list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/a5e-mm_druid/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/a5e-mm_druid/?format=api",
    "key": "a5e-mm_druid",
    "name": "Druid",
    "document": {
        "name": "Monstrous Menagerie",
        "key": "a5e-mm",
        "display_name": "Monstrous Menagerie",
        "publisher": {
            "name": "EN Publishing",
            "key": "en-publishing",
            "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
        },
        "gamesystem": {
            "name": "Advanced 5th Edition",
            "key": "a5e",
            "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
        },
        "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
    },
    "type": {
        "name": "Humanoid",
        "key": "humanoid",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "2.000",
    "challenge_rating_text": "2",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Druidic plus any two",
        "data": []
    },
    "armor_class": 11,
    "armor_detail": "",
    "hit_points": 39,
    "hit_dice": "6d8+12",
    "experience_points": 450,
    "ability_scores": {
        "strength": 10,
        "dexterity": 12,
        "constitution": 14,
        "intelligence": 12,
        "wisdom": 14,
        "charisma": 10
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 1,
        "constitution": 2,
        "intelligence": 1,
        "wisdom": 2,
        "charisma": 0
    },
    "initiative_bonus": 1,
    "saving_throws": {
        "strength": 2,
        "wisdom": 4
    },
    "saving_throws_all": {
        "strength": 2,
        "dexterity": 1,
        "constitution": 2,
        "intelligence": 1,
        "wisdom": 4,
        "charisma": 0
    },
    "skill_bonuses": {
        "medicine": 4,
        "nature": 3,
        "perception": 4
    },
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 2,
        "arcana": 1,
        "athletics": 0,
        "deception": 0,
        "history": 1,
        "insight": 2,
        "intimidation": 0,
        "investigation": 1,
        "medicine": 4,
        "nature": 3,
        "perception": 4,
        "performance": 0,
        "persuasion": 0,
        "religion": 1,
        "sleight_of_hand": 1,
        "stealth": 1,
        "survival": 2
    },
    "passive_perception": 14,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Beast Form",
            "desc": "The druid magically transforms into a Large or smaller beast or back into their true form. While in beast form  they retain their game statistics can't cast spells  and can't speak. The druids Speed increases by 10 feet  and when appropriate to their beast form they gain climb  fly  or swim speeds of 40 feet. Any equipment the druid is wearing or wielding merges into their new form.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Bite",
            "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft  one target. Hit: 11 (2d8 + 2) piercing damage.",
            "attacks": [
                {
                    "name": "Bite (Medium or Large Beast Form Only) attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 4,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 2,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": "Medium or Large Beast Form Only",
            "usage_limits": null
        },
        {
            "name": "Entangle",
            "desc": "(1st-Level; V, S, Concentration) Vines erupt in a 20-foot square centered on a spot on the ground within 120 feet. The area is difficult terrain for 1 minute. Each creature in the area when the spell is cast makes a DC 12 Strength saving throw. On a failure  it is restrained by vines. A creature restrained in this way can use its action to make a Strength check (DC 12)  freeing itself on a success.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Produce Flame",
            "desc": "(Cantrip; V, S) Ranged Spell Attack: +4 to hit, range 30 ft  one target. Hit: 4 (1d8) fire damage.",
            "attacks": [
                {
                    "name": "Produce Flame (Cantrip; V, S) attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 4,
                    "reach": null,
                    "range": 30.0,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D8) fire",
                    "damage_bonus": null,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Shillelagh",
            "desc": "Melee Spell Attack: +4 to hit, reach 5 ft  one target. Hit: 6 (1d8 + 2) magical bludgeoning damage.",
            "attacks": [
                {
                    "name": "Shillelagh (True Form Only) attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 4,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D8",
                    "damage_bonus": 2,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": "True Form Only",
            "usage_limits": null
        },
        {
            "name": "Thunderwave",
            "desc": "(1st-Level; V, S) Thunder rolls from the druid in a 15-foot cube. Each creature in the area makes a DC 12 Constitution saving throw. On a failure  a creature takes 9 (2d8) thunder damage and is pushed 10 feet from the druid. On a success  a creature takes half damage and is not pushed.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 5,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Spellcasting",
            "desc": "The druid is a 4th level spellcaster. Their spellcasting ability is Wisdom (spell save DC 12\n +4 to hit with spell attacks). They have the following druid spells prepared:\n Cantrips (at will): druidcraft\n produce flame\n shillelagh\n 1st-level (4 slots): entangle\n longstrider\n speak with animals\n thunderwave\n 2nd-level (3 slots): animal messenger\n barkskin"
        }
    ],
    "creaturesets": [],
    "environments": []
}