list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/a5e-mm_merfolk-knight/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/a5e-mm_merfolk-knight/?format=api",
    "key": "a5e-mm_merfolk-knight",
    "name": "Merfolk Knight",
    "document": {
        "name": "Monstrous Menagerie",
        "key": "a5e-mm",
        "display_name": "Monstrous Menagerie",
        "publisher": {
            "name": "EN Publishing",
            "key": "en-publishing",
            "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
        },
        "gamesystem": {
            "name": "Advanced 5th Edition",
            "key": "a5e",
            "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
        },
        "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
    },
    "type": {
        "name": "Humanoid",
        "key": "humanoid",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "3.000",
    "challenge_rating_text": "3",
    "proficiency_bonus": null,
    "speed": {
        "walk": 10.0,
        "unit": "feet",
        "swim": 40.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 10.0,
        "crawl": 5.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 5.0,
        "swim": 40.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Aquan, Common",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            }
        ]
    },
    "armor_class": 15,
    "armor_detail": "",
    "hit_points": 52,
    "hit_dice": "8d8+16",
    "experience_points": 700,
    "ability_scores": {
        "strength": 16,
        "dexterity": 12,
        "constitution": 14,
        "intelligence": 10,
        "wisdom": 10,
        "charisma": 14
    },
    "modifiers": {
        "strength": 3,
        "dexterity": 1,
        "constitution": 2,
        "intelligence": 0,
        "wisdom": 0,
        "charisma": 2
    },
    "initiative_bonus": 1,
    "saving_throws": {
        "strength": 5,
        "constitution": 4,
        "wisdom": 2
    },
    "saving_throws_all": {
        "strength": 5,
        "dexterity": 1,
        "constitution": 4,
        "intelligence": 0,
        "wisdom": 2,
        "charisma": 2
    },
    "skill_bonuses": {
        "athletics": 5,
        "perception": 2
    },
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 0,
        "arcana": 0,
        "athletics": 5,
        "deception": 2,
        "history": 0,
        "insight": 0,
        "intimidation": 2,
        "investigation": 0,
        "medicine": 0,
        "nature": 0,
        "perception": 2,
        "performance": 2,
        "persuasion": 2,
        "religion": 0,
        "sleight_of_hand": 1,
        "stealth": 1,
        "survival": 0
    },
    "passive_perception": 12,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 30.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Knightly Inspiration",
            "desc": "The knight inspires creatures of its choice within 30 feet that can hear and understand it. For the next minute  inspired creatures gain an expertise die on attack rolls and saving throws. A creature can benefit from only one Knightly Inspiration at a time  and the knight cannot target itself.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 1
            }
        },
        {
            "name": "Lance",
            "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage. If the knight moves at least 20 feet straight towards the target before the attack  it deals an extra 6 (1d12) piercing damage  and the target makes a DC 13 Strength saving throw  falling prone on a failure. This attack is made at disadvantage against targets within 5 feet of the knight.",
            "attacks": [
                {
                    "name": "Lance (Mounted Only) attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D12",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": "Mounted Only",
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The knight makes two trident attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Trident",
            "desc": "The knight makes a trident attack.",
            "attacks": [
                {
                    "name": "Trident attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": 20.0,
                    "long_range": 60.0,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D8",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Amphibious",
            "desc": "The knight can breathe air and water."
        },
        {
            "name": "Brave",
            "desc": "The knight has advantage on saving throws against being frightened."
        }
    ],
    "creaturesets": [],
    "environments": []
}