list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&page=4
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&page=5",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&page=3",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_riding-horse/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_riding-horse",
            "name": "Riding Horse",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 13,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 7
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_roc/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_roc",
            "name": "Roc",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 248,
            "ability_scores": {
                "strength": 28,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 9,
                "wisdom": 4,
                "charisma": 3
            },
            "all_saving_throws": {
                "strength": 9,
                "dexterity": 4,
                "constitution": 9,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 9,
                "deception": -1,
                "history": -4,
                "insight": 0,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 27,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 9,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The roc makes two attacks: one with its beak and one with its talons.\n"
                },
                {
                    "name": "Talons",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.\n",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 23,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 9,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_roper/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_roper",
            "name": "Roper",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 20,
            "hit_points": 93,
            "ability_scores": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 17,
                "intelligence": 7,
                "wisdom": 16,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 3,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 3,
                "arcana": -2,
                "athletics": 4,
                "deception": -2,
                "history": -2,
                "insight": 3,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 3,
                "nature": -2,
                "perception": 6,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": -1,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 22,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.\n"
                },
                {
                    "name": "Reel",
                    "desc": "The roper pulls each creature grappled by it up to 25 feet straight toward it.\n"
                },
                {
                    "name": "Tendril",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 50 ft., one creature. Hit: The target is grappled (escape DC 15). Until the grapple ends, the target is restrained and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target.\n",
                    "attacks": [
                        {
                            "name": "Tendril attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 50,
                            "target_creature_only": true
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_rug-of-smothering/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_rug-of-smothering",
            "name": "Rug of Smothering",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Animated Objects",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 33,
            "ability_scores": {
                "strength": 17,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": 3,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -4
            },
            "passive_perception": 6,
            "actions": [
                {
                    "name": "Smother",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can't smother another target. In addition, at the start of each of the target's turns, the target takes 10 (2d6 + 3) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Smother attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_rust-monster/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_rust-monster",
            "name": "Rust Monster",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 27,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 1,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Antennae",
                    "desc": "The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.\n"
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sahuagin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sahuagin",
            "name": "Sahuagin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 13,
                "dexterity": 11,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 9
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 1,
                "deception": -1,
                "history": 1,
                "insight": 1,
                "intimidation": -1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.\n"
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_salamander/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_salamander",
            "name": "Salamander",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 90,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 15,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 4,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The salamander makes two attacks: one with its spear and one with its tail.\n"
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_satyr/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_satyr",
            "name": "Satyr",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic neutral",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 31,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 2,
                "performance": 6,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 1,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 6,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sea-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sea-hag",
            "name": "Sea Hag",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Hags",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 52,
            "ability_scores": {
                "strength": 16,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 13
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Death Glare",
                    "desc": "The hag targets one frightened creature she can see within 30 feet of her. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points.\n"
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like an ugly creature of her general size and humanoid shape. The effect ends if the hag takes a bonus action to end it or if she dies.\n\nThe changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have no claws, but someone touching her hand might feel the claws. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 16 Intelligence (Investigation) check to discern that the hag is disguised.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shadow/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shadow",
            "name": "Shadow",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 16,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -2,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Strength Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.\n\nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.\n",
                    "attacks": [
                        {
                            "name": "Strength Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shambling-mound/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shambling-mound",
            "name": "Shambling Mound",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 136,
            "ability_scores": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 4,
                "deception": -3,
                "history": -3,
                "insight": 0,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": -1,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Engulf",
                    "desc": "The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.\n"
                },
                {
                    "name": "Multiattack",
                    "desc": "The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.\n"
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shield-guardian/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shield-guardian",
            "name": "Shield Guardian",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 142,
            "ability_scores": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 18,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 3
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 4,
                "deception": -4,
                "history": -2,
                "insight": 0,
