list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob2_knight-ab-errant/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob2_knight-ab-errant/?format=api",
    "key": "tob2_knight-ab-errant",
    "name": "Knight Ab-errant",
    "document": {
        "name": "Tome of Beasts 2",
        "key": "tob2",
        "display_name": "Tome of Beasts 2",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-2/"
    },
    "type": {
        "name": "Humanoid",
        "key": "humanoid",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "5.000",
    "challenge_rating_text": "5",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "any alignment",
    "languages": {
        "as_string": "any one language (usually Common)",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            }
        ]
    },
    "armor_class": 14,
    "armor_detail": "armor scraps",
    "hit_points": 93,
    "hit_dice": "11d10+33",
    "experience_points": 1800,
    "ability_scores": {
        "strength": 19,
        "dexterity": 12,
        "constitution": 17,
        "intelligence": 10,
        "wisdom": 11,
        "charisma": 13
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 1,
        "constitution": 3,
        "intelligence": 0,
        "wisdom": 0,
        "charisma": 1
    },
    "initiative_bonus": 1,
    "saving_throws": {
        "strength": 7,
        "dexterity": 4
    },
    "saving_throws_all": {
        "strength": 7,
        "dexterity": 4,
        "constitution": 3,
        "intelligence": 0,
        "wisdom": 0,
        "charisma": 1
    },
    "skill_bonuses": {
        "athletics": 7,
        "intimidation": 4
    },
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 0,
        "arcana": 0,
        "athletics": 7,
        "deception": 1,
        "history": 0,
        "insight": 0,
        "intimidation": 4,
        "investigation": 0,
        "medicine": 0,
        "nature": 0,
        "perception": 0,
        "performance": 1,
        "persuasion": 1,
        "religion": 0,
        "sleight_of_hand": 1,
        "stealth": 1,
        "survival": 0
    },
    "passive_perception": 10,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "psychic",
        "damage_vulnerabilities": [
            {
                "name": "Psychic",
                "key": "psychic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            }
        ],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Fist",
            "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.",
            "attacks": [
                {
                    "name": "Fist attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 7,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D4",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The knight ab-errant makes two melee attacks: one with its sweeping maul and one with its fist.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Sweeping Maul",
            "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) bludgeoning damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.",
            "attacks": [
                {
                    "name": "Sweeping Maul attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 7,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 4,
                    "damage_die_type": "D6",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Bigger They Are",
            "desc": "Once per turn, when the knight ab-errant hits a creature that is Medium or smaller with a melee weapon, it can deal one extra die of damage."
        },
        {
            "name": "Harder They Fall",
            "desc": "When the knight ab-errant takes damage from a critical hit, it must succeed on a Dexterity saving throw with a DC equal to the damage taken or be knocked prone."
        },
        {
            "name": "Magic Resistance",
            "desc": "The knight ab-errant has advantage on saving throws against spells and other magical effects."
        },
        {
            "name": "Reckless",
            "desc": "At the start of its turn, the knight ab-errant can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it also have advantage until the start of its next turn."
        }
    ],
    "creaturesets": [],
    "environments": []
}