list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob3_npc-wind-acolyte/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob3_npc-wind-acolyte/?format=api",
    "key": "tob3_npc-wind-acolyte",
    "name": "Npc: Wind Acolyte",
    "document": {
        "name": "Tome of Beasts 3",
        "key": "tob3",
        "display_name": "Tome of Beasts 3",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/tome-of-beasts-3/"
    },
    "type": {
        "name": "Humanoid",
        "key": "humanoid",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "5.000",
    "challenge_rating_text": "5",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "fly": 50.0
    },
    "speed_all": {
        "unit": null,
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 50.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "neutral",
    "languages": {
        "as_string": "Auran, + any two languages",
        "data": []
    },
    "armor_class": 15,
    "armor_detail": "",
    "hit_points": 105,
    "hit_dice": "14d8+42",
    "experience_points": 1800,
    "ability_scores": {
        "strength": 10,
        "dexterity": 20,
        "constitution": 16,
        "intelligence": 12,
        "wisdom": 18,
        "charisma": 10
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 5,
        "constitution": 3,
        "intelligence": 1,
        "wisdom": 4,
        "charisma": 0
    },
    "initiative_bonus": 5,
    "saving_throws": {
        "dexterity": 8,
        "wisdom": 7
    },
    "saving_throws_all": {
        "strength": 0,
        "dexterity": 8,
        "constitution": 3,
        "intelligence": 1,
        "wisdom": 7,
        "charisma": 0
    },
    "skill_bonuses": {
        "perception": 4
    },
    "skill_bonuses_all": {
        "acrobatics": 5,
        "animal_handling": 4,
        "arcana": 1,
        "athletics": 0,
        "deception": 0,
        "history": 1,
        "insight": 4,
        "intimidation": 0,
        "investigation": 1,
        "medicine": 4,
        "nature": 1,
        "perception": 4,
        "performance": 0,
        "persuasion": 0,
        "religion": 1,
        "sleight_of_hand": 5,
        "stealth": 5,
        "survival": 4
    },
    "passive_perception": 17,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "cold, lightning",
        "damage_resistances": [
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Lightning",
                "key": "lightning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": 60.0,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Buoying Wind",
            "desc": "Summons winds to break the fall of up to 5 falling creatures it can see within 60' of it. A falling creature's rate of descent slows to 60' per round for 1 min. If a falling creature lands before effect ends it takes no falling damage and can land on its feet.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Drift",
            "desc": "When a creature moves to within 15 ft. of the wind acolyte the acolyte can fly up to half its flying speed.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Air Senses",
            "desc": "Can’t use blindsight underwater or in an area with o air."
        },
        {
            "name": "Air Weapons",
            "desc": "When it attacks it conjures a weapon out of the air itself weapon appearing and disappearing in the blink of an eye. Air weapon is a swirl of wind in the shape of a simple or martial weapon but always deals 2d6 damage of the same type as that weapon. Air weapon shaped like a ranged weapon uses the range of that weapon except acolyte doesn’t have disadvantage on ranged attack rolls when attacking a target beyond weapon’s normal range. Air weapons don’t use any other weapon properties of weapons they mimic. Air weapon attacks are magical."
        }
    ],
    "creaturesets": [],
    "environments": []
}