list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=weight&page=22
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=23",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=21",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_kobold-sorcerer-dragon-servitor/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_kobold-sorcerer-dragon-servitor",
            "name": "Kobold Sorcerer Dragon Servitor",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 12,
            "hit_points": 27,
            "hit_dice": "5d6+10",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "arcana": 2,
                "intimidation": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": -2,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Expeditious Retreat",
                    "desc": "(1st-Level; V) When casting this spell and as a bonus action on subsequent turns for 10 minutes, the kobold sorcerer can take the Dash action."
                },
                {
                    "name": "Flame Bolt",
                    "desc": "Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 7 (1d10+2) fire damage. The damage type of the sorcerers flame bolt attack changes to match the damage type of its masters breath weapon.",
                    "attacks": [
                        {
                            "name": "Flame Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack ",
                    "desc": "The kobold sorcerer makes three flame bolt attacks.",
                    "uses_per_day": 2
                },
                {
                    "name": "Shiv",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shiv attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_kraken/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_kraken",
            "name": "Kraken",
            "size": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 60.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 20,
            "hit_points": 444,
            "hit_dice": "24d20+192",
            "challenge_rating_decimal": "25.000",
            "challenge_rating_text": "25",
            "experience_points": 75000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 10,
                "constitution": 26,
                "intelligence": 22,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 12
            },
            "saving_throws_all": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 6,
                "athletics": 10,
                "deception": 4,
                "history": 6,
                "insight": 4,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 4,
                "nature": 6,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a Huge or smaller creature grappled by the kraken  the target is swallowed. A swallowed creature is blinded and restrained  its Speed is 0  it has total cover from attacks from outside the kraken  and it takes 42 (12d6) acid damage at the start of each of the krakens turns.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "acid"
                            }
                        }
                    ]
                },
                {
                    "name": "Fling",
                    "desc": "The kraken uses Fling."
                },
                {
                    "name": "If a swallowed creature deals 50 or more damage to the kraken in a single turn, or if the kraken dies, the kraken vomits up the creature",
                    "desc": ""
                },
                {
                    "name": "Ink Cloud",
                    "desc": "While underwater  the kraken exudes a cloud of ink in a 90-foot-radius sphere. The ink extends around corners  and the area is heavily obscured until the end of the krakens next turn or until a strong current dissipates the cloud. Each non-kraken creature in the area when the cloud appears makes a DC 24 Constitution saving throw. On a failure  it takes 27 (5d10) poison damage and is poisoned for 1 minute. On a success  it takes half damage. A poisoned creature can repeat the saving throw at the end of each of its turns. ending the effect on a success."
                },
                {
                    "name": "Lightning ",
                    "desc": "If the kraken is outside and the weather is stormy  three lightning bolts crack down from the sky  each of which strikes a different target within 120 feet of the kraken. A target makes a DC 24 Dexterity saving throw  taking 28 (8d6) lightning damage or half damage on a save.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Squeeze",
                    "desc": "The kraken ends any magical effect that is restraining it or reducing its movement and then swims up to half its swim speed without provoking opportunity attacks. During this movement, it can fit through gaps as narrow as 10 feet wide without squeezing."
                },
                {
                    "name": "Summon Storm ",
                    "desc": "Over the next 10 minutes  storm clouds magically gather. At the end of 10 minutes  a storm rages for 1 hour in a 5-mile radius.",
                    "uses_per_day": 1
                },
                {
                    "name": "Tentacle",
                    "desc": "The kraken makes one tentacle attack.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach_ft": 30,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "The kraken can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lacedon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lacedon",
            "name": "Lacedon",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 12,
            "hit_points": 22,
            "hit_dice": "5d8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 12,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 1,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one incapacitated creature. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Paralyzing Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. If the target is a living creature other than an elf  it makes a DC 10 Constitution saving throw. On a failure  the target is paralyzed for 1 minute. The target repeats the saving throw at the end of its turns  ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it  it is immune to any Paralyzing Claw for 24 hours.",
                    "attacks": [
                        {
                            "name": "Paralyzing Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lamia/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lamia",
            "name": "Lamia",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 85,
            "hit_dice": "10d10+30",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 6,
                "perception": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 3,
                "deception": 6,
                "history": 2,
                "insight": 3,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage  and the target makes a DC 13 Constitution saving throw. On a failure  the target takes 10 (3d6) poison damage and is poisoned for 1 hour.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Dizzying Touch",
                    "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one creature. Hit: The target is magically charmed for 1 hour or until it takes damage. While charmed in this way  it has disadvantage on Wisdom saving throws and ability checks.",
                    "attacks": [
                        {
                            "name": "Dizzying Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false
                        }
                    ]
                },
                {
                    "name": "Hypnotic Pattern ",
                    "desc": "(3rd-Level; S, Concentration) A swirling pattern of light appears at a point within 120 feet. Each creature within 10 feet of the pattern that can see it makes a DC 14 Wisdom saving throw. On a failure  the creature is charmed for 1 minute. While charmed  the creature is incapacitated and its Speed is 0. The effect ends on a creature if it takes damage or if another creature uses an action to shake it out of its daze."
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The lamia teleports to an unoccupied space it can see within 30 feet. The lamia can't cast this spell and a 1st-level or higher spell on the same turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lemure/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lemure",
            "name": "Lemure",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 15.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 7,
            "hit_points": 13,
            "hit_dice": "3d8",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 10,
                "dexterity": 4,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 2
            },
            "modifiers": {
                "strength": 0,
                "dexterity": -3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": -3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -3,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 0,
                "deception": -4,
                "history": -5,
                "insight": 0,
                "intimidation": -4,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fist",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lemure-band/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lemure-band",
            "name": "Lemure Band",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 15.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 7,
            "hit_points": 67,
            "hit_dice": "15d8",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 4,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 2
            },
            "modifiers": {
                "strength": 0,
                "dexterity": -3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": -3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -3,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": 0,
                "deception": -4,
                "history": -5,
                "insight": 0,
                "intimidation": -4,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fists",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 12 (5d4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Fists attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lich/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lich",
            "name": "Lich",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 18,
            "hit_points": 170,
            "hit_dice": "20d8+80",
            "challenge_rating_decimal": "21.000",
            "challenge_rating_text": "21",
            "experience_points": 33000,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 20,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 12,
                "history": 12,
                "insight": 10,
                "perception": 10,
                "religion": 12
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 12,
                "athletics": 1,
                "deception": 3,
                "history": 12,
                "insight": 10,
                "intimidation": 3,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 10,
                "performance": 3,
                "persuasion": 3,
                "religion": 12,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 20,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Arc Lightning",
                    "desc": "The lich uses Arc Lightning."
                },
                {
                    "name": "Blur ",
                    "desc": "(2nd-Level; V, Concentration) The lichs form is blurred. Attack rolls against it are made with disadvantage unless the attacker has senses that allow them to perceive without sight or to see through illusions (like blindsight or truesight)."
                },
                {
                    "name": "Cast Spell",
                    "desc": "The lich casts cantrip or a 1st-level spell. The lich can use 2 legendary actions to cast a 2nd-level spell or 3 legendary actions to cast a 3rd-level spell."
