list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=alignment&page=3
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=alignment&page=4",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=alignment&page=2",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_einherjar/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_einherjar",
            "name": "Einherjar",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 119,
            "hit_dice": "14d8 + 56",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 16,
                "constitution": 19,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 11
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {
                "intimidation": 6,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 6,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 13,
                                "die_count": 3,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Celestial Blessing ",
                    "desc": "The einherjar calls on its celestial patrons for one of the following blessings:",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Celestial Bolt",
                    "desc": "Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 15 (3d8 + 2) radiant damage.",
                    "attacks": [
                        {
                            "name": "Celestial Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The einherjar makes two Battleaxe attacks, or it makes three Celestial Bolt attacks. It can replace one attack with Celestial Blessing, if available."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_eonic-drifter/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_eonic-drifter",
            "name": "Eonic Drifter",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 65,
            "hit_dice": "10d8 + 20",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 9,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 18,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 6,
                "history": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 6,
                "athletics": -1,
                "deception": 1,
                "history": 6,
                "insight": 0,
                "intimidation": 1,
                "investigation": 4,
                "medicine": 0,
                "nature": 4,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Drift Forward ",
                    "desc": "The drifter chooses one creature it can see within 5 feet of its future self. The target must make a DC 13 Wisdom saving throw. On a failure, the target takes 7 (2d6) psychic damage and is pulled forward in time. On a success, the target takes half the damage and isn’t pulled forward in time. A target pulled forward in time disappears, along with the drifter’s future self, as the future self pulls the target with it. At the end of the drifter’s next turn, the target and the drifter’s future self reappear in the spaces they previously occupied, or the nearest unoccupied spaces. When the target reappears, it has disadvantage on attack rolls until the end of its next turn as it recovers from the disorienting experience.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Time-Warping Staff",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) force damage.",
                    "attacks": [
                        {
                            "name": "Time-Warping Staff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "force"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_fear-smith/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_fear-smith",
            "name": "Fear Smith",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 15.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 149,
            "hit_dice": "23d8 + 46",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 11,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 6,
                "charisma": 4
            },
            "skill_bonuses": {
                "intimidation": 8,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 0,
                "deception": 4,
                "history": 0,
                "insight": 2,
                "intimidation": 8,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage plus 9 (2d8) psychic damage. If the target is disoriented by Distortion Gaze, the fear smith regains hp equal to the amount of psychic damage dealt.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Heart-Stopping Stare",
                    "desc": "The fear smith terrifies a creature within 30 feet of it with a look. The target must succeed on a DC 16 Wisdom saving throw or take 13 (3d8) psychic damage and be stunned until the end of its next turn. The fear smith regains hp equal to the psychic damage dealt."
                },
                {
                    "name": "Multiattack",
                    "desc": "The fear smith makes three Claw attacks. It can replace one attack with a use of Heart-Stopping Stare."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The fear smith casts one of the following spells, requiring no verbal or material components and using Charisma as the spellcasting ability (spell save DC 16):\nAt will: detect thoughts, fear\n2/day each: charm person, command"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_hulking-whelp/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_hulking-whelp",
            "name": "Hulking Whelp",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [],
            "armor_class": 15,
            "hit_points": 94,
            "hit_dice": "9d12 + 36",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 21,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 7,
                "wisdom": 14,
                "charisma": 9
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 5,
                "deception": -1,
                "history": -2,
                "insight": 2,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The hulking whelp makes two Slam attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_isonade/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_isonade",
            "name": "Isonade",
            "size": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
            "speed": {
                "walk": 100.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 100.0,
                "crawl": 50.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 50.0,
                "swim": 50.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [],
            "armor_class": 18,
            "hit_points": 222,
            "hit_dice": "12d20 + 96",
            "challenge_rating_decimal": "14.000",
            "challenge_rating_text": "14",
            "experience_points": 11500,
            "ability_scores": {
                "strength": 30,
                "dexterity": 14,
                "constitution": 26,
                "intelligence": 6,
                "wisdom": 18,
                "charisma": 8
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 2,
                "constitution": 8,
                "intelligence": -2,
                "wisdom": 4,
                "charisma": -1
            },
            "saving_throws": {
                "strength": 15,
                "constitution": 13,
                "wisdom": 9
            },
            "saving_throws_all": {
                "strength": 15,
                "dexterity": 2,
                "constitution": 13,
                "intelligence": -2,
                "wisdom": 9,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 15,
                "perception": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": -2,
                "athletics": 15,
                "deception": -1,
                "history": -2,
                "insight": 4,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 4,
                "nature": -2,
                "perception": 9,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 19,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 90.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Dexterity saving throw or be swallowed by the isonade. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the isonade, and it takes 21 (6d6) acid damage at the start of each of the isonade’s turns. An isonade can have no more than four creatures swallowed at a time. If the isonade takes 30 damage or more on a single turn from a creature inside it, it must succeed on a DC 23 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the isonade. If the isonade dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "acid"
                            }
                        }
                    ]
                },
                {
                    "name": "Breach",
                    "desc": "If the isonade swims at least 20 feet as part of its movement, it can use this action to emerge in a space on the surface of the water that contains one or more other creatures. Each of those creatures and each creature within 10 of the isonade’s space must make a DC 18 Dexterity saving throw. On a failure, a creature takes 49 (14d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and is pushed up to 10 feet out of the isonade’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the isonade’s space."
                },
                {
                    "name": "Multiattack",
                    "desc": "The isonade makes one Bite attack and two Tail Slap attacks."
                },
                {
                    "name": "Tail Slap",
                    "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail Slap attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 15,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_jotun/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_jotun",
            "name": "Jotun",
            "size": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 20,
            "hit_points": 370,
            "hit_dice": "20d20 + 160",
            "challenge_rating_decimal": "22.000",
            "challenge_rating_text": "22",
            "experience_points": 41000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 8,
                "constitution": 26,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 14
            },
            "modifiers": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 2
            },
            "saving_throws": {
                "constitution": 15,
                "wisdom": 12,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 10,
                "dexterity": -1,
                "constitution": 15,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 9
            },
            "skill_bonuses": {
                "arcana": 11,
                "history": 11,
                "nature": 11,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 5,
                "arcana": 11,
                "athletics": 10,
                "deception": 2,
                "history": 11,
                "insight": 5,
                "intimidation": 2,
                "investigation": 4,
                "medicine": 5,
                "nature": 11,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 4,
                "sleight_of_hand": -1,
                "stealth": 6,
                "survival": 5
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the jotun’s choice within 120 feet of the jotun and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the jotun’s Frightful Presence for the next 24 hours."
