Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob_city-watch-captain/?format=api
https://api-beta.open5e.com/v2/creatures/tob_city-watch-captain/?format=api", "key": "tob_city-watch-captain", "name": "City Watch Captain", "document": { "name": "Tome of Beasts", "key": "tob", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "4.000", "challenge_rating_text": "4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "one language (usually Common)", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "scale mail", "hit_points": 91, "hit_dice": "14d8+28", "experience_points": 1100, "ability_scores": { "strength": 13, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 11, "charisma": 13 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 0, "charisma": 1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 0, "athletics": 1, "deception": 1, "history": 0, "insight": 0, "intimidation": 1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 2, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": 20.0, "long_range": 60.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Disarming Attack", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: the target must make a successful DC 13 Strength saving throw or drop one item it's holding of the city watch captain's choice. The item lands up to 10 feet from the target, in a spot selected by the captain.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.", "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 80.0, "long_range": 320.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The city watch captain makes two rapier attacks and one dagger attack. The captain can substitute a disarming attack for one rapier attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Orders to Attack", "desc": "Each creature of the city watch captain's choice that is within 30 feet of it and can hear it makes one melee or ranged weapon attack as a reaction. This person could easily have been on the other side of the law, but he likes the way he looks in the city watch uniform-and the way city residents look at him when he walks down the street leading a patrol. With a long mustache and a jaunty cap, there's no denying that he cuts a rakishly handsome figure. While a trained investigator, the city watch captain is not afraid to draw his blade to end a threat to his city.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Rapier", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Tactical Insight", "desc": "The city watch captain has advantage on initiative rolls. City watch soldiers under the captain's command take their turns on the same initiative count as the captain." } ], "creaturesets": [], "environments": [ { "name": "Urban", "key": "urban", "url": "https://api-beta.open5e.com/v2/environments/urban/?format=api" } ] }{ "url": "