                },
                {
                    "name": "Confusion ",
                    "desc": "(4th-Level; S, M, Concentration) Each creature within 10 feet of a point the lich can see within 120 feet makes a DC 20 Wisdom saving throw  becoming rattled until the end of its next turn on a success. On a failure  a creature is confused for 1 minute and can repeat the saving throw at the end of each of its turns  ending the effect on itself on a success."
                },
                {
                    "name": "Death Aura",
                    "desc": "The aura casts purple light. Each living creature that ends its turn inside the aura takes 17 (5d6) necrotic damage, and the lich regains the same number of hit points."
                },
                {
                    "name": "Disintegrate ",
                    "desc": "(6th-Level; S, M) The lich disintegrates a target within 60 feet. A Large or smaller nonmagical object or creation of magical force  or a 10-foot-cube section thereof  is automatically destroyed. A creature makes a DC 20 Dexterity saving throw  taking 75 (10d6 + 40) force damage on a failed save. If reduced to 0 hit points  the creature and its nonmagical gear are disintegrated  and the creature can be restored to life only with true resurrection or wish."
                },
                {
                    "name": "Eldritch Aura",
                    "desc": "The lich surrounds itself with a magical, rune-covered, glowing, translucent aura in a 10-foot radius. The aura moves with the lich and casts dim light inside its area. The aura disappears at the beginning of the lichs next turn."
                },
                {
                    "name": "Finger of Death ",
                    "desc": "(7th-Level; S) A creature within 60 feet makes a DC 20 Constitution saving throw  taking 61 (7d8 + 30) necrotic damage on a failed saving throw or half damage on a success. A humanoid killed by this spell turns into a zombie under the lichs control at the start of the lichs next turn."
                },
                {
                    "name": "Fire Bolt ",
                    "desc": "(Cantrip; S) Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Fire Bolt (Cantrip; S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 12,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Fireball ",
                    "desc": "(3rd-Level; S, M) Fire streaks from the lich to a point within 120 feet and explodes in a 20-foot radius  spreading around corners. Each creature in the area makes a DC 20 Dexterity saving throw  taking 21 (6d6) fire damage on a failed save or half damage on a success."
                },
                {
                    "name": "Paralyzing Touch",
                    "desc": "The lich uses Paralyzing Touch.",
                    "attacks": [
                        {
                            "name": "Paralyzing Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 12,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Power Word Stun ",
                    "desc": "(8th-Level; V) The lich targets a creature within 60 feet. If the target has more than 150 hit points  it is rattled until the end of its next turn. Otherwise  it is stunned. It can make a DC 20 Constitution saving throw at the end of each of its turns  ending the effect on a success."
                },
                {
                    "name": "Sabotage Spell",
                    "desc": "When a creature within 60 feet casts a spell that targets the lich, the lich attempts to interrupt it. The lich makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the caster takes 10 (3d6) necrotic damage."
                },
                {
                    "name": "Shield",
                    "desc": "(1st-Level; V) When the lich is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the beginning of its next turn."
                },
                {
                    "name": "Shield Aura",
                    "desc": "The aura casts orange light. It has 35 hit points. Whenever the lich would take damage, the aura takes the damage instead, and the aura visibly weakens. If the damage reduces the aura to 0 hit points, the aura disappears, and the lich takes any excess damage."
                },
                {
                    "name": "Spell Shield Aura",
                    "desc": "The aura casts blue light. Any spell cast with a 5th-level or lower spell slot from outside the aura can't affect anything inside the aura. Using a spell to target something inside the aura or include the auras space in an area has no effect on anything inside."
                },
                {
                    "name": "The lich can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                },
                {
                    "name": "Thunderwave ",
                    "desc": "(1st-Level; S) Thunder rolls from the lich in a 15-foot cube. Each creature in the area makes a DC 20 Constitution saving throw. On a failure  a creature takes 9 (2d8) thunder damage and is pushed 10 feet from the lich. On a success  a creature takes half damage and is not pushed."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lion/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lion",
            "name": "Lion",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 30,
            "hit_dice": "4d10+8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the lion moves at least 20 feet straight towards the target before the attack  the target makes a DC 13 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Opportune Bite",
                    "desc": "The lion makes a bite attack against a prone creature."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lizard/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lizard",
            "name": "Lizard",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 10,
            "hit_points": 2,
            "hit_dice": "1d4",
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "experience_points": 0,
            "ability_scores": {
                "strength": 2,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": -4,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 0,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lizardfolk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lizardfolk",
            "name": "Lizardfolk",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 22,
            "hit_dice": "4d8+4",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage  or 9 (2d6 + 2) piercing damage if the attack is made with advantage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The lizardfolk attacks with its club and shield."
                },
                {
                    "name": "Shield",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Shield attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_lizardfolk-chosen-one/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_lizardfolk-chosen-one",
            "name": "Lizardfolk Chosen One",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "constitution": 5,
                "wisdom": 3
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 3,
                "survival": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The lizardfolk attacks once with its shield and twice with its trident."
                },
                {
                    "name": "Shield",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage  and the target makes a DC 13 Strength check. On a failure  it is knocked prone.",
                    "attacks": [
                        {
                            "name": "Shield attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Supernatural Rebuke",
                    "desc": "When the lizardfolk is dealt damage by a creature it can see within 60 feet, its attacker makes a DC 13 Dexterity saving throw. On a failure, the attacker takes 11 (2d10) fire or radiant damage (the lizardfolks choice).",
                    "uses_per_day": 1
                },
                {
                    "name": "Trident",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d6 + 3) piercing damage  and the lizardfolk gains temporary hit points equal to half the damage dealt.",
                    "attacks": [
                        {
                            "name": "Trident attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mage/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mage",
            "name": "Mage",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 67,
            "hit_dice": "9d8+27",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {
                "intelligence": 6,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {
                "arcana": 6,
                "history": 6,
                "investigation": 6,
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 6,
                "athletics": 0,
                "deception": 0,
                "history": 6,
                "insight": 1,
                "intimidation": 0,
                "investigation": 6,
                "medicine": 1,
                "nature": 3,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cone of Cold ",
                    "desc": "(5th-Level; V, S, M) Frost blasts from the mage in a 60-foot cone. Each creature in the area makes a DC 17 Constitution saving throw  taking 36 (8d8) cold damage on a failure or half damage on a success."
                },
                {
                    "name": "Counterspell",
                    "desc": "(3rd-Level; S) When a creature the mage can see within 60 feet casts a spell, the mage attempts to interrupt it. If the creature is casting a 2nd-level spell or lower, the spell fails. If the creature is casting a 3rd-level or higher spell, the mage makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the spellcasting creature can use its reaction to try to cast a second spell with the same casting time so long as it uses a spell slot level equal to or less than half the original spell slot. If the mage casts counterspell with a higher spell slot, the interrupted spell fails if its level is less than that of counterspell."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Dimension Door ",
                    "desc": "(4th-Level; V) The mage teleports to a location within 500 feet. They can bring along one willing Medium or smaller creature within 5 feet. If a creature would teleport to an occupied space  it takes 14 (4d6) force damage  and the spell fails."
                },
                {
                    "name": "Fire Bolt ",
                    "desc": "(Cantrip; V, S) Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 11 (2d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Fire Bolt (Cantrip; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Fireball ",
                    "desc": "(3rd-Level; V, S, M) Fire streaks from the mage to a point within 120 feet and explodes in a 20-foot radius  spreading around corners. Each creature in the area makes a DC 14 Dexterity saving throw  taking 21 (6d6) fire damage on a failed save or half damage on a success."
