Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob3_kobold-leviathan-hunter/?format=api
https://api-beta.open5e.com/v2/creatures/tob3_kobold-leviathan-hunter/?format=api", "key": "tob3_kobold-leviathan-hunter", "name": "Kobold, Leviathan Hunter", "document": { "name": "Tome of Beasts 3", "key": "tob3", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "10.000", "challenge_rating_text": "10", "proficiency_bonus": null, "speed": { "walk": 30.0, "swim": 30.0 }, "speed_all": { "unit": null, "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 17, "armor_detail": "Hardy Defense", "hit_points": 190, "hit_dice": "20d8+100", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 15, "constitution": 21, "intelligence": 10, "wisdom": 15, "charisma": 14 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": 0, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": 0, "wisdom": 2, "charisma": 2 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 0, "athletics": 5, "deception": 2, "history": 0, "insight": 2, "intimidation": 2, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "bludgeoning, cold", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Grappled Redirect", "desc": "If it is target of an attack it can see while grappling a creature it can hold the grappled creature in the way and the grappled creature becomes attack's target instead.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Recall Harpoon", "desc": "Pulls on the cord connected to its harpoon returning harpoon to its empty hand. If harpoon is stuck in a creature that creature must make DC 17 Str save or be pulled up to 20' toward the hunter.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Expert Wrestler", "desc": "Can grapple creatures that are two sizes larger than itself and can move at its full speed when dragging a creature it has grappled. If hunter grapples a Med or smaller creature target has disadvantage on its escape attempts. Hunter has advantage on ability checks and saves made to escape a grapple or end the restrained condition." }, { "name": "Hardy Defense", "desc": "While hunter is wearing no armor and wielding no shield its AC includes its Con modifier." }, { "name": "Hold Breath", "desc": "Can hold its breath for 30 min." }, { "name": "Leviathan Hunter", "desc": "Advantage on Wis (Perception) and Wis (Survival) checks to find and track Large or larger creatures with swimming speed." }, { "name": "Marine Weapons", "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals an extra 2d8 cold or poison (included below) hunter’s choice." }, { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "creaturesets": [], "environments": [] }{ "url": "