                "intimidation": -4,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -2,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Fist",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The guardian makes two fist attacks.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shrieker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shrieker",
            "name": "Shrieker",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Fungi",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 5,
            "hit_points": 13,
            "ability_scores": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": -5,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -5,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": -5,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -5,
                "stealth": -5,
                "survival": -4
            },
            "passive_perception": 6,
            "actions": [],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_silver-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_silver-dragon-wyrmling",
            "name": "Silver Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 45,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 5,
                "wisdom": 2,
                "charisma": 4
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nCold Breath. The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.\n\nParalyzing Breath. The dragon exhales paralyzing gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_skeleton/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_skeleton",
            "name": "Skeleton",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Skeletons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 13,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 15,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 0,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_solar/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_solar",
            "name": "Solar",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Angels",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 21,
            "hit_points": 243,
            "ability_scores": {
                "strength": 26,
                "dexterity": 22,
                "constitution": 26,
                "intelligence": 25,
                "wisdom": 25,
                "charisma": 30
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 7,
                "wisdom": 7,
                "charisma": 10
            },
            "saving_throws": {
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 17
            },
            "all_saving_throws": {
                "strength": 8,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 17
            },
            "skill_bonuses": {
                "perception": 14
            },
            "all_skill_bonuses": {
                "acrobatics": 6,
                "animal_handling": 7,
                "arcana": 7,
                "athletics": 8,
                "deception": 10,
                "history": 7,
                "insight": 7,
                "intimidation": 10,
                "investigation": 7,
                "medicine": 7,
                "nature": 7,
                "perception": 14,
                "performance": 10,
                "persuasion": 10,
                "religion": 7,
                "sleight_of_hand": 6,
                "stealth": 6,
                "survival": 7
            },
            "passive_perception": 24,
            "actions": [
                {
                    "name": "Flying Sword",
                    "desc": "The solar releases its greatsword to hover magically in an unoccupied space within 5 feet of it. If the solar can see the sword, the solar can mentally command it as a bonus action to fly up to 50 feet and either make one attack against a target or return to the solar's hands. If the hovering sword is targeted by any effect, the solar is considered to be holding it. The hovering sword falls if the solar dies.\n"
                },
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) slashing damage plus 27 (6d8) radiant damage.\n",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 22,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 8,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 27,
                                "die_count": 6,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Healing Touch",
                    "desc": "The solar touches another creature. The target magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.\n",
                    "uses_per_day": 4
                },
                {
                    "name": "Multiattack",
                    "desc": "The solar makes two greatsword attacks.\n"
                },
                {
                    "name": "Slaying Longbow",
                    "desc": "Ranged Weapon Attack: +13 to hit, range 150/600 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 27 (6d8) radiant damage. If the target is a creature that has 100 hit points or fewer, it must succeed on a DC 15 Constitution saving throw or die.\n",
                    "attacks": [
                        {
                            "name": "Slaying Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 27,
                                "die_count": 6,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_specter/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_specter",
            "name": "Specter",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_spirit-naga/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_spirit-naga",
            "name": "Spirit Naga",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Nagas",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 75,
            "ability_scores": {
                "strength": 18,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 16,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5,
                "charisma": 6
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 6
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 3,
                "history": 3,
                "insight": 2,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sprite/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sprite",
            "name": "Sprite",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 2,
            "ability_scores": {
                "strength": 3,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -4,
                "deception": 0,
                "history": 2,
                "insight": 1,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Heart Sight",
                    "desc": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.\n"
                },
                {
                    "name": "Invisibility",
                    "desc": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.\n"
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "range_ft": 40,
                            "long_range_ft": 160,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_steam-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_steam-mephit",
            "name": "Steam Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 21,
            "ability_scores": {
                "strength": 5,
                "dexterity": 11,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -3,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Steam Breath",
                    "desc": "The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_stirge/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_stirge",
            "name": "Stirge",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 2,
            "ability_scores": {
                "strength": 4,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 6
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": -3,
                "deception": -2,
                "history": -4,
                "insight": -1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Blood Drain",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.\n\nThe stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.\n",
                    "attacks": [
                        {
                            "name": "Blood Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_stone-giant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_stone-giant",
            "name": "Stone Giant",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Giants",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 126,
            "ability_scores": {
                "strength": 23,
                "dexterity": 15,
                "constitution": 20,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 9
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 8,
                "wisdom": 4
            },
            "all_saving_throws": {
                "strength": 6,
                "dexterity": 5,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 12,
                "perception": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 12,
                "deception": -1,
                "history": 0,
                "insight": 1,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two greatclub attacks.\n"