                },
                {
                    "name": "Greater Invisibility ",
                    "desc": "(4th-Level; V, S, Concentration) The mage or a creature they touch is invisible for 1 minute."
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The mage teleports to an unoccupied space they can see within 30 feet. The mage can't cast this spell and a 1st-level or higher spell on the same turn."
                },
                {
                    "name": "Shield",
                    "desc": "(1st-Level; V) When the mage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_magma-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_magma-mephit",
            "name": "Magma Mephit",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 21,
            "hit_dice": "6d6",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -1,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath ",
                    "desc": "The mephit exhales a 15-foot cone of fire. Each creature in the area makes a DC 10 Constitution saving throw  taking 7 (2d6) fire damage on a failed save or half damage on a success.",
                    "uses_per_day": 1
                },
                {
                    "name": "Heat Metal ",
                    "desc": "Ranged Spell Attack: +4 to hit, range 60 ft., one creature wearing or holding a metal object. Hit: 9 (2d8) fire damage. If a creature is holding the object and suffers damage  it makes a DC 10 Constitution saving throw  dropping the object on a failure.",
                    "uses_per_day": 1,
                    "attacks": [
                        {
                            "name": "Heat Metal  attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_magmin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_magmin",
            "name": "Magmin",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 14,
            "hit_dice": "4d6",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -1,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Spurt Magma",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d6 + 2) fire damage.",
                    "attacks": [
                        {
                            "name": "Spurt Magma (Ablaze Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 30,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Touch",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) fire damage. If the magmin is ablaze and the target is a creature  it suffers 5 (1d10) ongoing fire damage until a creature takes an action to extinguish the flame on the target.",
                    "attacks": [
                        {
                            "name": "Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_malcubus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_malcubus",
            "name": "Malcubus",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 78,
            "hit_dice": "12d8+24",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 16,
                "charisma": 20
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 7,
                "insight": 5,
                "perception": 5,
                "persuasion": 7,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 0,
                "deception": 7,
                "history": 2,
                "insight": 5,
                "intimidation": 5,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 5,
                "performance": 5,
                "persuasion": 7,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Charm",
                    "desc": "The malcubus targets one humanoid on the same plane of existence within 30 feet  forcing it to make a DC 15 Wisdom saving throw. On a failure  the target is magically charmed for 1 day or until the malcubus charms another creature. The charmed creature obeys the malcubuss commands. The creature repeats the saving throw whenever it takes damage or if it receives a suicidal command. If a creatures saving throw is successful or the effect ends for it  it is immune to any malcubuss Charm for 24 hours."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw (Malcubus Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Draining Kiss",
                    "desc": "The malcubus kisses a willing or charmed creature. The target makes a DC 15 Constitution saving throw  taking 22 (4d10) psychic damage on a failed save or half damage on a success. The targets hit point maximum is reduced by the same amount until it finishes a long rest  and the malcubus regains hit points equal to the same amount. If the target is charmed by the malcubus  the charm ends."
                },
                {
                    "name": "Dream ",
                    "desc": "While on the Ethereal Plane  the malcubus magically touches a sleeping humanoid that is not protected by a magic circle or protection from evil and good spell or similar magic. While the touch persists  the malcubus appears in the creatures dreams. The creature can end the dream at any time. If the dream lasts for 1 hour  the target gains no benefit from the rest  and the malcubus can use Charm on the creature even if its on a different plane of existence.",
                    "uses_per_day": 1
                },
                {
                    "name": "Etherealness",
                    "desc": "The malcubus magically travels to the Ethereal Plane. While on the Ethereal Plane  the malcubus can see and hear into the Material Plane and can choose to make itself audible and hazily visible to creatures on the Material Plane. If a humanoid on the Material Plane invites the malcubus to do so  the malcubus can use an action to magically travel from the Ethereal Plane to the Material Plane."
                },
                {
                    "name": "Living Shield",
                    "desc": "When a creature the malcubus can see hits it with an attack, the malcubus can give an order to a creature charmed by it within 5 feet. The charmed creature uses its reaction, if available, to swap places with the malcubus. The attack hits the charmed creature instead of the malcubus."
                },
                {
                    "name": "Shapeshift",
                    "desc": "The malcubus magically changes its form to a Medium or Small humanoid or into its true form. It can fly only in its true form. While shapeshifted, its statistics are unchanged except for its size and speed. Its equipment is not transformed. It reverts to its true form if it dies."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mammoth/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mammoth",
            "name": "Mammoth",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 13,
            "hit_points": 115,
            "hit_dice": "10d12+50",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 24,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 4,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 7,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 7,
                "deception": -2,
                "history": -3,
                "insight": 0,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 23 (3d10+7) piercing damage. If the elephant moves at least 20 feet straight towards the target before the attack  the target makes a DC 18 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 23 (3d10+7) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Stomp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Trample",
                    "desc": "The mammoth makes a stomp attack against a prone creature."
                },
                {
                    "name": "Trunk Fling",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d6+7) bludgeoning damage. If the target is a Large or smaller creature, it is pushed 10 feet away from the mammoth and knocked prone."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_manticore/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_manticore",
            "name": "Manticore",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 68,
            "hit_dice": "8d10+24",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage. If the manticore moves at least 20 feet straight towards the target before the attack  the target makes a DC 13 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The manticore attacks with its bite and its claws."
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Tail Spike Volley ",
                    "desc": "The manticore fires tail spikes in a 5-foot-wide  60-foot-long line. Each creature in the area makes a DC 12 Dexterity saving throw  taking 14 (4d6) piercing damage on a failure or half damage on a success.",
                    "uses_per_day": 4
                },
                {
                    "name": "Tail Whip",
                    "desc": "If a creature the manticore can see hits it with a melee attack, the manticore attacks the attacker with its tail. If it hits, it can fly up to half its fly speed without provoking opportunity attacks from the attacker."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_marid/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_marid",
            "name": "Marid",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0,
                "swim": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 90.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 17,
            "hit_points": 172,
            "hit_dice": "15d10+90",
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 16,
                "constitution": 22,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {
                "perception": 6,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 6,
                "deception": 3,
                "history": 3,
                "insight": 2,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 6,
                "performance": 3,
                "persuasion": 7,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fog Cloud",
                    "desc": "The marid magically creates a heavily obscured area of fog (or, if underwater, inky water) in a 30-foot radius around a point it can see within 60 feet. The fog spreads around corners and can be dispersed by a moderate wind or current (at least 10 miles per hour). Otherwise, it disperses after 10 minutes. The marid can see through this fog.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The marid makes two trident attacks. One of these can be replaced with a net attack."
