Versatile Artist",
                    "desc": "At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can't give the lich immunity to force, psychic, or radiant damage."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_war-horse-skeleton/?format=api",
            "key": "bfrd_war-horse-skeleton",
            "name": "War Horse Skeleton",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "-",
                "data": []
            },
            "armor_class": 13,
            "armor_detail": "barding scraps",
            "hit_points": 25,
            "hit_dice": null,
            "experience_points": 100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "bludgeoning",
                "damage_vulnerabilities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Counterattack",
                    "desc": "When a creature the war horse skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Hooves attack against the attacker.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Hooves",
                    "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the war horse skeleton remains motionless and prone, it is indistinguishable from an inanimate war horse skeleton."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The skeleton doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_wight/?format=api",
            "key": "bfrd_wight",
            "name": "Wight",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "studded leather",
            "hit_points": 69,
            "hit_dice": null,
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience,frightened",
                "damage_immunities": [],
                "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Command Horde",
                    "desc": "The wight commands up to five friendly skeletons or zombies to do one of the following:\n- **Protect.** Until the start of the wight's next turn, each time a friendly creature within 5 feet of a target is attacked, the target can use its reaction to intercept the attack, becoming the target instead.\n- **Overwhelm.** Until the start of the wight's next turn, each target has advantage on attack rolls against a creature on its turn if at least one other target is within 5 feet of the creature and the allied target isn't incapacitated.\n- **Shamble.** Each target uses its reaction to move up to its speed in a direction chosen by the wight. If this movement provokes an opportunity attack, that attack is made with disadvantage.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Life Drain",
                    "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. _Hit:_ 10 (2d6+3) necrotic damage. The target must succeed on a DC 13 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.<br>A Humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longbow",
                    "desc": "_Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 11 (2d8+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 150.0,
                            "long_range": 600.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Longsword",
                    "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) slashing damage, or 14 (2d10+3) slashing damage if used with two hands.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wight makes two Longsword or Longbow attacks. It can replace one attack with a Life Drain attack.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Martial Adept",
                    "desc": "A manufactured weapon, such as a sword or bow, deals one extra die of its damage when the wight hits with it (included in the attack)."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the wight has disadvantage on attack rolls, and its Perception is 8 when perceiving by sight."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The wight doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The wight is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_will-o-wisp/?format=api",
            "key": "bfrd_will-o-wisp",
            "name": "Will-o'-Wisp",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Tiny",
                "key": "tiny",
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 50.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "Ephemeral",
            "hit_points": 31,
            "hit_dice": null,
            "experience_points": 450,
            "ability_scores": {
                "strength": 1,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -5,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "saving_throws_all": {
                "strength": -5,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": -5,
                "deception": 0,
                "history": 1,
                "insight": 3,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 13,
            "resistances_and_immunities": {
                "damage_immunities_display": "lightning,grappled,paralyzed,prone,restrained,unconscious,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    }
                ],
                "damage_resistances_display": "acid,cold,fire,necrotic,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beckon",
                    "desc": "The will-o'-wisp pulses its lightly gently toward one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or use its reaction to move up to its speed toward the will-o'-wisp by the most direct route. It doesn't avoid opportunity attacks or damaging terrain when moving.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Consume Life",
                    "desc": "When a creature the will-o'-wisp can see within 15 feet of it is reduced to 0 HP, the will-o'-wisp can consume some of that creature's fading life. The will-o'-wisp gains 7 (2d6) temporary HP, and the creature has disadvantage on the next death save it makes before the end of the wisp's next turn.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Invisibility",
                    "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Beckon, or until its concentration ends (as if concentrating on a spell).",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The will-o'-wisp makes two Shock attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Shock",
                    "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) lightning damage.",
                    "attacks": [
                        {
                            "name": "Shock attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Lightning",
                                "key": "lightning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ephemeral",
                    "desc": "The will-o'-wisp can't wear or carry anything. In addition, it adds its WIS modifier to its AC (included above)."
                },
                {
                    "name": "Incorporeal Movement",
                    "desc": "The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The will-o'-wisp doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The will-o'-wisp is immune to poison damage, to exhaustion, and to the poisoned condition."