                },
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) bludgeoning damage plus 27 (6d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 27,
                                "die_count": 6,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Icy Sweep ",
                    "desc": "The jotun swings its ice-coated greatclub in a wide arc. Each creature within 20 feet of the jotun must make a DC 23 Dexterity saving throw. On a failure, a creature takes 36 (8d8) bludgeoning damage and 54 (12d8) cold damage and is pushed up to 15 feet away from the jotun and knocked prone. On a success, a creature takes half the damage and isn’t pushed or knocked prone.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The jotun can use its Frightful Presence. It then makes three Greatclub or Rock attacks."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +17 to hit, range 60/240 ft., one target. Hit: 32 (4d10 + 10) bludgeoning damage plus 27 (6d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 17,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 27,
                                "die_count": 6,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Spellcasting",
                    "desc": "The jotun casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 20):\nAt will: earthquake, speak with animals\n3/day: bestow curse, gust of wind\n1/day: divination"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_kikimora/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_kikimora",
            "name": "Kikimora",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 78,
            "hit_dice": "12d8 + 24",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 13,
                "dexterity": 18,
                "constitution": 15,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 21
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 8,
                "persuasion": 8,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 1,
                "deception": 8,
                "history": 1,
                "insight": 3,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 5,
                "persuasion": 8,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Domestic Magic",
                    "desc": "The kikimora can cast the mending, minor illusion, and prestidigitation cantrips at will, requiring no material components and using Charisma as the spellcasting ability."
                },
                {
                    "name": "House Pests ",
                    "desc": "The kikimora magically calls 1 swarm of bats, insects, or rats. The called creatures arrive in 1d4 rounds, acting as allies of the kikimora and obeying its spoken commands. The Beasts remain for 1 hour, until the kikimora dies, or until the kikimora dismisses them as a bonus action.",
                    "uses_per_day": 1
                },
                {
                    "name": "Invisibility",
                    "desc": "The kikimora magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the kikimora wears or carries is invisible with it."
                },
                {
                    "name": "Multiattack",
                    "desc": "The kikimora makes three Claw attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_leshy/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_leshy",
            "name": "Leshy",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 45,
            "hit_dice": "7d8 + 14",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 5,
                "perception": 4,
                "stealth": 3,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 3,
                "deception": 5,
                "history": 2,
                "insight": 2,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 5 (2d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 5,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Encourage Growth ",
                    "desc": "The leshy whispers magical words of growth to nonmagical plants on a point it can see within 30 feet of it. The plants burst with life and spread rapidly. The area within 20 feet of that point becomes difficult terrain for 24 hours.",
                    "uses_per_day": 1
                },
                {
                    "name": "Familiar",
                    "desc": "The library automaton can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the automaton senses as long as they are within 1 mile of each other. While the automaton is within 10 feet of its companion, the companion has resistance to psychic damage. At any time and for any reason, the automaton can end its service as a familiar, ending the telepathic bond."
                },
                {
                    "name": "Frightening Mien ",
                    "desc": "The leshy briefly appears to grow to an enormous size, taking on a malicious mien before returning to normal. Each creature within 15 feet of the leshy and that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature is immune to Frightening Mien if it can see through illusions.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_mirror-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_mirror-hag",
            "name": "Mirror Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 147,
            "hit_dice": "14d8 + 84",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 15,
                "dexterity": 16,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 2,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 5 (2d4) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 5,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 5 (2d4) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 5,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Reconfiguring Curse",
                    "desc": "The mirror hag curses one creature she can see within 60 feet of her, corrupting its form. The target must make a DC 15 Constitution saving throw. On a success, the target is immune to the hag’s Reconfiguring Curse for the next 24 hours. On a failure, the target is cursed, suffering one of the following effects of the hag’s choice:"
                },
                {
                    "name": "Spellcasting",
                    "desc": "The mirror hag casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):\nAt will: disguise self, ray of enfeeblement\n1/day each: dispel magic, locate creature"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_moss-lurker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_moss-lurker",
            "name": "Moss Lurker",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 45,
            "hit_dice": "10d6 + 10",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "strength": 4,
                "dexterity": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 2,
                "deception": 0,
                "history": 1,
                "insight": 0,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Poisoned Claw",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Poisoned Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Throw Stone",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage. If the target is at least 10 feet below the moss lurker, such as at the base of a cliff where the moss lurker stands, the target must succeed on a DC 12 Strength saving throw or take 1d4 bludgeoning damage for every 10 feet the rock fell before hitting the target, to a maximum of 10d4.",
                    "attacks": [
                        {
                            "name": "Throw Stone attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ostinato/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ostinato",
            "name": "Ostinato",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [],
            "armor_class": 15,
            "hit_points": 39,
            "hit_dice": "6d8 + 12",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 1,
                "dexterity": 20,
                "constitution": 15,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 17
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -5,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": -5,
                "deception": 3,
                "history": -3,
                "insight": 1,
                "intimidation": 3,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": -3,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Aural Symbiosis ",
                    "desc": "One Humanoid that the ostinato can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or the ostinato merges with the target, becoming an enjoyable, repetitive tune in its host’s mind. The ostinato can’t be targeted by any attack, spell, or other effect, and it can’t attack. The host retains control of its body and is aware of the ostinato’s presence only as a melody, not as a living entity. The host no longer needs to eat or drink, gains the ostinato’s Magic Resistance trait, and has advantage on Charisma checks. In addition, the host has disadvantage on Wisdom saving throws, and it can’t maintain concentration on spells or other effects. At the end of each long rest, the host can make a DC 13 Wisdom (Insight) check, realizing that the music it hears comes from an external entity on a success.",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Cacophony Burst",
                    "desc": "Melee or Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 16 (3d8 + 3) thunder damage.",
                    "attacks": [
                        {
                            "name": "Cacophony Burst attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "thunder"
                            }
                        }
                    ]
                },
                {
                    "name": "Contagious Tune ",
                    "desc": "While merged with a Humanoid host, the ostinato fills the minds of nearby creatures with the same catchy tune playing in its host’s mind. Each creature within 30 feet of the ostinato’s host must make a DC 13 Charisma saving throw, taking 21 (6d6) psychic damage on a failed save, or half as much damage on a successful one. The ostinato then gains temporary hp equal to the single highest amount of psychic damage dealt. A deafened creature is immune to Contagious Tune.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The ostinato makes two Cacophony Burst attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_pombero/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_pombero",
            "name": "Pombero",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 90,
            "hit_dice": "12d8 + 36",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 17,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": 2,
                "history": -1,
                "insight": 0,
                "intimidation": 2,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Charming Touch ",
                    "desc": "One creature the pombero can see within 5 feet of it must succeed on a DC 12 Wisdom saving throw or be charmed for 10 minutes. If the target suffers any harm, the effect ends. Otherwise, the target can repeat the saving throw at the end of every minute, ending the effect on itself on a success. The pombero can have only one creature charmed at a time. If it charms another, the effect on the previous creature ends.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Invisibility",
                    "desc": "The pombero magically turns invisible until it attacks or uses Charming Touch, or until its concentration ends (as if concentrating on a spell). Any equipment the pombero wears or carries is invisible with it."
