Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/srd_assassin/?format=api
https://api-beta.open5e.com/v2/creatures/srd_assassin/?format=api", "key": "srd_assassin", "name": "Assassin", "document": { "name": "System Reference Document 5.1", "key": "srd-2014", "display_name": "5e 2014 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast", "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "8.000", "challenge_rating_text": "8", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "any non-good alignment", "languages": { "as_string": "Thieves' cant plus any two languages", "data": [] }, "armor_class": 15, "armor_detail": "studded leather", "hit_points": 78, "hit_dice": "12d8+24", "experience_points": 3900, "ability_scores": { "strength": 11, "dexterity": 16, "constitution": 14, "intelligence": 13, "wisdom": 11, "charisma": 10 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 1, "wisdom": 0, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 6, "intelligence": 4 }, "saving_throws_all": { "strength": 0, "dexterity": 6, "constitution": 2, "intelligence": 4, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "acrobatics": 6, "deception": 3, "perception": 3, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 0, "arcana": 1, "athletics": 0, "deception": 3, "history": 1, "insight": 0, "intimidation": 0, "investigation": 1, "medicine": 0, "nature": 1, "perception": 3, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": 3, "stealth": 9, "survival": 0 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "poison", "damage_resistances": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 80.0, "long_range": 320.0, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The assassin makes two shortsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" }, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Assassinate", "desc": "During its first turn, the assassin has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the assassin scores against a surprised creature is a critical hit." }, { "name": "Evasion", "desc": "If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails." }, { "name": "Sneak Attack (1/Turn)", "desc": "The assassin deals an extra 13 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 ft. of an ally of the assassin that isn't incapacitated and the assassin doesn't have disadvantage on the attack roll." } ], "creaturesets": [], "environments": [ { "name": "Desert", "key": "desert", "url": "https://api-beta.open5e.com/v2/environments/desert/?format=api" }, { "name": "Forest or Jungle", "key": "forest", "url": "https://api-beta.open5e.com/v2/environments/forest/?format=api" }, { "name": "Sewer", "key": "sewer", "url": "https://api-beta.open5e.com/v2/environments/sewer/?format=api" }, { "name": "Urban", "key": "urban", "url": "https://api-beta.open5e.com/v2/environments/urban/?format=api" } ] }{ "url": "