                },
                {
                    "name": "Net",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 5/15 ft., one target. Hit: A Large  Medium  or Small target is restrained until it is freed. A creature can use its action to make a DC 18 Strength check  freeing itself or another creature within its reach on a success. The net is an object with AC 10  20 hit points  vulnerability to slashing damage  and immunity to bludgeoning  poison  and psychic damage.",
                    "attacks": [
                        {
                            "name": "Net attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "range_ft": 5,
                            "long_range_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Trident",
                    "desc": "Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 5 (1d10) lightning damage. If thrown  the trident returns to the marids hand.",
                    "attacks": [
                        {
                            "name": "Trident attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 0,
                                "type": "lightning"
                            }
                        }
                    ]
                },
                {
                    "name": "Water Jet",
                    "desc": "The marid shoots water in a 5-foot-wide, 60-foot-long jet. Each creature in the area makes a DC 18 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and is pushed 20 feet away from the marid, to a maximum of 60 feet away, and knocked prone. On a success, a target takes half damage."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_marid-noble/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_marid-noble",
            "name": "Marid Noble",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0,
                "swim": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 90.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 17,
            "hit_points": 344,
            "hit_dice": "30d10+180",
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 16,
                "constitution": 22,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 3,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {
                "perception": 6,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 6,
                "deception": 3,
                "history": 3,
                "insight": 2,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 6,
                "performance": 3,
                "persuasion": 7,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fog Cloud",
                    "desc": "The marid magically creates a heavily obscured area of fog (or, if underwater, inky water) in a 30-foot radius around a point it can see within 60 feet. The fog spreads around corners and can be dispersed by a moderate wind or current (at least 10 miles per hour). Otherwise, it disperses after 10 minutes. The marid can see through this fog.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The marid makes two trident attacks. One of these can be replaced with a net attack."
                },
                {
                    "name": "Net",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 5/15 ft., one target. Hit: A Large  Medium  or Small target is restrained until it is freed. A creature can use its action to make a DC 18 Strength check  freeing itself or another creature within its reach on a success. The net is an object with AC 10  20 hit points  vulnerability to slashing damage  and immunity to bludgeoning  poison  and psychic damage.",
                    "attacks": [
                        {
                            "name": "Net attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "range_ft": 5,
                            "long_range_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Trident",
                    "desc": "Melee or Ranged Weapon Attack: +10 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 5 (1d10) lightning damage. If thrown  the trident returns to the marids hand.",
                    "attacks": [
                        {
                            "name": "Trident attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 0,
                                "type": "lightning"
                            }
                        }
                    ]
                },
                {
                    "name": "Water Jet",
                    "desc": "The marid shoots water in a 5-foot-wide, 60-foot-long jet. Each creature in the area makes a DC 18 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and is pushed 20 feet away from the marid, to a maximum of 60 feet away, and knocked prone. On a success, a target takes half damage."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_marilith/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_marilith",
            "name": "Marilith",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 220,
            "hit_dice": "21d10+105",
            "challenge_rating_decimal": "16.000",
            "challenge_rating_text": "16",
            "experience_points": 15000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 22,
                "constitution": 20,
                "intelligence": 20,
                "wisdom": 18,
                "charisma": 20
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws": {
                "strength": 10,
                "dexterity": 11,
                "constitution": 10,
                "wisdom": 9,
                "charisma": 10
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 11,
                "constitution": 10,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 10
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 4,
                "arcana": 5,
                "athletics": 5,
                "deception": 5,
                "history": 5,
                "insight": 4,
                "intimidation": 5,
                "investigation": 5,
                "medicine": 4,
                "nature": 5,
                "perception": 4,
                "performance": 5,
                "persuasion": 5,
                "religion": 5,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The marilith makes six attacks with its longswords."
                },
                {
                    "name": "Reactive Teleport",
                    "desc": "When the marilith is hit or missed by a ranged attack, it uses Teleport. If it teleports within 5 feet of a creature, it can attack with its tail."
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 10 (2d4 + 5) bludgeoning damage, and the target is grappled (escape DC 19)."
                },
                {
                    "name": "Teleport",
                    "desc": "The marilith magically teleports up to 120 feet to an unoccupied space it can see."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_master-assassin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_master-assassin",
            "name": "Master Assassin",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 18,
            "hit_points": 143,
            "hit_dice": "22d8+44",
            "challenge_rating_decimal": "17.000",
            "challenge_rating_text": "17",
            "experience_points": 18000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 20,
                "constitution": 14,
                "intelligence": 15,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 11,
                "intelligence": 8,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 11,
                "constitution": 2,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
                "acrobatics": 11,
                "deception": 7,
                "perception": 7,
                "stealth": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 11,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 7,
                "history": 2,
                "insight": 1,
                "intimidation": 1,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 2,
                "sleight_of_hand": 5,
                "stealth": 11,
                "survival": 1
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 20.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cunning Action",
                    "desc": "The assassin takes the Dash, Disengage, Hide, or Use an Object action."
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 9 (1d8 + 5) piercing damage. The target makes a DC 19 Constitution saving throw  taking 17 (5d6) poison damage on a failure  or half as much damage on a success.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The master assassin attacks twice."
                },
                {
                    "name": "Rapid Attack",
                    "desc": "The assassin attacks with their shortsword."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage. The target makes a DC 19 Constitution saving throw  taking 17 (5d6) poison damage on a failure  or half as much damage on a success.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_master-thief/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_master-thief",
            "name": "Master Thief",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 18,
            "hit_points": 143,
            "hit_dice": "22d8+44",
            "challenge_rating_decimal": "17.000",
            "challenge_rating_text": "17",
            "experience_points": 18000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 20,
                "constitution": 14,
                "intelligence": 15,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 11,
                "intelligence": 8,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 11,
                "constitution": 2,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
                "acrobatics": 11,
                "deception": 7,
                "perception": 7,
                "stealth": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 11,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 7,
                "history": 2,
                "insight": 1,
                "intimidation": 1,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 2,
                "sleight_of_hand": 5,
                "stealth": 11,
                "survival": 1
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 20.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cunning Action",
                    "desc": "The assassin takes the Dash, Disengage, Hide, or Use an Object action."
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 9 (1d8 + 5) piercing damage. The target makes a DC 19 Constitution saving throw  taking 17 (5d6) poison damage on a failure  or half as much damage on a success.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The master assassin attacks twice."
                },
                {
                    "name": "Rapid Attack",
                    "desc": "The assassin attacks with their shortsword."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage. The target makes a DC 19 Constitution saving throw  taking 17 (5d6) poison damage on a failure  or half as much damage on a success.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mastiff/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mastiff",
            "name": "Mastiff",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 9,
            "hit_dice": "2d8",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 12,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage. If the target is a creature  it makes a DC 11 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_medusa/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_medusa",
            "name": "Medusa",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 120,
            "hit_dice": "16d8+48",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 5,
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 1,
                "deception": 5,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The medusa makes any combination of two attacks with its snake hair and longbow."
                },
                {
                    "name": "Snake Hair",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) poison damage  plus an additional 3 (1d6) piercing damage if the target is a creature that is surprised or that can't see the medusa.",
                    "attacks": [
                        {
                            "name": "Snake Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_medusa-queen/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_medusa-queen",
            "name": "Medusa Queen",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 153,
            "hit_dice": "18d10+54",
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 5,
                "insight": 5,
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 1,
                "deception": 5,
                "history": 1,
                "insight": 5,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Frenzy of Snakes",
                    "desc": "The medusa uses Snake Hair on each creature within 5 feet.",
                    "uses_per_day": 1
                },
                {
                    "name": "Hide",
                    "desc": "The medusa moves up to half its Speed and hides."
                },
                {
                    "name": "Imperious Command",
                    "desc": "A creature with averted or covered eyes within 60 feet that can hear the medusa makes a DC 13 Wisdom saving throw. On a failure, it looks at the medusa, making itself the target of Petrifying Gaze if it and the medusa can see each other. On a success, the creature is immune to Imperious Command for 24 hours. This is a charm effect."