                },
                {
                    "name": "Multiattack",
                    "desc": "The pombero makes two Slam attacks. It can replace one attack with a use of Charming Touch, if available."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ratatosk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ratatosk",
            "name": "Ratatosk",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 42,
            "hit_dice": "12d4 + 12",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 4,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 17,
                "wisdom": 10,
                "charisma": 18
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 3,
                "wisdom": 0,
                "charisma": 4
            },
            "saving_throws": {
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 6
            },
            "skill_bonuses": {
                "deception": 6,
                "persuasion": 6,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": 3,
                "athletics": -3,
                "deception": 6,
                "history": 3,
                "insight": 0,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 0,
                "nature": 3,
                "perception": 0,
                "performance": 4,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Annoying Chitter",
                    "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) psychic damage.",
                    "attacks": [
                        {
                            "name": "Annoying Chitter attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Divisive Chatter ",
                    "desc": "The ratatosk causes division and strife in up to four creatures it can see within 30 feet of it. Each target must succeed on a DC 14 Charisma saving throw or be irritated for 1 minute. While irritated, a creature must spend its action on each of its turns arguing with, complaining about, or otherwise expressing unhappiness toward one of its allies over a trivial matter. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 7 (2d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The ratatosk makes two Gore or Annoying Chitter attacks. It can replace one attack with a use of Divisive Chatter, if available."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The ratatosk casts one of the following spells, requiring no material or somatic components and using Charisma as the spellcasting ability (save DC 14):\nAt will: animal messenger, message\n3/day each: sending, suggestion\n1/day: commune (as an action)"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rift-swine/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rift-swine",
            "name": "Rift Swine",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [],
            "armor_class": 15,
            "hit_points": 127,
            "hit_dice": "15d10 + 45",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 4,
                "deception": -3,
                "history": -3,
                "insight": 1,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/force/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The rift swine makes one Tusk attack and two Tentacle attacks, or it makes three Warping Bolt attacks."
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained. The rift swine has two tentacles, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tusk",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Tusk attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Warping Bolt",
                    "desc": "Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 11 (3d6 + 1) force damage, and the target must succeed on a DC 14 Constitution saving throw or have disadvantage on attack rolls as reality-warping energies temporarily distort its body.",
                    "attacks": [
                        {
                            "name": "Warping Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "force"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_river-king/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_river-king",
            "name": "River King",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 190,
            "hit_dice": "20d8 + 100",
            "challenge_rating_decimal": "16.000",
            "challenge_rating_text": "16",
            "experience_points": 15000,
            "ability_scores": {
                "strength": 21,
                "dexterity": 17,
                "constitution": 20,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 17
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 8,
                "constitution": 10,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 3
            },
            "skill_bonuses": {
                "intimidation": 8,
                "nature": 7,
                "perception": 6,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 3,
                "history": 2,
                "insight": 1,
                "intimidation": 8,
                "investigation": 2,
                "medicine": 1,
                "nature": 7,
                "perception": 6,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 16,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Flood Blast",
                    "desc": "Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 21 (4d8 + 3) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or be pushed up to 30 feet away from the River King and knocked prone.",
                    "attacks": [
                        {
                            "name": "Flood Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Grasping Whirlpool ",
                    "desc": "The River King magically creates a swirling vortex of water centered on a point he can see within 60 feet. The vortex appears in the shape of a cylinder that is 15 feet tall with a 10-foot radius. Each creature in the area must make a DC 18 Strength saving throw. On a failure, a creature takes 36 (8d8) bludgeoning damage and is restrained. On a success, a creature takes half the damage, isn’t restrained, and can choose to be pushed out of the whirlpool’s space. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. While restrained, a creature is unable to breathe unless it can breathe water, and it must succeed on a DC 18 Strength saving throw at the end of each of its turns or take 18 (4d8) bludgeoning damage. A creature, including the restrained creature, can take an action to free the restrained creature by succeeding on a DC 18 Strength check. A creature with a swimming speed has advantage on the saving throw and on the Strength check to escape.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The River King makes two Longsword or Flood Blast attacks."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The River King casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (save DC 16):\nAt will: create or destroy water, water breathing\n3/day each: freedom of movement, control water\n1/day: control weather (as an action)"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_roachling-lord/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_roachling-lord",
            "name": "Roachling Lord",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 25.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25.0,
                "crawl": 12.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 12.5,
                "swim": 12.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 63,
            "hit_dice": "14d6 + 14",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 10.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Begrimed Dart",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Begrimed Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Begrimed Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Begrimed Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The roachling lord makes two Begrimed Shortsword or Begrimed Dart attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_roachling-skirmisher/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_roachling-skirmisher",
            "name": "Roachling Skirmisher",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 25.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25.0,
                "crawl": 12.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 12.5,
                "swim": 12.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 21,
            "hit_dice": "6d6",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 9,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 2
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "skill_bonuses": {
                "acrobatics": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": 0,
                "deception": -1,
                "history": 0,
                "insight": -1,
                "intimidation": -1,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": -1
            },
            "passive_perception": 9,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 10.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dart",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sandman/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sandman",
            "name": "Sandman",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 82,
            "hit_dice": "11d8 + 33",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 11,
                "dexterity": 19,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "wisdom": 5,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) psychic damage. Damage from this attack doesn’t wake an unconscious creature, unless the unconscious creature is below half its hp maximum. If the sandman scores a critical hit, the target is cursed with the eye-closer’s curse. While cursed, the creature is blinded until it finishes a long rest or until the curse is lifted by remove curse or similar magic.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Dreamer’s Sand ",
                    "desc": "The sandman throws magical sand in a 30-foot cone. Each creature in that area must succeed on a DC 15 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Encourage Dreams ",
                    "desc": "The sandman encourages powerful dreams in the minds of up to three unconscious creatures it can see within 30 feet of it. Each target must make a DC 15 Charisma saving throw. On a failure, nightmares fill the target’s mind, and the target takes 35 (10d6) psychic damage, wakes from its sleep, and is frightened for 1 minute. On a success, pleasant dreams fill the target’s mind, and the target regains 10 (3d6) hp and can choose to remain unconscious or awaken. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The sandman makes two Claw attacks. It can replace one attack with a use of Dreamer’s Sand, if available."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_shoggoth/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_shoggoth",
            "name": "Shoggoth",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 325,
            "hit_dice": "21d12 + 189",
            "challenge_rating_decimal": "19.000",
            "challenge_rating_text": "19",
            "experience_points": 22000,
            "ability_scores": {
                "strength": 26,
                "dexterity": 14,
                "constitution": 28,
                "intelligence": 12,
                "wisdom": 20,
                "charisma": 13
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 9,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 8,
                "dexterity": 2,
                "constitution": 9,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 5,
                "arcana": 1,
                "athletics": 8,
                "deception": 1,
                "history": 1,
                "insight": 5,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 11,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 21,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Crush",
                    "desc": "The shoggoth crushes up to two creatures it is grappling by rolling them beneath its bulk. Each target must succeed on a DC 19 Strength saving throw or take 30 (4d10 + 8) bludgeoning damage, be unable to breathe, and be restrained until the grapple ends. If the shoggoth moves, a creature beneath it is no longer restrained and is able to breathe, but it remains grappled."
