list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tdcs_skydancer/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tdcs_skydancer/?format=api",
    "key": "tdcs_skydancer",
    "name": "Skydancer",
    "document": {
        "name": "Tal'dorei Campaign Setting",
        "key": "tdcs",
        "display_name": "Tal'dorei Campaign Setting",
        "publisher": {
            "name": "Green Ronin Publishing",
            "key": "green-ronin",
            "url": "https://api-beta.open5e.com/v2/publishers/green-ronin/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
    },
    "type": {
        "name": "Humanoid",
        "key": "humanoid",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "5.000",
    "challenge_rating_text": "5",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "fly": 60.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 60.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic neutral",
    "languages": {
        "as_string": "Common, Druidic, Primordial (Auran)",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Druidic",
                "key": "druidic",
                "url": "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
            }
        ]
    },
    "armor_class": 14,
    "armor_detail": "",
    "hit_points": 63,
    "hit_dice": "14d8",
    "experience_points": 1800,
    "ability_scores": {
        "strength": 10,
        "dexterity": 18,
        "constitution": 10,
        "intelligence": 12,
        "wisdom": 16,
        "charisma": 11
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 4,
        "constitution": 0,
        "intelligence": 1,
        "wisdom": 3,
        "charisma": 0
    },
    "initiative_bonus": 4,
    "saving_throws": {
        "dexterity": 7
    },
    "saving_throws_all": {
        "strength": 0,
        "dexterity": 7,
        "constitution": 0,
        "intelligence": 1,
        "wisdom": 3,
        "charisma": 0
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 4,
        "animal_handling": 3,
        "arcana": 1,
        "athletics": 0,
        "deception": 0,
        "history": 1,
        "insight": 3,
        "intimidation": 0,
        "investigation": 1,
        "medicine": 3,
        "nature": 1,
        "perception": 3,
        "performance": 0,
        "persuasion": 0,
        "religion": 1,
        "sleight_of_hand": 4,
        "stealth": 4,
        "survival": 3
    },
    "passive_perception": 16,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Multiattack",
            "desc": "The skydancer makes two skysail staff attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Skysail Staff",
            "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. If the skydancer makes this attack while flying, the target must make a DC 14 Dexterity saving throw, taking 21 (6d6) lightning damage on a failure or half as much damage on a success.",
            "attacks": [
                {
                    "name": "Skysail Staff attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 7,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D6",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Slow Fall",
            "desc": "When the skydancer takes falling damage, it may reduce the damage by half.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Evasion",
            "desc": "If the skydancer is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the skydancer instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."
        },
        {
            "name": "Flyby",
            "desc": "The skydancer doesn’t provoke opportunity attacks when it flies out of an enemy’s reach."
        },
        {
            "name": "Skysail",
            "desc": "The skydancer flies with a special weapon called a _skysail_ (see pg. 45). While the _skysail’s_ wings are extended, the skydancer can cast _levitate_ at will, and can spend an action to cast _fly_ on itself (no concentration required) for up to 1 minute once per day. This use of _fly_ instantly replenishes when in an area of powerful air elemental magic."
        },
        {
            "name": "Spellcasting",
            "desc": "The skydancer is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It has the following druid spells prepared:\n\n* Cantrips (at will): guidance, shillelagh\n* 1st level (4 slots): fog cloud, entangle, jump\n* 2nd level (2 slots): gust of wind, skywrite"
        }
    ],
    "creaturesets": [],
    "environments": []
}