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The medusa makes any combination of two attacks with its snake hair and longbow."
                },
                {
                    "name": "Snake Hair",
                    "desc": "The medusa uses Snake Hair.",
                    "attacks": [
                        {
                            "name": "Snake Hair attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "The medusa queen has one legendary action it can take at the end of another creatures turn",
                    "desc": "The medusa queen regains the spent legendary action at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_merclops/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_merclops",
            "name": "Merclops",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "swim": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 60.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "survival": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Big Windup",
                    "desc": "When a creature hits the merclops with a melee attack, the merclops readies a powerful strike against its attacker. The merclops has advantage on the next club attack it makes against the attacker before the end of its next turn."
                },
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Harpoon",
                    "desc": "Melee or Ranged Weapon Attack: +8 to hit, reach 10 ft. or range 90 ft. (see Poor Depth Perception)  one target. Hit: 27 (4d10 + 5) piercing damage. The target makes a DC 16 Strength saving throw. On a failure  the merclops pulls the target up to 30 feet toward the merclops.",
                    "attacks": [
                        {
                            "name": "Harpoon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "range_ft": 90,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The merclops makes two melee attacks."
                },
                {
                    "name": "Thick Skulled",
                    "desc": "The merclops can end one condition on itself that was imposed through a failed Wisdom saving throw.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_merfolk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_merfolk",
            "name": "Merfolk",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 11,
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Trident",
                    "desc": "Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d8) piercing damage if used with two hands to make a melee attack  or 3 (1d6) piercing damage if thrown.",
                    "attacks": [
                        {
                            "name": "Trident attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_merfolk-knight/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_merfolk-knight",
            "name": "Merfolk Knight",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 5,
                "constitution": 4,
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Knightly Inspiration ",
                    "desc": "The knight inspires creatures of its choice within 30 feet that can hear and understand it. For the next minute  inspired creatures gain an expertise die on attack rolls and saving throws. A creature can benefit from only one Knightly Inspiration at a time  and the knight cannot target itself.",
                    "uses_per_day": 1
                },
                {
                    "name": "Lance",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage. If the knight moves at least 20 feet straight towards the target before the attack  it deals an extra 6 (1d12) piercing damage  and the target makes a DC 13 Strength saving throw  falling prone on a failure. This attack is made at disadvantage against targets within 5 feet of the knight.",
                    "attacks": [
                        {
                            "name": "Lance (Mounted Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The knight makes two trident attacks."
                },
                {
                    "name": "Trident",
                    "desc": "The knight makes a trident attack.",
                    "attacks": [
                        {
                            "name": "Trident attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_merrow/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_merrow",
            "name": "Merrow",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 45,
            "hit_dice": "6d10+12",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage, or 9 (2d4 + 4) piercing damage if the target is grappled."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage  and the target is grappled (escape DC 14). Until this grapple ends  the merrow can't attack a different creature with its claws.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Harpoon",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target makes a DC 14 Strength saving throw. On a failure  the merrow pulls the target up to 20 feet toward the merrow.",
                    "attacks": [
                        {
                            "name": "Harpoon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_merrow-mage/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_merrow-mage",
            "name": "Merrow Mage",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 45,
            "hit_dice": "6d10+12",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage, or 9 (2d4 + 4) piercing damage if the target is grappled."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage  and the target is grappled (escape DC 14). Until this grapple ends  the merrow can't attack a different creature with its claws.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Darkness",
                    "desc": "(2nd-Level; V) Magical darkness spreads from a point within 60 feet of the mage, filling a 15-foot-radius sphere and spreading around corners. It remains for 1 minute. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it."
                },
                {
                    "name": "Harpoon",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target makes a DC 14 Strength saving throw. On a failure  the merrow pulls the target up to 20 feet toward the merrow.",
                    "attacks": [
                        {
                            "name": "Harpoon attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Invisibility",
                    "desc": "(2nd-Level; V) The mage is invisible for 1 hour or until it attacks, uses Mage Bolt, or casts a spell."
                },
                {
                    "name": "Mage Bolt",
                    "desc": "The mage targets a creature within 30 feet. The target makes a DC 12 Dexterity saving throw, taking 21 (6d6) lightning damage on a failed save or half damage on a success.",
                    "uses_per_day": 3
                },
                {
                    "name": "Shapeshift",
                    "desc": "The mage changes its form to that of a Medium merfolk or back into its true form. While shapeshifted, it can't use its Bite attack but its statistics are otherwise unchanged except for its size. It reverts to its true form if it dies."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mimic/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mimic",
            "name": "Mimic",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 4,
                "deception": -1,
                "history": -2,
                "insight": 2,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature stuck to the mimic. Hit: 9 (2d4 + 4) piercing damage  and the target is restrained until it is no longer stuck to the mimic. While a creature is restrained by the mimic  the mimic can't bite a different creature.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "If a swallowed creature deals 10 or more damage to the mimic in a single turn, or if the mimic dies, the target falls prone in an unoccupied space of its choice within 5 feet of the mimic and is no longer swallowed",
                    "desc": ""
                },
                {
                    "name": "Multiattack",
                    "desc": "The mimic makes a bite attack and a pseudopod attack."
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage  and the target is subjected to the mimics Sticky trait.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Shapeshift",
                    "desc": "The mimic changes its form to resemble an inanimate object of its approximate size or changes into its true form, which is an amorphous blob. Objects it is carrying or stuck to are not transformed. While shapeshifted, its statistics are unchanged. It reverts to its true form if it dies."
                },
                {
                    "name": "Swallow",
                    "desc": "The mimic makes a bite attack against a Medium or smaller creature restrained by it. If the attack hits and the mimic has not swallowed another creature  the target is swallowed and no longer stuck to the mimic. A swallowed creature has total cover from attacks from outside the mimic  is blinded and restrained  and takes 5 (2d4) acid damage at the start of each of the mimics turns."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_minotaur/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_minotaur",
            "name": "Minotaur",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 76,
            "hit_dice": "9d10+27",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 3,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 18,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the minotaur moves at least 10 feet straight towards the target before the attack  the attack deals an extra 9 (2d8) damage  and the target makes a DC 16 Strength saving throw  being pushed up to 10 feet away and falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage. The minotaur can choose to make the attack with advantage. If it does so  attacks against it have advantage until the start of its next turn.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Roar of Triumph",
                    "desc": "If the minotaur reduced a living creature to 0 hit points since the end of its last turn, it roars and gains 10 (3d6) temporary hit points."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_minotaur-champion/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_minotaur-champion",
            "name": "Minotaur Champion",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api"
            ],
            "armor_class": 19,
            "hit_points": 262,
            "hit_dice": "21d12+126",
            "challenge_rating_decimal": "16.000",
            "challenge_rating_text": "16",
            "experience_points": 15000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 14
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 11,
                "dexterity": 5,
                "constitution": 11,
                "wisdom": 8
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 5,
                "constitution": 11,
                "intelligence": 0,
                "wisdom": 8,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 6,
                "deception": 2,
                "history": 0,
                "insight": 3,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 8,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 21,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fire Breath ",
                    "desc": "The minotaur exhales fire in a 30-foot cone. Each creature in the area makes a DC 19 Dexterity saving throw  taking 55 (10d10) fire damage on a failed save or half damage on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage  and the target makes a DC 19 Strength saving throw  being pushed up to 5 feet away and falling prone on a failure. If the minotaur moves at least 10 feet straight towards the target before the attack  the attack deals an extra 13 (3d8) damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The minotaur gores once and attacks twice with its greataxe."