                },
                {
                    "name": "Multiattack",
                    "desc": "The shoggoth makes four Slam attacks. It can replace two Slam attacks with a use of Crush."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage, and the target is grappled (escape DC 18) if it is a Large or smaller creature.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_slow-storm/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_slow-storm",
            "name": "Slow Storm",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 19,
            "hit_points": 220,
            "hit_dice": "21d8 + 126",
            "challenge_rating_decimal": "15.000",
            "challenge_rating_text": "15",
            "experience_points": 13000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 19,
                "constitution": 22,
                "intelligence": 11,
                "wisdom": 18,
                "charisma": 11
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 9,
                "constitution": 11
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 9,
                "constitution": 11,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 4,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 4,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 4,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Lightning Bolt",
                    "desc": "Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 22 (4d8 + 4) lightning damage.",
                    "attacks": [
                        {
                            "name": "Lightning Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "lightning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The slow storm makes three Slam attacks or four Lightning Bolt attacks. If two Slam attacks hit one creature, the target must succeed on a DC 18 Constitution saving throw or be wracked with pain for 1 minute. While the target is wracked with pain, minute bits of electricity dance within its body, and the target takes 4 (1d8) lightning damage for every 5 feet it moves. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage plus 9 (2d8) lightning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "lightning"
                            }
                        }
                    ]
                },
                {
                    "name": "Static Shock ",
                    "desc": "The slow storm releases built-up electricity in a 60-foot cone. Each creature in the area must make a DC 18 Constitution saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw by 5 or more is also stunned for 1 minute. A stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_spark/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_spark",
            "name": "Spark",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "fly": 10.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 10.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 104,
            "hit_dice": "16d4 + 64",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 4,
                "dexterity": 20,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 17
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 8
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 8,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -3,
                "deception": 3,
                "history": 0,
                "insight": 1,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Electric Touch",
                    "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (3d8 + 3) lightning damage.",
                    "attacks": [
                        {
                            "name": "Electric Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "lightning"
                            }
                        }
                    ]
                },
                {
                    "name": "Inhabit",
                    "desc": "One Humanoid that the spark can see within 5 feet of it must succeed on a DC 14 Charisma saving throw or be inhabited by the spark. The spark then disappears, fusing with the target’s nervous system, and the target is incapacitated and loses control of its body. The spark now controls the body but doesn’t deprive the target of awareness. The spark can’t be targeted by any attack, spell, or other effect, and it retains its alignment, Intelligence, Wisdom, Charisma, immunity to being paralyzed, petrified, or unconscious, and its Electric Touch attack. It otherwise uses the inhabited target’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies."
                },
                {
                    "name": "Multiattack",
                    "desc": "The spark makes three Electric Touch attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_spire-walker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_spire-walker",
            "name": "Spire Walker",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 49,
            "hit_dice": "11d4 + 22",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 3,
                "dexterity": 18,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 16
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 6,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 3
            },
            "skill_bonuses": {
                "acrobatics": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -4,
                "deception": 3,
                "history": 0,
                "insight": 0,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The spire walker magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the spire walker wears or carries is invisible with it."
                },
                {
                    "name": "Lightning Burst",
                    "desc": "Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 17 (4d6 + 3) lightning damage, and each creature, other than the target, within 10 feet of the target must make a DC 13 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [
                        {
                            "name": "Lightning Burst attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "lightning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_thuellai/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_thuellai",
            "name": "Thuellai",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 100.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 100.0,
                "crawl": 50.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 50.0,
                "swim": 50.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/dwarvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 161,
            "hit_dice": "14d12 + 70",
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 22,
                "dexterity": 24,
                "constitution": 20,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 14
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 7,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 7,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 6
            },
            "skill_bonuses": {
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 6,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 7,
                "stealth": 7,
                "survival": 0
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Freezing Breath ",
                    "desc": "The thuellai exhales an icy blast in a 60-foot cone. Each creature in the area must make a DC 17 Dexterity saving throw, taking 49 (14d6) cold damage on a failed save, or half as much damage on a successful one.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Icy Claw",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 10 (3d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Icy Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The thuellai makes three Icy Claw attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_vapor-lynx/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_vapor-lynx",
            "name": "Vapor Lynx",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 127,
            "hit_dice": "15d10 + 45",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 15,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 14
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The vapor lynx makes one Bite attack and two Claw attacks."
                },
                {
                    "name": "Poison Breath ",
                    "desc": "The vapor lynx exhales poisonous fog in a 20-foot radius centered on itself. The fog spreads around corners, and its area is heavily obscured. Each creature in the area must make a DC 14 Constitution saving throw. On a failure, a creature takes 28 (8d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn’t poisoned. The fog lasts for 1 minute. A creature that starts its turn in the fog or enters the fog for the first time on a turn must succeed on a DC 14 Constitution saving throw or be poisoned until the end of its next turn.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_void-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_void-dragon-wyrmling",
            "name": "Void Dragon Wyrmling",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 45,
            "hit_dice": "6d8 + 18",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 17
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 5,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": 1,
                "athletics": 3,
                "deception": 3,
                "history": 1,
                "insight": -1,
                "intimidation": 3,
                "investigation": 1,
                "medicine": -1,
                "nature": 1,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": -1
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons ",
                    "desc": "The dragon uses one of the following breath weapons.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Gravitic Breath",
                    "desc": "The dragon exhales localized gravity in a 15-foot cube, originating from the dragon. When a creature ends a fall in the cube, it takes 1d10 bludgeoning damage for every 10 feet it fell, to a maximum of 20d10. A creature that enters the cube for the first time on a turn or starts its turn there must make a DC 13 Dexterity saving throw. On a failure, the creature is restrained. On a success, the creature’s speed is halved as long as it remains in the cube. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The cube lasts until the start of the dragon’s next turn."
