Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob2_ssadar/?format=api
https://api-beta.open5e.com/v2/creatures/tob2_ssadar/?format=api", "key": "tob2_ssadar", "name": "Ssadar", "document": { "name": "Tome of Beasts 2", "key": "tob2", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Ignan", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 71, "hit_dice": "11d8+22", "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 15, "intelligence": 9, "wisdom": 14, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 2, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": -1, "athletics": 3, "deception": 0, "history": -1, "insight": 2, "intimidation": 0, "investigation": -1, "medicine": 2, "nature": -1, "perception": 2, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire", "damage_immunities": [ { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "cold", "damage_vulnerabilities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ssadar makes two attacks: one with its bite and one with its longsword. Alternatively, it can use Spit Fire twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spit Fire", "desc": "Ranged Weapon Attack: +4 to hit, range 60 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 2 (1d4) fire damage at the start of each of its turns.", "attacks": [ { "name": "Spit Fire attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6) fire", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Kinship with Fire", "desc": "When the ssadar is subjected to fire damage, it takes no damage and instead has advantage on melee attack rolls until the end of its next turn." }, { "name": "One with Fire", "desc": "Ssadars have an affinity for fire and hold beings of fire in high esteem. Ssadar priests bless ssadar warriors by imbuing them with fire before sending them into battle. A non-ssadar fire-wielder who enters a ssadar city might earn enough respect from the ssadar to be sacrificed last or in a grander ritual to the greatest of their gods." } ], "creaturesets": [], "environments": [] }{ "url": "