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.\n",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 28,
                                "die_count": 4,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_stone-golem/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_stone-golem",
            "name": "Stone Golem",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Golems",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 178,
            "ability_scores": {
                "strength": 22,
                "dexterity": 9,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 1
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 6,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The golem makes two slam attacks.\n"
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 19,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Slow",
                    "desc": "The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_storm-giant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_storm-giant",
            "name": "Storm Giant",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Giants",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 230,
            "ability_scores": {
                "strength": 29,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws": {
                "strength": 14,
                "constitution": 10,
                "wisdom": 9,
                "charisma": 9
            },
            "all_saving_throws": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "arcana": 8,
                "athletics": 14,
                "history": 8,
                "perception": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 8,
                "athletics": 14,
                "deception": 4,
                "history": 8,
                "insight": 4,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 9,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 19,
            "actions": [
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 30,
                                "die_count": 6,
                                "die_type": "D6",
                                "bonus": 9,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Lightning Strike",
                    "desc": "The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two greatsword attacks.\n"
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 35,
                                "die_count": 4,
                                "die_type": "D12",
                                "bonus": 9,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_succubusincubus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_succubusincubus",
            "name": "Succubus/Incubus",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 66,
            "ability_scores": {
                "strength": 8,
                "dexterity": 17,
                "constitution": 13,
                "intelligence": 15,
                "wisdom": 12,
                "charisma": 20
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 9,
                "insight": 5,
                "perception": 5,
                "persuasion": 9,
                "stealth": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -1,
                "deception": 9,
                "history": 2,
                "insight": 5,
                "intimidation": 5,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 5,
                "performance": 5,
                "persuasion": 9,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Charm",
                    "desc": "One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend's verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend's Charm for the next 24 hours.\n\nThe fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends.\n"
                },
                {
                    "name": "Claw",
                    "desc": "(Fiend Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Draining Kiss",
                    "desc": "The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n"
                },
                {
                    "name": "Etherealness",
                    "desc": "The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_tarrasque/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_tarrasque",
            "name": "Tarrasque",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
                "key": "gargantuan",
                "name": "Gargantuan",
                "rank": 6,
                "space_diameter": "20.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 25,
            "hit_points": 676,
            "ability_scores": {
                "strength": 30,
                "dexterity": 11,
                "constitution": 30,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 11
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 9
            },
            "all_saving_throws": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 10,
                "deception": 0,
                "history": -4,
                "insight": 0,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the tarrasque can't bite another target.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 36,
                                "die_count": 4,
                                "die_type": "D12",
                                "bonus": 10,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 28,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 10,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the tarrasque's choice within 120 feet of it and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the tarrasque is within line of sight, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the tarrasque's Frightful Presence for the next 24 hours.\n"
                },
                {
                    "name": "Horns",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Horns attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 32,
                                "die_count": 4,
                                "die_type": "D10",
                                "bonus": 10,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The tarrasque can use its Frightful Presence. It then makes five attacks: one with its bite, two with its claws, one with its horns, and one with its tail. It can use its Swallow instead of its bite.\n"
                },
                {
                    "name": "Swallow",
                    "desc": "The tarrasque makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the tarrasque, and it takes 56 (16d6) acid damage at the start of each of the tarrasque's turns.\n\nIf the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the tarrasque. If the tarrasque dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 30 feet of movement, exiting prone.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 24,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 10,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_treant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_treant",
            "name": "Treant",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 138,
            "ability_scores": {
                "strength": 23,
                "dexterity": 8,
                "constitution": 21,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 6,
                "deception": 1,
                "history": 1,
                "insight": 3,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Animate Trees",
                    "desc": "The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The treant makes two slam attacks.\n"
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "range_ft": 60,
                            "long_range_ft": 180,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 28,
                                "die_count": 4,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 16,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_triceratops/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_triceratops",
            "name": "Triceratops",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dinosaurs",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 95,
            "ability_scores": {
                "strength": 22,
                "dexterity": 9,
                "constitution": 17,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 5
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 6,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 24,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 6,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Stomp attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 22,
                                "die_count": 3,
                                "die_type": "D10",
                                "bonus": 6,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_troll/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_troll",
            "name": "Troll",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 84,
            "ability_scores": {
                "strength": 18,