                },
                {
                    "name": "Stellar Breath",
                    "desc": "The dragon exhales star fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage and 10 (3d6) radiant damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_wampus-cat/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_wampus-cat",
            "name": "Wampus Cat",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 39,
            "hit_dice": "6d8 + 12",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 18,
                "constitution": 15,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 5,
                "persuasion": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 2,
                "deception": 5,
                "history": 1,
                "insight": 2,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 3,
                "persuasion": 5,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw (True Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Sweet Song ",
                    "desc": "The wampus cat sings a sweet melody. Each creature within 60 feet of her that can hear the song must succeed on a DC 13 Charisma saving throw or be charmed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the wampus cat’s Sweet Song for the next 24 hours.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Terrifying Yowl ",
                    "desc": "The wampus cat emits an ear-piercing yowl. Each creature within 15 feet of the wampus cat that can hear the yowl must make a DC 13 Wisdom saving throw. On a failure, a creature takes 10 (3d6) thunder damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn’t frightened.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_wind-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_wind-dragon-wyrmling",
            "name": "Wind Dragon Wyrmling",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 80.0,
                "unit": "feet",
                "fly": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 80.0,
                "crawl": 40.0,
                "hover": false,
                "fly": 20.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 32,
            "hit_dice": "5d8 + 10",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 11,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 4,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "acrobatics": 7,
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 7,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Tempest Breath ",
                    "desc": "The dragon exhales a blast of stormy wind in a 15-foot cone. Each creature in that area must make a DC 12 Strength saving throw. On a failure, a creature takes 9 (2d8) bludgeoning damage and is pushed up to 5 feet away from the dragon. On a success, a creature takes half the damage and isn’t pushed. Unprotected flames, such as torches, in the area are extinguished, and protected flames, such as those in lanterns, have a 50 percent chance of being extinguished.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_young-void-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_young-void-dragon",
            "name": "Young Void Dragon",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 80.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 80.0,
                "crawl": 40.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 157,
            "hit_dice": "15d10 + 75",
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 21,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 19
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 9,
                "wisdom": 4,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 9,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 8
            },
            "skill_bonuses": {
                "arcana": 10,
                "history": 10,
                "perception": 8,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 10,
                "athletics": 5,
                "deception": 4,
                "history": 10,
                "insight": 0,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 8,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 18,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 7 (2d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons ",
                    "desc": "The dragon uses one of the following breath weapons.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Gravitic Breath",
                    "desc": "The dragon exhales localized gravity in a 30-foot cube, originating from the dragon. When a creature ends a fall in the cube, it takes 1d10 bludgeoning damage for every 10 feet it fell, to a maximum of 20d10. A creature that enters the cube for the first time on a turn or starts its turn there must make a DC 17 Dexterity saving throw. On a failure, the creature is restrained. On a success, the creature’s speed is halved as long as it remains in the cube. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The cube lasts until the dragon’s breath weapon recharges."
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and two Claw attacks."
                },
                {
                    "name": "Stellar Breath",
                    "desc": "The dragon exhales star fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 21 (6d6) fire damage and 21 (6d6) radiant damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_young-wind-dragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_young-wind-dragon",
            "name": "Young Wind Dragon",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 90.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 90.0,
                "crawl": 45.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 45.0,
                "swim": 45.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 123,
            "hit_dice": "13d10 + 52",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 20,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 16
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 7,
                "wisdom": 4,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 7,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 6
            },
            "skill_bonuses": {
                "acrobatics": 9,
                "intimidation": 6,
                "perception": 7,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 9,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 3,
                "history": 2,
                "insight": 1,
                "intimidation": 6,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 7,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 17,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The dragon makes one Bite attack and two Claw attacks."
                },
                {
                    "name": "Tempest Breath ",
                    "desc": "The dragon exhales a blast of stormy wind in a 30-foot cone. Each creature in that area must make a DC 15 Strength saving throw. On a failure, a creature takes 27 (6d8) bludgeoning damage and is pushed up to 15 feet away from the dragon and knocked prone. On a success, a creature takes half the damage and isn’t pushed or knocked prone. Unprotected flames, such as torches, in the area are extinguished, and protected flames, such as those in lanterns, have a 50 percent chance of being extinguished.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_arx/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_arx",
            "name": "Arx",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 171,
            "hit_dice": "18d10 + 72",
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 8,
                "constitution": 19,
                "intelligence": 11,
                "wisdom": 15,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "saving_throws": {
                "strength": 9
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": -1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 9,
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 9,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 6,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 2
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 90.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The arx makes two Claw attacks and one Spear attack."
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (2d6 + 5) piercing damage, or 14 (2d8 + 5) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Wall Smash",
                    "desc": "If the arx has its wall set up (see Emplace Wall), it can briefly close the panels of the wall in on each other. Each creature other than the arx between the panels in a 10-foot cone from the corner where the panels meet must make a DC 16 Dexterity saving throw, taking 28 (8d6) bludgeoning damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_automata-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_automata-devil",
            "name": "Automata Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 168,
            "hit_dice": "16d10 + 80",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 24,
                "dexterity": 17,
                "constitution": 20,
                "intelligence": 11,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "strength": 11,
                "dexterity": 7,
                "wisdom": 6,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 7,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 6,
                "charisma": 8
            },
            "skill_bonuses": {
                "athletics": 11,
                "intimidation": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 11,
                "deception": 4,
                "history": 0,
                "insight": 2,
                "intimidation": 8,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The automata devil makes one Bite attack, one Whip attack, and two Claw attacks. It can replace two Claw attacks with a use of Shredding Maw."
                },
                {
                    "name": "Shredding Maw",
                    "desc": "One creature grappled by the automata devil is pulled up to 10 feet toward the devil’s central maw, which shreds the creature with churning gears, razor teeth, and whirling blades. The target must make a DC 17 Strength saving throw, taking 36 (8d8) slashing damage on a failed save, or half as much damage on a successful one."
                },
                {
                    "name": "Teleport",
                    "desc": "The automata devil magically teleports, along with any equipment it is wearing or carrying up to 120 feet to an unoccupied space it can see."