                },
                {
                    "name": "Roar of Triumph",
                    "desc": "If the minotaur reduced a living creature to 0 hit points since the end of its last turn, it roars and gains 35 (10d6) temporary hit points."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_minstrel/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_minstrel",
            "name": "Minstrel",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 32,
            "hit_dice": "5d8+10",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 5,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 5,
                "performance": 5,
                "persuasion": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 0,
                "deception": 5,
                "history": 1,
                "insight": 1,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 5,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Healing Word",
                    "desc": "(1st-Level; V) The minstrel or a living creature within 60 feet regains 5 (1d4 + 3) hit points. The minstrel can't cast this spell and a 1st-level or higher spell on the same turn."
                },
                {
                    "name": "Hypnotic Pattern ",
                    "desc": "(3rd-Level; S, M, Concentration) A swirling pattern of light appears at a point within 120 feet. Each creature within 10 feet of the pattern that can see it makes a DC 14 Wisdom saving throw. On a failure  the creature is charmed for 1 minute. While charmed  the creature is incapacitated and its Speed is 0. The effect ends on a creature if it takes damage or if another creature uses an action to shake it out of its daze."
                },
                {
                    "name": "Invisibility ",
                    "desc": "(2nd-Level; V, S, M, Concentration) The minstrel or a creature they touch is invisible for 1 hour. The spell ends if the invisible creature attacks or casts a spell."
                },
                {
                    "name": "Martial Encouragement",
                    "desc": "Until the beginning of the minstrels next turn, one creature within 30 feet that can hear the minstrel deals an extra 3 (1d6) damage whenever it deals weapon damage."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shatter ",
                    "desc": "(2nd-Level; V, S, M) An ear-splitting ringing sound fills a 10-foot-radius sphere emanating from a point the minstrel can see within 60 feet. Creatures in the area make a DC 14 Constitution saving throw  taking 13 (3d8) thunder damage on a failed save or half damage on a success. A creature made of stone  metal  or other inorganic material has disadvantage on its saving throw. Unattended objects in the area also take the damage."
                },
                {
                    "name": "Vicious Mockery ",
                    "desc": "(Cantrip; V) A creature within 60 feet that can hear the minstrel makes a DC 14 Wisdom saving throw. On a failure  it takes 7 (2d6) psychic damage and has disadvantage on the first attack roll it makes before the end of its next turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mirage-monster/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mirage-monster",
            "name": "Mirage Monster",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 76,
            "hit_dice": "9d12+18",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 4,
                "deception": -1,
                "history": -2,
                "insight": 2,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "The mirage monster attacks with its bite.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Grasping Pseudopod",
                    "desc": "The mirage monster makes a pseudopod attack with a range of 15 feet. On a hit, the target makes a DC 14 Strength saving throw. On a failure, the target is pulled up to 15 feet towards the mirage monster."
                },
                {
                    "name": "If a swallowed creature deals 10 or more damage to the mimic in a single turn, or if the mimic dies, the target falls prone in an unoccupied space of its choice within 5 feet of the mimic and is no longer swallowed",
                    "desc": ""
                },
                {
                    "name": "Multiattack",
                    "desc": "The mimic makes a bite attack and a pseudopod attack."
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage  and the target is subjected to the mimics Sticky trait.",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Shapeshift",
                    "desc": "The mimic changes its form to resemble an inanimate object of its approximate size or changes into its true form, which is an amorphous blob. Objects it is carrying or stuck to are not transformed. While shapeshifted, its statistics are unchanged. It reverts to its true form if it dies."
                },
                {
                    "name": "Swallow",
                    "desc": "The mimic makes a bite attack against a Medium or smaller creature restrained by it. If the attack hits and the mimic has not swallowed another creature  the target is swallowed and no longer stuck to the mimic. A swallowed creature has total cover from attacks from outside the mimic  is blinded and restrained  and takes 5 (2d4) acid damage at the start of each of the mimics turns."
                },
                {
                    "name": "The mirage monster can take 2 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_miremuck-goblin-king/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_miremuck-goblin-king",
            "name": "Miremuck Goblin King",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/goblin/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 62,
            "hit_dice": "8d8+16",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 8,
                "charisma": 18
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 8,
                "persuasion": 8,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": 1,
                "athletics": 1,
                "deception": 8,
                "history": 1,
                "insight": -1,
                "intimidation": 4,
                "investigation": 1,
                "medicine": -1,
                "nature": 1,
                "perception": -1,
                "performance": 4,
                "persuasion": 8,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": -1
            },
            "passive_perception": 9,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Charm Person ",
                    "desc": "Once per day the goblin king can castcharm personas a 3rd-level spell  allowing him tocharm three creatures within 60 feet. The goblinkings spell save DC is 14.",
                    "uses_per_day": 1
                },
                {
                    "name": "Parry",
                    "desc": "The goblin king adds 2 to his AC against onemelee attack that would hit him. To do this the goblinking must see the attacker and be wielding a meleeweapon."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mountain-dwarf-defender/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mountain-dwarf-defender",
            "name": "Mountain Dwarf Defender",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 20,
            "hit_points": 52,
            "hit_dice": "8d8+16",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 5,
                "constitution": 4,
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 5,
                "history": 0,
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 100,
                            "long_range_ft": 400,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Knightly Inspiration ",
                    "desc": "The knight inspires creatures of their choice within 30 feet that can hear and understand them. For the next minute  inspired creatures gain an expertise die (1d4) on attack rolls and saving throws. A creature can benefit from only one Knightly Inspiration at a time  and the knight cannot target themselves.",
                    "uses_per_day": 1
                },
                {
                    "name": "Lance",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage. If the knight moves at least 20 feet straight towards the target before the attack  they deal an extra 6 (1d12) piercing damage  and the target makes a DC 13 Strength saving throw  falling prone on a failure. This attack is made at disadvantage against targets within 5 feet.",
                    "attacks": [
                        {
                            "name": "Lance (Mounted Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The defender attacks twice with their warhammer."
                },
                {
                    "name": "Warhammer",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Warhammer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mountain-dwarf-lord/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mountain-dwarf-lord",
            "name": "Mountain Dwarf Lord",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 20,
            "hit_points": 171,
            "hit_dice": "18d8+90",
            "challenge_rating_decimal": "14.000",
            "challenge_rating_text": "14",
            "experience_points": 11500,
            "ability_scores": {
                "strength": 20,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 10,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 3
            },
            "skill_bonuses": {
                "athletics": 10,
                "history": 6,
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 10,
                "deception": 3,
                "history": 6,
                "insight": 1,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 6,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 18,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Command the Attack ",
                    "desc": "The knight captain issues a command to all nonhostile creatures within 30 feet. Creatures who can see or hear the knight captain can use their reaction to make a single weapon attack with advantage.",
                    "uses_per_day": 1
                },
                {
                    "name": "Composite Longbow",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Composite Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Knightly Inspiration ",
                    "desc": "The knight captain inspires creatures of their choice within 30 feet that can hear and understand them. For the next minute  inspired creatures gain an expertise die (1d4) on attack rolls and saving throws. A creature can benefit from only one Knightly Inspiration at a time  and the knight captain cannot target themselves.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The mountain dwarf lord attacks four times with their battleaxe."