                "dexterity": 13,
                "constitution": 20,
                "intelligence": 7,
                "wisdom": 9,
                "charisma": 7
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 4,
                "deception": -2,
                "history": -2,
                "insight": -1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": 2,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The troll makes three attacks: one with its bite and two with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_tyrannosaurus-rex/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_tyrannosaurus-rex",
            "name": "Tyrannosaurus Rex",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
                "key": "huge",
                "name": "Huge",
                "rank": 5,
                "space_diameter": "15.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dinosaurs",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 136,
            "ability_scores": {
                "strength": 25,
                "dexterity": 10,
                "constitution": 19,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 9
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 7,
                "deception": -1,
                "history": -4,
                "insight": 1,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 33,
                                "die_count": 4,
                                "die_type": "D12",
                                "bonus": 7,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.\n"
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 20,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 7,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_unicorn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_unicorn",
            "name": "Unicorn",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "lawful good",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 67,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 15,
                "intelligence": 11,
                "wisdom": 17,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 4,
                "deception": 3,
                "history": 0,
                "insight": 3,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 3,
                "nature": 0,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Healing Touch",
                    "desc": "The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.\n",
                    "uses_per_day": 3
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Horn",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Horn attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The unicorn makes two attacks: one with its hooves and one with its horn.\n"
                },
                {
                    "name": "Teleport",
                    "desc": "The unicorn magically teleports itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.\n",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_vampire/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_vampire",
            "name": "Vampire",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Vampires",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 144,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 17,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {
                "perception": 7,
                "stealth": 9
            },
            "all_skill_bonuses": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 4,
                "history": 3,
                "insight": 2,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 17,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Bat or Vampire Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn't under the vampire's control, it takes the vampire's requests or actions in the most favorable way it can, and it is a willing target for the vampire's bite attack.\n\nEach time the vampire or the vampire's companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the vampire is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.\n"
                },
                {
                    "name": "Children of the Night",
                    "desc": "The vampire magically calls 2d4 swarms of bats or rats, provided that the sun isn't up. While outdoors, the vampire can call 3d6 wolves instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "(Vampire Form Only). The vampire makes two attacks, only one of which can be a bite attack.\n"
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "(Vampire Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) bludgeoning damage. Instead of dealing damage, the vampire can grapple the target (escape DC 18).\n",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_vampire-spawn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_vampire-spawn",
            "name": "Vampire Spawn",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Vampires",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 82,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 3
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 0
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage. Instead of dealing damage, the vampire can grapple the target (escape DC 13).\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 8,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire makes two attacks, only one of which can be a bite attack.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_violet-fungus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_violet-fungus",
            "name": "Violet Fungus",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Fungi",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 5,
            "hit_points": 18,
            "ability_scores": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": -4,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -4,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -5,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": -4,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -5,
                "stealth": -5,
                "survival": -4
            },
            "passive_perception": 6,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The fungus makes 1d4 Rotting Touch attacks.\n"
                },
                {
                    "name": "Rotting Touch",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 4 (1d8) necrotic damage.\n",
                    "attacks": [
                        {
                            "name": "Rotting Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_vrock/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_vrock",
            "name": "Vrock",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 104,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 13,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 4,
                "charisma": 2
            },
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 3,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The vrock makes two attacks: one with its beak and one with its talons.\n"
                },
                {
                    "name": "Spores",
                    "desc": "A 15-foot-radius cloud of toxic spores extends out from the vrock. The spores spread around corners. Each creature in that area must succeed on a DC 14 Constitution saving throw or become poisoned. While poisoned in this way, a target takes 5 (1d10) poison damage at the start of each of its turns. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the target also ends the effect on it.\n",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Stunning Screech",
                    "desc": "The vrock emits a horrific screech. Each creature within 20 feet of it that can hear it and that isn't a demon must succeed on a DC 14 Constitution saving throw or be stunned until the end of the vrock's next turn.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Talons",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 14,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_warhorse/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_warhorse",
            "name": "Warhorse",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 19,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 11,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_warhorse-skeleton/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_warhorse-skeleton",
            "name": "Warhorse Skeleton",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Skeletons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 22,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 15,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": -1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_water-elemental/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_water-elemental",
            "name": "Water Elemental",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Elementals",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 114,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 4,
                "deception": -1,