                },
                {
                    "name": "Whip",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 12 (2d4 + 7) slashing damage, and the target is grappled (escape DC 17). The automata devil has two whips, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Whip attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_black-knight-commander/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_black-knight-commander",
            "name": "Black Knight Commander",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Lawful Evil",
            "languages": [],
            "armor_class": 18,
            "hit_points": 91,
            "hit_dice": "14d8 + 28",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 3,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {
                "athletics": 7,
                "intimidation": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 7,
                "deception": 2,
                "history": 1,
                "insight": 1,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Frightful Charge ",
                    "desc": "While mounted, the black knight commander lets loose a terrifying cry. It then moves up to 30 feet in a straight line and can move through the space of any Large or smaller creature. This movement doesn’t provoke opportunity attacks. The first time it enters a creature’s space during this move, that creature must make a DC 15 Dexterity saving throw. On a failure, a creature takes 28 (8d6) bludgeoning damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn’t frightened. A frightened creature can make a DC 15 Wisdom saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_after_rest": true
                },
                {
                    "name": "Lance",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Lance attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Mace attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The black knight commander makes one Lance attack and two Mace attacks. If the commander is mounted, its mount can then make one Hooves attack. If both Mace attacks hit one creature, the target takes an extra 7 (2d6) bludgeoning damage."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_chieftain/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_chieftain",
            "name": "Chieftain",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 110,
            "hit_dice": "20d6 + 40",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 13,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 5,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 5
            },
            "skill_bonuses": {
                "intimidation": 6,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 6,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Inspiring Shriek ",
                    "desc": "The kobold chieftain shrieks a draconic battle cry. Each creature that isn’t a dragonborn or kobold within 30 feet of the chieftain must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_after_rest": true
                },
                {
                    "name": "Multiattack",
                    "desc": "The kobold makes three Spear or Shortbow attacks."
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_chort-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_chort-devil",
            "name": "Chort Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 187,
            "hit_dice": "15d8 + 120",
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 24,
                "dexterity": 20,
                "constitution": 26,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 5,
                "constitution": 8,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 5
            },
            "saving_throws": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 8,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 11,
                "dexterity": 9,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 5,
                "charisma": 9
            },
            "skill_bonuses": {
                "athletics": 11,
                "deception": 9,
                "insight": 9,
                "perception": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 11,
                "deception": 9,
                "history": 4,
                "insight": 9,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 9,
                "performance": 5,
                "persuasion": 5,
                "religion": 4,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 5
            },
            "passive_perception": 19,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 7) slashing damage plus 14 (4d6) fire damage, and the target must succeed on a DC 17 Constitution saving throw or have disadvantage on ability checks and saving throws that use Charisma for 1 hour or until cured by a lesser restoration spell or similar magic.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Hurl Flame",
                    "desc": "Ranged Spell Attack: +9 to hit, range 120 ft., one target. Hit: 19 (4d6 + 5) fire damage.",
                    "attacks": [
                        {
                            "name": "Hurl Flame attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 9,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The chort devil makes one Claw attack and two Ranseur attacks, or it makes four Hurl Flame attacks."
                },
                {
                    "name": "Ranseur",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 12 (1d10 + 7) piercing damage plus 14 (4d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Ranseur attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Spellcasting",
                    "desc": "The chort devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):\nAt will: charm person, illusory script (as an action)\n3/day each: dispel magic, modify memory\n1/day: haste"
                },
                {
                    "name": "Teleport",
                    "desc": "The chort devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_clockwork-abomination/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_clockwork-abomination",
            "name": "Clockwork Abomination",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 76,
            "hit_dice": "8d10 + 32",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 21,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 4
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "athletics": 8,
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 8,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage plus 7 (2d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath ",
                    "desc": "The clockwork abomination’s infernal power source allows it to breathe fire in a 30-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The clockwork abomination makes one Bite attack and one Slam attack."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_crystalline-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_crystalline-devil",
            "name": "Crystalline Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 102,
            "hit_dice": "12d8 + 48",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 8,
                "insight": 4,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 4,
                "deception": 8,
                "history": 2,
                "insight": 4,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 7,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Crystalline Spray ",
                    "desc": "The crystalline devil sprays a burst of crystal shards. Each creature within 15 feet of the devil must make a DC 15 Dexterity saving throw, taking 27 (6d8) piercing damage on a failed save, or half as much damage on a successful one.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The devil makes three Claw attacks."
                },
                {
                    "name": "Shard Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Shard Claw (Fiend Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_dream-eater/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_dream-eater",
            "name": "Dream Eater",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 75,
            "hit_dice": "10d8 + 30",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 15,
                "dexterity": 18,
                "constitution": 17,
                "intelligence": 16,
                "wisdom": 13,
                "charisma": 20
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 5
            },
            "skill_bonuses": {
                "deception": 8,
                "insight": 4,
                "persuasion": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 2,
                "deception": 8,
                "history": 3,
                "insight": 4,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 1,
                "performance": 5,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, and the target is grappled (escape DC 14) if it is a Large or smaller creature. Until this grapple ends, the creature is restrained. The dream eater has two claws, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Lotus Scent",
                    "desc": "The dream eater secretes an oily chemical that most creatures find intoxicating. Each creature that isn’t a Construct or Undead within 15 feet of the dream eater must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. While poisoned, the creature is charmed by the fiend. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dream eater’s Lotus Scent for the next 24 hours."
                },
                {
                    "name": "Multiattack",
                    "desc": "The dream eater uses its Lotus Scent. It then makes one Bite attack and one Claw attack."
                },
                {
                    "name": "Waking Dreams ",
                    "desc": "Each creature within 20 feet of the dream eater must make a DC 14 Charisma saving throw. On a failure, a creature takes 21 (6d6) psychic damage and is incapacitated for 1 minute. When it moves, an incapacitated creature moves in a random direction. On a success, a creature takes half the damage and isn’t incapacitated. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_duelist/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_duelist",
            "name": "Duelist",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 117,
            "hit_dice": "18d8 + 36",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 13,
                "dexterity": 20,
                "constitution": 14,
                "intelligence": 13,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 8,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 8,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 6
            },
            "skill_bonuses": {
                "acrobatics": 8,
                "deception": 6,
                "perception": 4,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 8,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 1,
                "deception": 6,
                "history": 1,
                "insight": 1,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 5,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 14 (4d6) poison damage, and if the target is a creature, it must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The shadow fey duelist makes two Rapier attacks and one Dagger attack."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_dullahan/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_dullahan",
            "name": "Dullahan",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 178,
            "hit_dice": "17d10 + 85",
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 19,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 13,
                "wisdom": 15,
                "charisma": 17
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "intimidation": 7,
                "perception": 6,
                "persuasion": 7,
                "survival": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 4,
                "deception": 3,
                "history": 1,
                "insight": 2,
                "intimidation": 7,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 6,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 6
            },
            "passive_perception": 16,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The dullahan makes three Spine Whip or Necrotic Bolt attacks. It can replace one attack with a use of Seal the Doom."
