list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob3_kobold-leviathan-hunter/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob3_kobold-leviathan-hunter/?format=api",
    "key": "tob3_kobold-leviathan-hunter",
    "name": "Kobold, Leviathan Hunter",
    "document": {
        "name": "Tome of Beasts 3",
        "key": "tob3",
        "display_name": "Tome of Beasts 3",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-3/"
    },
    "type": {
        "name": "Humanoid",
        "key": "humanoid",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "10.000",
    "challenge_rating_text": "10",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "swim": 30.0
    },
    "speed_all": {
        "unit": null,
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 30.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic neutral",
    "languages": {
        "as_string": "Common, Draconic",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Draconic",
                "key": "draconic",
                "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "desc": "Typical speakers include dragons and dragonborn."
            }
        ]
    },
    "armor_class": 17,
    "armor_detail": "Hardy Defense",
    "hit_points": 190,
    "hit_dice": "20d8+100",
    "experience_points": 5900,
    "ability_scores": {
        "strength": 20,
        "dexterity": 15,
        "constitution": 21,
        "intelligence": 10,
        "wisdom": 15,
        "charisma": 14
    },
    "modifiers": {
        "strength": 5,
        "dexterity": 2,
        "constitution": 5,
        "intelligence": 0,
        "wisdom": 2,
        "charisma": 2
    },
    "initiative_bonus": 2,
    "saving_throws": {},
    "saving_throws_all": {
        "strength": 5,
        "dexterity": 2,
        "constitution": 5,
        "intelligence": 0,
        "wisdom": 2,
        "charisma": 2
    },
    "skill_bonuses": {
        "perception": 2
    },
    "skill_bonuses_all": {
        "acrobatics": 2,
        "animal_handling": 2,
        "arcana": 0,
        "athletics": 5,
        "deception": 2,
        "history": 0,
        "insight": 2,
        "intimidation": 2,
        "investigation": 0,
        "medicine": 2,
        "nature": 0,
        "perception": 2,
        "performance": 2,
        "persuasion": 2,
        "religion": 0,
        "sleight_of_hand": 2,
        "stealth": 2,
        "survival": 2
    },
    "passive_perception": 16,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "bludgeoning, cold",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 120.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Grappled Redirect",
            "desc": "If it is target of an attack it can see while grappling a creature it can hold the grappled creature in the way and the grappled creature becomes attack's target instead.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Recall Harpoon",
            "desc": "Pulls on the cord connected to its harpoon returning harpoon to its empty hand. If harpoon is stuck in a creature that creature must make DC 17 Str save or be pulled up to 20' toward the hunter.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Expert Wrestler",
            "desc": "Can grapple creatures that are two sizes larger than itself and can move at its full speed when dragging a creature it has grappled. If hunter grapples a Med or smaller creature target has disadvantage on its escape attempts. Hunter has advantage on ability checks and saves made to escape a grapple or end the restrained condition."
        },
        {
            "name": "Hardy Defense",
            "desc": "While hunter is wearing no armor and wielding no shield its AC includes its Con modifier."
        },
        {
            "name": "Hold Breath",
            "desc": "Can hold its breath for 30 min."
        },
        {
            "name": "Leviathan Hunter",
            "desc": "Advantage on Wis (Perception) and Wis (Survival) checks to find and track Large or larger creatures with swimming speed."
        },
        {
            "name": "Marine Weapons",
            "desc": "Its weapon attacks are magical. When it hits with any weapon weapon deals an extra 2d8 cold or poison (included below) hunter’s choice."
        },
        {
            "name": "Pack Tactics",
            "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target."
        },
        {
            "name": "Sunlight Sensitivity",
            "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight."
        }
    ],
    "creaturesets": [],
    "environments": []
}