Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob_shadow-fey-duelist/?format=api
https://api-beta.open5e.com/v2/creatures/tob_shadow-fey-duelist/?format=api", "key": "tob_shadow-fey-duelist", "name": "Shadow Fey Duelist", "document": { "name": "Tome of Beasts", "key": "tob", "display_name": "Tome of Beasts", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts/" }, "type": { "name": "Humanoid", "key": "humanoid", "url": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "6.000", "challenge_rating_text": "6", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Elvish, Umbral", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." }, { "name": "Elvish", "key": "elvish", "url": "https://api-beta.open5e.com/v2/languages/elvish/?format=api", "desc": "Typical speakers are elves." } ] }, "armor_class": 17, "armor_detail": "studded leather", "hit_points": 117, "hit_dice": "18d8+36", "experience_points": 2300, "ability_scores": { "strength": 13, "dexterity": 20, "constitution": 14, "intelligence": 13, "wisdom": 12, "charisma": 16 }, "modifiers": { "strength": 1, "dexterity": 5, "constitution": 2, "intelligence": 1, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 5, "saving_throws": { "strength": 8, "constitution": 5, "wisdom": 4, "charisma": 6 }, "saving_throws_all": { "strength": 8, "dexterity": 5, "constitution": 5, "intelligence": 1, "wisdom": 4, "charisma": 6 }, "skill_bonuses": { "arcana": 4, "deception": 6, "perception": 4, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 1, "arcana": 4, "athletics": 1, "deception": 6, "history": 1, "insight": 1, "intimidation": 3, "investigation": 1, "medicine": 1, "nature": 1, "perception": 4, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 5, "stealth": 8, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage, and a target creature must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute. A poisoned creature repeats the save at the end of each of its turns, ending the effect on a success.", "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5.0, "range": 20.0, "long_range": 60.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shadow fey makes two rapier attacks. If it has a dagger drawn, it can also make one dagger attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "The shadow fey duelist adds 3 to its AC against one melee attack that would hit it. To do so, the duelist must see the attacker and be wielding a melee weapon.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fey Ancestry", "desc": "The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep." }, { "name": "Innate Spellcasting", "desc": "the shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components.\n\n3/day: misty step (when in shadows, dim light, or darkness only)" }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight." }, { "name": "Traveler in Darkness", "desc": "The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items." } ], "creaturesets": [], "environments": [] }{ "url": "