                },
                {
                    "name": "Shield Block",
                    "desc": "When a creature attacks the mountain dwarf lord or a target within 5 feet, the mountain dwarf lord imposes disadvantage on that attack. To do so, the mountain dwarf lord must see the attacker and be wielding a shield."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mountain-dwarf-soldier/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mountain-dwarf-soldier",
            "name": "Mountain Dwarf Soldier",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 19,
            "hit_dice": "3d8+6",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "strength": 4,
                "constitution": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Handaxe",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage  or 9 (2d6 + 2) slashing damage if within 5 feet of an ally that is not incapacitated.",
                    "attacks": [
                        {
                            "name": "Handaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 100,
                            "long_range_ft": 400,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Tactical Movement",
                    "desc": "Until the end of the soldiers turn, their Speed is halved and their movement doesnt provoke opportunity attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mule/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mule",
            "name": "Mule",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 10,
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 12,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {
                "strength": 3
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 1,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mummy/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mummy",
            "name": "Mummy",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 67,
            "hit_dice": "9d8+27",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "wisdom": 2
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dreadful Glare (Gaze)",
                    "desc": "The mummy targets a creature within 60 feet. The target makes a DC 11 Wisdom saving throw. On a failure  it is magically frightened until the end of the mummys next turn. If the target fails the save by 5 or more  it is paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of mummies (but not mummy lords) for 24 hours."
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy uses Dreadful Glare and then attacks with its rotting fist."
                },
                {
                    "name": "Rotting Fist",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature  it makes a DC 13 Constitution saving throw. On a failure  it is cursed with Mummy Rot.",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_mummy-lord/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_mummy-lord",
            "name": "Mummy Lord",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 17,
            "hit_points": 221,
            "hit_dice": "26d8+104",
            "challenge_rating_decimal": "15.000",
            "challenge_rating_text": "15",
            "experience_points": 13000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 9,
                "intelligence": 6,
                "wisdom": 9,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 9,
                "intelligence": 6,
                "wisdom": 9,
                "charisma": 8
            },
            "skill_bonuses": {
                "history": 6,
                "religion": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": 4,
                "deception": 3,
                "history": 6,
                "insight": 4,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 4,
                "nature": 1,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 6,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Attack",
                    "desc": "The mummy lord uses Dreadful Glare or attacks with its rotting fist."
                },
                {
                    "name": "Blasphemous Counterspell",
                    "desc": "When the mummy lord is targeted by a spell using a 4th-level or lower spell slot, the attacker makes a DC 16 Constitution saving throw. On a failure, the spell is wasted, and the caster takes 3 (1d6) necrotic damage per level of the spell slot."
                },
                {
                    "name": "Blasphemous Word",
                    "desc": "Each non-undead creature within 10 feet of the mummy lord that can hear its magical imprecation makes a DC 16 Constitution saving throw. On a failure, a creature is stunned until the end of the mummy lords next turn."
                },
                {
                    "name": "Channel Negative Energy",
                    "desc": "A 60-foot-radius aura of magical negative energy surrounds the mummy lord until the end of its next turn, spreading around corners. Creatures in the aura can't regain hit points."
                },
                {
                    "name": "Contagion ",
                    "desc": "(5th-Level; V, S) Melee Spell Attack: +9 to hit, reach 5 ft., one creature. Hit: The target contracts a flesh-rotting disease. It has disadvantage on Charisma ability checks and becomes vulnerable to all damage. The target makes a DC 17 Constitution saving throw at the end of each of its turns. After 3 failures  the target stops making saving throws and the disease lasts for 7 days. After 3 successes  the effect ends.",
                    "attacks": [
                        {
                            "name": "Contagion (5th-Level; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false
                        }
                    ]
                },
                {
                    "name": "Dispel Magic",
                    "desc": "The mummy lord casts dispel magic."
                },
                {
                    "name": "Dreadful Glare (Gaze)",
                    "desc": "The mummy lord targets a creature within 60 feet. The target makes a DC 16 Wisdom saving throw. On a failure  it is magically frightened until the end of the mummy lords next turn. If the target fails the save by 5 or more  it is paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of mummies and mummy lords for 24 hours."
                },
                {
                    "name": "Guardian of Faith ",
                    "desc": "(4th-Level; V) A Large  indistinct spectral guardian appears within an unoccupied space within 30 feet and remains for 8 hours. Creatures of the mummy lords choice that move to a space within 10 feet of the guardian for the first time on a turn make a DC 17 Dexterity saving throw  taking 20 radiant or necrotic damage (mummy lords choice) on a failed save or half damage on a success. The spell ends when the guardian has dealt 60 total damage."
                },
                {
                    "name": "Harm ",
                    "desc": "(6th-Level; V, S) The mummy lord targets a creature within 60 feet. The target makes a DC 17 Constitution saving throw. On a failure  the creature is diseased  taking 49 (14d6) necrotic damage. Its hit point maximum is reduced by the same amount for 1 hour or until the effect is removed with a spell that removes diseases. On a successful save  the creature takes half the damage. The spells damage can't reduce a target to less than 1 hit point."
                },
                {
                    "name": "Multiattack",
                    "desc": "The mummy lord uses Dreadful Glare and then attacks with its rotting fist."
                },
                {
                    "name": "Rotting Fist",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 21 (6d6) necrotic damage. If the target is a creature  it makes a DC 17 Constitution saving throw. On a failure  it is cursed with Mummy Rot.",
                    "attacks": [
                        {
                            "name": "Rotting Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 21,
                                "die_count": 6,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "The mummy lord can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                },
                {
                    "name": "Whirlwind of Sand",
                    "desc": "The mummy lord, along with its equipment, magically transforms into a whirlwind of sand and moves up to 60 feet without provoking opportunity attacks, and then reverts to its normal form."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_murmuring-worm/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_murmuring-worm",
            "name": "Murmuring Worm",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "burrow": 20.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 195,
            "hit_dice": "17d12+85",
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 5,
                "deception": 4,
                "history": -1,
                "insight": 2,
                "intimidation": 4,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) piercing damage. If the target is killed by this attack  the worm eats its head.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 21 (3d10 + 5) bludgeoning damage. The target is grappled (escape DC 17) and restrained while grappled.",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Mental Summons",
                    "desc": "One creature with an Intelligence score greater than 3 within 120 feet makes a DC 16 Wisdom saving throw. On a failure, it uses its reaction to move up to its Speed towards the worm by the shortest route possible, avoiding hazards but not opportunity attacks. This is a magical charm effect."