                },
                {
                    "name": "Necrotic Bolt",
                    "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 21 (4d8 + 3) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Necrotic Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Seal the Doom",
                    "desc": "The dullahan points at a creature doomed by Deathly Doom within 40 feet of it that it can see. The creature must make a DC 17 Constitution saving throw. On a failure, the target immediately drops to 0 hp if it is below half its hp maximum. On a success, the target is immune to the dullahan’s Seal the Doom for the next 24 hours."
                },
                {
                    "name": "Spine Whip",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or fall prone as it is wracked with pain.",
                    "attacks": [
                        {
                            "name": "Spine Whip attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_enchantress/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_enchantress",
            "name": "Enchantress",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 123,
            "hit_dice": "19d8 + 38",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 17,
                "charisma": 18
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 6,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 7
            },
            "skill_bonuses": {
                "arcana": 4,
                "deception": 7,
                "perception": 6,
                "persuasion": 7,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 4,
                "athletics": 0,
                "deception": 7,
                "history": 1,
                "insight": 3,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 6,
                "performance": 4,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beguiling Whispers ",
                    "desc": "The enchantress speaks sweet words to a creature she can see within 60 feet of her and that can hear her. The creature must succeed on a DC 15 Charisma saving throw or be charmed for 1 minute. While charmed in this way, the creature has disadvantage on Wisdom and Charisma saving throws against spells cast by the enchantress.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Leadership ",
                    "desc": "For 1 minute, the enchantress can utter a special command or warning whenever a nonhostile creature that she can see within 30 feet of her makes an attack roll or a saving throw. The creature can add a d4 to its roll, provided it can hear and understand the enchantress. A creature can benefit from only one Leadership die at a time. This effect ends if the enchantress is incapacitated.",
                    "recharge_after_rest": true
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 14 (4d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Shadow Bolt",
                    "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 11 (2d6 + 4) cold damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Shadow Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Spellcasting",
                    "desc": "The enchantress casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):\nAt will: command, message\n3/day: charm person, enthrall, fear, hold person, hypnotic pattern\n1/day: confusion, dominate person, greater invisibility, hold monster, phantasmal killer"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_fellforged/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_fellforged",
            "name": "Fellforged",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "Lawful Evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 135,
            "hit_dice": "18d8 + 54",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 17,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 15
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 2,
                "deception": 2,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The fellforged makes two Necrotic Slam attacks."
                },
                {
                    "name": "Necrotic Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 9 (2d8) necrotic damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.",
                    "attacks": [
                        {
                            "name": "Necrotic Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_forest-hunter/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_forest-hunter",
            "name": "Forest Hunter",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 104,
            "hit_dice": "19d8 + 19",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 7,
                "constitution": 4,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 7,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 6
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 10,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 1,
                "deception": 3,
                "history": 0,
                "insight": 1,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 10,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The shadow fey makes two Dagger or Longbow attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ghost-knight/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ghost-knight",
            "name": "Ghost Knight",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 130,
            "hit_dice": "20d8 + 40",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {
                "athletics": 6,
                "perception": 3,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 6,
                "deception": -2,
                "history": -1,
                "insight": 0,
                "intimidation": -2,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Battleaxe",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands, plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Battleaxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Lance",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Lance attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The ghost knight makes three Battleaxe or Lance attacks. If the ghost knight is mounted, it can make two Battleaxe or Lance attacks, and its mount can make one melee weapon attack."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_gilded-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_gilded-devil",
            "name": "Gilded Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 112,
            "hit_dice": "15d8 + 45",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 15,
                "constitution": 17,
                "intelligence": 15,
                "wisdom": 18,
                "charisma": 17
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 6,
                "wisdom": 7,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 7,
                "charisma": 6
            },
            "skill_bonuses": {
                "deception": 9,
                "history": 5,
                "insight": 7,
                "persuasion": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 2,
                "athletics": 5,
                "deception": 9,
                "history": 5,
                "insight": 7,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 4,
                "nature": 2,
                "perception": 4,
                "performance": 3,
                "persuasion": 9,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Golden Flail",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage plus 14 (4d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Golden Flail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Hurl Flame",
                    "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 14 (3d6 + 4) fire damage.",
                    "attacks": [
                        {
                            "name": "Hurl Flame attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The gilded devil makes two Golden Flail attacks or three Hurl Flame attacks."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The gilded devil casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):\nAt will: alter self, detect thoughts, suggestion\n3/day each: charm person, scrying"
                },
                {
                    "name": "Teleport ",
                    "desc": "The gilded devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
                    "recharge_on_roll": 4
                },
                {
                    "name": "Voracious Greed",
                    "desc": "The gilded devil magically consumes up to 1 cubic foot of nonmagical jewelry or coins made of precious material within 5 feet of it. It regains 5 hp for every 200 gp of the consumed objects’ value. If the jewelry or coins are being worn or carried by a creature, that creature must succeed on a DC 15 Dexterity saving throw to prevent the consumption."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_iaaffrat/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_iaaffrat",
            "name": "Ia’Affrat",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "fly": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 20.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 170,
            "hit_dice": "20d10 + 60",
            "challenge_rating_decimal": "15.000",
            "challenge_rating_text": "15",
            "experience_points": 13000,
            "ability_scores": {
                "strength": 3,
                "dexterity": 21,
                "constitution": 16,
                "intelligence": 20,
                "wisdom": 18,
                "charisma": 23
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 6
            },
            "saving_throws": {
                "dexterity": 10,
                "constitution": 8,
                "wisdom": 9,
                "charisma": 11
            },
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 10,
                "constitution": 8,
                "intelligence": 5,
                "wisdom": 9,
                "charisma": 11
            },
            "skill_bonuses": {
                "arcana": 10,
                "deception": 11,
                "insight": 9,
                "perception": 9,
                "persuasion": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 4,
                "arcana": 10,
                "athletics": -4,
                "deception": 11,
                "history": 5,
                "insight": 9,
                "intimidation": 6,
                "investigation": 5,
                "medicine": 4,
                "nature": 5,
                "perception": 9,
                "performance": 6,
                "persuasion": 11,
                "religion": 5,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 4
            },
            "passive_perception": 19,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 0 ft., one target in the swarm’s space. Hit: 21 (6d6) piercing damage plus 14 (4d6) poison damage, or 10 (3d6) piercing damage plus 7 (2d6) poison damage if Ia’Affrat has half of its hp or fewer. If the target is a creature, it must succeed on a DC 18 Constitution saving throw or be poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Bite (Shapeless Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Burning Claw",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) slashing damage plus 10 (3d6) fire damage.",
                    "attacks": [
                        {
                            "name": "Burning Claw (Humanoid Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Flaming Insect Bolt",
                    "desc": "Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit: 16 (3d6 + 6) fire damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Flaming Insect Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 11,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Inhabit",
                    "desc": "Ia’Affrat crawls into the body of a Humanoid, or a Humanoid corpse that has been dead no more than 7 days, that he can see within 5 feet of him. If the target is unwilling, the target must succeed on a DC 18 Constitution saving throw or the target loses control of its body, and Ia’Affrat takes control of the body. Ia’Affrat controls the body but doesn’t deprive the target of awareness. Ia’Affrat can’t be targeted by any attack, spell, or other effect, and he retains his alignment, his Intelligence, Wisdom, and Charisma scores, his Hurl Flame action and Teleport and Consume Host legendary actions, and his condition immunities. He otherwise uses the target’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies. If the target was a Humanoid corpse, he uses the statistics it had before it died."