                },
                {
                    "name": "Variable Illumination",
                    "desc": "The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_wraith/?format=api",
            "key": "bfrd_wraith",
            "name": "Wraith",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 60.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "",
            "hit_points": 85,
            "hit_dice": null,
            "experience_points": 1800,
            "ability_scores": {
                "strength": 6,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -2,
                "deception": 2,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,Undead Resilience",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "radiant",
                "damage_vulnerabilities": [
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Create Specter",
                    "desc": "The wraith targets one Humanoid it can see within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a **specter** in the space of its corpse or in the nearest unoccupied space. The **specter** is under the wraith's control. The wraith can have no more than seven specters under its control at one time.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Life Drain",
                    "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 18 (4d6+4) necrotic damage. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The wraith makes two Life Drain attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Trail of Death",
                    "desc": "The wraith moves up to 30 feet in a straight line. This distance is not reduced by moving through creatures or objects, and this movement doesn't provoke opportunity attacks. The first time it enters a creature's space during this move, that creature must succeed on a DC 15 DEX save or be afflicted with wasting doom. While afflicted with wasting doom, a creature takes 3 (1d6) necrotic damage at the start of each of its turns. Wasting doom ends if a creature starts its turn in sunlight or regains HP.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 4
                    }
                },
                {
                    "name": "Unravel Life",
                    "desc": "When a creature the wraith can see within 30 feet of it and that isn't a Construct or Undead regains HP, the wraith can corrupt the healing energies, halving the amount of healing that creature receives.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Incorporeal Movement",
                    "desc": "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
                },
                {
                    "name": "Sunlight Sensitivity",
                    "desc": "While in sunlight, the wraith has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The wraith doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The wraith is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/bfrd_zombie/?format=api",
            "key": "bfrd_zombie",
            "name": "Zombie",
            "document": {
                "name": "Black Flag SRD",
                "key": "bfrd",
                "display_name": "Black Flag SRD",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/black-flag-reference-document/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands the languages it knew in life but can't speak",
                "data": []
            },
            "armor_class": 8,
            "armor_detail": "",
            "hit_points": 16,
            "hit_dice": null,
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 6,
                "constitution": 16,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "initiative_bonus": -2,
            "saving_throws": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "Undead Resilience",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Rotten Hold",
                    "desc": "The zombie gnaws idly on the creature grappled by it. The target must succeed on a DC 12 CON save or take 2 (1d4) poison damage. A Humanoid slain by this bonus action rises 24 hours later as a zombie, unless the Humanoid is restored to life or its body is destroyed.",
                    "attacks": [],
                    "action_type": "BONUS_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) bludgeoning damage. The target is grappled (escape DC 12) if it is a Medium or smaller creature, and the zombie doesn't already have a creature grappled.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Undead Fortitude",
                    "desc": "If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead."
                },
                {
                    "name": "Undead Nature",
                    "desc": "The zombie doesn't require air, food, drink, or sleep."
                },
                {
                    "name": "Undead Resilience",
                    "desc": "The zombie is immune to poison damage, to exhaustion, and to the poisoned condition."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/a5e-mm_adult-black-dragon-lich/?format=api",
            "key": "a5e-mm_adult-black-dragon-lich",
            "name": "Adult Black Dragon Lich",
            "document": {
                "name": "Monstrous Menagerie",
                "key": "a5e-mm",
                "display_name": "Monstrous Menagerie",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "17.000",
            "challenge_rating_text": "17",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "fly": 80.0,
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 80.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "Common, Draconic",
                "data": [
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    },
                    {
                        "name": "Draconic",
                        "key": "draconic",
                        "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                        "desc": "Typical speakers include dragons and dragonborn."
                    }
                ]
            },
            "armor_class": 19,
            "armor_detail": "",
            "hit_points": 253,
            "hit_dice": "22d12+110",
            "experience_points": 18000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "initiative_bonus": 2,
            "saving_throws": {
                "dexterity": 8,
                "constitution": 11,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 8,
                "constitution": 11,
                "intelligence": 2,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {
                "history": 8,
                "perception": 7,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 6,
                "deception": 3,
                "history": 8,
                "insight": 1,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 7,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 20,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, fatigued, frightened, paralyzed, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales sizzling acid or necrotic energy in a 60-foot-long  5-foot-wide line. Each creature in that area makes a DC 19 Dexterity saving throw  taking 31 (7d8) acid damage and 31 (7d8) necrotic damage on a failed save or half damage on a success. A creature that fails the save is blinded until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 5,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Acid Spit",
                    "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 19 Dexterity saving throw. The creature takes 22 (4d10) acid damage on a failure or half damage on a success. A creature that fails the save also takes 5 (1d10) ongoing acid damage. A creature can use an action to end the ongoing damage.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) acid damage. Instead of dealing piercing damage  the dragon can grapple the target (escape DC 20)  and a Large or smaller creature grappled in this way is restrained. While grappling a creature  the dragon can't bite or use Acid Spit against another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": 1,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Darkness",
                    "desc": "The dragon creates a 20-foot-radius sphere of magical darkness originating from a point it can see within 120 feet. Darkvision can't penetrate this darkness. The darkness lasts for 1 minute or until the dragon uses this action again.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can use Acid Spit.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 17 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage  and the dragon pushes the target 10 feet away.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach": 15.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 6,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tail Attack",
                    "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "The dragon can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Wing Attack",
                    "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 20 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ambusher",
                    "desc": "When submerged in water, the dragon has advantage on Stealth checks. If the dragon hits a creature that can't see it with its bite, it can deal piercing damage and grapple the target simultaneously."
                },
                {
                    "name": "Innate Spellcasting",
                    "desc": "The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components. 3/day each: animate dead, fog cloud, legend lore, pass without trace, speak with dead"
                }
            ],
            "creaturesets": [],
            "environments": []
        }
    ]
}