                },
                {
                    "name": "Multiattack",
                    "desc": "The worm constricts once and attacks once with its bite."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_naiad/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_naiad",
            "name": "Naiad",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 22,
            "hit_dice": "5d8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "skill_bonuses": {
                "nature": 3,
                "perception": 5,
                "stealth": 3,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 2,
                "deception": 4,
                "history": 1,
                "insight": 3,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 3,
                "nature": 3,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 5
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Watery Grasp",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage  and the target is grappled (escape DC 12). While grappling a creature this way  the naiad can't use Watery Grasp on a different target and can swim at full speed.",
                    "attacks": [
                        {
                            "name": "Watery Grasp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_nalfeshnee/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_nalfeshnee",
            "name": "Nalfeshnee",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 184,
            "hit_dice": "16d10+96",
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 16,
                "constitution": 22,
                "intelligence": 20,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 5,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "strength": 10,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 8,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": 3,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 8,
                "charisma": 8
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 5,
                "athletics": 5,
                "deception": 3,
                "history": 5,
                "insight": 3,
                "intimidation": 3,
                "investigation": 5,
                "medicine": 3,
                "nature": 5,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": 5,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 32 (5d10 + 5) piercing damage. If it uses its bite on a dead  non-demon creature it regains 27 (5d10) hit points and recharges its Horror Nimbus. It may gain this benefit only once per creature.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Chaos Blast",
                    "desc": "Beams of multicolored light arc through a 15-foot-radius sphere centered on a point within 90 feet. Each creature in the area that does not have a Chaotic alignment makes a DC 16 Wisdom saving throw  taking 52 (8d12) force damage on a failure or half damage on a success."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 31 (4d12 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Horror Nimbus",
                    "desc": "The nalfeshnee glows with an unholy, multicolored radiance. Each creature within 15 feet of the nalfeshnee that can see it makes a DC 16 Wisdom saving throw. On a failure, a creature is frightened for 1minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The nalfeshnee makes a bite attack and a claws attack."
                },
                {
                    "name": "Teleport",
                    "desc": "The nalfeshnee magically teleports up to 120 feet to an unoccupied space it can see."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_necromancer/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_necromancer",
            "name": "Necromancer",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 67,
            "hit_dice": "9d8+27",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {
                "intelligence": 6,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {
                "arcana": 6,
                "history": 6,
                "investigation": 6,
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 6,
                "athletics": 0,
                "deception": 0,
                "history": 6,
                "insight": 1,
                "intimidation": 0,
                "investigation": 6,
                "medicine": 1,
                "nature": 3,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cone of Cold ",
                    "desc": "(5th-Level; V, S, M) Frost blasts from the mage in a 60-foot cone. Each creature in the area makes a DC 17 Constitution saving throw  taking 36 (8d8) cold damage on a failure or half damage on a success."
                },
                {
                    "name": "Counterspell",
                    "desc": "(3rd-Level; S) When a creature the mage can see within 60 feet casts a spell, the mage attempts to interrupt it. If the creature is casting a 2nd-level spell or lower, the spell fails. If the creature is casting a 3rd-level or higher spell, the mage makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the spellcasting creature can use its reaction to try to cast a second spell with the same casting time so long as it uses a spell slot level equal to or less than half the original spell slot. If the mage casts counterspell with a higher spell slot, the interrupted spell fails if its level is less than that of counterspell."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Dimension Door ",
                    "desc": "(4th-Level; V) The mage teleports to a location within 500 feet. They can bring along one willing Medium or smaller creature within 5 feet. If a creature would teleport to an occupied space  it takes 14 (4d6) force damage  and the spell fails."
                },
                {
                    "name": "Fire Bolt ",
                    "desc": "(Cantrip; V, S) Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 11 (2d10) fire damage.",
                    "attacks": [
                        {
                            "name": "Fire Bolt (Cantrip; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Fireball ",
                    "desc": "(3rd-Level; V, S, M) Fire streaks from the mage to a point within 120 feet and explodes in a 20-foot radius  spreading around corners. Each creature in the area makes a DC 14 Dexterity saving throw  taking 21 (6d6) fire damage on a failed save or half damage on a success."
                },
                {
                    "name": "Greater Invisibility ",
                    "desc": "(4th-Level; V, S, Concentration) The mage or a creature they touch is invisible for 1 minute."
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The mage teleports to an unoccupied space they can see within 30 feet. The mage can't cast this spell and a 1st-level or higher spell on the same turn."
                },
                {
                    "name": "Shield",
                    "desc": "(1st-Level; V) When the mage is hit by an attack or targeted by magic missile, they gain a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of their next turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_night-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_night-hag",
            "name": "Night Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 105,
            "hit_dice": "14d8+42",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 6,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 6,
                "deception": 6,
                "insight": 5,
                "perception": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 6,
                "history": 3,
                "insight": 5,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 5,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) slashing damage  and the target is subject to the hags Curse trait.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Nightmare Haunting ",
                    "desc": "While on the Ethereal Plane  the hag magically touches a sleeping creature that is under the night hags Curse and is not protected by a magic circle or protection from evil and good spell or similar magic. As long as the touch persists  the target has terrible nightmares. If the nightmares last for 1 hour  the target gains no benefit from the rest  and its hit point maximum is reduced by 5 (1d10) until the curse ends. If this effect reduces the targets hit points maximum to 0  the target dies and the hag captures its soul. The reduction to the targets hit point maximum lasts until removed by greater restoration or similar magic.",
                    "uses_per_day": 1
                },
                {
                    "name": "Planar Travel ",
                    "desc": "The hag magically enters the Ethereal Plane from the Material Plane  or vice versa. Alternatively  the hag is magically transported to the Material Plane  Hell  or the Abyss  arriving within 10 miles of its desired destination.",
                    "uses_per_day": 3
                },
                {
                    "name": "Shapeshift",
                    "desc": "The hag magically polymorphs into a Small or Medium humanoid. Equipment it is carrying isnt transformed. It retains its claws in any form. It has no true form and remains in its current form when it dies."
                },
                {
                    "name": "Sleep Touch",
                    "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target falls asleep for 4 hours or until it takes damage or is shaken awake. Once the hag successfully hits a target  it can't make this attack again until it finishes a long rest.",
                    "attacks": [
                        {
                            "name": "Sleep Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_nightmare/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_nightmare",
            "name": "Nightmare",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "fly": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 90.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 68,
            "hit_dice": "8d10+24",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ethereal Shift ",
                    "desc": "The nightmare and a rider magically pass from the Ethereal Plane to the Material Plane or vice versa.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage. If the horse moves at least 20 feet straight towards the target before the attack  the target makes a DC 14 Strength saving throw  falling prone on a failure. The nightmare can move through the space of a prone creature as long as it does not end its turn there.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_nilbog/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_nilbog",
            "name": "Nilbog",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/goblin/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 14,
            "hit_dice": "4d6",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 12,
                "dexterity": 8,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": -1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": -1,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 1,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": -1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fetid sling",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 3(1d6) bludgeoning damage  and the target must make a DC 14 Constitutionsaving throw. On a failure  the target is poisoned for 1minute.",
                    "attacks": [
                        {
                            "name": "Fetid sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Nimble Escape",
                    "desc": "The goblin takes the Disengage or Hide action."
                },
                {
                    "name": "Rat flail",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (3d4 + 1) bludgeoning or piercing damage.",
                    "attacks": [
                        {
                            "name": "Rat flail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_noble/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_noble",
            "name": "Noble",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 13,
            "hit_dice": "3d8",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 4,
                "history": 2,
                "insight": 3,
                "intimidation": 4,
                "performance": 4,
                "persuasion": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 0,
                "deception": 4,
                "history": 2,
                "insight": 3,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Parry",
                    "desc": "If the noble is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        }
    ]
}