                },
                {
                    "name": "Multiattack",
                    "desc": "Ia’Affrat makes three Bite or Burning Claw attacks, or he makes four Flaming Insect Bolt attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ice-maiden/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ice-maiden",
            "name": "Ice Maiden",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 84,
            "hit_dice": "13d8 + 26",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 12,
                "dexterity": 17,
                "constitution": 15,
                "intelligence": 19,
                "wisdom": 13,
                "charisma": 20
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 1,
                "charisma": 5
            },
            "saving_throws": {
                "constitution": 5,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 1,
                "charisma": 8
            },
            "skill_bonuses": {
                "deception": 8,
                "persuasion": 8,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 4,
                "athletics": 1,
                "deception": 8,
                "history": 4,
                "insight": 1,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 1,
                "nature": 4,
                "perception": 1,
                "performance": 5,
                "persuasion": 8,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ice Blade",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 14 (4d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Ice Blade attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Ice Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 19 (4d6 + 5) cold damage.",
                    "attacks": [
                        {
                            "name": "Ice Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Icy Embrace ",
                    "desc": "The ice maiden blasts wintry weather on a point she can see within 60 feet of her. Each creature within 15 feet of that point must make a DC 16 Dexterity saving throw. On a failure, a creature takes 28 (8d6) cold damage and is restrained by ice until the end of its next turn. On a success, a creature takes half the damage and isn’t restrained. The area then becomes icy, difficult terrain for 1 minute.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Kiss of the Frozen Heart",
                    "desc": "The ice maiden kisses a willing Humanoid, freezing the target’s heart. The target has immunity to cold damage, but it is charmed by the ice maiden until the maiden ends the effect (no action required) or until the target is kissed by a creature that loves it. The charmed target obeys the maiden’s verbal commands. If the target suffers any harm from the maiden or her allies, or if it receives a suicidal command, it can make a DC 16 Wisdom saving throw, ending the effect on itself on a success. The maiden can have no more than three Humanoids charmed at a time."
                },
                {
                    "name": "Multiattack",
                    "desc": "The ice maiden makes two Ice Blade or Ice Bolt attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_imperial-ghoul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_imperial-ghoul",
            "name": "Imperial Ghoul",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 15.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 7.5,
                "swim": 7.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 93,
            "hit_dice": "17d8 + 17",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and, if the target is a Humanoid, it must succeed on a DC 11 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach, one target. Hit: 17 (4d6 + 3) slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The imperial ghoul makes one Bite attack and one Claw attack."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ink-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ink-devil",
            "name": "Ink Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 54,
            "hit_dice": "12d6 + 12",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 20,
                "wisdom": 8,
                "charisma": 18
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 5,
                "wisdom": -1,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 6
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 6,
                "constitution": 1,
                "intelligence": 5,
                "wisdom": -1,
                "charisma": 4
            },
            "skill_bonuses": {
                "arcana": 9,
                "deception": 6,
                "history": 9,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": -1,
                "arcana": 9,
                "athletics": 1,
                "deception": 6,
                "history": 9,
                "insight": -1,
                "intimidation": 4,
                "investigation": 5,
                "medicine": -1,
                "nature": 5,
                "perception": -1,
                "performance": 4,
                "persuasion": 4,
                "religion": 5,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": -1
            },
            "passive_perception": 9,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Corrupt Scroll",
                    "desc": "The ink devil touches a scroll, corrupting it. A creature using the scroll must succeed a DC 13 Intelligence saving throw or the spell harms the caster (if an offensive spell), helps the nearest devil (if beneficial), or fails, consuming the scroll (if not offensive or if no devils are in range to benefit from the magic)."
                },
                {
                    "name": "Devil’s Ink",
                    "desc": "Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 60 ft., one target. Hit: 13 (2d8 + 4) poison damage, and the target must succeed on a DC 13 Dexterity saving throw or be marked with a small, fiendish tattoo for 24 hours. Devils have advantage on attack rolls against the marked target, and the target has disadvantage on saving throws against the spells and abilities of devils.",
                    "attacks": [
                        {
                            "name": "Devil’s Ink attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Invisibility",
                    "desc": "The ink devil magically turns invisible until it attacks or uses Disrupt Concentration, or until its concentration ends (as if concentrating on a spell). Any equipment the ink devil wears or carries is invisible with it."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The ink devil casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: detect magic, illusory script (as an action)\n1/day: glyph of warding"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_iron-ghoul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_iron-ghoul",
            "name": "Iron Ghoul",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 143,
            "hit_dice": "22d8 + 44",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 4,
                "deception": 2,
                "history": 2,
                "insight": 2,
                "intimidation": 2,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) piercing damage. If the target is a Humanoid, it must succeed on a DC 13 Constitution saving throw or contract the darakhul fever disease (see the Darakhul Fever sidebar).",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) slashing damage. If the target is a creature other than an elf or Undead, it must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 100/400, one target. Hit: 8 (1d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "range_ft": 100,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The iron ghoul makes one Bite attack and one Claw attack, or it makes three Glaive attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_koralk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_koralk",
            "name": "Koralk",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 136,
            "hit_dice": "16d10 + 48",
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 20,
                "dexterity": 13,
                "constitution": 17,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "constitution": 7,
                "wisdom": 4,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The koralk makes one Bite attack, one Scythe attack, and three Stinger attacks. It can replace its Scythe attack with a Vestigial Arms attack."
                },
                {
                    "name": "Scythe",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scythe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Stinger",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a DC 17 Constitution saving throw or succumb to the devil’s venom (see the Harvester Venom trait).",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Vestigial Arms",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the creature is restrained, and the devil can’t use its Vestigial Arms on another target.",
                    "attacks": [
                        {
                            "name": "Vestigial Arms attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false
                        }
                    ]
                }
            ],
            "creaturesets": []
        }
    ]
}