                "history": -3,
                "insight": 0,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The elemental makes two slam attacks.\n"
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Whelm",
                    "desc": "Each creature in the elemental's space must make a DC 15 Strength saving throw. On a failure, a target takes 13 (2d8 + 4) bludgeoning damage. If it is Large or smaller, it is also grappled (escape DC 14). Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving throw is successful, the target is pushed out of the elemental's space.\n\nThe elemental can grapple one Large creature or up to two Medium or smaller creatures at one time. At the start of each of the elemental's turns, each target grappled by it takes 13 (2d8 + 4) bludgeoning damage. A creature within 5 feet of the elemental can pull a creature or object out of it by taking an action to make a DC 14 Strength and succeeding.\n",
                    "recharge_on_roll": 4
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_werebear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_werebear",
            "name": "Werebear",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 135,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 7
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 1,
                "history": 0,
                "insight": 1,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 17,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "(Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Greataxe",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 1,
                                "die_type": "D12",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wereboar/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wereboar",
            "name": "Wereboar",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 78,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 15,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Maul",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Maul attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). The wereboar makes two attacks, only one of which can be with its tusks.\n"
                },
                {
                    "name": "Tusks",
                    "desc": "(Boar or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Tusks attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wererat/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wererat",
            "name": "Wererat",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 33,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Rat or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "(Humanoid or Hybrid Form Only). Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). The wererat makes two attacks, only one of which can be a bite.\n"
                },
                {
                    "name": "Shortsword",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_weretiger/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_weretiger",
            "name": "Weretiger",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 120,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "(Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "(Humanoid or Hybrid Form Only). Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.\n"
                },
                {
                    "name": "Scimitar",
                    "desc": "(Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_werewolf/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_werewolf",
            "name": "Werewolf",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Lycanthropes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 58,
            "ability_scores": {
                "strength": 15,
                "dexterity": 13,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "(Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "(Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "(Humanoid or Hybrid Form Only). The werewolf makes two attacks: one with its bite and one with its claws or spear.\n"
                },
                {
                    "name": "Spear",
                    "desc": "(Humanoid Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_white-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_white-dragon-wyrmling",
            "name": "White Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 32,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 4,
                "wisdom": 2,
                "charisma": 2
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -3,
                "athletics": 2,
                "deception": 0,
                "history": -3,
                "insight": 0,
                "intimidation": 0,
                "investigation": -3,
                "medicine": 0,
                "nature": -3,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cold Breath",
                    "desc": "The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wight/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wight",
            "name": "Wight",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 45,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n\nA humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        },
                        {
                            "name": "Longsword attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_will-o-wisp/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_will-o-wisp",
            "name": "Will-o'-Wisp",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 28,
                "constitution": 10,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 9,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -5,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 9,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).\n"
                },
                {
                    "name": "Shock",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.\n",
                    "attacks": [
                        {
                            "name": "Shock attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "lightning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "lightning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wraith/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wraith",
            "name": "Wraith",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 67,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 15
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -2,
                "deception": 2,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Create Specter",
                    "desc": "The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under the wraith's control. The wraith can have no more than seven specters under its control at one time.\n"
                },
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 21,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 3,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_wyvern/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_wyvern",
            "name": "Wyvern",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 110,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 4,
                "deception": -2,
                "history": -3,
                "insight": 1,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 4,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.\n"
                },
                {
                    "name": "Stinger",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.\n",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_xorn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_xorn",
            "name": "Xorn",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 73,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 6,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 13,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The xorn makes three claw attacks and one bite attack.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_young-black-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_young-black-dragon",
            "name": "Young Black Dragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Chromatic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 127,
            "ability_scores": {
                "strength": 19,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 6,
                "wisdom": 3,
                "charisma": 5
            },
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 6,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 6,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 16,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) acid damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 15,
                                "die_count": 2,
                                "die_type": "D10",
                                "bonus": 4,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes three attacks: one with its bite and two with its claws.\n"
                }
            ],
            "creaturesets": []
        }
    ]
}